Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 08:53:58 Player: ThatBishHoly Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 769 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Aluminum Leg Hover Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Hover Unit Improved Heat Sink Small Storage Unit Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 18 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 11 | 2 8 1 Treads 2 | 2 . . Leg 9 | . 8 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 90 79 Engine 13 | . 13 11 Treads 6 | . 6 . Leg 17 | . 17 22 Storage 4 | . 4 . Processor 11 | . 10 14 Protection 8 | . 8 8 Ballistic Gun 17 | . 17 8 Impact Weapon 9 | . 9 14 Naked Turns . | . . . Heaviest Build 14 | 10 14 14 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 8 | 5 8 4 Average Carried 3 | . 3 3 Final Capacity 8 | 8 5 5 Final Carried 4 | . 4 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 448 | 260 170 18 Remotely . | . . . Salvage Created 494 | . 464 30 Parts 24 | . 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 8 | . 8 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 5 | . 5 . Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 135 | . 62 73 Missed 27 | . 12 15 Damage Taken 1084 | . 517 567 Core 260 | . 112 148 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 36 3 Largest 2 | . 2 1 Hottest 40 | . 40 20 Shots Fired 73 | . 70 3 Gun 73 | . 70 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 73 | . 70 3 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 53 | . 49 4 Core Hits 21 | . 21 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Smash 2 | . 1 1 Melee Attacks 24 | . 16 8 Impact 24 | . 16 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 786 | . 682 104 Guns 416 | . 402 14 Cannons . | . . . Explosions . | . . . Melee 370 | . 280 90 Ramming . | . . . Kinetic 416 | . 402 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 370 | . 280 90 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 191 | . 141 50 Projectiles . | . . . Explosions . | . . . Melee 191 | . 141 50 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 69 5 Average Temperature 32 | . 34 5 Received Heat Transfer 333 | . 207 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions 5 | . 3 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 251 | . 251 50 Initial . | . . . Average 100 | . 113 13 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 70 100 Level 1 25 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 973 | 71 853 49 Spaces Moved 581 | 54 510 17 Core 37 | 25 12 . Treads 135 | 29 106 . Legs 409 | . 392 17 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 109 132 120 Slowest Speed 250 | 160 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 59 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 7 | . 7 . Melee 7 | . 7 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 698 | 66 603 29 Wait . | . . . Move 579 | 53 509 17 Hop . | . . . Pick Up 22 | 6 16 . Fast Attach 8 | 1 7 . Attach 11 | 5 5 1 Detach . | . . . Swap 6 | . 6 . Drop 9 | 1 8 . Fire 39 | . 36 3 Melee 24 | . 16 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 7) 925 | -10/Materials | Entered Mines 927 | -10/Mines | Discovered new exit (range 9) 928 | -10/Mines | Met a Derelict bent on vengeance 943 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Core integrity fell below 20% 974 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00874_ K-01 Serf cleans the Atomic Centrifuge. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00927_ EXIT=FOUND 00946_ Aluminum Leg destroyed. 00957_ Hrd. Light Armor Plating destroyed. 00959_ Lgt. Assault Rifle destroyed. 00960_ S-10 Pest suffers critical hit (Smash). 00960_ Destroyed Lgt. Ion Engine. 00960_ S-10 Pest system corrupted by crushing effect. 00961_ S-10 Pest system terminally corrupted. 00961_ Lgt. Assault Rifle fried. 00964_ Destroyed Lgt. Ion Engine. 00964_ S-10 Pest system corrupted by crushing effect. 00964_ S-10 Pest IFF system glitched. 00965_ S-10 Pest system terminally corrupted. 00965_ Ion Engine destroyed. 00968_ Acquired 18 matter. 00974_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????## ##??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ##?###?????????????? | | ????????????????????????? ## ##????????????? | | ????????????????????????? #????????????? | | ?????????????????????????# #????????????? | | ????????????????????????## #?????????????? | | ???????????????????????## ???????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ???????????????????? | | ??????????????????#????# #????????????????????? | | ????????????????### ??##s@ #????????????????????? | | ???????? ##### ## #???????###??????????? | | ???????? g %#??????# ##?????????? | | ???????? g ##????## ##????????? | | ???????????### #### #?????# ##???????? | | ??????????????????## ####### """ ##??????? | | ???????????????????##### """ #??????? | | ???????????????????????## """ #??????? | | ????????????????????????# ##### ????? | | ???????????????????????# #????# ????? | | ???????????????????????# #????? ## #####???? | | ???????????????????????# < ##?????? #??#???????? | | ???????????????????????## ##??????? #??????????? | | ????????????????????????#####?????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainPotentialBuckler Manual? 0 Play Time 00:10:42 Cumulative 61.5 hours Start 2024.07.13 @ 08:29:17 End 2024.07.13 @ 08:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2e215d3d-613c-440d-8eeb-fe101fe8e530