Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 01:14:15 Player: FlightImprint Player Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (85) 425 Value Destroyed (4679) 4679 Prototype IDs (125) 2500 Alien Tech Used (17) 3400 Bonus (46884) 46884 TOTAL SCORE: 68588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13 Follower Combat Kills 2861 Network Hubs Disabled 600 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -4990 Cogmind --------- Core Integrity 899/1600 Matter 394/425 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Armored Heavy Treads Experimental Weapon Cycler Zionite Alpha Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Zionite Phaser-H Zionite Alpha Cannon Zionite Alpha Cannon Mk. II Heavy Flak Cannon > --- INVENTORY -------- Zionite Weapon Casing Transdimensional Reconstructor Integrity Redistributor Gamma Rifle Hypervelocity Multirail [Rating: 249] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Reactor Vortex Chain Reactor Propulsion Cooled Field Propulsion Drive Treads Medium Treads Leg Experimental Biometal Leg Flight Unit Cooled Field Propulsion Drive Utility Zionite Weapon Casing Device Experimental Cooling System Storage Experimental Energy Well Processor Advanced Armor Integrity Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Matter Drive Weapon Zionite Alpha Cannon Mk. II Energy Gun Gamma Rifle Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 2 . . -2 . . Utility 11 | . . . . . 3 . . . . . 1 . . . . 2 . . . . 2 . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 432 | 10 6 2 5 4 17 19 . . 5 1 17 3 5 . 12 12 1 2 14 . 5 13 3 23 15 18 4 4 13 127 72 Power 12 | 2 . . . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . 1 . . . 3 1 Engine 5 | 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . 3 1 Propulsion 87 | 3 . . 4 . 3 8 . . 2 . 11 . 3 . . 2 . . 2 . . 3 . 5 5 7 . . . 14 15 Treads 11 | 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 24 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 52 | . . . . . 1 8 . . 2 . 11 . 3 . . 2 . . 2 . . 3 . 5 5 7 . . . 3 . Utility 217 | 2 1 2 1 2 7 5 . . . . 6 2 2 . 7 6 1 2 8 . 5 5 2 16 6 9 1 4 8 74 33 Device 101 | 1 . 1 . . 2 3 . . . . 3 1 2 . 4 3 1 2 5 . 5 5 . 5 1 6 . 1 2 41 7 Storage 13 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 6 2 Processor 20 | 1 . . . . 1 2 . . . . 1 . . . . 1 . . 2 . . . . 2 . . . . 2 5 3 Hackware 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 1 2 . . . . . Protection 69 | . . 1 . 2 4 . . . . . . 1 . . 3 2 . . . . . . 1 5 3 1 . 1 4 20 21 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Weapon 116 | 3 5 . . 2 6 6 . . 3 . . . . . 4 4 . . 4 . . 4 1 2 4 1 3 . 5 36 23 Energy Gun 31 | 1 3 . . 2 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . 7 14 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 11 4 Ballistic Gun 25 | 2 . . . . 4 3 . . 2 . . . . . 2 3 . . 2 . . . . . . . . . . 4 3 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . 7 1 Launcher 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 9 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 3 . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 4 2 1 Piercing Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 60 | . . . . . 1 . . . . . 1 . 1 . 3 1 . . 7 . 1 5 4 4 5 3 1 . 2 16 5 Corrupted Parts 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . System Corruption 14 | . . . . . 6 . . . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Lost 37 | . . . . . . . . 1 . . 1 1 1 . . . . . . . 2 1 . 12 1 1 . 4 . . 12 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 7 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 2 . 1 . 1 . . . Utility 23 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 8 1 . . 2 . . 9 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Highest Loss Streak 7 | . . . . . . . . 1 . . 1 1 2 . . . . . . . 1 1 . 7 1 1 . 2 . . 4 Average Slot Usage (%) 82 | . 99 99 91 99 97 98 100 100 99 100 98 95 90 93 92 97 100 100 99 100 96 90 95 92 68 74 76 79 68 73 84 Engine 2 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 3 . 1 3 Treads 3 | . . . 10 28 25 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Leg 7 | . 28 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 Flight 15 | . . . . . . 38 38 38 38 38 40 39 40 40 40 35 35 35 34 35 30 28 31 25 23 33 34 33 24 12 . Device 13 | . 14 9 . . 10 14 15 15 15 15 12 14 17 20 17 25 34 35 31 29 33 32 30 16 5 6 4 4 8 13 12 Storage 3 | . 8 14 14 14 9 . . . . . . . . . . . . . . . . . . 3 5 4 4 4 4 2 5 Processor 9 | . 5 . . . 9 13 15 15 15 15 15 6 6 6 6 9 11 11 14 17 15 15 15 14 13 8 8 8 11 8 15 Protection 11 | . . 4 6 13 15 7 7 7 7 7 6 7 6 6 9 7 . . . . . . . 10 2 7 4 3 4 14 14 Energy Gun 4 | . 21 28 28 28 1 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 7 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . 3 4 Ballistic Gun 3 | . 5 . . . 16 11 15 15 14 15 13 13 13 13 9 7 11 11 11 11 10 1 . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 147 | 9 15 16 19 23 46 17 17 17 17 20 21 27 34 34 36 36 34 34 34 30 33 45 39 45 33 46 52 49 54 147 147 Greatest Support 250 | 20 20 20 40 40 60 31 22 22 23 23 34 39 48 48 48 48 48 48 46 46 46 57 44 63 46 61 68 72 54 200 250 Greatest Overweight (x) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 10 10 Average Capacity 6 | 5 6 8 9 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 5 5 5 5 5 9 Most Carried 10 | 5 8 8 10 10 10 9 5 5 5 5 5 5 4 1 5 5 5 5 5 5 5 5 4 5 5 4 4 5 5 10 10 Average Carried 5 | 1 6 7 8 9 9 5 4 5 4 4 4 5 1 1 3 4 5 4 4 5 5 4 3 2 4 3 3 3 4 5 8 Final Capacity 10 | 5 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 5 8 8 10 10 10 5 5 5 5 5 5 5 1 1 4 5 5 5 5 5 5 4 4 3 5 4 4 5 5 9 5 Class Distribution -------------------- 26% | Alien-Mutant 14% | Mutant 11% | Alien-Sprinter 8% | Sprinter 7% | Scavenger-Tank 7% | Scout 7% | Alien-Tank 6% | Alien-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Sprinter | -6/Archives Sprinter | -6/Hub_04(d) Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Armory Scout | -4/Lab Messiah-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4600 | 368 30 . 