Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.21 @ 20:30:14 Player: Dosh Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1619) 1619 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 7360 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 389 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (12) Movement Flying (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Power Shielding Propulsion Shielding Battle Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Flight Unit VTOL Module Cesium-ion Thruster Large Storage Unit Advanced Weight Redist. System ECM Suite Propulsion Shielding System Shield Rocket Launcher Deploy-a-Sentry [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 87 | 6 13 7 . . 39 3 6 5 7 . . 1 Power 14 | 1 3 2 . . 6 . . 1 1 . . . Engine 8 | 1 2 1 . . 4 . . . . . . . Core 6 | . 1 1 . . 2 . . 1 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 3 . . . 15 . 4 2 . . . 1 Treads 21 | 2 3 . . . 15 . . 1 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . 4 1 . . . 1 Utility 28 | 1 6 2 . . 9 3 2 1 4 . . . Device 6 | . . 1 . . 1 . 1 . 3 . . . Storage 6 | 1 2 . . . . 2 . 1 . . . . Processor 5 | . . 1 . . 3 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 10 | . 4 . . . 4 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 1 3 . . 9 . . 1 2 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 12 | 2 1 1 . . 6 . . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . Parts Lost 26 | . 3 4 . . 9 . 4 . . 1 . 5 Power 3 | . 1 2 . . . . . . . . . . Propulsion 9 | . . . . . 5 . 3 . . . . 1 Utility 8 | . 1 2 . . 1 . 1 . . 1 . 2 Weapon 6 | . 1 . . . 3 . . . . . . 2 Highest Loss Streak 5 | . 2 2 . . 4 . 4 . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 96 100 100 91 88 65 53 48 76 69 63 Engine 6 | . 12 12 . . 5 7 3 . . . . . Core 3 | . 1 . 14 14 3 . . . . 7 7 7 Treads 23 | . 27 28 28 28 28 30 13 5 . . . . Device 4 | . . 3 . . 4 . 5 7 7 23 15 13 Storage 9 | . 14 14 14 14 9 7 3 4 . . . . Processor 11 | . . 1 14 14 14 19 23 23 23 23 23 23 Protection 6 | . 10 6 . . 7 7 6 7 . . . . Energy Cannon 2 | . . . . . 5 7 3 . . . . . Ballistic Gun 13 | . 28 15 14 14 8 . . . . 7 7 4 Ballistic Cannon 1 | . . . . . 4 7 3 . . . . . Launcher 2 | . . 12 14 14 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 12 34 35 30 30 47 67 48 22 14 14 13 13 Greatest Support 112 | 40 40 40 40 40 112 112 112 28 14 14 14 14 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 6 10 15 15 15 15 15 10 12 5 5 5 5 Most Carried 15 | 4 10 11 11 11 15 15 15 5 5 4 4 4 Average Carried 9 | 2 9 9 9 11 13 14 9 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 10 8 11 11 15 14 5 5 4 4 4 4 Class Distribution -------------------- 66% | Mutant 17% | Scavenger-Mutant 8% | Skirmisher 3% | Infiltrator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Matter Collected 2284 | 234 510 343 . . 869 . 24 224 20 60 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1915 | . 720 144 . . 825 . . 203 . . . 23 Parts 115 | . 46 1 . . 53 . . 11 . . . 4 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 4 | . . 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 9 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 51 | . 14 14 . . 21 . . 1 . . . 1 Melee 2 | . . . . . . . . 1 . . . 1 Guns 31 | . 14 6 . . 11 . . . . . . . Cannons 9 | . . . . . 9 . . . . . . . AOE 8 | . . 8 . . . . . . . . . . Classes Destroyed 11 | . 5 1 . . 3 . . 2 . . . . Worker 4 | . 1 . . . 1 . . 2 . . . . Builder 5 | . 1 1 . . 2 . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . Watcher 4 | . 2 . . . 2 . . . . . . . Swarmer 7 | . . . . . 