Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 15:41:20 Player: naththebg Result: Destroyed by SB-7FK(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (5678) 5678 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 12348 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 6/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Graphene Brace Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Makeshift ECM Suite Makeshift System Shield AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun AWS/Gauss > --- INVENTORY -------- Nuclear Core Medium Treads Medium Treads Enhanced Optical Array Advanced Targeting Computer Matter Filter Transmission Jammer Makeshift ECM Suite Phase Shifter Improved Propulsion Shielding Improved Medium Armor Plating Graphene Brace Force Field Hacking Suite Dynamic Insulation System System Restoration Module Improved System Restoration Module Recalibrator Proton Cannon Proton Cannon Advanced Beam Cannon Cooled Particle Cannon Enhanced Autogun Heavy Battle Rifle [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 3 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 183 | 6 9 3 8 2 33 25 19 6 16 32 24 Power 22 | 1 3 . . 1 1 3 5 . 2 2 4 Engine 13 | 1 1 . . . 1 2 3 . 1 1 3 Core 9 | . 2 . . 1 . 1 2 . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 2 . . . 4 9 3 2 6 3 5 Treads 35 | 2 2 . . . 4 8 3 2 6 3 5 Leg 1 | . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 66 | 1 2 2 6 . 9 7 8 4 5 19 3 Device 42 | . 1 1 3 . 7 3 6 2 3 13 3 Storage 8 | 1 1 . 3 . 1 1 1 . . . . Processor 3 | . . 1 . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 12 | . . . . . . 2 . 2 2 6 . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 2 1 2 1 19 6 3 . 3 8 12 Energy Gun . | . . . . . . . . . . . . Energy Cannon 13 | . . . . . 1 2 3 . 1 1 5 Ballistic Gun 30 | 2 1 1 1 1 5 3 . . 2 7 7 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 11 | . 1 . 1 . 9 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . 1 3 . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . 4 . . Parts Lost 52 | . 2 . . . 3 . 1 3 11 8 24 Power 10 | . 1 . . . . . . . 2 1 6 Propulsion 14 | . . . . . 1 . 1 . 4 . 8 Utility 16 | . . . . . . . . 3 3 7 3 Weapon 12 | . 1 . . . 2 . . . 2 . 7 Highest Loss Streak 24 | . 1 . . . 2 . 1 2 7 2 24 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 71 85 88 99 98 99 95 94 89 Engine 7 | . 4 14 14 . 8 3 7 13 10 7 11 Core 3 | . 9 . . 13 . 3 3 . 1 4 . Treads 27 | . 27 28 28 28 26 29 25 26 24 26 25 Device 14 | . 12 7 8 14 24 14 12 11 11 12 25 Storage 8 | . 14 14 14 14 15 7 6 6 6 6 6 Processor 3 | . . 7 5 . . 1 6 8 6 5 . Hackware 4 | . . . . . 1 7 6 6 6 6 6 Protection 4 | . . . . . . 6 6 5 7 7 . Energy Cannon 5 | . . . . . . 9 15 20 13 . . Ballistic Gun 8 | . 24 14 . 14 6 7 3 . 3 14 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 14 21 21 26 36 53 78 132 134 134 128 120 Greatest Support 94 | 40 40 40 40 40 60 90 90 82 94 94 92 Greatest Overweight (x) 1 | . 1 . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 15 15 15 20 25 25 25 25 25 Average Capacity 19 | 7 8 10 10 15 15 18 21 25 25 25 24 Most Carried 25 | 5 10 10 12 11 15 20 25 25 25 25 25 Average Carried 17 | 2 7 9 9 10 12 18 20 24 22 23 23 Final Capacity 25 | 8 10 10 15 15 15 20 25 25 25 25 5 Final Carried 25 | 4 10 10 12 11 15 20 25 24 19 25 5 Class Distribution -------------------- 27% | Mutant 15% | Scavenger-Skirmisher 13% | Scavenger-Gunner 12% | Tank 11% | Gunner 7% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Tank | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 3722 | 216 441 . 