Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.26 @ 21:59:40 Player: cptwinky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3559) 3559 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 8394 Bonus ------- Follower Combat Kills 470 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Improved Deuterium Engine Makeshift System Restoration Module Multitool Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Makeshift Hacking Suite > --- WEAPON ----------- Ripper Makeshift Axe Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Heat Sink Cooling System Improved Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Makeshift System Restoration Module Drone Bay Heavy Assault Cannon Missile Launcher Missile Launcher Plasma Cutter Multitool Makeshift Hammer Makeshift Axe Great Axe Great Axe Great Axe [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cobbler Unit Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . . 2 . . 3 Weapon 1 | . . . 1 . . . Parts Attached 94 | 6 2 18 16 21 10 21 Power 7 | 1 . 1 2 1 . 2 Engine 6 | 1 . 1 2 1 . 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 20 | 2 . 4 2 7 2 3 Treads 17 | 2 . 2 2 6 2 3 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 29 | 1 1 3 3 4 5 12 Device 8 | . . 1 . 2 3 2 Storage 3 | 1 . . 1 . . 1 Processor 5 | . . . 1 1 . 3 Hackware 3 | . . . 1 . 1 1 Protection 10 | . 1 2 . 1 1 5 Artifact . | . . . . . . . Weapon 38 | 2 1 10 9 9 3 4 Energy Gun 7 | 1 . 1 . 4 1 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 14 | 1 1 4 7 1 . . Ballistic Cannon 3 | . . 1 . 2 . . Launcher 5 | . . 2 . 1 . 2 Special Weapon 2 | . . . 1 1 . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 1 9 . . Parts Lost 15 | . . 4 . . 1 10 Power 2 | . . . . . . 2 Propulsion 4 | . . 2 . . . 2 Utility 4 | . . . . . 1 3 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 9 | . . 2 . . 1 9 To Critical Strikes 2 | . . 1 . . . 1 Average Backups 11 | 4 7 7 11 12 12 16 Power . | . 1 . 1 . . . Propulsion . | 2 3 1 1 1 . . Utility 3 | . 1 2 4 4 5 6 Weapon 4 | . 1 3 3 4 5 6 Tool/Special . | . . . . . . . Unused Backups 34 | . 4 3 3 4 4 16 Power 3 | . . 1 . 1 . 1 Propulsion 2 | . 2 . . . . . Utility 17 | . 1 . 2 1 3 10 Weapon 12 | . 1 2 1 2 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 96 99 93 92 91 96 Engine 10 | . 14 14 9 9 9 5 Treads 25 | . 27 23 20 26 27 25 Wheel 1 | . . 4 3 . . . Device 6 | . . 6 . 2 7 6 Storage 10 | . 14 14 9 9 9 5 Processor 5 | . . . 6 9 9 11 Hackware 2 | . . . 8 9 2 5 Protection 5 | . 10 7 9 6 . 11 Energy Gun 8 | . 14 4 . 2 15 . Ballistic Gun 7 | . 13 12 23 11 1 . Ballistic Cannon 4 | . . 9 . 6 . . Impact Weapon 3 | . . . 2 . 7 3 Slashing Weapon 1 | . . . . . 1 15 Peak Build Rating 54 | 6 7 16 31 37 39 54 Average Rating 26 | 4 6 12 27 30 35 49 On Entrance 18 | . 6 7 14 29 37 36 Naked Turns 35 | . . . . . . 35 Heaviest Build 82 | 12 14 26 44 49 55 82 Greatest Support 88 | 40 40 40 60 60 60 88 Greatest Overweight (x) 2 | . . 1 2 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 Average Capacity 12 | 7 8 8 14 15 15 17 Most Carried 20 | 6 8 8 15 15 15 20 Average Carried 12 | 4 7 7 12 14 14 17 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 6 8 8 15 15 15 4 Class Distribution -------------------- 38% | Mutant 34% | Commander-Mutant 10% | Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Mutant | -8/Recycling Cobbler-Gladiator | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 8007 | 244 151 1394 577 982 4411 248 Remotely . | . . . . . . . Salvage Created 5024 | 39 90 483 695 1123 1784 810 Parts 201 | 5 10 32 24 66 23 41 Haulers Intercepted 10 | . 1 . 2 6 . 1 Recyclers Shooed 6 | . 1 . 2 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 76 | . 3 15 11 21 11 15 Melee 13 | . . . 3 . . 10 Guns 33 | . 3 4 6 12 8 . Cannons 16 | . . 5 . 9 2 . AOE 11 | . . 6 . . . 5 Classes Destroyed 19 | 1 3 5 5 1 2 2 Worker 2 | . . . 