76 50 299 344 84 . 27 49 94 204 . . 210 160 . 61 46 . 160 23 . 227 34 . 147 . 365 965 577 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5674 | 175 58 . . . 279 377 42 . . . 94 27 . . 208 99 . . . . 76 . . 211 113 . 144 . . 799 2972 Parts 294 | 16 4 . . . 20 19 2 . . . 2 1 . . 16 1 . . . . 3 . . 3 4 . 3 . . 54 146 Haulers Intercepted 9 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . . . . . Recyclers Shooed 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 6 . . 4 . . . . . . . . 6 . . . . . . . . . . . . Prevented 9 | . . . . . . . 1 . . 3 . . . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 42 | . . . . . 5 4 1 . . . . . . . 1 . . . . . . . . . . . . . . . 31 Guns 24 | . . . . . 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . 16 Cannons 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 AOE 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 2 . . . 3 2 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Worker 11 | . . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . . . . . . Builder 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . . . . . Recycler 5 | 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Z-Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 5 1 . . . 3 4 3 . . . 1 1 . . 8 1 . . . . 1 . . 1 1 . 1 . . . 6 Combat Bots Only 6 | . . . . . 3 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . 6 Max Kills in Single Turn 8 | 1 1 . . . 1 2 1 . . . 1 1 . . 8 1 . . . . 1 . . 1 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 14443 | . . 10 . . 90 215 61 107 . 20 137 428 165 27 289 18 . 41 . . 398 473 . 1556 330 839 194 499 174 231 8141 Core 932 | . . 10 . . 6 33 . . . . 61 5 . . . . . 19 . . 13 113 . 229 52 21 48 41 . 15 266 Absorbed by Shields 6989 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 165 216 6574 Reduced by Siege Mode 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Core Remaining (%) 90 | 100 . . . 96 98 . . . . 95 . . . . 92 . . . . 98 . . 100 . 78 . . 92 . . 56 Volleys Fired 470 | 26 11 . . . 22 9 5 . . 2 7 5 . 2 1 7 . . 1 . 3 9 10 6 3 . 7 14 . 67 253 Largest 4 | 1 1 . . . 2 2 2 . . 2 2 2 . 2 1 2 . . 1 . 2 1 1 1 1 . 1 1 . 4 4 Hottest 450 | 20 100 . . . 90 56 56 . . 56 56 56 . 56 43 56 . . 50 . 56 120 120 120 65 . 65 65 . 450 420 Shots Fired 1068 | 26 11 . . . 43 16 10 . . 4 14 10 . 4 1 13 . . 1 . 6 9 10 6 3 . 7 14 . 144 716 Gun 655 | 26 6 . . . 43 14 10 . . 4 14 10 . 4 . 13 . . . . 6 2 . . . . . . . 51 452 Cannon 397 | . . . . . . . . . . . . . . . . . . . 1 . . 7 10 6 3 . 7 14 . 85 264 Launcher 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Special 13 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 212 | 26 . . . . 40 14 10 . . 4 14 10 . 4 . 13 . . . . 6 . . . 3 . 7 14 . 14 33 Thermal 470 | . 5 . . . . . . . . . . . . . . . . . . . . 9 10 6 . . . . . 39 401 Explosive 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 68 | . 6 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 32 26 Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Phasic 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 256 Robot Hit Streak 71 | 11 5 . . . 9 5 6 . . 2 4 6 . . . 10 . . . . 10 . . 1 . . 3 . . 11 71 Robot Miss Streak 14 | 3 2 . . . 11 14 3 . . 1 1 2 . . . 4 . . . . 3 . . 3 . . . . . 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 801 | 20 5 . . . 38 23 8 . . 3 10 4 . . 1 16 . . . . 6 . . 2 1 . 2 . . 42 620 Core Hits 567 | 6 5 1 . . 33 24 7 . . . 3 2 . . 11 15 . . . . 7 . . 2 1 . 1 . . 23 426 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 25 Destroy 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Phase 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 58 | . . . . . 1 12 . . . . . . . . 5 9 . . . . . . . . 1 . . . . 26 4 Impact 14 | . . . . . . . . . . . . . . . 5 9 . . . . . . . . . . . . . . . Slashing 28 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 23 4 Piercing 13 | . . . . . . 12 . . . . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 13 | . . . . . . 7 . . . . . . . . 1 1 . . . . . . . . 1 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39242 | 227 77 47 . 5 551 1201 162 . . 64 255 80 . . 897 357 . . . . 159 . . 123 153 . 82 . . 2624 32178 Guns 21815 | 227 50 . . . 550 157 162 . . 64 178 80 . . . 228 . . . . 159 . . . . . . . . 489 19471 Cannons 13607 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . 82 . . 734 12707 Explosions 1020 | . . . . . . 189 . . . . . . . . 831 . . . . . . . . . . . . . . . . Melee 1653 | . . . . . . 855 . . . . . . . . 66 129 . . . . . . . . 153 . . . . 450 . Ramming 1123 | . 3 47 . 5 1 . . . . . 77 . . . . . . . . . . . . 39 . . . . . 951 . Kinetic 2520 | 227 . . . . 550 157 162 . . 64 178 80 . . . 228 . . . . 159 . . . . . 82 . . . 633 Thermal 18706 | . 24 . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . 443 18155 Explosive 189 | . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1832 | . 50 . . . . . . . . . . . . . 831 . . . . . . . . . . . . . . 489 462 Impact 195 | . . . . . . . . . . . . . . . 66 129 . . . . . . . . . . . . . . . Slashing 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . Piercing 1008 | . . . . . . 855 . . . . . . . . . . . . . . . . . . 153 . . . . . . Phasic 13219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291 12928 Highest Corruption 14 | . . . . . 6 . . . . . 5 5 5 5 14 . . 1 1 . . 1 1 5 5 4 1 1 . . . Average Corruption 4 | . . . . . 6 . . . . . 5 5 5 5 5 . . 1 1 . . 1 1 3 5 4 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . 31 . . . . . . 9 1 1 5 . . 1 . . . . . 1 5 5 1 2 . . . Message Errors 24 | . . . . . 14 . . . . . . 4 . . 1 . . . . . . . . 1 1 3 . . . . . Matter Fused 10 | . . . . . 3 . . . . . . 3 . 1 1 . . . . . . . . . 2 . . . . . . Heat Flow Errors 5 | . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Energy Discharges 10 | . . . . . 3 . . . . . . . 1 . 1 . . 1 . . . . . . . 1 1 2 . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . 4 . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 823 | . . . . . . 213 . . . . . . . . 