49 76 671 871 245 74 173 906 . Remotely 435 | . 435 . . . . . . . . . . Salvage Created 6832 | . 406 . . 76 1092 1838 429 441 1212 1276 62 Parts 360 | . 35 . . 2 68 92 28 18 38 71 8 Haulers Intercepted 8 | . 1 . . . 3 4 . . . . . Recyclers Shooed 7 | . 1 . . 1 1 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 17 34 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 109 | . 10 . . 2 27 28 6 9 17 10 . Melee 2 | . . . . 1 . . . . . 1 . Guns 45 | . 9 . . 1 12 10 1 . 3 9 . Cannons 44 | . . . . . . 17 5 8 14 . . AOE 16 | . 1 . . . 15 . . . . . . Classes Destroyed 21 | . 5 . . . 8 1 1 1 3 2 . Worker 6 | . 1 . . . 3 2 . . . . . Builder 2 | . . . . . 1 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 8 | . 1 . . . 3 4 . . . . . Recycler 7 | . . . . . 2 5 . . . . . Mechanic 2 | . . . . . 1 . . . 1 . . Operator 1 | . . . . . 1 . . . . . . Watcher 13 | . 2 . . . 3 5 3 . . . . Swarmer 24 | . 5 . . . 5 11 . 3 . . . Grunt 46 | . 5 . . 2 17 9 2 4 7 . . Brawler 4 | . . . . . . . . . 4 . . Duelist 6 | . . . . . 1 . 1 . 4 . . Sentry 7 | . . . . . 2 3 1 . 1 . . Hunter 3 | . . . . . 1 1 1 . . . . Programmer 6 | . . . . . . 4 1 1 . . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Zionite 35 | . . . . . . . . . . 35 . Z-Technician 4 | . . . . . . . . . . . 4 Samaritan 1 | . . . . . . . . . 1 . . Tinkerer 5 | . . . . . . . . . . 5 . Wasp 1 | . . . . . . . . . . 1 . Savage 2 | . . . . . . . . . . 2 . Mutant 8 | . . . . . . . . . 1 7 . Best Kill Streak 10 | . 4 . . 2 10 5 4 4 5 10 3 Combat Bots Only 7 | . 3 . . 2 7 4 3 4 4 7 . Max Kills in Single Turn 4 | . 2 . . 1 4 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . . . Melee 1 | . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 708 | . 75 . . 4 45 146 16 46 115 130 131 Missed 222 | . 24 . . . 15 55 . 13 30 45 40 Damage Taken 9217 | . 531 . . 52 569 1219 263 691 1707 1296 2889 Core 1210 | . 82 . . 42 87 129 18 20 168 101 563 Absorbed by Shields 213 | . . . . . . . . . . 213 . Redirected to Shielding 77 | . . . . . . . . . . 77 . Regen/Repaired (Parts) 106 | . . . . . 106 . . . . . . Core Remaining (%) 78 | 100 . . . 50 84 81 . . . . . Volleys Fired 319 | . 49 . . . 16 83 14 15 42 88 12 Largest 3 | . 2 . . . 2 3 3 3 3 3 3 Hottest 260 | . 50 . . . 60 183 260 260 260 83 148 Shots Fired 962 | . 96 . 1 6 91 256 42 45 110 281 34 Gun 597 | . 92 . 1 6 62 90 11 . 26 281 28 Cannon 332 | . . . . . . 166 31 45 84 . 6 Launcher 33 | . 4 . . . 29 . . . . . . Special . | . . . . . . . . . . . . Kinetic 649 | . 92 . 1 6 62 142 11 . 26 281 28 Thermal 280 | . . . . . . 114 31 45 84 . 6 Explosive 33 | . 4 . . . 29 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 31 | . 7 . . 7 28 9 11 8 22 31 9 Robot Miss Streak 6 | . 3 . . . 3 6 4 2 6 4 4 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 5 | . 1 . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Autonomous 169 | . . . . 6 62 8 . . 9 65 19 Shots Hit Robots 637 | . 57 . . 6 71 144 23 29 68 216 23 Core Hits 304 | . 24 . . 1 77 64 12 13 31 74 8 Critical Kills 11 | . 3 . . . . 4 . 1 . 3 . Critical Parts Destroyed 4 | . . . . . . 1 . . . 3 . Critical Strikes 17 | . 3 . . . 1 6 . 1 . 6 . Meltdown 2 | . . . . . . 1 . 1 . . . Destroy 13 | . 3 . . . . 4 . . . 6 . Blast 1 | . . . . . . 1 . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18046 | . 