6 . . . . . . 1 Grunt 21 | . 14 2 . . 5 . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Assembled 12 | . . 12 . . . . . . . . . . Best Kill Streak 6 | . 6 4 . . 4 . . 5 . . . 1 Combat Bots Only 4 | . 3 4 . . 4 . . 1 . . . 1 Max Kills in Single Turn 2 | . 2 2 . . 2 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Damage Taken 4589 | . 810 545 . . 2048 . 151 117 158 138 . 622 Core 1071 | . 64 96 . . 190 . 109 71 138 77 . 326 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . 49 . 17 10 . . . . Regen/Repaired (Parts) 532 | . 216 . . . 316 . . . . . . . Core Remaining (%) 67 | 100 . . . 36 65 . . . . . . . Volleys Fired 214 | . 63 36 . . 97 . 17 . . 1 . . Largest 2 | . 2 2 . . 2 . 2 . . 1 . . Hottest 112 | . 40 50 . . 112 . 112 . . 25 . . Shots Fired 373 | . 123 56 . . 168 . 25 . . 1 . . Gun 238 | . 123 36 . . 78 . . . . 1 . . Cannon 115 | . . . . . 90 . 25 . . . . . Launcher 20 | . . 20 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 296 | . 123 36 . . 128 . 8 . . 1 . . Thermal 57 | . . . . . 40 . 17 . . . . . Explosive 20 | . . 20 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 15 4 . . 17 . 9 . . . . . Robot Miss Streak 7 | . 3 7 . . 5 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 266 | . 86 26 . . 124 . 20 8 . . . 2 Core Hits 122 | . 37 31 . . 46 . 3 4 . . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 6 | . . . . . 6 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 4 | . . . . . 4 . . . . . . . Melee Attacks 16 | . . . . . . . . 9 . 1 . 6 Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 9 . 1 . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5666 | . 1132 1037 . . 2536 . 446 428 . . . 87 Guns 2472 | . 1132 248 . . 1092 . . . . . . . Cannons 1794 | . . . . . 1348 . 446 . . . . . Explosions 772 | . . 772 . . . . . . . . . . Melee 509 | . . . . . . . . 428 . . . 81 Ramming 119 | . . 17 . . 96 . . . . . . 6 Kinetic 3394 | . 1132 248 . . 1897 . 117 . . . . . Thermal 926 | . . 54 . . 543 . 329 . . . . . Explosive 718 | . . 718 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 509 | . . . . . . . . 428 . . . 81 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 6 6 6 . . . 1 1 1 1 3 Average Corruption 3 | . . 2 6 6 . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . 5 8 5 . . . 2 3 2 2 . Message Errors 10 | . . 2 4 1 . . . 1 . 1 1 . Matter Fused 9 | . . 2 3 2 . . . 1 1 . . . Heat Flow Errors 3 | . . . . 2 . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . 27 . . 17 . . 89 . . . . Projectiles 17 | . . . . . 17 . . . . . . . Explosions 27 | . . 27 . . . . . . . . . . Melee 89 | . . . . . . . . 89 . . . . Knockbacks 4 | . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 238 | . . 236 . . . . . . . . . 2 Shots 9 | . . 9 . . . . . . . . . . Rammed 21 | . . 1 . . 18 . . . . . . 2 Targets Rammed 21 | . . 1 . . 18 . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 9 27 . 134 396 . 249 . 77 . . 3 Average Temperature 77 | . 3 13 . 66 78 . 161 . 44 . . 3 Received Heat Transfer 1459 | . 411 136 . . 747 . . . 24 27 . 114 Effects 7 | . . . . . 4 . 3 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Interference 6 | . . . . . 3 . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 1604 | . . 50 . . 962 . 592 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Peak Influence 589 | . 228 154 . . 589 267 110 125 . . . . Initial 267 | . . . . . . 267 93 45 . . . . Average 154 | . 54 66 . . 262 267 82 67 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . Low Security (%) 69 | 100 98 100 . 100 38 . 100 100 . . . . Level 1 20 | . 1 . . . 39 100 . . . . . . Level 2 9 | . . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 6 . . 2 . . . . Investigation 2 | . 2 . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 1 . . . 5 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Distress Signals 4 | . 1 . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 21 14 . . 56 . 5 4 5 18 . 36 Peak Tracking Total 12 | . 5 3 . . 9 . 4 3 3 9 . 12 Tactical Retreats 16 | . . . . . 2 . 1 . 4 5 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Traps Triggered 5 | . 4 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Disabled 5 | . . 2 . . 3 . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Accessed 16 | . 6 . 1 . 7 . . . 1 1 . . Terminals 7 | . 5 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 45 | . 17 . 1 . 25 . . . 1 1 . . Successful 28 | . 7 . 1 . 18 . . . 1 1 . . Failed 17 | . 10 . . . 7 . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 17 | . 13 . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . 4 . . . 11 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 8 | . 3 . 1 . 2 . . . 1 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Maintenance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . . . 9 . . . . . . . Scan Component 7 | . 2 . . . 5 . . . . . . . Repair 6 | . 2 . . . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 6 . . . 6 . . . . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . 4 . . . . . . . Time 156 | . 52 . . . 104 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 54 | . . . . 54 54 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . . 36 . 15 . . . . . Total Damage 2573 | . . . . . 1782 . 791 . . . . . Kills 15 | . . . . . 14 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Turns Passed 7036 | 103 1773 593 354 155 2697 105 138 262 324 238 174 120 Spaces Moved 5268 | 67 934 305 220 91 1311 52 139 144 703 557 496 249 Core 144 | 15 . . . . . . 125 3 . . . 1 Treads 3053 | 52 934 305 220 91 1311 52 14 74 . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2071 | . . . . . . . . 67 703 557 496 248 Fastest Speed 35 | 50 160 160 160 160 152 160 50 35 35 35 35 35 Average Speed 108 | 135 160 160 160 160 162 160 61 107 35 35 35 38 Slowest Speed 225 | 160 160 160 160 160 225 160 160 160 35 35 35 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 3 . . 2 1 3 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 73 60 36 87 2 76 4 86 68 72 39 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 4 . . Spaces Dug 2 | . . . . . . . . . . 1 . 1 Terrain Destroyed 138 | . . 132 . . 3 . 1 . . 1 . 1 Melee 2 | . . . . . . . . . . 1 . 1 Projectile 4 | . . . . . 3 . 1 . . . . . AOE 132 | . . 132 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total 6156 | 76 1089 354 222 101 1707 76 169 235 780 593 495 259 Wait 482 | . 63 1 . 11 205 19 1 75 65 38 . 4 Move 5233 | 66 933 304 219 90 1304 52 138 139 700 550 495 243 Hop 12 | . . . . . 3 . . 2 1 3 . 3 Pick Up 37 | 4 9 1 3 . 16 . 1 1 2 . . . Fast Attach 38 | 6 7 2 . . 16 . . 3 3 . . 1 Attach 32 | . 2 5 . . 10 3 6 2 4 . . . Detach 18 | . 1 3 . . 5 2 3 2 2 . . . Swap 17 | . 4 . . . 13 . . . . . . . Drop 36 | . 7 1 . . 20 . 3 2 3 . . . Fire 214 | . 63 36 . . 97 . 17 . . 1 . . Melee 16 | . . . . . . . . 9 . 1 . 6 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 19 | . . 1 . . 