68 21 . . . . . . . . . . 7 . . 30 484 Projectiles 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 484 Explosions 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Melee 305 | . . . . . . 213 . . . . . . . . 41 21 . . . . . . . . . . . . . 30 . Knockbacks 39 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 25 12 Impact 26 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 25 . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . . . . . 77 . . . 165 . . . . . . . . 39 . . . . . 7 . Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Rammed 254 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 252 . Targets Rammed 261 | . 1 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 252 . Kicked 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 60 . . . 143 59 25 . . 46 128 66 196 132 134 72 94 26 36 . 4 316 26 27 449 295 62 289 . 396 91 Average Temperature 75 | . 26 . . . 62 24 10 . . 17 34 19 85 132 56 40 54 25 20 . 4 117 10 12 130 97 36 106 . 125 28 Received Heat Transfer 1027 | . . . . . 36 42 6 . . 9 12 165 18 . 6 27 . . . . 93 108 . 214 27 36 . 27 12 . 189 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 29 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 19 3 Impact Corruptions 7 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 Heat Transferred 9601 | . 50 . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . 63 9414 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2009 | 25 78 30 . . 78 193 . . . . 222 252 53 47 674 765 . . . . 723 1030 . 947 606 775 428 809 886 2009 . Initial 566 | . 16 30 . . . . . . . . 100 108 38 17 21 329 . . . . . 344 . . 532 340 339 240 484 566 . Average 300 | 17 52 30 . . 25 98 . . . . 130 141 41 33 120 637 . . . . 392 523 . 395 573 504 388 480 645 1402 . Maximum Alert Level 5 | . . . . . . . . . . . 1 1 . . 2 3 . . . . 3 3 . 3 2 3 2 3 3 5 . Low Security (%) 22 | 100 100 100 . 100 100 100 . . . . 91 73 100 100 96 . . . . . 14 . . 27 . . . . . . . Level 1 5 | . . . . . . . . . . . 8 26 . . 2 22 . . . . 47 57 . 18 . 42 83 40 . . . Level 2 6 | . . . . . . . . . . . . . . . 1 3 . . . . 37 14 . 41 100 42 16 46 60 . . Level 3 3 | . . . . . . . . . . . . . . . . 74 . . . . . 28 . 11 . 14 . 13 39 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . . . . . . . 2 1 . . 3 4 . . . . 4 1 . 4 . 1 1 . 1 3 . Investigation 13 | . 1 . . . . . . . . . 1 . . . 2 1 . . . . 2 1 . 2 . . . . 1 2 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Reinforcement 8 | . 1 . . . . . . . . . 1 1 . . 1 2 . . . . . . . 1 . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 50 | . . . . . 2 1 . . . . 2 3 1 . 2 1 . . . . . 1 . 5 2 2 . 4 3 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 2 . . . 13 6 2 10 . 3 8 20 5 2 8 12 3 2 7 . 21 48 . 65 6 37 2 31 30 18 80 Peak Tracking Total 25 | . 2 . . . 6 4 1 8 . 3 8 8 5 2 3 10 2 2 9 . 14 25 . 22 4 12 1 15 14 5 5 Tactical Retreats 46 | . . . . . . . . . . . 2 1 . . . 1 . 1 1 . 3 6 . 11 . 8 . 7 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . . . . . . . . . . . 1 4 . . . . . . . . 1 . . 2 . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . 2 . . . . . . . 3 6 . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 58 | . . . . . . 1 . . . . 1 2 . 1 14 . . . 1 . 3 1 2 1 2 . 2 10 . 12 5 Max in Single Turn 14 | . . . . . . 1 . . . . 1 2 . 1 14 . . . 1 . . 1 1 1 1 . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 26 | . 3 1 2 1 7 4 . . . . 1 . . . . 2 . . 2 . 1 1 . . 1 . . . . . . Terminals 10 | . 1 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Total Hacks 62 | . 5 1 2 1 26 7 . . . . 1 . . . . 8 . . 2 . 4 1 . . 4 . . . . . . Successful 32 | . 3 1 2 1 14 3 . . . . . . . . . 4 . . 2 . 1 1 . . . . . . . . . Failed 30 | . 2 . . . 12 4 . . . . 1 . . . . 4 . . . . 3 . . . 4 . . . . . . Catastrophic 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 213 | . 1 . 1 . 15 5 . . . . 21 14 3 . 12 12 . . . . 15 9 . 8 14 29 5 5 35 9 . Terminals 31 | . 2 . . . 24 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 2 . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . Terminal Hacks 19 | . 1 1 2 1 11 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 3 1 . . . . . . . . . 3 . . . . 1 1 . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Reprogram 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 7 4 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 14 . 21 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . parse_system 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 6 . . . . . . 1 . 1 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 90 | . . . . . 1 . . . 4 . . 8 . . 3 3 . . 1 . 4 7 . 5 . 2 . . 2 50 . Largest Group 21 | . . . . . 1 1 . . 4 4 2 6 . . 3 3 . . 1 . 2 5 . 5 . 1 . . 1 21 . Highest-Rated Group 2383 | . . . . . 10 10 . . 152 152 79 198 . . 210 107 . . 65 . 186 183 . 342 . 29 . . 269 2383 . Highest-Rated Ally 269 | . . . . . 10 10 . . 40 40 40 37 . . 70 49 . . 65 . 96 50 . 96 . 29 . . 269 269 . Zionite Dispatches 16 | . . . . . . . . . . . . 1 1 . 1 2 . . . . 1 3 . 3 . 2 . . 2 . . Light 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Recon 4 | . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Total Orders 63 | . . . . . 2 . . . . . . . . . . . . . 4 . . 1 . 3 . 2 . . 1 50 . STAY 28 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 24 . FOLLOW 28 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 26 . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 576 | . . . . . . . . . . 24 . 55 . . 18 19 . . . . 7 11 . 14 . . . . 7 421 . Total Damage 37877 | . . . . . . . . . . 605 . 1148 . . 427 436 . . . . 1077 893 . 475 . . . . 1008 31808 . Kills 131 | . . . . . . . . . . 7 . 7 . . 2 2 . . . . 6 7 . 5 . . . . 5 90 . Allies Corrupted 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 10 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Zionite Intel Received 32 | . . . . . . . . . . . 5 2 . . 2 . . . . . 1 . . . 