788 3 . 209 4070 3778 754 1158 2471 4235 580 Guns 8973 | . 733 . . 191 1605 1340 39 . 345 4196 524 Cannons 6420 | . . . . . . 2367 713 1158 2126 . 56 Explosions 2248 | . 55 . . . 2193 . . . . . . Melee 249 | . . . . . 249 . . . . . . Ramming 156 | . . 3 . 18 23 71 2 . . 39 . Kinetic 9811 | . 733 . . 191 1605 2178 39 . 345 4196 524 Thermal 5776 | . . . . . 194 1529 713 1158 2126 . 56 Explosive 2054 | . 55 . . . 1999 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 249 | . . . . . 249 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . . 1 . 4 4 . Average Corruption 3 | . 3 4 4 4 . . 1 . 4 1 . Corruption Purged 9 | . . . . . . . 1 . . 8 . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . 10 6 16 13 . . . . . 14 . Message Errors 13 | . 4 2 3 3 . . . . . 1 . Matter Fused 14 | . 2 2 3 3 . . . . . 4 . Heat Flow Errors 9 | . 1 . 3 2 . . . . . 3 . Energy Discharges 10 | . 1 1 4 2 . . . . . 2 . Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 5 | . 1 1 . 1 . . . . . 2 . Data Loss (major) 3 | . . . 2 1 . . . . . . . Misfires 2 | . . . 1 . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots 57 | . . . . . . 2 10 8 32 . 5 Effects 4 | . . . . . . . . . 4 . . Energy Bleed 3 | . . . . . . . . . 3 . . Heat Surge 1 | . . . . . . . . . 1 . . Overflow Damage 236 | . 1 . . . 87 62 7 20 57 2 . Projectiles 144 | . . . . . . 60 7 20 57 . . Explosions 88 | . 1 . . . 87 . . . . . . Melee 4 | . . . . . . 2 . . . 2 . Knockbacks 7 | . . . . . . 7 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 70 | . 26 . . . 44 . . . . . . Shots 5 | . 1 . . . 4 . . . . . . Rammed 18 | . . 1 . 2 5 4 . . . 6 . Targets Rammed 23 | . . 1 . 3 6 4 1 . . 8 . Kicked . | . . . . . . . . . . . . Crushed 5 | . . . . 1 1 . 1 . . 2 . Highest Temperature 398 | . 164 . 260 226 . 337 295 255 316 264 398 Average Temperature 85 | . 24 . 127 96 . 47 120 122 141 31 207 Received Heat Transfer 2628 | . 162 . . 27 189 216 45 195 774 201 819 Effects 10 | . . . . . . 2 . . 2 3 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 . . . . 2 Interference 5 | . . . . . . . . . 2 3 . Matter Decay 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . 1 . 1 . . . 1 . Robots Melted 2 | . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . Parts Melted 29 | . . . . . . 8 3 6 12 . . Heat Transferred 7432 | . . . . . 200 2529 770 1405 2516 . 12 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 738 | . 209 61 . 70 727 738 463 . . . . Initial 338 | . . 61 . . . 330 338 . . . . Average 291 | . 65 61 . 60 298 419 312 . . . . Maximum Alert Level 3 | . 1 . . . 3 3 2 . . . . Low Security (%) 38 | 100 97 100 . 100 58 . 14 . . . . Level 1 31 | . 2 . . . 1 51 67 . . . . Level 2 27 | . . . . . 32 46 17 . . . . Level 3 2 | . . . . . 8 2 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 8 6 1 . 1 . . Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . 3 1 . . . . Reinforcement 12 | . 2 . . . 8 2 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 4 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 23 . . 2 38 37 10 9 24 45 3 Peak Tracking Total 12 | . 5 . . 2 8 4 3 4 10 12 3 Tactical Retreats 7 | . . . . . 2 . 1 . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 4 | . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 33 | . 1 . . . 11 12 2 . 1 5 1 Max in Single Turn 3 | . 1 . . . 3 2 1 . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 26 | . 3 1 5 . 7 7 2 . 1 . . Terminals 9 | . 