1 1 . . Builder 3 | . . . 1 1 1 . Tunneler 2 | 2 . . . . . . Hauler 10 | . 1 . 2 6 . 1 Recycler 9 | . . . 1 . 8 . Mechanic 3 | . 1 . . 2 . . Operator 2 | . . . . 1 . 1 Watcher 2 | . . . 2 . . . Swarmer 8 | . 3 . 2 . . 3 Saboteur 1 | . . . . . . 1 Grunt 20 | . . 2 4 9 1 4 Duelist 1 | . . . . . 1 . Protector 3 | . . . . . 2 1 Sentry 20 | . . 1 4 10 1 4 Hunter 4 | . . . 1 2 . 1 Programmer 1 | . . . . . . 1 Artisan 1 | . . 1 . . . . Cobbler 1 | . . 1 . . . . Subdweller 18 | . . 12 . . 6 . Best Kill Streak 6 | 1 3 3 3 6 3 3 Combat Bots Only 4 | . 3 3 2 4 2 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 609 | . 20 54 60 75 35 365 Missed 218 | . 8 15 17 28 13 137 Damage Taken 5984 | . 138 810 588 696 573 3179 Core 1135 | . 34 73 75 80 19 854 Absorbed by Shields 431 | . . . . . 7 424 Redirected to Shielding 17 | . 10 7 . . . . Ignored by Resistances 19 | . . 19 . . . . Regen/Repaired (Parts) 601 | . . . 139 205 . 257 Core Remaining (%) 75 | 100 . 57 . . 68 . Volleys Fired 266 | 7 12 111 22 73 30 11 Largest 3 | 2 2 2 3 3 3 2 Hottest 147 | 60 60 130 86 95 147 72 Shots Fired 500 | 14 24 138 60 165 86 13 Gun 357 | 14 24 62 59 116 82 . Cannon 116 | . . 56 1 49 4 6 Launcher 27 | . . 20 . . . 7 Special . | . . . . . . . Kinetic 372 | 7 12 91 59 163 34 6 Thermal 100 | 7 12 28 1 . 52 . Explosive 26 | . . 19 . . . 7 Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 26 | 4 9 21 7 17 18 26 Robot Miss Streak 6 | 2 3 2 6 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 403 | 9 15 55 48 127 95 54 Core Hits 174 | 5 7 34 14 57 19 38 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 9 | . . 1 5 1 2 . Critical Strikes 24 | . . 5 5 6 3 5 Burn 2 | . . 1 . . 1 . Destroy 6 | . . 4 1 1 . . Blast 6 | . . . . 5 . 1 Smash 6 | . . . 4 . 2 . Sever 4 | . . . . . . 4 Melee Attacks 142 | . . . 25 . 33 84 Impact 66 | . . . 25 . 32 9 Slashing 76 | . . . . . 1 75 Piercing . | . . . . . . . Sneak Attacks 18 | . . . 3 . 12 3 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks 9 | . . . . . 1 8 Damage Inflicted 13928 | 95 168 2114 1354 3500 3881 2816 Guns 3979 | 89 147 505 556 1457 1225 . Cannons 2651 | . . 360 . 1935 169 187 Explosions 2136 | . . 1249 . . . 887 Melee 5014 | . . . 795 . 2487 1732 Ramming 148 | 6 21 . 3 108 . 10 Kinetic 5597 | 45 57 819 556 3361 572 187 Thermal 1159 | 44 90 203 . . 822 . Explosive 1979 | . . 1092 . . . 887 Electromagnetic 31 | . . . . 31 . . Impact 3280 | . . . 795 . 2451 34 Slashing 1734 | . . . . . 36 1698 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1840 | . . . 312 75 1409 44 Projectiles 75 | . . . . 75 . . Explosions 32 | . . . . . . 32 Melee 1733 | . . . 312 . 1409 12 Knockbacks 20 | . . 3 4 5 8 . Impact 14 | . . . 4 2 8 . Kinetic 6 | . . 3 . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . 18 . . . 154 Shots 5 | . . 2 . . . 3 Rammed 43 | 3 9 . 1 28 . 2 Targets Rammed 47 | 3 10 . 2 30 . 2 Kicked . | . . . . . . . Crushed 4 | . 1 . 1 2 . . Highest Temperature 358 | 20 60 54 99 113 358 41 Average Temperature 55 | 15 29 21 43 27 136 15 Received Heat Transfer 1112 | . . 147 234 324 48 359 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 18 | . . . 3 . 15 . Combat Hostiles 5 | . . . 2 . 3 . Parts Fried 28 | . . . 10 . 18 . Impact Corruptions 56 | . . . 11 1 44 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 3 2 Heat Transferred 2424 | 100 200 533 . . 1591 . Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 . 100 100 100 94 Level 1 . | . . . . . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 279 | 5 60 . 101 136 126 279 Initial 102 | . . . . 28 7 102 Average 30 | . 6 . 26 52 20 58 Influence Increases 2735 | 10 97 100 416 740 373 999 Destroy 0b10 Robot/C 1340 | . 60 60 220 420 100 480 Destroy 0b10 Robot/NC 240 | 10 10 . 35 55 110 20 Destroy Leader 376 | . 12 10 78 152 . 124 Allied During Kill 261 | . . . . . 82 179 Successful Hack 103 | . 