3 7 1 1 8 2 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 5 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Unaware Analyses 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 18959 | 223 382 399 499 277 970 200 114 51 465 277 220 472 32 11 146 245 81 69 312 54 208 207 384 355 195 410 121 204 307 9398 1671 Spaces Moved 24574 | 118 171 193 371 168 477 447 384 195 912 348 531 468 89 32 315 495 385 288 730 256 653 556 257 1123 482 1616 485 857 1072 9411 689 Core 21 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 2809 | 47 . . 107 168 477 . . . . . . . . . . . . . . . . . . . . . . . . 1722 288 Legs 4719 | 58 171 193 264 . . . . . . . . . . . . . . . . . . . . . . . . . . 3640 393 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17025 | . . . . . . 447 384 195 912 348 531 468 89 32 315 495 385 288 730 256 653 556 257 1123 482 1616 485 857 1072 4049 . Fastest Speed 6 | 50 120 120 120 160 160 26 26 26 27 27 21 20 6 6 6 6 6 6 15 15 15 20 17 17 21 15 7 11 19 19 50 Average Speed 54 | 128 120 120 131 160 161 26 26 26 27 27 23 24 17 12 20 20 20 20 20 20 21 22 19 24 27 21 17 14 19 80 123 Slowest Speed 260 | 160 120 120 160 160 163 28 26 29 27 27 27 27 21 21 21 21 21 21 21 21 25 26 20 28 28 25 80 20 19 260 260 Overloaded Moves 666 | . . . . . . . . . . . . 124 20 18 3 14 13 14 24 3 36 39 6 78 . . 9 265 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 199 | . . . . . . 2 4 1 . . 9 11 3 1 8 5 . 1 3 2 11 2 . 49 8 39 6 13 13 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 49 | 6 29 26 69 49 47 14 57 47 89 44 18 62 55 51 36 15 74 42 90 37 26 47 99 48 65 50 59 67 38 84 38 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . 1 . 1 . . . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . . . . . . 1 . . . . . 1 . Scrap Searched 14 | . . . . 2 . . 1 1 3 3 . . . . . . 3 1 . . . . . . . . . . . . . Spaces Dug 22 | . 3 . . . 1 . . . . . . . . . 3 3 . . . . . 6 . . 1 . 2 . . 1 2 Terrain Destroyed 462 | . 4 . . . 1 . . . . . . 8 . . 285 3 . . . . . 7 . 3 1 . 3 3 . 49 95 Melee 10 | . . . . . 1 . . . . . . . . . 3 3 . . . . . . . . . . . . . 1 2 Projectile 161 | . 4 . . . . . . . . . . . . . . . . . . . . 7 . 2 1 . 3 3 . 48 93 AOE 290 | . . . . . . . . . . . . 8 . . 282 . . . . . . . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 28958 | 161 325 361 384 176 630 495 388 193 1129 529 609 803 103 33 377 605 386 297 886 253 700 628 578 1144 537 1631 506 901 1163 10962 1085 Wait 2818 | . 132 151 . . 90 . . . 209 172 43 257 9 1 42 78 . 6 112 . 43 17 302 27 21 19 11 23 73 950 30 Move 24166 | 117 170 192 370 167 476 442 375 192 911 347 512 446 83 29 299 484 384 285 725 251 632 551 256 1030 465 1543 473 830 1047 9394 688 Hop 177 | . . . . . . 2 4 1 . . 9 10 2 1 7 5 . 1 1 2 9 2 . 43 8 33 5 13 11 8 . Pick Up 75 | 5 3 4 4 1 8 . 2 . 1 3 3 . . . 2 3 . . . . . 1 2 1 4 . 2 5 1 10 10 Fast Attach 325 | 8 1 2 . 2 10 6 . . 3 1 15 2 1 . 5 6 1 1 10 . 5 12 4 20 10 16 1 12 13 114 44 Attach 69 | . 1 . 2 1 4 5 . . 1 . 2 . 4 . 2 3 . . 2 . . 1 1 3 3 2 4 3 1 10 14 Detach 62 | 1 2 . 1 . 1 1 . . . . 5 . 2 . 2 1 . 1 3 . . . . 3 8 3 2 . 7 14 5 Swap 56 | 2 4 . 3 1 3 8 . . 1 . . 1 . . 5 3 . 1 2 . . . . . 2 . . . . 4 16 Drop 280 | 2 . 6 4 3 14 10 2 . 3 4 12 2 2 . 7 6 1 2 10 . 2 10 3 10 12 11 1 1 10 109 21 Fire 470 | 26 11 . . . 22 9 5 . . 2 7 5 . 2 1 7 . . 1 . 3 9 10 6 3 . 7 14 . 67 253 Melee 58 | . . . . . 1 12 . . . . . . . . 5 9 . . . . . . . . 1 . . . . 26 4 Ram 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Kick 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 254 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 252 . Escape Stasis 31 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . 4 . . . . . Rewire 107 | . . . . . . . . . . . . 53 . . . . . . 20 . 6 25 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 7) 606 | -10/Materials | Entered Mines 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 702 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 991 | -10/Mines | Discovered new exit (range 5) 1000 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Met 8R-AWN 1055 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-DEC 1119 | -10/Exiles | Learned location of Zion (-7) 1274 | -10/Exiles | Met EX-BIN 1291 | -10/Exiles | Aligned with FarCom system 1292 | -10/Exiles | Given EX-Vault access code 1322 | -10/Exiles | Opened EX-Vault 1334 | -10/Exiles | Found PSU Rigger 1338 | -10/Exiles | Found Modified TNC 1346 | -10/Exiles | Found Potential Leg 1348 | -10/Exiles | Found Potential Leg 1384 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1393 | -10/Exiles | Exiles lab attacked by MAIN.C 1484 | -10/Exiles | Discovered new exit (range 14) 1504 | -10/Exiles | Stole three prototypes: Potential Leg, Modified TNC, PSU Rigger 1504 | -10/Exiles | Entered Mines 1515 | -9/Mines | Found the Drone Emporium 1524 | -9/Mines | Found Prototype Device 1682 | -9/Mines | Learned Materials terminal intel 1759 | -9/Mines | Discovered new exit (range 10) 1779 | -9/Mines | Assembled infested the area 1781 | -9/Mines | Entered Materials 1781 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1782 | -8/Materials | Loaded intel: 12 terminal locations 2454 | -8/Materials | Identified exit to Factory 2751 | -8/Materials | Entered Factory 2751 | -7/Factory | Accompanied by 1 ally 2751 | -7/Factory | Evolved 2 slots: Propulsion x2 2753 | -7/Factory | FarCom data flow suspended 2896 | -7/Factory | Identified exit to Lower Caves 2951 | -7/Factory | Entered Lower Caves 3047 | -7/Lower Caves | Build established: Sprinter 3060 | -7/Lower Caves | Discovered new exit (range 7) 3065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3065 | -7/Lower Caves | Entered another Lower Caves area 3065 | -7/Lower Caves | Spotted 5Z-VL1(f) 3065 | -7/Lower Caves | Spotted WH-FSJ(f) 3066 | -7/Lower Caves | Encountered a Master Thief 3066 | -7/Lower Caves | Encountered a Master Thief 3069 | -7/Lower Caves | Discovered new exit (range 11) 3113 | -7/Lower Caves | Discovered new exit (range 14) 3116 | -7/Lower Caves | Entered Zion 3133 | -7/Zion | Learned Factory garrison access intel 3143 | -7/Zion | Discovered new exit (range 8) 3295 | -7/Zion | Imprinted 3297 | -7/Zion | Declared Zion's savior 