Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 20:17:15 Player: StaticNoob Result: Destroyed by AG-40889 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (5780) 5780 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1901) 1901 TOTAL SCORE: 13296 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 224 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -388 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (800) Ox15 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Phasing AFG > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (15) --- Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Transmission Jammer Zionite Laser-S Cooled Particle Cannon Neutron Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Zionite Light Carapace Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Neutron Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Biocell Zionite Biocell Zionite Biocell Transmission Jammer Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Phasing AFG Shock Rifle Zionite Laser-S EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 124 | 6 6 8 23 4 . . 14 13 21 3 4 . 3 19 Power 19 | 1 . 2 4 1 . . 1 2 4 . 1 . . 3 Engine 12 | 1 . 1 4 1 . . . 2 3 . . . . . Core 4 | . . 1 . . . . 1 . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 27 | 2 2 . 7 . . . 2 . 10 1 . . . 3 Treads 22 | 2 . . 6 . . . 2 . 8 1 . . . 3 Leg 1 | . . . . . . . . . 1 . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . 1 . . . . . Utility 50 | 1 1 3 9 2 . . 8 6 5 . 3 . 3 9 Device 24 | . 1 2 6 1 . . 4 1 2 . 2 . 2 3 Storage 7 | 1 . 1 1 . . . . 2 . . 1 . . 1 Processor 5 | . . . 1 . . . 3 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . 1 1 . . 1 3 2 . . . 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 3 3 3 1 . . 3 5 2 2 . . . 4 Energy Gun 7 | 1 . 1 2 . . . 1 1 . . . . . 1 Energy Cannon 9 | . . . 1 . . . 2 2 2 . . . . 2 Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 8 | . 1 1 . 1 . . . 2 . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . 2 1 . 1 . 1 7 Corrupted Parts 4 | . . 1 . . . . . . . 1 . . . 2 System Corruption 14 | . . 1 . . . . . . . 7 . . . 6 Parts Lost 38 | . . 4 2 2 . . . 1 9 . 1 . . 19 Power 5 | . . . 1 . . . . . 2 . . . . 2 Propulsion 10 | . . . . . . . . . 4 . . . . 6 Utility 16 | . . 2 1 2 . . . 1 2 . 1 . . 7 Weapon 7 | . . 2 . . . . . . 1 . . . . 4 Highest Loss Streak 5 | . . 2 1 1 . . . 1 4 . 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | . 5 7 9 9 9 10 9 10 13 15 15 15 15 12 Power . | . . . . . . . . . 1 1 1 1 1 . Propulsion 1 | . 2 3 2 1 1 1 1 1 2 4 3 3 2 . Utility 3 | . . . 1 2 2 3 2 3 3 4 4 5 5 5 Weapon 5 | . 3 3 5 6 6 6 5 5 6 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 6 . . . 1 1 2 . 1 . 1 9 Power 3 | . . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . 2 . . . . . 1 . 1 . 1 . Utility 6 | . . . . . . . . 1 . . . . . 5 Weapon 8 | . . . 4 . . . 1 . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 97 96 99 100 100 99 99 99 98 91 92 85 87 Engine 5 | . 14 11 8 11 11 11 1 8 5 7 . . . . Core 2 | . . 2 2 . . . 7 . . . 6 7 7 2 Treads 16 | . 8 . 19 22 22 22 18 18 22 21 15 15 15 14 Wheel 2 | . 19 28 2 . . . . . . . . . . . Device 16 | . 10 12 22 11 11 11 17 18 19 15 14 15 15 17 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 Processor 13 | . . . 3 11 11 11 18 18 19 23 23 23 16 15 Protection 6 | . . . 3 10 11 11 9 8 5 7 7 7 6 9 Energy Gun 4 | . 2 . 14 10 11 11 7 . . . . . . 2 Energy Cannon 10 | . . . 