18 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 10 | -11/Junkyard | Discovered new exit (range 16) 104 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 13) 1306 | -10/Materials | Discovered new exit (range 4) 1638 | -10/Materials | Discovered new exit (range 3) 1688 | -10/Materials | Repaired Lgt. Treads 1716 | -10/Materials | Repaired Lgt. Treads 1877 | -10/Materials | Entered Mines 2108 | -10/Mines | Assembled infested the area 2113 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2259 | -10/Mines | Discovered new exit (range 9) 2285 | -10/Mines | Discovered new exit (range 15) 2341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2406 | -10/Mines | Core integrity fell below 50% 2461 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2463 | -10/Mines | Discovered new exit (range 5) 2470 | -10/Mines | Entered Exiles 2514 | -10/Exiles | Met 8R-AWN 2536 | -10/Exiles | Met EX-HEX 2581 | -10/Exiles | Met EX-BIN 2605 | -10/Exiles | Aligned with FarCom system 2606 | -10/Exiles | Given EX-Vault access code 2643 | -10/Exiles | Opened EX-Vault 2661 | -10/Exiles | Found Deploy-a-Sentry 2663 | -10/Exiles | Found Deploy-a-Sentry 2666 | -10/Exiles | Found Deploy-a-Sentry 2701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2750 | -10/Exiles | Met EX-DEC 2803 | -10/Exiles | Discovered new exit (range 14) 2824 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2824 | -10/Exiles | Entered Mines 2916 | -9/Mines | Discovered new exit (range 15) 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Accompanied by 2 allies 2979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2984 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3273 | -8/Materials | Build established: Scavenger-Mutant 3570 | -8/Materials | Repaired Propulsion Shielding 3597 | -8/Materials | Repaired Lgt. Treads 3623 | -8/Materials | Repaired Lgt. Treads 3763 | -8/Materials | Garrison activated, responded to threat 3773 | -8/Materials | DAS Turret deployed 3832 | -8/Materials | Lost 4 parts (2n2w) 4048 | -8/Materials | Identified exit to Garrison 4525 | -8/Materials | Build established: Skirmisher 4645 | -8/Materials | Discovered new exit (range 14) 4667 | -8/Materials | Identified exit to Factory 4745 | -8/Materials | Repaired Lgt. Treads 5039 | -8/Materials | Build established: Scavenger-Mutant 5377 | -8/Materials | Discovered exit to Factory (range 8) 5613 | -8/Materials | Build established: Mutant 5676 | -8/Materials | Entered Factory 5676 | -7/Factory | Evolved 2 slots: Utility x2 5781 | -7/Factory | Sucked down chute 5781 | -7/Factory | Entered Waste 5785 | -7/Waste | Spotted C-40 Crusher 5792 | -7/Waste | Spotted C-40 Crusher 5800 | -7/Waste | DAS Turret deployed 5809 | -7/Waste | Allies destroyed C-40 Crusher 5814 | -7/Waste | Spotted C-40 Crusher 5849 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5852 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5855 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5869 | -7/Waste | Spotted C-40 Crusher 5872 | -7/Waste | Spotted C-40 Crusher 5886 | -7/Waste | Lost 4 parts (3n1u) 5886 | -7/Waste | Spotted C-40 Crusher 5897 | -7/Waste | Discovered new exit (range 12) 5918 | -7/Waste | Identified exit to Factory 5919 | -7/Waste | Entered Factory 6131 | -7/Factory | Discovered new exit (range 4) 6136 | -7/Factory | Identified exit to Lower Caves 6181 | -7/Factory | Entered Lower Caves 6186 | -7/Lower Caves | Encountered a Warlord checkpoint 6189 | -7/Lower Caves | Learned Factory stockpile data 6194 | -7/Lower Caves | Learned 4 Factory zone layouts 6346 | -7/Lower Caves | Spotted B-75 Beast 6389 | -7/Lower Caves | Learned 8 Factory zone layouts 6498 | -7/Lower Caves | Discovered new exit (range 8) 6500 | -7/Lower Caves | Identified exit to Lower Caves 6505 | -7/Lower Caves | Entered another Lower Caves area 6519 | -7/Lower Caves | Discovered new exit (range 12) 6522 | -7/Lower