Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.12 @ 15:27:04 Player: Leif Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (42) 210 Value Destroyed (1281) 1281 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 8987 Bonus ------- Follower Combat Kills 136 Entered Garrisons 400 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer > --- WEAPON ----------- Autogun Battle Rifle > --- INVENTORY -------- VTOL Module KE Penetrator [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Slots Evolved 13 | . 1 . . . 4 2 2 . . . . 2 . . . 2 . Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . Utility 4 | . . . . . . 2 2 . . . . . . . . . . Weapon 4 | . . . . . . . . . . . . 2 . . . 2 . Parts Attached 52 | 7 . . . . 7 13 . 7 . . 8 2 . . 3 5 . Power 9 | 1 . . . . 2 3 . . . . 2 . . . . 1 . Engine 4 | 1 . . . . 2 1 . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 . . . . 4 5 . 2 . . 4 2 . . 3 4 . Treads . | . . . . . . . . . . . . . . . . . . Leg 11 | 2 . . . . 4 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 2 . . 4 2 . . 3 4 . Utility 5 | 2 . . . . 1 1 . . . . 1 . . . . . . Device 1 | . . . . . 1 . . . . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 2 | 1 . . . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . . . . 4 . 5 . . 1 . . . . . . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . . . . 3 . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 30 | . . . . . 1 7 . 2 . . 4 . . . 6 5 5 Power 4 | . . . . . 1 1 . . . . . . . . 1 . 1 Propulsion 17 | . . . . . . 2 . . . . 3 . . . 4 5 3 Utility 1 | . . . . . . 1 . . . . . . . . . . . Weapon 8 | . . . . . . 3 . 2 . . 1 . . . 1 . 1 Highest Loss Streak 6 | . . . . . 1 6 . 2 . . 4 . . . 3 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 8 8 8 2 . 1 2 1 1 1 1 3 4 3 3 . Power . | . 1 1 1 1 . . . . . . . . . . . . . Propulsion 1 | . 2 3 3 3 . . 1 2 . . . . 2 3 2 1 . Utility 1 | 1 3 3 3 3 . . . . . . . . . . . . . Weapon . | . 1 1 1 1 2 . . . 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 4 . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 87 87 87 87 81 42 . 9 25 25 28 41 50 50 46 16 16 Engine 7 | . 12 12 12 12 15 6 . . . . . . . . . . . Leg 15 | . 25 25 25 25 38 15 . . . . . . . . . . . Flight 3 | . . . . . . . . . 12 12 13 19 27 27 23 14 8 Storage 4 | . 12 12 12 12 . . . . . . . . . . . . . Processor 6 | . 12 12 12 12 8 3 . . . . . 5 5 5 5 . . Ballistic Gun 13 | . 25 25 25 25 15 . . 1 12 12 11 11 11 11 11 . 6 Ballistic Cannon 1 | . . . . . . . . 8 . . . . . . . . . Peak Build Rating 46 | 7 7 7 7 7 17 26 . 10 8 8 16 34 36 36 46 44 43 Average Rating 12 | 5 7 7 7 7 14 13 . 8 8 8 9 22 35 36 39 29 24 On Entrance 14 | . 7 7 7 7 7 14 . . 8 8 8 16 34 36 36 35 35 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . . . . . . . . . . . Naked Turns 419 | . . . . . . 160 141 81 . . . . . . . . 37 Heaviest Build 23 | 17 17 17 17 17 11 22 . 18 4 4 10 10 10 10 10 16 23 Greatest Support 76 | 20 20 20 20 20 71 76 3 8 8 8 12 31 31 31 40 40 29 Greatest Overweight (x) 5 | . . . . . . 1 . 5 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 7 8 8 8 9 8 5 1 5 1 1 3 4 5 5 5 5 1 Average Carried 4 | 3 7 8 8 8 2 . 1 2 1 1 1 1 4 5 3 3 . Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 7 8 8 8 9 2 1 1 1 1 1 1 3 5 5 2 2 . Class Distribution -------------------- 87% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Matter Collected 1262 | 238 60 8 . 36 127 124 . 289 . . 224 35 27 . 94 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1597 | . 191 34 . 196 198 227 . 496 . . 156 99 . . . . . Parts 92 | . 16 5 . 18 15 9 . 14 . . 