5 11 11 11 10 17 14 4 15 15 14 9 Ballistic Gun 2 | . 25 25 1 . . . . . . . . . . . Peak Build Rating 68 | 6 10 18 22 20 19 19 32 33 48 56 57 55 65 68 Average Rating 37 | 5 8 10 19 19 19 19 26 31 40 47 56 55 55 59 On Entrance 29 | . 6 10 18 20 19 19 19 32 33 48 56 55 55 56 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 14 14 25 32 32 30 30 36 49 54 54 54 52 59 63 Greatest Support 98 | 40 40 24 40 40 40 40 40 40 70 98 98 98 98 98 Greatest Overweight (x) 20 | . 1 1 4 . . . . 1 1 . . . . 20 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 10 10 10 11 15 15 15 15 15 15 Most Carried 15 | . 8 8 10 10 10 10 10 12 15 15 15 15 15 15 Average Carried 11 | . 5 7 9 9 9 10 9 10 13 15 14 15 15 12 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | . 8 7 10 9 10 10 10 12 15 15 15 15 15 8 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Matter Collected 3359 | 200 258 354 392 21 . 31 183 336 310 384 114 95 58 623 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9129 | 112 424 98 1166 199 . . 378 997 1716 1282 525 146 . 2086 Parts 375 | 4 38 6 68 16 . . 20 59 96 2 26 4 . 36 Haulers Intercepted 7 | . 1 . 3 . . . 1 2 . . . . . . Recyclers Shooed 5 | 1 . . . . . . 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 191 | . 12 14 26 5 . . 6 18 35 5 8 3 . 59 Melee 1 | . . . . . . . . . . . . . . 1 Guns 34 | . 6 6 16 2 . . 3 . . . . . . 1 Cannons 63 | . . . 6 1 . . 2 12 30 . 5 3 . 4 AOE 80 | . 6 8 3 2 . . . 5 5 5 3 . . 43 Classes Destroyed 19 | 2 5 1 1 1 . . 1 2 2 1 . . . 3 Worker 4 | . 2 . . . . . 1 . 1 . . . . . Builder 7 | . . . . 1 . . 1 1 4 . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . . Hauler 7 | . 1 . 3 . . . 1 2 . . . . . . Recycler 8 | 1 . . 3 . . . . 1 1 . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Watcher 11 | . 2 . 3 . . . . 2 2 . 2 . . . Swarmer 38 | . 6 3 13 2 . . . 3 8 . 3 . . . Grunt 50 | . 6 1 7 4 . . 2 7 19 . 2 2 . . Brawler 2 | . . . . . . . . . 1 . . 1 . . Duelist 3 | . . . . . . . . 1 1 . 1 . . . Sentry 18 | . . . 6 . . . 3 6 2 . 1 . . . Hunter 2 | . . . . . . . 1 1 . . . . . . Programmer 5 | . . . . . . . . . 4 . 1 . . . Compactor 5 | . . . . . . . . . . 5 . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 Assembler 2 | . . . . . . . . . . . . . . 2 Assembled 52 | . . 10 . . . . . . . . . . . 42 Golem 11 | . . . . . . . . . . . . . . 11 Best Kill Streak 40 | 3 6 9 5 2 . . 3 6 11 3 5 3 . 40 Combat Bots Only 38 | . 5 9 4 2 . . 3 4 10 3 4 3 . 38 Max Kills in Single Turn 22 | 1 4 2 3 2 . . 1 2 3 2 3 1 . 22 Gunslinging . | . . . . . . . . . . . . . . . Exploded 22 | . 4 2 2 2 . . . 1 2 2 3 . . 22 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Hostile Shots Fired 657 | . 41 31 117 22 . . 30 61 191 6 23 19 . 116 Missed 188 | . 14 8 36 5 . . 9 19 57 4 8 5 . 23 Hits 469 | . 27 23 81 17 . . 21 42 134 2 15 14 . 93 Melee 13 | . . 5 1 . . . . . 4 . 1 . . 2 Projectile 456 | . 27 18 80 17 . . 21 42 130 2 14 14 . 91 Critical Strikes 16 | . . . 2 . . . 2 2 9 . . 1 . . Damage Taken 8677 | . 302 398 1006 287 . . 321 634 1951 55 257 216 . 3250 Core 1248 | . 80 55 194 57 . . 40 112 196 . 49 . . 465 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . . . 153 Regen/Repaired (Parts) 143 | . . . 92 . . . . . . . . . 51 . Core Remaining (%) 63 | 100 . 46 . . . 37 . 72 . . . . . . Volleys Fired 465 | 11 39 43 70 13 . . 22 49 87 11 28 9 3 80 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 2 2 Hottest 180 | 60 60 68 150 150 . . 