Caves | Identified exit to Factory 6698 | -7/Lower Caves | Core integrity fell below 50% 6732 | -7/Lower Caves | Discovered new exit (range 12) 6736 | -7/Lower Caves | Identified exit to Zion 6743 | -7/Lower Caves | Entered Zion 6762 | -7/Zion | Discovered new exit (range 17) 6772 | -7/Zion | Identified exit to Proximity Caves 6799 | -7/Zion | System corruption cleaned by Quarantine Array 6823 | -7/Zion | Learned Factory garrison access intel 6859 | -7/Zion | Rebuked by Imprinter 6917 | -7/Zion | Entered Proximity Caves 7014 | -6/Proximity Caves | Core integrity fell below 20% 7037 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- GOAL=ESCAPE 06943_ Critical hit (Burn: +37). 06963_ M-22 Extractor failed to extract Dirty Bomb Trap. 06964_ M-22 Extractor extracted Dirty Bomb Trap. 06986_ Battle Rifle destroyed. 07008_ S-27 Virus destroyed. 07010_ Adv. Weight Redist. System destroyed. 07014_ Cld. VTOL Module destroyed. 07014_ S-27 Virus destroyed. 07017_ Lgt. Nuclear Core fries itself beyond repair. 07019_ VTOL Module fries itself beyond repair. 07021_ Acquired VTOL Module. 07022_ VTOL Module fries itself beyond repair. 07023_ Autogun fries itself beyond repair. 07023_ Lgt. Nuclear Core fries itself beyond repair. 07030_ Autogun fries itself beyond repair. 07030_ Chainsword destroyed. 07032_ Slammed into P-60 Hacker. 07033_ ECM Suite destroyed. 07033_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? ##???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???###?????????????????? | | ?????????????????????? #??# ##????????????????? | | ?????????????????????? #?# ?????????????????? | | ???????????#??????????# ## ??????????????????? | | ??????????? ????????## # ???????????????????? | | ??????????? ???????## #????????????????????? | | ??????????# ??????## ##???????????????????? | | ???? ?????# ?????## #???????????????????? | | ??## ????## ????## #???????????????????? | | ?? ???## ????# #????????????????????? | | ?? ??## #????# #????????????????????? | | ?? ??? #?????# #????????????????????? | | ?? ?????# ##?##### #?????????????????????? | | ?? #???## ### ##????????????????????? | | ## #???# g ###??????????????????? | | #???# ## g #??????????????????? | | ##???# ### lg #??????????????????? | | # #????# ##?# g #####??????????????????? | | # #????# #??##### @##?????????????????????? | | # ###??# #??????## ##????????????????????? | | # # ##?# ##??????## ##???????????????????? | | # #?## #???????## % ##??????????????????? | | #### % #????????#p #??????????????????? | | ##????????## ##?????????????????? | | ##??????????# % #?????????????????? | | ### #### #??????????##% ##?????????????????? | | ##?# #?## #??????????# ##??????????????????? | | ##?# #??# #??????????# #???????????????????? | | #?## #?# #????????### #???????????????????? | | #??# ##?# #???????## #???????????????????? | | ###??# #??# ???????# ##???????????????????? | | #????# #?? ??????### ##????????????????????? | | #????# #?? #????????## #?????????????????????? | | ????# ?? ##?????????# #?????????????????????? | | ???? ?? #?????????# #????????????????????? | | ???? ? ##?????????# #????????????????????? | | ???#### #???????????## ##????????????????????? | | #??????##?????????????###?????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Coil Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Spear | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedActiveTearclaws Manual? 0 Play Time 00:54:35 Cumulative 17.4 hours Start 2023.11.21 @ 19:36:54 End 2023.11.21 @ 20:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b7d4b5f-cc2b-44ad-aad9-81796d4697c5