3315 | -7/Zion | Given A8's code to call for help 3358 | -7/Zion | Learned location of Warlord (-5) 3581 | -7/Zion | Entered Proximity Caves 3581 | -6/Proximity Caves | Accompanied by 4 allies 3646 | -6/Proximity Caves | Learned location of Extension (-6) 3795 | -6/Proximity Caves | Discovered new exit (range 9) 3796 | -6/Proximity Caves | Learned location of 1 exit from Factory 3824 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3839 | -6/Proximity Caves | Learned Factory garrison access intel 3858 | -6/Proximity Caves | Entered Factory 3858 | -6/Factory | Accompanied by 2 allies 3858 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3859 | -6/Factory | Identified exit to Lower Caves 3860 | -6/Factory | Loaded intel: 4 garrison access locations 3996 | -6/Factory | Retrieved Zion intel report: Branch Access 3996 | -6/Factory | Identified exit to Extension 4018 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4021 | -6/Factory | Spotted B-75 Beast 4046 | -6/Factory | Retrieved Zion intel report: Emergency Access 4056 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 4075 | -6/Factory | Retrieved Zion intel report: Trap Installations 4078 | -6/Factory | Entered Extension 4236 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 4239 | -6/Extension | Retrieved Zion intel report: Emergency Access 4302 | -6/Extension | Energy Cycler disabled 4304 | -6/Extension | Rescued a captive Derelict 4304 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Rescued a captive Derelict 4309 | -6/Extension | Rescued a captive Derelict 4309 | -6/Extension | Rescued a captive Derelict 4452 | -6/Extension | Zion Recon squad teleported in 4517 | -6/Extension | Spotted B-75 Beast 4520 | -6/Extension | Spotted B-75 Beast 4526 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4527 | -6/Extension | Discovered new exit (range 15) 4544 | -6/Extension | Discovered new exit (range 16) 4544 | -6/Extension | Discovered new exit (range 14) 4550 | -6/Extension | Entered Cetus 4555 | -6/Cetus | Identified Bomb Drone Bay 4559 | -6/Cetus | Spotted Cetus Guard 4560 | -6/Cetus | Spotted Cetus Guard 4560 | -6/Cetus | Spotted Cetus Guard 4569 | -6/Cetus | Spotted Cetus Guard 4575 | -6/Cetus | Zion Recon squad teleported in 4579 | -6/Cetus | Discovered new exit (range 16) 4582 | -6/Cetus | Entered Archives 4592 | -6/Archives | Discovered new exit (range 13) 4593 | -6/Archives | Entered Hub_04(d) 4618 | -6/Hub_04(d) | Zion Light squad teleported in 4662 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 4663 | -6/Hub_04(d) | Discovered new exit (range 3) 4687 | -6/Hub_04(d) | Found Prototype Protection 4687 | -6/Hub_04(d) | Identified Zio. Weapon Casing 4694 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 4723 | -6/Hub_04(d) | Network Hub disabled 4725 | -6/Hub_04(d) | System corruption reached 10% 4737 | -6/Hub_04(d) | Network Hub disabled 4737 | -6/Hub_04(d) | Network Hub disabled 4739 | -6/Hub_04(d) | Entered Factory 4739 | -5/Factory | Evolved 2 slots: Utility x2 4740 | -5/Factory | Loaded intel: 4 garrison access locations 4776 | -5/Factory | Zion Recon squad teleported in 4860 | -5/Factory | Zion Recon squad teleported in 4889 | -5/Factory | Spotted B-75 Beast 4983 | -5/Factory | Discovered new exit (range 7) 4984 | -5/Factory | Identified exit to Upper Caves 4984 | -5/Factory | Entered Upper Caves 4984 | -5/Upper Caves | Spotted 6G-AU3(f) 4985 | -5/Upper Caves | Encountered a Master Thief 5021 | -5/Upper Caves | Spotted SC-MK3(f) 5025 | -5/Upper Caves | Encountered a Master Thief 5064 | -5/Upper Caves | Discovered new exit (range 7) 5065 | -5/Upper Caves | Identified exit to Upper Caves 5065 | -5/Upper Caves | Entered another Upper Caves area 5077 | -5/Upper Caves | Build established: Scout 5116 | -5/Upper Caves | Learned 8 Factory zone layouts 5126 | -5/Upper Caves | Discovered new exit (range 9) 5133 | -5/Upper Caves | Identified exit to Warlord 5134 | -5/Upper Caves | Entered Warlord 5141 | -5/Warlord | System corruption cleaned by Quarantine Array 5225 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5240 | -5/Warlord | Visited the Vortex Lab 5242 | -5/Warlord | Found Prototype Energy Cannon 5242 | -5/Warlord | Identified Vortex Cannon 5263 | -5/Warlord | Warlord's base attacked by MAIN.C 5270 | -5/Warlord | Rebuked by Warlord 5287 | -5/Warlord | Found Prototype Processor 5287 | -5/Warlord | Identified Exp. Target Analyzer 5289 | -5/Warlord | Found Prototype Device 5289 | -5/Warlord | Identified Exp. Focal Shield 5294 | -5/Warlord | Found Prototype Processor 5294 | -5/Warlord | Identified Exp. Targeting Computer 5344 | -5/Warlord | Opened side exit 5445 | -5/Warlord | Discovered new exit (range 10) 5446 | -5/Warlord | Identified exit to Proximity Caves 5446 | -5/Warlord | Entered Proximity Caves 5498 | -4/Proximity Caves | Discovered new exit (range 7) 5499 | -4/Proximity Caves | Identified exit to Factory 5500 | -4/Proximity Caves | Entered Factory 5500 | -4/Factory | Evolved 2 slots: Utility x2 5501 | -4/Factory | Identified exit to Upper Caves 5534 | -4/Factory | Garrison activated, responded to threat 5629 | -4/Factory | Zion Light squad teleported in 5636 | -4/Factory | Discovered new exit (range 16) 5659 | -4/Factory | Retrieved Zion intel report: Guard Positions 5672 | -4/Factory | Discovered exit to Upper Caves (range 15) 5705 | -4/Factory | Discovered new exit (range 12) 5708 | -4/Factory | Identified exit to Armory 5708 | -4/Factory | Entered Armory 5713 | -4/Armory | Zion Hacking Resupply teleported in 5818 | -4/Armory | Zion Fire squad teleported in 5852 | -4/Armory | Zion Demo squad teleported in 5880 | -4/Armory | Spotted B-86 Titan 5913 | -4/Armory | Discovered new exit (range 3) 5915 | -4/Armory | Identified exit to Lab 5915 | -4/Armory | Entered Lab 5918 | -4/Lab | Discovered new exit (range 9) 5919 | -4/Lab | Identified exit to Research 5920 | -4/Lab | Hidden lab's door opened automatically 5920 | -4/Lab | Sensor layout match revealed 5921 | -4/Lab | Gained access to the hidden lab's interior 6074 | -4/Lab | Found Alien Artifact 6079 | -4/Lab | Found Alien Artifact 6079 | -4/Lab | Identified Integrated Mediator 6079 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 6085 | -4/Lab | Found Alien Artifact 6085 | -4/Lab | Identified Core Regenerator 6085 | -4/Lab | Used Core Regenerator, restored core integrity (+126) 6100 | -4/Lab | Found Alien Artifact 6212 | -4/Lab | Found Prototype Hackware 6212 | -4/Lab | Identified Quantum Router 6248 | -4/Lab | Found Prototype Protection 6248 | -4/Lab | Identified Exp. Powered Armor 6299 | -4/Lab | Entered Research 6299 | -3/Research | Evolved 2 slots: Utility x2 6327 | -3/Research | Zion Zionite Resupply teleported in 6331 | -3/Research | Found Zio. Weapon Casing 6336 | -3/Research | Found Zio. Weapon Casing 6384 | -3/Research | Zion Light squad teleported in 6386 | -3/Research | Zion Defense Resupply teleported in 6409 | -3/Research | Lost 3 parts (3u) 6411 | -3/Research | Found Prototype Processor 6411 | -3/Research | Identified Exp. Terrain Scan Processor 6457 | -3/Research | Discovered new exit (range 19) 6462 | -3/Research | Identified exit to Research 6650 | -3/Research | Discovered new exit (range 12) 6652 | -3/Research | Discovered exit to Research (range 6) 6654 | -3/Research | Entered Testing 6662 | -3/Testing | Spotted PY-XUF670EH2C 6676 | -3/Testing | Lost 7 parts (1n4u2w) 6685 | -3/Testing | Retrieved Zion intel report: Active Terminals 6709 | -3/Testing | Retrieved Zion intel report: Active Garrisons 6722 | -3/Testing | Found Prototype Hackware 6722 | -3/Testing | Identified Ghost Barrier 6751 | -3/Testing | Spotted PH-JKGQ2N0D49 6774 | -3/Testing | Found Prototype Protection 6774 | -3/Testing | Identified Centrium Heavy Armor Plating 6836 | -3/Testing | Discovered exit to Research (range 15) 6838 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 6845 | -3/Testing | Found Prototype Device 6845 | -3/Testing | Identified AEGIS Remote Shield 6849 | -3/Testing | Entered Research 6849 | -2/Research | Evolved 2 slots: Propulsion x2 6924 | -2/Research | Build established: Hacker-Sprinter 6942 | -2/Research | Zion Infowar Resupply teleported in 6945 | -2/Research | Found Prototype Device 6945 | -2/Research | Identified Exp. Cloaking Device 6963 | -2/Research | Zion Thermal Resupply teleported in 6987 | -2/Research | Retrieved Zion intel report: Guard Positions 7000 | -2/Research | Retrieved Zion intel report: Prototype Schematics 7037 | -2/Research | Retrieved Zion intel report: Active Garrisons 7049 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 7054 | -2/Research | Spotted B-90 Cyclops 7076 | -2/Research | Discovered new exit (range 9) 7078 | -2/Research | Identified exit to Access 7100 | -2/Research | Spotted B-90 Cyclops 7112 | -2/Research | Spotted B-90 Cyclops 7141 | -2/Research | Retrieved Zion intel report: Unaware Analyses 7186 | -2/Research | Retrieved Zion intel report: Emergency Access 7256 | -2/Research | Discovered new exit (range 16) 7258 | -2/Research | Retrieved Zion intel report: Trap Installations 7259 | -2/Research | Identified exit to Quarantine 7259 | -2/Research | Entered Quarantine 7259 | -2/Quarantine | Identified Core Reset Matrix 7259 | -2/Quarantine | Identified Transdimensional Reconstructor 7259 | -2/Quarantine | Used Core Reset Matrix 7263 | -2/Quarantine | Detected hypermatrix surge 7263 | -2/Quarantine | Sensed 8 artifacts in vicinity 7283 | -2/Quarantine | Found Matter Drive 7299 | -2/Quarantine | Found Subatomic Replicator 7321 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 7324 | -2/Quarantine | Discovered exit to Access (range 15) 7368 | -2/Quarantine | Spotted Fortress 7379 | -2/Quarantine | Discovered new exit (range 5) 7380 | -2/Quarantine | Identified exit to Section 7 7380 | -2/Quarantine | Entered Section 7 7381 | -2/Section 7 | Sensed 20 artifacts in vicinity 7391 | -2/Section 7 | Found Integrated Reactor 7391 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7401 | -2/Section 7 | Found Integrated Reactor 7401 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7420 | -2/Section 7 | Spotted S7 Guard 7423 | -2/Section 7 | Found Core Physics Calibrator 7459 | -2/Section 7 | Found Integrated Dissipator 7459 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7469 | -2/Section 7 | Spotted S7 Guard 7469 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 7470 | -2/Section 7 | Found Integrated Singularity Reactor 7470 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 7472 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 7475 | -2/Section 7 | Retrieved Zion intel report: Main Access 7478 | -2/Section 7 | Spotted S7 Guard 7481 | -2/Section 7 | Found Core Membrane 7481 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 7483 | -2/Section 7 | Spotted S7 Guard 7486 | -2/Section 7 | Found Integrated Heat Negator 7486 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 7492 | -2/Section 7 | Spotted B-90 Cyclops 7502 | -2/Section 7 | Found Integrity Redistributor 7518 | -2/Section 7 | Spotted B-99 Colossus 7524 | -2/Section 7 | Found Integrated Dissipator 7524 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7536 | -2/Section 7 | Found LRC Matter Compressor 7536 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7538 | -2/Section 7 | Found LRC Boosters 7538 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 7560 | -2/Section 7 | Found Matter Drive 7563 | -2/Section 7 | Found Transdimensional Reconstructor 7564 | -2/Section 7 | Found Transdimensional Reconstructor 7567 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 7584 | -2/Section 7 | Entered Access 7584 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x2, Utility x1, Weapon x2 7592 | -1/Access | Zion Experimental squad teleported in 7701 | -1/Access | Build established: Alien-Sprinter 7727 | -1/Access | Retrieved Zion intel report: Emergency Access 7745 | -1/Access | Warped through subspace 7746 | -1/Access | Found Prototype Protection 7746 | -1/Access | Identified Zio. Shade Armor 7752 | -1/Access | Retrieved Zion intel