150 150 150 78 60 180 120 180 Shots Fired 873 | 13 72 70 137 23 . . 43 93 171 22 55 17 4 153 Gun 317 | 13 70 60 89 10 . . 18 1 . . . . . 56 Cannon 482 | . . 1 46 10 . . 25 83 165 3 54 17 4 74 Launcher 74 | . 2 9 2 3 . . . 9 6 19 1 . . 23 Special . | . . . . . . . . . . . . . . . Kinetic 146 | 11 65 61 9 . . . . . . . . . . . Thermal 535 | . . . 126 20 . . 43 83 165 3 54 17 4 20 Explosive 74 | . 2 9 2 3 . . . 9 6 19 1 . . 23 Electromagnetic 118 | 2 5 . . . . . . 1 . . . . . 110 Robot Hit Streak 25 | 2 7 15 17 5 . . 16 17 25 8 8 7 . 21 Robot Miss Streak 4 | 1 3 4 4 2 . . 3 2 2 3 3 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 561 | 8 40 33 90 15 . . 32 56 118 14 31 13 . 111 Core Hits 402 | 4 26 26 40 10 . . 14 34 66 13 17 5 . 147 Critical Kills 2 | . . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 12 | . 2 . 7 1 . . . 1 . . . . . 1 Burn 7 | . . . 6 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23169 | 114 825 717 2368 538 . . 768 2343 4204 3192 1172 377 . 6551 Guns 3381 | 114 444 308 1348 175 . . 283 . . . . . . 709 Cannons 8707 | . . . 686 150 . . 481 1444 3395 . 907 377 . 1267 Explosions 10966 | . 369 400 331 195 . . . 890 764 3192 258 . . 4567 Melee . | . . . . . . . . . . . . . . . Ramming 115 | . 12 9 3 18 . . 4 9 45 . 7 . . 8 Kinetic 863 | 89 414 308 52 . . . . . . . . . . . Thermal 9643 | . 86 . 1982 325 . . 764 1444 3395 . 907 377 . 363 Explosive 10756 | . 283 400 331 195 . . . 890 764 3192 258 . . 4443 Electromagnetic 1792 | 25 30 . . . . . . . . . . . . 1737 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 36 | . 1 7 1 1 1 1 . 2 7 35 36 36 36 6 Average Corruption 6 | . 1 1 1 1 1 1 . 2 4 18 35 36 36 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 137 | . 1 5 11 7 2 1 . 12 28 10 42 3 4 11 Message Errors 33 | . . 1 1 3 . . . 3 5 1 13 1 2 3 Matter Fused 40 | . 1 1 5 1 . 1 . 4 5 3 14 . 1 4 Heat Flow Errors 11 | . . 1 1 1 . . . 2 2 . 3 . . 1 Energy Discharges 11 | . . . 1 2 . . . . 4 2 2 . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . 2 1 . 1 . . 2 4 1 1 1 . 1 Data Loss (major) 7 | . . . 1 . 1 . . . 1 1 3 . . . Misfires 4 | . . . . . . . . . 1 1 1 . . 1 Alerts 6 | . . . . . . . . . 3 . 2 . 1 . Weapon Failures 8 | . . . 1 . . . . 1 2 1 1 1 . 1 Overload Shots 7 | . . . . . . . . . . . . 2 3 2 Overflow Damage 406 | . 8 . 42 17 . . 4 73 71 . 32 6 . 153 Projectiles 200 | . . . 17 17 . . 4 31 68 . 32 6 . 25 Explosions 206 | . 8 . 25 . . . . 42 3 . . . . 128 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . 36 44 1 84 . . . 15 . 25 . . . 131 Shots 10 | . 1 1 . 2 . . . 1 . 1 . . . 4 Rammed 16 | . 2 1 2 2 . . 2 1 3 . 2 . . 1 Targets Rammed 19 | . 2 1 2 3 . . 2 1 5 . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . 2 . . . . . Highest Temperature 418 | . 21 218 418 143 . . 2 111 100 . 215 87 . 185 Average Temperature 85 | . 10 61 114 64 . . 2 69 27 . 101 52 . 66 Received Heat Transfer 2504 | . 93 143 288 84 . . 108 234 837 . 45 144 . 528 Effects 3 | . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . 11 Combat Hostiles 11 | . . . . . . . . . . . . . . 11 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 1 . . . . . . Combat Hostiles 3 | . . . 1 . . . 1 1 . . . . . . Parts Melted 26 | . . . 6 2 . . 4 3 9 . 2 . . . Heat Transferred 14413 | . 150 . 3663 592 . . 1295 2072 4588 . 1184 494 . 375 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Maximum Alert Level 2 | . 1 . 2 . . . . 1 2 . . . . . Low Security (%) 62 | 100 88 100 44 100 . 