8 7 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Combat Hostiles Destroyed 39 | . 6 2 . 8 5 4 . 9 . . 4 1 . . . . . Guns 30 | . 6 2 . 8 5 . . 4 . . 4 1 . . . . . Cannons 7 | . . . . . . 2 . 5 . . . . . . . . . Classes Destroyed 9 | . 3 . . 1 . 3 . 1 . . . 1 . . . . . Worker 1 | . . . . . . . . . . . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 20 | . 4 2 . 6 2 1 . 2 . . 3 . . . . . . Grunt 8 | . 2 . . . . . . 5 . . . 1 . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . Sentry 7 | . . . . 2 3 . . 1 . . 1 . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 8 | . 2 2 . 3 2 3 . 8 . . 2 1 . . . . . Combat Bots Only 8 | . 2 2 . 3 2 2 . 8 . . 2 1 . . . . . Max Kills in Single Turn 2 | . 2 1 . 2 1 1 . 1 . . 1 1 . . . . . Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Hostile Shots Fired 702 | . 26 9 . 39 51 112 . 73 . . 46 9 . . 46 156 135 Missed 277 | . 11 3 . 11 11 26 . 19 . . 26 5 . . 23 88 54 Hits 425 | . 15 6 . 28 40 86 . 54 . . 20 4 . . 23 68 81 Melee 55 | . . . . . . 36 . 1 . . . . . . . 1 17 Projectile 370 | . 15 6 . 28 40 50 . 53 . . 20 4 . . 23 67 64 AOE 2 | . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 39 | . . . . . 1 7 . 4 . . . . . . . 11 16 Damage Taken 5113 | . 104 32 . 209 345 1313 . 556 . . 261 49 . . 300 927 1017 Core 2051 | . 8 10 . 54 90 423 . 182 . . 37 14 . . 80 356 797 Absorbed by Shields 86 | . . . . . . . . . . . . . . . 12 . 74 Redirected to Shielding 13 | . . . . . . 13 . . . . . . . . . . . Ignored by Resistances 3095 | . 68 21 . 135 214 763 . 332 . . 157 30 . . 181 544 650 Core Remaining (%) 76 | 100 . . . 71 83 39 . . . . 74 . . . 90 . . Volleys Fired 167 | . 14 4 . 18 21 35 . 30 . . 26 4 . . 10 . 5 Largest 2 | . 2 2 . 2 2 2 . 2 . . 2 2 . . 2 . 2 Hottest 150 | . 40 40 . 40 40 150 . 96 . . 50 48 . . 48 . 58 Shots Fired 285 | . 28 8 . 36 42 43 . 44 . . 46 8 . . 20 . 10 Gun 232 | . 28 8 . 36 42 21 . 13 . . 46 8 . . 20 . 10 Cannon 48 | . . . . . . 17 . 31 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . . . . . . . . Kinetic 242 | . 28 8 . 36 42 . . 44 . . 46 8 . . 20 . 10 Thermal 26 | . . . . . . 26 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . 17 . . . . . . . . . . . Robot Hit Streak 27 | . 13 7 . 15 27 20 . 13 . . 23 13 . . 23 . 7 Robot Miss Streak 3 | . 1 2 . 3 1 1 . 2 . . 2 . . . 3 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 228 | . 23 4 . 28 38 38 . 31 . . 36 6 . . 16 . 8 Core Hits 93 | . 14 2 . 14 11 12 . 17 . . 10 5 . . 5 . 3 Critical Kills 6 | . . . . . . . . 6 . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 1 . . 6 . . 1 . . . 1 . . Critical Strikes 19 | . . . . . 1 4 . 12 . . 1 . . . 1 . . Burn 4 | . . . . . . 4 . . . . . . . . . . . Destroy 15 | . . . . . 1 . . 12 . . 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3408 | . 190 38 . 228 301 760 . 783 . . 553 109 . . 239 . 207 Guns 2327 | . 190 38 . 228 301 251 . 222 . . 553 109 . . 239 . 196 Cannons 894 | . . . . . . 333 . 561 . . . . . . . . . Explosions 55 | . . . . . . 55 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . 25 . . . . . . . . . . 11 Kinetic 2637 | . 190 38 . 228 301 . . 783 . . 553 109 . . 239 . 196 Thermal 402 | . . . . . . 402 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 333 | . . . . . . 333 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 . . . . . . . . 1 2 2 Average Corruption 3 | . . . . . . 5 . . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . 8 . . . . . . . . 2 1 3 Message Errors 6 | . . . . . . 4 . . . . . . . . 1 . 1 Matter Fused 3 | . . . . . . 1 . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . 15 . 47 . . . . . . . . . Projectiles 47 | . . . . . . . . 