3 . . . 3 3 . . . . . Fabricators 3 | . . . . . . 2 1 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 101 | . 7 1 50 . 21 18 3 . 1 . . Successful 79 | . 2 1 50 . 13 10 2 . 1 . . Failed 22 | . 5 . . . 8 8 1 . . . . Catastrophic 6 | . . . . . 4 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 4 . 1 . 4 10 1 . . 4 . Terminals 28 | . 7 . . . 8 13 . . . . . Fabricators 5 | . . . . . . 3 2 . . . . Repair Stations 3 | . . . . . 2 . 1 . . . . Recycling Units 5 | . . . . . 4 1 . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 59 | . 1 1 50 . 1 5 . . 1 . . Record 49 | . . . 49 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . . . 2 4 1 . . . . Terminals 6 | . 1 . . . 2 3 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 5 | . 1 . . . 2 2 . . . . . Fabricators 2 | . . . . . . 1 1 . . . . Liberate 2 | . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 6 5 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . Part Schematics Acquired 16 | . . . . . 2 . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 7 | . . . . . . 1 2 . . 4 . Largest Group 4 | . . . . . . 1 2 . . 4 . Highest-Rated Group 85 | . . . . . . 10 74 . . 85 . Highest-Rated Ally 37 | . . . . . . 10 37 . . 31 . Total Orders 2 | . . . . . 1 . . . . 1 . RETURN 2 | . . . . . 1 . . . . 1 . Ally Attacks 6 | . . . . . . . 6 . . . . Total Damage 364 | . . . . . . . 364 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 2 1 . Drone Launches 17 | . . . . . 16 . . . . 1 . Drone Recoveries 6 | . . . . . 5 . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 11564 | 90 729 189 832 461 1438 2429 1068 659 1030 2210 429 Spaces Moved 4910 | 53 308 113 501 246 630 1067 448 251 374 784 135 Core 11 | 11 . . . . . . . . . . . Treads 4899 | 42 308 113 501 246 630 1067 448 251 374 784 135 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 156 236 225 228 235 Average Speed 183 | 137 160 160 160 160 160 156 175 236 234 229 235 Slowest Speed 240 | 160 240 160 160 160 160 235 236 238 238 235 235 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 63 36 82 52 53 26 13 48 56 65 25 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 1 . Known Exits Taken 2 | . 1 . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . . . 2 2 4 . Spaces Dug 8 | . . . . . 6 . . 2 . . . Terrain Destroyed 363 | . 10 . . 5 242 68 6 8 19 3 2 Melee . | . . . . . . . . . . . . Projectile 90 | . . . . 5 33 14 6 8 19 3 2 AOE 273 | . 10 . . . 209 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6922 | 70 451 122 536 311 1026 1658 703 284 452 1075 234 Wait 1215 | 2 62 . 8 60 285 430 200 6 7 99 56 Move 4899 | 52 307 112 500 245 629 1066 447 250 373 783 135 Hop . | . . . . . . . . . . . . Pick Up 135 | 10 16 2 8 1 25 24 12 4 9 23 1 Fast Attach 21 | . 3 . 4 . 6 3 1 . . 4 . Attach 94 | 6 3 2 3 1 17 7 3 3 12 17 20 Detach 20 | . . 1 3 . 7 . 1 . 2 2 4 Swap 68 | . 3 1 1 1 10 15 15 3 4 11 4 Drop 97 | . 8 3 9 . 20 26 9 3 3 14 2 Fire 319 | . 49 . . . 16 83 14 15 42 88 12 Melee 5 | . . . . . 5 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 23 | . . 1 . 3 6 4 1 . . 8 . Escape Stasis . | . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . 26 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 820 | -10/Materials | Entered Mines 836 | -10/Mines | Discovered new exit (range 8) 867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 871 | -10/Mines | Found Prototype Device 905 | -10/Mines | Found the Drone Emporium 910 | -10/Mines | Learned Materials emergency access door positions 915 | -10/Mines | Identified Exp. Sensor Array 920 | -10/Mines | Found Prototype Device 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1002 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Entered Exiles 1052 | -10/Exiles | Met 8R-AWN 1078 | -10/Exiles | Met EX-HEX 1192 | -10/Exiles | Met EX-BIN 1219 | -10/Exiles | Aligned with FarCom system 1221 | -10/Exiles | Given EX-Vault access code 1288 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found Prototype Ballistic Gun 1296 | -10/Exiles | Identified AWS/Gauss 1302 | -10/Exiles | Found Prototype Device 1302 | -10/Exiles | Identified Cloak of Protection 1308 | -10/Exiles | Found Prototype Storage 1308 | -10/Exiles | Identified Superbattery 1326 | -10/Exiles | Identified Decoy Drone Bay 1391 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Met EX-DEC 1448 | -10/Exiles | Learned location of Zion (-6) 1536 | -10/Exiles | Visited The Gauntlet 1821 | -10/Exiles | Discovered new exit (range 15) 1841 | -10/Exiles | Left Exiles lab with AWS/Gauss 1841 | -10/Exiles | Entered Mines 2110 | -9/Mines | Found a hidden stash of uninstalled traps 2289 | -9/Mines | Discovered new exit (range 8) 2302 | -9/Mines | Entered Materials 2302 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2808 | -8/Materials | Discovered new exit (range 12) 2816 | -8/Materials | Discovered new exit (range 65) 2862 | -8/Materials | Lost 9 allies 3173 | -8/Materials | Destroyed 7 combat bots 3504 | -8/Materials | Build established: Scavenger-Mutant 3585 | -8/Materials | Repaired Lgt. Treads 3737 | -8/Materials | Discovered new exit (range 3) 3740 | -8/Materials | Entered Factory 3740 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4051 | -7/Factory | Build established: Scavenger-Skirmisher 5048 | -7/Factory | Garrison activated, responded to threat 5672 | -7/Factory | Build established: Skirmisher 6139 | -7/Factory | Discovered new exit (range 9) 6169 | -7/Factory | Entered another Factory area 6169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6357 | -6/Factory | Fabricated P-60 Hacker? 6801 | -6/Factory | Build established: Scavenger-Tank 7128 | -6/Factory | Cargo convoy interrupted 7193 | -6/Factory | Discovered new exit (range 12) 7235 | -6/Factory | Identified exit to Lower Caves 7237 | -6/Factory | Entered Lower Caves 7330 | -6/Lower Caves | Learned location of 1 exit from Factory 7411 | -6/Lower Caves | Spotted B-75 Beast 7421 | -6/Lower Caves | Build established: Gunner 7460 | -6/Lower Caves | Destroyed B-75 Beast 7867 | -6/Lower Caves | Discovered new exit (range 12) 7896 | -6/Lower Caves | Entered another Lower Caves area 7924 | -6/Lower Caves | Discovered new exit (range 7) 7941 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8269 | -6/Lower Caves | Build established: Scavenger-Gunner 8320 | -6/Lower Caves | Encountered a Warlord checkpoint 8498 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8581 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8648 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 8854 | -6/Lower Caves | Discovered new exit (range 8) 8886 | -6/Lower Caves | Learned location of Extension (-6) 8899 | -6/Lower Caves | Build established: Tank 8926 | -6/Lower Caves | Entered Zion 9076 | -6/Zion | Gained Derelict followers 9340 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9376 | -6/Zion | Learned Factory emergency