100 100 16 16 100 100 . . . Level 1 33 | . 11 . 50 . . . . 83 67 . . . . . Level 2 4 | . . . 4 . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 450 | 10 214 74 450 197 . . 130 327 450 155 112 . . . Initial 173 | . . 74 8 173 . . . 44 135 152 60 . . . Average 159 | . 103 24 212 66 . . 48 237 322 120 40 . . . Influence Increases 4047 | 15 375 155 916 205 . . 323 679 946 65 298 70 . . Destroy 0b10 Robot/C 2400 | . 240 80 520 120 . . 160 360 700 . 160 60 . . Destroy 0b10 Robot/NC 225 | 15 25 . 45 15 . . 25 40 40 . 20 . . . Destroy Leader 558 | . 56 20 122 20 . . 54 98 134 . 44 10 . . Allied During Kill 20 | . . . . 9 . . 11 . . . . . . . Successful Hack 147 | . 27 . 39 . . . 39 14 16 . 12 . . . Disable Machine 270 | . . . 90 15 . . 30 75 15 . 45 . . . Destroy Structure 367 | . 27 55 70 26 . . 4 62 41 65 17 . . . Lose Combat Pursuer 60 | . . . 30 . . . . 30 . . . . . . Influence Decreases 4047 | 15 184 323 493 557 94 . 217 488 808 413 325 43 87 . Entered New Map 1143 | . . 117 15 273 94 . . 62 162 283 27 23 87 . Time Decay 2674 | 15 184 186 458 264 . . 177 416 556 110 288 20 . . Lost Part 170 | . . 20 20 20 . . . 10 90 . 10 . . . Lost Ally 60 | . . . . . . . 40 . . 20 . . . . Squads Dispatched 17 | . 2 1 . . . . 2 2 8 . 2 . . . Investigation 4 | . 1 1 . . . . . 1 1 . . . . . Extermination 6 | . . . . . . . . . 4 . 2 . . . Reinforcement 6 | . 1 . . . . . 2 1 2 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Distress Signals 7 | . . . 3 . . . 1 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 271 | . 17 20 39 6 . . 21 21 47 7 13 3 . 77 Peak Tracking Total 37 | . 5 5 4 3 . . 7 4 4 5 3 3 . 37 Tactical Retreats 16 | . . 7 2 . . . . 2 . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Traps Triggered 11 | . 1 . 2 . . . . 2 5 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Machines Disabled 24 | . . . 6 1 . . 2 5 1 . 3 . 3 3 Max in Single Turn 4 | . . . 4 . . . . 1 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Machines Accessed 47 | . 6 1 12 . 1 . 3 7 10 . 7 . . . Terminals 31 | . 6 . 9 . . . 3 5 4 . 4 . . . Fabricators 3 | . . . . . . . . . 2 . 1 . . . Repair Stations 6 | . . . 2 . . . . 1 2 . 1 . . . Recycling Units 5 | . . . 1 . . . . 1 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 117 | . 22 1 33 . 1 . 11 12 20 . 17 . . . Successful 49 | . 10 1 19 . 1 . 6 3 4 . 5 . . . Failed 65 | . 11 . 12 . . . 5 9 16 . 12 . . . Catastrophic 13 | . 3 . 1 . . . . 2 3 . 4 . . . Database Lockouts 3 | . 1 . 2 . . . . . . . . . . . Manual 73 | . 16 . 21 . . . 11 6 9 . 9 . 1 . Terminals 90 | . 22 . 28 . . . 11 9 8 . 12 . . . Fabricators 8 | . . . . . . . . . 6 . 2 . . . Repair Stations 12 | . . . 4 . . . . 2 4 . 2 . . . Recycling Units 5 | . . . 1 . . . . 1 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 22 | . 6 1 10 . 1 . 2 . 1 . 1 . . . Record 2 | . . . 1 . 1 . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 4 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 5 | . . . 3 . . . . 1 . . 1 . . . Scan Component 4 | . . . 2 . . . . 1 . . 1 . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . 1 1 . . . . . Retrieve Components 3 | . . . 1 . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 5 . . . 4 1 1 . 2 . . . Terminals 17 | . 4 . 5 . . . 4 1 1 . 2 . . . Botnet 11 | . 2 . 4 . . . 1 1 1 . 2 . . . Operators 1 | . . . 1 . . . . . . . . . . . Skim 5 | . 2 . . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 11 . . . 