15 . 16 44 18 10 Disable Machine 195 | . . . 30 30 60 75 Destroy Structure 80 | . . . 7 24 3 46 Advance Influence 50 | . . . . . . 50 Lose Combat Pursuer 90 | . . 30 30 15 . 15 Influence Decreases 2584 | 10 97 100 348 749 254 1026 Time Decay 1900 | 10 97 100 348 527 253 565 Lost Part 90 | . . . . . . 90 Lost Ally 350 | . . . . . . 350 Purge Threat 244 | . . . . 222 1 21 Squads Dispatched 12 | . . . 2 2 . 8 Investigation 5 | . . . 1 1 . 3 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 1 . . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 6 | . . . 1 1 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 9 18 20 39 12 43 Peak Tracking Total 12 | . 3 3 4 3 2 12 Tactical Retreats 6 | . . 2 2 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 5 | . 2 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 13 | . . . 2 2 4 5 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 50 | . 5 2 7 16 7 13 Terminals 31 | . 5 . 3 14 3 6 Fabricators 4 | . . . . . . 4 Repair Stations 4 | . . . 2 1 . 1 Recycling Units 7 | . . . 1 1 3 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 166 | . 17 5 19 62 30 33 Successful 82 | . 7 5 12 27 21 10 Failed 81 | . 9 . 7 34 8 23 Catastrophic 12 | . 1 . 1 4 . 6 Database Lockouts 3 | . 1 . . 1 1 . Manual 72 | . 13 . 8 24 18 9 Terminals 107 | . 17 . 7 49 20 14 Fabricators 9 | . . . . . . 9 Repair Stations 16 | . . . 4 8 . 4 Recycling Units 26 | . . . 6 5 9 6 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 48 | . 7 5 3 18 13 2 Record 5 | . . 4 . . 1 . Part Schematic 2 | . . . . 2 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 8 | . 4 . 1 1 2 . Prototype ID Bank 8 | . 1 . . . 7 . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Garrison Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 6 | . . . . 3 2 1 Locate Traps 4 | . 1 . 1 2 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . 1 . . 2 . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 14 | . . . 4 6 . 4 Scan Component 7 | . . . 2 3 . 2 Repair 7 | . . . 2 3 . 2 Recycling Unit Hacks 8 | . . . 2 1 5 . Process 5 | . . . 1 1 3 . Retrieve Matter 3 | . . . 1 . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 10 | . . . 2 2 3 3 Terminals 5 | . . . 1 2 1 1 Botnet 4 | . . . 1 1 1 1 Operators 1 | . . . . 1 . . Fabricators 2 | . . . . . . 2 Liberate 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . 2 . Reject 1 | . . . . . 1 . Mask 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 36 | . 4 . 5 11 5 11 Full Trace Events 5 | . . . 1 . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . 2 3 . 2 Time 217 | . . . 57 90 . 70 Parts Recycled . | . . . . . . . Recycled Matter 422 | . . . 219 . 203 . Retrieved Matter 422 | . . . 219 . 203 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 11 | . . . . . 11 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 21 | . . . . 10 11 . Largest Group 21 | . . . . 10 21 21 Highest-Rated Group 350 | . . . . 173 350 350 Highest-Rated Ally 34 | . . . . 29 34 34 Total Orders 5 | . . . . . 5 . STAY 3 | . . . . . 3 . FOLLOW 2 | . . . . . 2 . Ally Attacks 132 | . . . . . 7 125 Total Damage 1799 | . . . . . 126 1673 Kills 15 | . . . . . 2 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 4205 | . . 4003 . . . 202 Sensors 202 | . . . . . . 202 Seismic 4003 | . . 4003 . . . . Robot Analysis Total 8 | . 4 . 1 1 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 22966 | 147 700 8031 1265 2424 8396 2003 Spaces Moved 9607 | 68 384 3801 646 1018 2722 968 Core 63 | 4 . . . . . 59 Treads 8998 | 64 384 3558 343 1018 2722 909 Legs . | . . . . . . . Wheels 546 | . . 243 303 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 115 160 163 50 Average Speed 165 | 153 160 176 144 160 163 155 Slowest Speed 247 | 160 160 240 160 240 163 247 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 6 62 97 42 93 99 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 10 | . . 