47 . . . . . . . . . Explosions 15 | . . . . . . 15 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . 50 . . . . . . . . . . 5 Shots 1 | . . . . . . 1 . . . . . . . . . . . Rammed 5 | . . . . . . 4 . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . 5 . . . . . . . . . . 1 Kicked 1 | . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 18 . . 34 14 430 . 40 . . . 12 . . 22 18 8 Average Temperature 85 | . 10 . . 15 7 179 . 19 . . . 4 . . 9 10 4 Received Heat Transfer 1496 | . 75 . . 81 171 162 . 225 . . 63 27 . . 93 317 282 Effects 4 | . . . . . . 4 . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . Heat Transferred 1286 | . . . . . . 1286 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . . . 100 100 100 100 94 100 Level 1 . | . . . . . . . . . . . . . . . . 5 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 248 | . 82 35 . 80 65 94 24 . . . . 50 138 53 139 248 183 Initial 133 | . . 18 . . . 4 24 . . . . . 38 53 13 13 133 Average 36 | . 24 4 . 15 10 23 7 . . . . 15 102 50 73 129 147 Influence Increases 2050 | . 157 50 . 180 140 254 27 220 . . 90 87 100 . 195 450 100 Destroy 0b10 Robot/C 880 | . 120 40 . 160 100 80 . 180 . . 80 20 . . 100 . . Destroy 0b10 Robot/NC 20 | . 5 . . . . 5 . . . . . 5 . . 5 . . Destroy Leader 134 | . 32 10 . 20 40 . . 10 . . 10 10 . . 2 . . Allied During Kill 2 | . . . . . . . . . . . . . . . 2 . . Successful Hack 115 | . . . . . . . 12 . . . . 22 . . 26 45 10 Disable Machine 4 | . . . . . . 4 . . . . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . . . . . 100 . . . . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 765 | . . . . . . 150 15 30 . . . 30 . . 60 390 90 Influence Decreases 1867 | . 90 117 . 180 125 200 96 130 90 . 90 15 34 100 195 240 165 Entered New Map 422 | . . 49 . . . 11 45 . 33 . . . 34 85 25 25 115 Time Decay 1195 | . 90 68 . 180 125 154 51 110 57 . 75 15 . 15 90 165 . Lost Part 220 | . . . . . . 25 . 20 . . 15 . . . 60 50 50 Lost Ally 30 | . . . . . . 10 . . . . . . . . 20 . . Squads Dispatched 16 | . . . . . 1 7 1 . . . . . . . 2 5 . Investigation 4 | . . . . . . . 1 . . . . . . . 1 2 . Extermination 3 | . . . . . . 2 . . . . . . . . . 1 . Reinforcement 6 | . . . . . 1 2 . . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Distress Signals 3 | . . . . . 1 . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 145 | . 9 2 . 8 7 22 1 13 . . 7 5 . . 16 37 18 Peak Tracking Total 15 | . 3 2 . 3 3 6 1 7 . . 3 4 . . 6 15 12 Tactical Retreats 21 | . . . . . . 5 1 2 . . . 1 . . 2 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Traps Triggered 12 | . . . . . 2 2 . . . . . 1 . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Machines Disabled 5 | . . . . . . 1 . 4 . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Machines Accessed 24 | . 1 . 3 . 2 2 1 1 . 4 . 1 . . 2 6 1 Terminals 12 | . 1 . . . 2 1 1 . . . . . . . 2 4 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 2 . Total Hacks 92 | . 2 . 26 . 5 3 3 1 . 32 . 2 . . 4 12 2 Successful 78 | . 1 . 26 . 2 2 1 1 . 32 . 2 . . 2 8 1 Failed 14 | . 1 . . . 3 1 2 . . . . . . . 2 4 1 Catastrophic 4 | . . . . . . . 1 . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . 2 . . . . . . . . . . . 1 2 . Terminals 28 | . 2 . . . 5 2 3 . . . . . . . 4 10 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . 2 . Terminal Hacks 73 | . 1 . 26 . 2 1 1 1 . 32 . . . . 2 6 1 Record 39 | . . . 26 . . . . . . 11 . . . . . 2 . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . 1 1 . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 2 . . . 2 . Unlock Access 2 | . . . . . . . . . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 1 1 . . . . 