3 6 10 . 6 . . . Full Trace Events 5 | . 2 . 1 . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Total Allies 6 | . . . . 3 . . . . . 1 . . 2 . Largest Group 3 | . . . . 3 2 2 2 . . 1 . . 2 2 Highest-Rated Group 192 | . . . . 40 32 32 32 . . 31 . . 192 192 Highest-Rated Ally 96 | . . . . 16 16 16 16 . . 31 . . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . 3 . . 24 . . 20 . . . 34 Total Damage 1572 | . . . . 32 . . 282 . . 335 . . . 923 Kills 10 | . . . . 1 . . 4 . . 1 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Active Infowar (turns) 1421 | . 347 107 965 . . . 2 . . . . . . . Terrain 1419 | . 347 107 965 . . . . . . . . . . . Seismic 2 | . . . . . . . 2 . . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Turns Passed 11688 | 92 442 576 1451 915 265 293 568 1007 1630 237 831 47 1569 1765 Spaces Moved 6153 | 39 300 488 730 536 166 184 269 420 738 126 458 13 966 720 Core 34 | 2 . . . . . . . . . . . . . 32 Treads 5279 | 37 49 . 629 536 166 184 269 420 738 126 458 13 966 688 Legs . | . . . . . . . . . . . . . . . Wheels 839 | . 251 488 100 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 160 160 160 160 170 155 155 160 160 160 160 Average Speed 158 | 154 101 90 153 160 160 160 163 194 167 155 160 160 160 199 Slowest Speed 1050 | 160 160 105 340 160 160 160 170 250 250 160 160 160 160 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 63 99 71 93 48 46 42 73 24 76 19 5 84 71 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . . . 1 1 . Scrap Searched 10 | . . 2 . 3 . 1 . . . . . 1 3 . Spaces Dug 26 | . . . . . . . . 1 4 . . . . 21 Terrain Destroyed 589 | . 26 66 72 41 . . 4 73 45 134 19 1 . 108 Melee . | . . . . . . . . . . . . . . . Projectile 68 | . . . 17 4 . . 4 14 16 1 5 1 . 6 AOE 521 | . 26 66 55 37 . . . 59 29 133 14 . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Dee Total 7214 | 55 370 561 930 568 166 183 358 516 960 143 501 21 987 895 Wait 231 | . 14 11 56 10 . . 34 9 68 . . . 3 26 Move 6140 | 38 299 487 729 535 165 183 268 419 738 125 457 12 965 720 Hop . | . . . . . . . . . . . . . . . Pick Up 58 | . 5 4 13 1 1 . 4 6 14 . 2 . . 8 Fast Attach 68 | 6 4 2 16 1 . . 4 5 7 1 4 . 7 11 Attach 32 | . . 3 3 2 . . 3 2 7 . . . . 12 Detach 11 | . 3 . 2 . . . 1 1 . . . . 1 3 Swap 83 | . 3 4 10 2 . . 8 12 17 4 3 . . 20 Drop 107 | . 1 6 29 1 . . 12 12 17 2 5 . 8 14 Fire 465 | 11 39 43 70 13 . . 22 49 87 11 28 9 3 80 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . 1 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . 2 . . 3 . . 2 1 5 . 2 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 449 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Entered Mines 538 | -10/Mines | Assembled infested the area 543 | -10/Mines | Assisted by a Guerilla fighting off Assembled 549 | -10/Mines | Learned Materials terminal intel 644 | -10/Mines | Met a Derelict shopkeep closing up shop 956 | -10/Mines | Core integrity fell below 50% 1069 | -10/Mines | Discovered new exit (range 15) 1086 | -10/Mines | Destroyed 9 combat bots 1095 | -10/Mines | Discovered new exit (range 9) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Loaded intel: 12 terminal locations 1372 | -9/Materials | Identified exit to Mines 1402 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Repaired Lgt. Treads 1631 | -9/Materials | Discovered new exit (range 16) 1932 | -9/Materials | Central database locked down 1932 | -9/Materials | Central database