10 . . . . Spaces Dug 20 | . . 11 3 . 1 5 Terrain Destroyed 174 | . . 109 7 21 2 35 Melee 8 | . . . 2 . 1 5 Projectile 42 | . . 14 5 21 1 1 AOE 124 | . . 95 . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 15999 | 94 443 4993 898 1607 6596 1368 Wait 5498 | 4 23 1003 146 402 3660 260 Move 9601 | 67 383 3800 645 1017 2721 968 Hop . | . . . . . . . Pick Up 91 | 7 6 19 11 12 14 22 Fast Attach 52 | 5 3 6 13 17 2 6 Attach 26 | 1 . 5 1 2 5 12 Detach 15 | . . 1 5 2 3 4 Swap 73 | . 1 26 15 13 11 7 Drop 101 | . 5 22 12 31 17 14 Fire 266 | 7 12 111 22 73 30 11 Melee 117 | . . . 25 . 32 60 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 45 | 3 10 . 2 30 . . Escape Stasis 2 | . . . . . . 2 Rewire 101 | . . . . . 101 . Trap . | . . . . . . . Miscellaneous 9 | . . . 1 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Central database locked down 848 | -10/Materials | Entered Subcaves 849 | -10/Subcaves | Approached by a straggling Scientist 1009 | -10/Subcaves | Visited 4L-MR0's lab 1427 | -10/Subcaves | Discovered new exit (range 13) 1499 | -10/Subcaves | Discovered new exit (range 7) 1509 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1541 | -10/Subcaves | Learned location of 1 exit from Materials 1553 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1902 | -10/Subcaves | Discovered new exit (range 10) 2215 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2247 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2259 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2406 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2485 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2513 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3617 | -10/Subcaves | Visited Clippyterm 3622 | -10/Subcaves | Learned location of Section 7 (-2) 3622 | -10/Subcaves | Learned Factory trap positions 5061 | -10/Subcaves | Learned Materials terminal intel 5072 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6178 | -10/Subcaves | A Subdweller sparked back to life 6178 | -10/Subcaves | A Subdweller sparked back to life 8879 | -10/Subcaves | Entered Materials 8879 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8880 | -8/Materials | Identified exit to Factory 8881 | -8/Materials | Loaded intel: 12 terminal locations 8969 | -8/Materials | Identified exit to Storage 9204 | -8/Materials | Build established: Tank 9373 | -8/Materials | Repaired Lgt. Treads 9638 | -8/Materials | Repaired Hvy. Battle Rifle 10144 | -8/Materials | Entered Storage 10361 | -8/Storage | Build established: Gunner 11009 | -8/Storage | Central database locked down 11149 | -8/Storage | Repaired Hvy. Assault Cannon 11176 | -8/Storage | Repaired Lgt. Treads 11317 | -8/Storage | Garrison activated, responded to threat 11927 | -8/Storage | Discovered exit to Factory (range 16) 12140 | -8/Storage | Found Prototype Processor 12140 | -8/Storage | Identified Exp. Targeting Computer 12314 | -8/Storage | Repaired Lgt. Treads 12413 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12499 | -8/Storage | Used back door to open Recycling access 12499 | -8/Storage | Discovered new exit (range 4) 12568 | -8/Storage | Entered Recycling 12568 | -8/Recycling | Accompanied by 10 allies 12713 | -8/Recycling | Build established: Commander-Gunner 13097 | -8/Recycling | Entered Scraplab 13629 | -8/Recycling | Discovered new exit (range 15) 14106 | -8/Recycling | Build established: Commander-Mutant 20964 | -8/Recycling | Entered Factory 20964 | -6/Factory | Accompanied by 21 allies 20964 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 20965 | -6/Factory | Loaded intel: 142 trap records 21074 | -6/Factory | Lost 5 allies 21246 | -6/Factory | Lost 9 allies 21523 | -6/Factory | Lost 5 allies 21760 | -6/Factory | Build established: Cobbler-Mutant 21837 | -6/Factory | Discovered new exit (range 16) 21911 | -6/Factory | Identified exit to Factory 22177 | -6/Factory | Build established: Cobbler-Gladiator 22435 | -6/Factory | Repaired Spk. Treads 22474 | -6/Factory | Repaired Arm. Treads 22704 | -6/Factory | Build established: Scavenger-Gladiator 22905 | -6/Factory | Cargo convoy interrupted 22932 | -6/Factory | Released all parts (7) 22955 | -6/Factory | Core integrity fell below 50% 22961 | -6/Factory | Lost 9 parts (1p2n3u3w) 22967 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 22937_ Slammed into H-66 Slayer. 