1 . . 1 4 1 Full Trace Events 4 | . . . . . . . 1 . . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Total Allies 10 | . . 2 . 1 . 2 . . . . . . . . 5 . . Largest Group 5 | . . 2 1 1 . 2 . . . . . . . . 5 . . Highest-Rated Group 163 | . . 42 31 31 . 26 . . . . . . . . 163 . . Highest-Rated Ally 39 | . . 31 31 31 . 13 . . . . . . . . 39 . . Initial Warlord ECA Mod 2 | . . . . . . . . . . . . . . 2 2 1 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . 4 . . . . . . . . . . 37 . . Total Damage 517 | . . . . 42 . . . . . . . . . . 475 . . Kills 6 | . . . . . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Active Infowar (turns) 764 | . . . . . 122 281 . . . . 25 55 97 22 136 26 . Structural 403 | . . . . . 122 281 . . . . . . . . . . . Machine Analysis 361 | . . . . . . . . . . . 25 55 97 22 136 26 . Robot Analysis Total 2 | . . . . . . . . . . . . . . . 1 1 . Derelict Logs Recovered 6 | . . 2 . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Turns Passed 4822 | 77 165 356 900 528 490 511 141 583 85 25 245 55 97 22 136 238 168 Spaces Moved 5235 | 57 97 277 751 299 335 457 183 339 266 79 393 129 379 87 243 573 291 Core 873 | 17 . . . . . 302 183 310 . . . . . . . . 61 Treads . | . . . . . . . . . . . . . . . . . . Legs 1954 | 40 97 277 751 299 335 155 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2408 | . . . . . . . . 29 266 79 393 129 379 87 243 573 230 Fastest Speed 25 | 50 120 120 120 120 103 50 50 32 32 32 29 25 25 25 25 27 34 Average Speed 73 | 99 120 120 120 120 110 70 50 145 32 32 40 27 25 25 26 35 39 Slowest Speed 300 | 120 120 120 120 120 120 200 50 300 32 32 112 29 25 25 35 117 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . 2 . . 2 14 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 22 68 90 50 34 21 6 60 57 69 66 7 57 4 38 23 44 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . . 1 1 . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 1 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . . 8 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 8 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Fac Gar Total 5914 | 77 123 294 750 439 423 592 231 384 265 78 435 139 380 86 294 592 332 Wait 364 | . 12 14 . 122 45 65 49 . . . . . . . 35 22 . Move 5182 | 56 96 276 750 298 334 456 182 338 265 78 392 125 378 86 238 547 287 Hop 17 | . . . . . . . . . . . . 2 . . 2 12 1 Pick Up 53 | 14 1 . . 1 6 10 . 6 . . 8 3 2 . . 2 . Fast Attach 8 | . . . . . . 2 . 2 . . . . . . . 4 . Attach 46 | 7 . . . . 8 9 . 5 . . 8 2 . . 2 3 2 Detach 2 | . . . . . . . . 1 . . . . . . . 1 . Swap 4 | . . . . . 1 2 . . . . . . . . 1 . . Drop 20 | . . . . . 8 8 . 2 . . 1 . . . . 1 . Fire 167 | . 14 4 . 18 21 35 . 30 . . 26 4 . . 10 . 5 Melee . | . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . 4 . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 3 . . 6 . 36 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory -4/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 220 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered exit to Mines (range 16) 243 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Hacker-Mutant 383 | -10/Mines | Learned location of Zion (-7) 593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -10/Mines | Identified exit to Exiles 593 | -10/Mines | Discovered exit to Exiles (range 5) 599 | -10/Mines | Entered Exiles 599 | -10/Exiles | Accompanied by 1 ally 629 | -10/Exiles | Led the pair of lost Derelicts to a safe place 631 | -10/Exiles | Met 8R-AWN 652 | -10/Exiles | Met EX-HEX 688 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Met