locked down 2083 | -9/Materials | Discovered new exit (range 15) 2562 | -9/Materials | Entered Mines 2603 | -9/Mines | Met a Derelict bent on vengeance 2622 | -9/Mines | Core integrity fell below 50% 2673 | -9/Mines | Discovered new exit (range 14) 2704 | -9/Mines | Learned location of Storage (-8) 2766 | -9/Mines | Found a hidden stash of uninstalled traps 3240 | -9/Mines | Discovered new exit (range 5) 3349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3469 | -9/Mines | Discovered new exit (range 5) 3477 | -9/Mines | Entered Exiles 3477 | -9/Exiles | Accompanied by 2 allies 3516 | -9/Exiles | Met 8R-AWN 3545 | -9/Exiles | Met EX-HEX 3605 | -9/Exiles | Met EX-DEC 3613 | -9/Exiles | Learned location of Zion (-7) 3725 | -9/Exiles | Discovered new exit (range 12) 3742 | -9/Exiles | Entered Mines 3742 | -8/Mines | Accompanied by 2 allies 3982 | -8/Mines | Discovered new exit (range 15) 4035 | -8/Mines | Entered Materials 4035 | -8/Materials | Accompanied by 2 allies 4035 | -8/Materials | Evolved 2 slots: Utility x2 4323 | -8/Materials | Identified exit to Storage 4526 | -8/Materials | Build established: Mutant 4603 | -8/Materials | Entered Storage 5543 | -8/Storage | Discovered new exit (range 13) 5610 | -8/Storage | Entered Factory 5610 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5960 | -7/Factory | Destroyed 10 combat bots 6203 | -7/Factory | Lost 4 parts (2p1n1u) 6467 | -7/Factory | Build established: Scavenger-Mutant 6521 | -7/Factory | Discovered new exit (range 12) 6963 | -7/Factory | Identified exit to Lower Caves 7210 | -7/Factory | First assault squad dispatched 7240 | -7/Factory | Sucked down chute 7240 | -7/Factory | Entered Waste 7241 | -7/Waste | Met a frightened Derelict 7248 | -7/Waste | Build established: Mutant 7255 | -7/Waste | EMP discharged 7255 | -7/Waste | System corruption reached 10% 7299 | -7/Waste | Spotted C-40 Crusher 7299 | -7/Waste | Spotted C-40 Crusher 7304 | -7/Waste | Spotted C-40 Crusher 7307 | -7/Waste | Destroyed C-40 Crusher 7308 | -7/Waste | Spotted C-40 Crusher 7310 | -7/Waste | Destroyed C-40 Crusher 7310 | -7/Waste | Destroyed C-40 Crusher 7318 | -7/Waste | Allies destroyed C-40 Crusher 7319 | -7/Waste | Spotted C-40 Crusher 7320 | -7/Waste | Spotted C-40 Crusher 7355 | -7/Waste | EMP discharged 7426 | -7/Waste | Destroyed C-40 Crusher 7432 | -7/Waste | Destroyed C-40 Crusher 7450 | -7/Waste | Discovered new exit (range 15) 7455 | -7/Waste | EMP discharged 7455 | -7/Waste | System corruption reached 30% 7477 | -7/Waste | Entered Factory 8308 | -7/Factory | Entered Lower Caves 8349 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8355 | -7/Lower Caves | Entered Zion 8422 | -7/Zion | System corruption cleaned by Quarantine Array 8477 | -7/Zion | Build established: Scavenger-Mutant 8478 | -7/Zion | Found Prototype Device 8478 | -7/Zion | Identified Phasing AFG 8506 | -7/Zion | Given A8's code to call for help 8524 | -7/Zion | Discovered new exit (range 10) 9050 | -7/Zion | Learned location of Armory (-4) 9119 | -7/Zion | Discovered new exit (range 3) 9119 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9904 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9907 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9924 | -7/Zion | Entered Deep Caves 9924 | -7/Deep Caves | Accompanied by 2 allies 10034 | -7/Deep Caves | Attacked by Z-Imprinter 10049 | -7/Deep Caves | Destroyed Z-Imprinter 10578 | -7/Deep