22938_ U-05 Engineer lays Concrete. 22939_ Penetrated by Slug. 22939_ Slammed into H-66 Slayer. 22939_ Destabilizing: Core damaged (-25). 22940_ U-05 Engineer lays Concrete. 22940_ Slug penetrates Wall. 22948_ W1JGN6DW3|9FDKJ 22960_ Penetrated by Slug. 22960_ Slug penetrates Nuclear Reactor. 22965_ Slug penetrates Wall. 22965_ Slug penetrates Door. 22965_ Slug penetrates Nuclear Reactor. 22967_ Nuclear Reactor explodes. 22967_ P-60 Hacker destroyed. 22967_ Terminal disabled. 22967_ H-66 Slayer destroyed. 22967_ U-05 Engineer builds a Door. 22967_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " """" # """ !## ???????????????????? | | # ??#^ ^^ ??????????????????^? | | " """" ###+##### ^^ ??????????????????^ | | " """" """""""???^???????????????? | | " """" ??????????????????? | | """"""""" ????????????????? | | " """" ??????????????? | | " """" ??????????????? | | " """" #########+######## ????????????????? | | #???# #???????????????????????? | | " """" ###???# "F"" ] #???????????????????????? | | " """" #?????# """" #???????????????????????? | | " """" #?????# #???????????????????????? | | ###########+#####??????k##??????????????? | | """" # " """ #?# #???????? ???????????????? | | %%%"" # """" #?# #???????? #???????????????? | | %%%" # " #?# #???????? #???????????????? | | %=%= ! #?# #??????? #???????????????? | | " "% =*=% #?# #??????? #???????????????? | | % % !!%%| ##+#####"######## # ""????????????? | | % % //==! ! "%" + ""????????????? | | % |!/!! =% ########h #???????????????? | | "% ///! | # #?## #???????????????? | | " ! % [% ### u #???#???????????? | | " [ =[ ## [ + #?? #???????????? | | ^ " "%##### !%! @ ### ###?????????? | | # ; h #?????????? | | ###+#### +?????????? | | # # [% #?????????? | | + !** # h #### #?????????? | | ###### # !*= # #??????????????? | | ?????# # !*= ## " " """ #??????????????? | | ?????###/############ """T""" ####+#####?????? | | ??????? ???????????#### ##^^^+ #?????? | | ???????" ?????????#############^^^# """ #?????? | | ???????" ????????? ???# # """"" #?????? | | ?????????????????# ???# # """"" #?????? | | ?????????????????# ??# # #?????? | | ?????????????????# ??# # """ #?????? | | ?????????????????# ?# # """"" #?????? | | ?????????????????? ?# # """"" #?????? | | ?????????????????# # #[ ??????? | | ?????????????????# ! " # ##########?????? | | ?????????????????# " + ##############?? | | ?????????????????# # # ??? | | ?????????????????# # # "" ??? | | ?????????????????# ?# # "" """ ??? | | ?????????????????############## # "T """ #?? | | ?????????????????????? #%= # "" """ #?? | | ??????????????????????" """" #! # "" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -8/Storage | Hacked Component Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -8/Materials Hvy. Battle Rifle | 67% | -8/Materials Hvy. Assault Cannon | 68% | -8/Storage Lgt. Treads | 38% | -8/Storage Lgt. Treads | 71% | -8/Storage Spk. Treads | 52% | -6/Factory Arm. Treads | 46% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverCobblerExtractor Manual? 0 Play Time 01:18:00 Cumulative 1811.0 hours Start 2025.01.26 @ 20:42:21 End 2025.01.26 @ 21:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1213 Rogue 1209 Adventurer 4 Explorer 0 Win Type - Total 231 Types 172/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a51fd7-d09e-421c-9c93-aeb2e46117cb