EX-DEC 852 | -10/Exiles | Visited The Gauntlet 1018 | -10/Exiles | Identified exit to Mines 1018 | -10/Exiles | Discovered exit to Mines (range 14) 1280 | -10/Exiles | Discovered exit to Mines (range 14) 1499 | -10/Exiles | Entered Mines 1502 | -9/Mines | Received a Mining Laser from a helpful Derelict 1877 | -9/Mines | Identified exit to Materials 1877 | -9/Mines | Discovered exit to Materials (range 12) 1912 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2027 | -9/Mines | Entered Materials 2027 | -8/Materials | Evolved 4 slots: Propulsion x4 2498 | -8/Materials | Identified exit to Factory 2498 | -8/Materials | Discovered exit to Factory (range 16) 2517 | -8/Materials | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Utility x2 2608 | -7/Factory | Fabricated W-25 Informer (x2) 2752 | -7/Factory | Garrison activated, responded to threat 2826 | -7/Factory | Lost 6 parts (1p2n1u2w) 3021 | -7/Factory | Identified exit to Factory 3021 | -7/Factory | Discovered exit to Factory (range 15) 3024 | -7/Factory | Core integrity fell below 50% 3028 | -7/Factory | Entered another Factory area 3028 | -6/Factory | Evolved 2 slots: Utility x2 3118 | -6/Factory | Identified exit to Lower Caves 3169 | -6/Factory | Entered Lower Caves 3211 | -6/Lower Caves | Entered a destroyed Warlord outpost 3215 | -6/Lower Caves | Learned 4 Factory zone layouts 3633 | -6/Lower Caves | Attracted the attention of an 0b10 base 3732 | -6/Lower Caves | Destroyed 8 combat bots 3749 | -6/Lower Caves | Identified exit to Lower Caves 3749 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 3752 | -6/Lower Caves | Entered another Lower Caves area 3823 | -6/Lower Caves | Learned Factory emergency access door positions 3835 | -6/Lower Caves | Identified exit to Data Miner 3835 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 3837 | -6/Lower Caves | Entered Data Miner 3837 | -6/Data Miner | Identified exit to Proximity Caves 3837 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 3844 | -6/Data Miner | Met Data Miner 3849 | -6/Data Miner | Learned location of Section 7 (-3) 3849 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3855 | -6/Data Miner | Received God Mode back door access code from Data Miner 3862 | -6/Data Miner | Entered Proximity Caves 3971 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4073 | -5/Proximity Caves | Lost 4 parts (3n1w) 4076 | -5/Proximity Caves | Learned location of Armory (-4) 4102 | -5/Proximity Caves | Identified exit to Factory 4102 | -5/Proximity Caves | Discovered exit to Factory (range 15) 4103 | -5/Proximity Caves | Learned 4 Factory zone layouts 4107 | -5/Proximity Caves | Entered Factory 4107 | -5/Factory | Evolved 2 slots: Weapon x2 4162 | -5/Factory | Identified exit to Garrison 4162 | -5/Factory | Entered Garrison 4162 | -5/Garrison | Discovered recently destroyed garrison 4206 | -5/Garrison | Identified exit to Factory 4206 | -5/Garrison | Discovered exit to Factory (range 8) 4257 | -5/Garrison | Discovered exit to Factory (range 11) 4259 | -5/Garrison | Entered Factory 4276 | -5/Factory | Identified exit to Extension 4276 | -5/Factory | Discovered exit to Extension (range 16) 4281 | -5/Factory | Entered Extension 4300 | -5/Extension | Rescued a captive Derelict 4332 | -5/Extension | Rescued a captive Derelict 4333 | -5/Extension | Rescued a captive Derelict 4344 | -5/Extension | Rescued a captive Derelict 4387 | -5/Extension | Lost 3 parts (3n) 4411 | -5/Extension | Spotted B-75 Beast 4416 | -5/Extension | Identified exit to Factory 4416 | -5/Extension | Discovered exit to Factory (range 3) 4417 | -5/Extension | Entered Factory 4417 | -4/Factory | Evolved 2 slots: Weapon x2 4418 | -4/Factory | Identified exit to DSF 4448 | -4/Factory | Lost 3 parts (1p1n1w) 4586 | -4/Factory | Spotted B-86 Titan 4655 | -4/Factory | Identified exit to Garrison 4655 | -4/Factory | Entered Garrison 4661 | -4/Garrison | Lost 4 parts (4n) 4679 | -4/Garrison | Spotted B-90 Cyclops 4709 | -4/Garrison | Triggered checkpoint 4738 | -4/Garrison | Spotted B-86 Titan 4741 | -4/Garrison | Triggered checkpoint 4772 | -4/Garrison | Lost 4 parts (1p2n1w) 4776 | -4/Garrison | Identified exit to Factory 4776 | -4/Garrison | Discovered exit to Factory (range 9) 4787 | -4/Garrison | Core integrity fell below 50% 4789 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4805 | -4/Garrison | Core integrity fell below 20% 4813 | -4/Garrison | Triggered checkpoint 4823 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04789_ Remote lockdown engaged. 04789_ C-35 Carver destroyed. 04792_ Critical hit (Burn: +50). 04793_ Slammed into G-67 Veteran. 04794_ Critical hit (Burn: +37). 04800_ Slug penetrates Wall. 04801_ Triggered Stasis Trap. 04801_ A bubble of rippling energy engulfs the area. 04801_ Field strength at 94. 04801_ Field strength at 84. 04802_ Field strength at 70. 04803_ Field strength at 64. 04804_ Field strength at 58. 04805_ C-35 Carver destroyed. 04805_ Field strength at 37. 04806_ Field strength at 24. 04807_ Field strength at 18. 04808_ Stasis field depleted. 04809_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | "??????????????????????????????????? | | "" "" #??????????????????????????????????? | | #" "# ##########?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ###"### #?????????????????????????? | | ##### ## ##?# #?# #?????????????????????????? | | ????# ## #??# ### #?????????????????????????? | | ????####### #??# + #?????????????????????????? | | ??????????# #### ### #?????????????????????????? | | ??????????# # #?# #?????????????????????????? | | ??????????# #### #?# #?????????????????????????? | | ??????????# #??# #?#%*#?????????????????????????? | | ??????????# ######## ##############????????????? | | ??????????# %= #????????????? | | ??????????# ! #????????????? | | ??????????####### ########"####### #????????????? | | ????????????????# #??????# #?????# #????????????? | | ????????????????# #?????? #?????# #????????????? | | ????????????????# #??????#/###???# #????????????? | | ????????????????# #??????# #"#???# ####?????????? | | ????????????????# #??????# "#???# #?????????? | | ????????????????# #??????# c"#???# #?????????? | | ######??????????# #??????# "#???# < ##?????????? | | """""#??????????# ######## #"#???# #??????????? | | # ##??????????# ggg@ ###???# ##??????????? | | #??????????### ######?????# #???????????? | | ######????????????# #??????????/!%##???????????? | | ??????????????????#####?????????## *#????????????? | | ?????????????????????????????????# ######???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????#![ # ##????? | | ?????????????????????????????????# + #????? | | ?????????????????????????????????#]]]]]]]# ##????? | | ?????????????????????????????????#####+###???????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ????????? | | ????????????????????????????????????????"????????? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed SpliceMultitargetingStreamer Manual? 0 Play Time 00:42:08 Cumulative 62.9 hours Start 2025.12.12 @ 14:45:08 End 2025.12.12 @ 15:27:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 153 Rogue 146 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84487782-9616-4bea-b44b-feaa959f050e