Caves | Found Prototype Protection 10578 | -7/Deep Caves | Identified Zio. Weapon Casing 10579 | -7/Deep Caves | Lost 3 parts (1n1u1w) 10686 | -7/Deep Caves | Found Zio. Weapon Casing 10805 | -7/Deep Caves | Discovered new exit (range 14) 11125 | -7/Deep Caves | Spotted AG-65989 11140 | -7/Deep Caves | Core integrity fell below 50% 11141 | -7/Deep Caves | Destroyed AG-65989 11164 | -7/Deep Caves | Lost 3 parts (1n2u) 11189 | -7/Deep Caves | Triggered Deep Caves wall 11190 | -7/Deep Caves | Exposed GOLEM chamber 11193 | -7/Deep Caves | Destroyed AS-63577 11195 | -7/Deep Caves | Spotted AS-66713 11212 | -7/Deep Caves | Destroyed AS-66713 11214 | -7/Deep Caves | Build established: Mutant 11233 | -7/Deep Caves | Destroyed 38 combat bots 11236 | -7/Deep Caves | Spotted AG-85582 11280 | -7/Deep Caves | Lost 5 parts (1p1n1u2w) 11285 | -7/Deep Caves | Core integrity fell below 20% 11289 | -7/Deep Caves | Destroyed AG-85582 11626 | -7/Deep Caves | Spotted AG-45100 11653 | -7/Deep Caves | Spotted AG-55369 11670 | -7/Deep Caves | Destroyed AG-45100 11681 | -7/Deep Caves | Spotted AG-49679 11681 | -7/Deep Caves | Spotted AG-40889 11686 | -7/Deep Caves | Spotted AG-61705 11689 | -7/Deep Caves | Destroyed by AG-40889 with Assembled Focal Cannon Last Messages --------------- Storage integration. 11620_ System corrupted: Component data lost. 11647_ AG-55369 Prototype Storage integration complete. 11648_ AG-55369 GOLEM Unit beginning Prototype Device integration. 11649_ AG-55369 Prototype Device integration complete. 11650_ AG-55369 GOLEM Unit beginning Prototype Device integration. 11651_ AG-55369 Prototype Device integration complete. 11652_ AG-55369 GOLEM Unit beginning Prototype Energy Cannon integration. 11665_ AG-45100 IFF system glitched. 11670_ AG-45100 system terminally corrupted. 11685_ Zio. Weapon Casing destroyed. 11686_ Zio. Light DM Reactor destroyed. 11687_ Shock Rifle destroyed. 11689_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????????## #????#????????????????# # | | ????????????## #?????????????????????### | | ?????????????# ##??????????????????????## | | ? ?????????## ##?????????????????##???## | | ???##?????# ##???????????????? ??###### | | #?? #?????# ##??????????????? #?????## | | ### #?????# #### #?????????? ##?????## | | # ????## ######????? ##???### | | ] ##??## ###### ##???? #???# | | ##?# ##### #???# #???# | | ! ?# #??## #????# | | #?# #### #???### | | #### ####### ## #?#### | | %% #?# ##??### #?# | | #?## ###??## #?#< # # | | #??## #?##### #?######## | | #???# ##????????? | | #???# ##????????? | | #???###### #### ##???????? | | % #???????# #???## ##??????? | | ##??????# ## #????## ######?? | | ! #??????###?##?????# ## ### | | ! #????????????????## " ## | | ! #??????????????### " # | | ################ G # | | G * @G ### # | | G % ##?## ## | | ##???## ## | | ;####################?????# ## | | ##????????????????????????## | | ##??????????????????????????## | | # # #????????????????????????????## ##### | | ## ## ## ##?????????????????????????????#####???## | | ?# ##%####???????????????????????????????????????# | | ?##?# #??????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 625 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed DefenseRelayPerforator Manual? 0 Play Time 01:23:54 Cumulative 117.0 hours Start 2025.07.15 @ 18:56:01 End 2025.07.15 @ 20:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea26fad6-99f8-4f17-be56-31ff420a2e1c