access door positions 9821 | -6/Zion | Given the Hacking Drone Bay 9821 | -6/Zion | Found Prototype Device 9822 | -6/Zion | Identified Hacking Drone Bay 10123 | -6/Zion | Build established: Gunner 10273 | -6/Zion | Rebuked by Imprinter 10317 | -6/Zion | Attempted to imprint without authorization 10317 | -6/Zion | Attacked by Zionites 10374 | -6/Zion | Destroyed 7 combat bots 11014 | -6/Zion | Build established: Scavenger-Gunner 11089 | -6/Zion | Opened final containment barrier to the Deep Caves 11131 | -6/Zion | Discovered new exit (range 3) 11131 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11136 | -6/Zion | Entered Deep Caves 11419 | -6/Deep Caves | Z-Facility disabled 11488 | -6/Deep Caves | Attacked by Z-Imprinter 11515 | -6/Deep Caves | Core integrity fell below 50% 11549 | -6/Deep Caves | Core integrity fell below 20% 11565 | -6/Deep Caves | Destroyed by SB-7FK(z) with Zionite Laser-S Last Messages --------------- Slug penetrates Z-Imprinter. Destroyed Prototype Hover Unit. Slug penetrates Z-Imprinter. Mak. Power Source destroyed. Nuclear Core destroyed. Slug penetrates Z-Imprinter. Destroyed Prototype Storage. Overheating: Energy bleed (-3). AWS/Gauss suddenly breaks down. Med. Treads destroyed. Enh. Autogun destroyed. Mak. Power Source destroyed. Arm. Treads destroyed. Phase Shifter destroyed. Recalibrator destroyed. Hvy. Battle Rifle destroyed. Proton Cannon destroyed. Med. Treads destroyed. Adv. Beam Cannon destroyed. Dropped Huge Storage Unit. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????#####??????????## | | ??????????????????????????????### #????????## | | ????????????????????????? ##### ????????# | | ???????????????????????? ????????# | | ??????????????????????? ????????# | | ????????????????????? #????????# | | ?????????????????? #????????# | | ???????????????? ##???????## | | ?????????????? ########## | | ?????????????? | | ?????????????" | | ????????????? | | ?????????????" I ########## | | ?????????????" z ###????????? | | ?????????????" z ##??????????? | | ????????????"" #???????????? | | ??????????? " ##??????????? | | ??????????o=%= #??????????? | | ??????????= ! #??????????? | | ??????????% !@! #??????????? | | ?????????? ]!! ##??????????? | | ??????????" = ##??????####? | | ???????????"" %/ #??????# ## | | ?????????? * #?????## # | | ???????????"" ##????## | | ????????????"" ##????## | | ????????????""" ##????# | | ?????????????"" ##???# | | ?????????????"" #???## # | | ????????????"" #????# # | | ???????????"" ##????# # | | ?????????? * #?????# | | ???????????"" %/ #?????## | | ???????????" #?????## | | ???????????? #??????## | | ???????????? #??????#### | | ???????????? #?????????? | | ????????????? #????????? | | ????????????? #????????? | | ?????????????? #????????? | | ?????????????? ##### #????????? | | ???????????????###????### #### #????????? | | ????????????????????????######???# #?????????? | | ??????????????????????????????????# ###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 31 Energy Capacity 1750 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Impulse Thruster | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Fission Core | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed IonicInertialMatrix Manual? 0 Play Time 01:47:46 Cumulative 70.0 hours Start 2024.05.23 @ 13:52:16 End 2024.05.23 @ 15:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da150a53-6d35-41c5-916c-9bbba53b6c9c