report: Main Access 7752 | -1/Access | Identified exit to Surface 7760 | -1/Access | Retrieved Zion intel report: Component Stockpiles 7762 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 7782 | -1/Access | Retrieved Zion intel report: Guard Positions 7783 | -1/Access | Retrieved Zion intel report: Prototype Schematics 7800 | -1/Access | Retrieved Zion intel report: Branch Access 7800 | -1/Access | Identified exit to Command 7801 | -1/Access | Zion Zionite Resupply teleported in 7805 | -1/Access | Found Zio. Shade Armor 7806 | -1/Access | Found Prototype Protection 7806 | -1/Access | Identified Zio. Heavy Carapace 7884 | -1/Access | Spotted B-99 Colossus 7884 | -1/Access | Spotted B-99 Colossus 7888 | -1/Access | Retrieved Zion intel report: Prototype Schematics 7891 | -1/Access | Entered Command 7897 | -1/Command | Disengaged cave seal 7897 | -1/Command | Zionites emerged from the dark tunnel 7931 | -1/Command | Disengaged cave seal 7943 | -1/Command | Retrieved Zion intel report: Prototype Schematics 8031 | -1/Command | Spotted M Guard 8031 | -1/Command | Spotted M Guard 8031 | -1/Command | Spotted Combat Programmer 8033 | -1/Command | Spotted Combat Programmer 8056 | -1/Command | Allies destroyed Combat Programmer 8067 | -1/Command | Allies destroyed M Guard 8073 | -1/Command | All MAIN.C guards destroyed 8080 | -1/Command | Retrieved Zion intel report: Branch Access 8141 | -1/Command | First assault squad dispatched 8163 | -1/Command | High security lockdown imminent 8171 | -1/Command | Met MAIN.C 8189 | -1/Command | 0b10 Conduit disabled 8193 | -1/Command | Allies destroyed MAIN.C Shell 8194 | -1/Command | MAIN.C activated Command garrisons 8202 | -1/Command | Allies destroyed MAIN.C 8205 | -1/Command | Found Prototype Protection 8205 | -1/Command | Identified Exp. Powered Armor 8269 | -1/Command | Found Prototype Ballistic Gun 8269 | -1/Command | Identified Hyp. Multirail 8692 | -1/Command | Found Prototype Device 8692 | -1/Command | Identified Beam Splitter 8694 | -1/Command | Found Prototype Device 8694 | -1/Command | Identified Adv. Particle Accelerator 8697 | -1/Command | Found Prototype Device 8697 | -1/Command | Identified Exp. Transmission Jammer 8699 | -1/Command | Found Prototype Device 8699 | -1/Command | Identified Exp. Hardlight Generator 8764 | -1/Command | Found Unknown Device 8764 | -1/Command | Identified Antimissile System 8821 | -1/Command | Discovered exit to Surface (range 13) 8854 | -1/Command | Found Unknown Device 8854 | -1/Command | Identified Adv. Force Booster 9003 | -1/Command | Spotted B-99 Colossus 9159 | -1/Command | Found Zio. Shade Armor 9162 | -1/Command | Found Prototype Protection 9162 | -1/Command | Identified Zio. Weapon Casing 9275 | -1/Command | Found Zio. Weapon Casing 9406 | -1/Command | Found Unknown Device 9406 | -1/Command | Identified Quantum Capacitor 9589 | -1/Command | Allies destroyed B-99 Colossus 9933 | -1/Command | Build established: Alien-Mutant 10042 | -1/Command | Found Corrupted Zio. Alpha Cannon Mk. II 10571 | -1/Command | Found Corrupted Exp. Weapon Cycler 11135 | -1/Command | Found Corrupted Zio. Alpha Cannon 11983 | -1/Command | Found Adv. Particle Accelerator 13370 | -1/Command | Found Prototype Reactor 13370 | -1/Command | Identified Vortex Chain Reactor 13752 | -1/Command | Build established: Alien-Gunner 13961 | -1/Command | Found Corrupted Prototype Ballistic Gun 13961 | -1/Command | Identified Multirail 13965 | -1/Command | Found Corrupted Multirail 14450 | -1/Command | Found Unknown Protection 14450 | -1/Command | Identified Hvy. Insulated Plating 14532 | -1/Command | Build established: Alien-Mutant 14925 | -1/Command | Build established: Alien-Gunner 15000 | -1/Command | Found Zio. Shade Armor 15003 | -1/Command | Found Zio. Shade Armor 15005 | -1/Command | Found Zio. Shade Armor 15120 | -1/Command | Found Exp. Targeting Computer 15274 | -1/Command | Build established: Scavenger-Tank 15367 | -1/Command | Found Zio. Weapon Casing 16571 | -1/Command | Build established: Alien-Tank 16696 | -1/Command | Found Vortex Chain Reactor 16719 | -1/Command | Found Zio. Weapon Casing 17190 | -1/Command | Found Zio. Weapon Casing 17284 | -1/Command | Warped through subspace to slip node 17284 | -1/Command | Discovered new exit (range 4) 17289 | -1/Command | Entered Access_0 17290 | -1/Access_0 | Sensed 3 artifacts in vicinity 17292 | -1/Access_0 | Met Architect 17323 | -1/Access_0 | Architect warped through subspace 17335 | -1/Access_0 | Destroyed A8 17363 | -1/Access_0 | Architect warped through subspace 17367 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-123) 17390 | -1/Access_0 | Architect warped through subspace 17419 | -1/Access_0 | Architect warped through subspace 17445 | -1/Access_0 | Architect warped through subspace 17476 | -1/Access_0 | Architect warped through subspace 17497 | -1/Access_0 | Architect warped through subspace 17509 | -1/Access_0 | A6 warped into view 17516 | -1/Access_0 | Destroyed A6 17519 | -1/Access_0 | Architect warped through subspace 17537 | -1/Access_0 | Architect warped through subspace 17565 | -1/Access_0 | Architect warped through subspace 17605 | -1/Access_0 | Subspace Access Node disabled 17616 | -1/Access_0 | Architect warped through subspace 17696 | -1/Access_0 | Architect warped through subspace 17734 | -1/Access_0 | Found Exp. Targeting Computer 17748 | -1/Access_0 | Architect warped through subspace 17763 | -1/Access_0 | Found Prototype Device 17763 | -1/Access_0 | Identified Exp. Phase Shifter 17776 | -1/Access_0 | Architect warped through subspace 17791 | -1/Access_0 | Architect warped through subspace 17812 | -1/Access_0 | Architect warped through subspace 17838 | -1/Access_0 | Architect warped through subspace 17865 | -1/Access_0 | Architect warped through subspace 17879 | -1/Access_0 | Found Exp. Weapon Cycler 17881 | -1/Access_0 | Found Exp. Targeting Computer 17887 | -1/Access_0 | Found Exp. Targeting Computer 17902 | -1/Access_0 | Architect warped through subspace 17944 | -1/Access_0 | Architect warped through subspace 17992 | -1/Access_0 | Architect warped through subspace 17997 | -1/Access_0 | Found Sigix Broadsword 18053 | -1/Access_0 | Architect warped through subspace 18095 | -1/Access_0 | Architect warped through subspace 18136 | -1/Access_0 | Architect warped through subspace 18140 | -1/Access_0 | Found Prototype Device 18140 | -1/Access_0 | Identified Exp. Thermal Shield 18175 | -1/Access_0 | Subspace Access Node disabled 18190 | -1/Access_0 | Architect warped through subspace 18245 | -1/Access_0 | Architect warped through subspace 18293 | -1/Access_0 | Architect warped through subspace 18335 | -1/Access_0 | Architect warped through subspace 18360 | -1/Access_0 | Build established: Alien-Mutant 18375 | -1/Access_0 | Architect warped through subspace 18418 | -1/Access_0 | Architect warped through subspace 18445 | -1/Access_0 | Architect warped through subspace 18492 | -1/Access_0 | Architect warped through subspace 18510 | -1/Access_0 | A5 warped into view 18534 | -1/Access_0 | Destroyed A5 18567 | -1/Access_0 | Architect warped through subspace 18577 | -1/Access_0 | Subspace Access Node disabled 18598 | -1/Access_0 | Architect warped through subspace 18624 | -1/Access_0 | Architect warped through subspace 18668 | -1/Access_0 | Architect warped through subspace 18688 | -1/Access_0 | Found Corrupted Exp. Powered Armor 18692 | -1/Access_0 | Found Corrupted Exp. Powered Armor 18705 | -1/Access_0 | Architect warped through subspace 18738 | -1/Access_0 | Architect warped through subspace 18755 | -1/Access_0 | Architect warped through subspace 18772 | -1/Access_0 | Architect warped through subspace 18788 | -1/Access_0 | Architect warped through subspace 18809 | -1/Access_0 | Architect warped through subspace 18828 | -1/Access_0 | Architect warped through subspace 18838 | -1/Access_0 | Architect warped through subspace 18860 | -1/Access_0 | Architect warped through subspace 18886 | -1/Access_0 | Architect warped through subspace 18898 | -1/Access_0 | Subspace Access Node disabled 18947 | -1/Access_0 | Lost 4 parts (1u3w) 18952 | -1/Access_0 | Destroyed Architect 18953 | -1/Access_0 | Architect triggered a singularity event 18955 | -1/Access_0 | Released all parts (18) 18955 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18955 | -1/Access_0 | Warped through subspace to slip node 18955 | -1/Access_0 | Discovered exit to Surface (range 8) 18960 | *** | Escaped singularity! Last Messages --------------- 18955_ Released Exp. Targeting Computer. 18955_ Released Exp. Weapon Cycler. 18955_ Released Exp. Targeting Computer. 18955_ Released Vortex Chain Reactor. 18955_ Released Lyr. Medium Armor Plating. 18955_ Released Adv. Energy Well. 18955_ Released Zio. Phaser-H. 18955_ Released Neutron Cannon. 18955_ Released Exp. Powered Armor. 18955_ Released Lrn. Gatling Laser. 18955_ Released Neutron Cannon. 18955_ Released Exp. Powered Armor. 18955_ Acquired Hpw. Transdimensional Reconstructor. 18955_ Warped through subspace, drawn to slip node. 18955_ EXIT=FOUND: SURFACE 18956_ A0_COM: 8. 18957_ A0_COM: 7. 18958_ A0_COM: 6. 18959_ A0_COM: 5. 18960_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 130 Energy Generation 115 Energy Capacity 1200 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 3 Power Amplification 20 Additional Mass Support 16 Armor Coverage 3300 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 48 Launcher Accuracy 30 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Impulse Thruster | -2/Quarantine | Z-intel Lyr. Heavy Armor Plating | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Imp. Focal Shield | -2/Quarantine | Z-intel Hvy. Shock Bomb Launcher | -2/Quarantine | Z-intel Imp. Armor Integrity Analyzer | -2/Quarantine | Z-intel Imp. Shock Absorption System | -2/Quarantine | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Reaction Control System | -2/Quarantine | Z-intel Adv. Launcher Guidance Computer | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Imp. Maneuvering Thrusters | -2/Quarantine | Z-intel Hardcell Cannon | -2/Quarantine | Z-intel Railgun | -2/Quarantine | Z-intel Hdn. Centrium Leg | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Dimensional Manipulator | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Adv. Thermal Defense Suite | -1/Access | Z-intel Kinetic Spear | -1/Access | Z-intel Cld. Plasma Rifle | -1/Access | Z-intel Tactical Quantum Warhead | -1/Access | Z-intel Hvy. Hardcell Cannon | -1/Access | Z-intel Thunder Hammer | -1/Access | Z-intel Neutron Missile Launcher | -1/Access | Z-intel Hdn. Centrium Wheel | -1/Access | Z-intel Exp. Biometal Heavy Treads | -1/Access | Z-intel Exp. Thermal Generator | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Exp. Reclamation Unit | -1/Access | Z-intel Exp. Weapon Shielding | -1/Access | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Cld. Impulse Thruster | -1/Access | Z-intel Adv. Kinecellerator | -1/Access | Z-intel Proton Burst Cannon | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Lgt. Antimatter Cannon | -1/Command | Z-intel Exp. Cloaking Device | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Molecular Scythe | -1/Command | Z-intel Tri-rail Accelerator | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Diametric Drive | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Exp. Shock Absorption System | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Mediator Core Regenerator Core Reset Matrix Matter Drive Integrated Reactor Core Physics Calibrator Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor Core Membrane Integrated Heat Negator LRC Matter Compressor LRC Boosters High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMiniCorpse Manual? 0 Play Time 03:17:45 Cumulative 1958.3 hours Start 2021.07.10 @ 19:01:58 End 2021.07.11 @ 01:14:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2585 Rogue 2577 Adventurer 0 Explorer 8 Win Type 6 Total 214 Types 42/28/83/3/3/5/47/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a767e2ec-76ca-4b01-9f8c-c14fb3457a9e