Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 20:46:10 Player: Spitalier Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2811) 2811 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 6816 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Improved Targeting Computer ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Hammer > --- INVENTORY -------- Light Treads Wheel Compact Wheel Compact Wheel Large Storage Unit Large Storage Unit Large Matter Pod Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Shield Generator Pulse Rifle Light Assault Rifle Flak Gun Flak Gun Mini Grenade Launcher Improved Datajack Remote Datajack Mining Laser Katana Katana Katana Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 2 . . 4 . Power 2 | . . . 1 . . 1 . Propulsion 3 | . . 1 1 . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 45 | 6 4 12 10 1 1 6 5 Power 8 | 1 . 2 3 1 . 1 . Engine 7 | 1 . 2 3 1 . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 . 5 6 . 1 3 . Treads 10 | 2 . . 4 . 1 3 . Leg 2 | . . 2 . . . . . Wheel 5 | . . 3 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 2 2 1 . . 1 . Device 2 | . 1 1 . . . . . Storage 3 | 1 1 . . . . 1 . Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 2 3 . . . 1 5 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . 2 7 4 1 . 5 11 Power 8 | . . 2 2 1 . 2 1 Propulsion 12 | . 1 3 2 . . 3 3 Utility 2 | . . 1 . . . . 1 Weapon 8 | . 1 1 . . . . 6 Highest Loss Streak 9 | . 1 4 4 1 . 2 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 87 91 99 100 88 21 Engine 12 | . 14 8 14 17 18 7 . Treads 24 | . 26 1 16 36 36 30 4 Leg 2 | . . 12 . . . . . Wheel 2 | . . 9 14 . . . . Device 10 | . 12 16 9 9 9 6 1 Storage 11 | . 14 11 9 9 9 12 4 Processor 5 | . . 5 9 9 9 6 2 Ballistic Gun 4 | . 13 6 . . . . . Launcher 6 | . . 4 9 9 9 12 3 Impact Weapon 9 | . 12 11 9 9 9 6 . Peak Build Rating 43 | 6 9 14 32 32 30 43 33 Average Rating 21 | 5 7 10 22 30 30 39 9 On Entrance 19 | . 6 8 14 32 30 30 33 Naked Turns 28 | . . . . . . . 28 Heaviest Build 103 | 13 90 91 99 99 97 103 95 Greatest Support 134 | 40 40 48 112 112 112 134 76 Greatest Overweight (x) 28 | 1 4 28 3 . . 1 1 Average Overweight (x) . | . 1 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 25 25 11 Most Carried 25 | 6 24 25 25 24 25 25 25 Average Carried 20 | 4 12 22 24 23 23 24 10 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 24 25 24 23 25 25 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Matter Collected 1347 | 224 177 255 165 170 45 261 50 Remotely . | . . . . . . . . Salvage Created 2237 | . 310 486 247 344 54 607 189 Parts 104 | . 11 27 14 22 4 23 3 Haulers Intercepted 3 | . . . 1 2 . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 64 | . 12 11 7 7 1 18 8 Melee 9 | . 5 1 . . . 1 2 Guns 3 | . 2 . . . . . 1 AOE 43 | . . 7 7 6 1 17 5 Classes Destroyed 12 | . 4 4 1 . . 3 . Worker 4 | . . 3 . 1 . . . Builder 6 | . . 2 2 2 . . . Hauler 3 | . . . 1 2 . . . Recycler 4 | . . 2 1 . . 1 . Operator 4 | . 1 1 . 1 . 1 . Watcher 5 | . 3 . . 1 . 1 . Swarmer 19 | . 9 3 . . . 4 3 Grunt 30 | . 3 7 5 6 . 5 4 Duelist 1 | . . . . . . 1 . Sentry 9 | . . 1 2 1 1 3 1 Hunter 3 | . . . . . . 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 10 | . 4 4 5 5 1 10 4 Combat Bots Only 4 | . 3 2 3 3 1 4 4 Max Kills in Single Turn 4 | . 1 2 3 3 1 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 3 1 1 4 2 Melee 1 | . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Hostile Shots Fired 484 | . 88 80 25 19 2 114 156 Missed 157 | . 10 21 8 7 . 48 63 Damage Taken 4309 | . 661 839 278 338 30 764 1399 Core 1407 | . 156 267 81 28 . 75 800 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 37 33 . . 80 . . Volleys Fired 84 | . 9 13 14 14 3 20 11 Largest 2 | . 1 1 1 1 1 2 2 Hottest 93 | . 20 30 30 30 30 60 93 Shots Fired 107 | . 9 13 14 14 3 40 14 Gun 13 | . 9 2 . . . . 2 Cannon . | . . . . . . . . Launcher 94 | . . 11 14 14 3 40 12 Special . | . . . . . . . . Kinetic 11 | . 9 2 . . . . . Thermal 2 | . . . . . . . 2 Explosive 94 | . . 11 14 14 3 40 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 3 3 12 5 7 21 10 Robot Miss Streak 2 | . 1 2 2 1 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | . 30 19 11 11 3 33 17 Core Hits 151 | . 8 16 20 30 1 51 25 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 8 | . 3 4 . 1 . . . Critical Strikes 9 | . 4 4 . 1 . . . Smash 9 | . 4 4 . 1 . . . Melee Attacks 66 | . 38 16 . 3 . 2 7 Impact 60 | . 38 16 . 3 . 2 1 Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks 11 | . 6 3 . 1 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 7272 | . 803 1162 1109 842 68 2276 1012 Guns 55 | . 39 . . . . . 16 Cannons . | . . . . . . . . Explosions 5792 | . . 790 1109 774 68 2200 851 Melee 1425 | . 764 372 . 68 . 76 145 Ramming . | . . . . . . . . Kinetic 39 | . 39 . . . . . . Thermal 141 | . . 125 . . . . 16 Explosive 5614 | . . 665 1056 774 68 2200 851 Electromagnetic 53 | . . . 53 . . . . Impact 1297 | . 764 372 . 68 . 76 17 Slashing 128 | . . . . . . . 128 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 700 | . 272 254 10 20 . 120 24 Projectiles . | . . . . . . . . Explosions 217 | . . 67 10 5 . 111 24 Melee 483 | . 272 187 . 15 . 9 . Knockbacks 8 | . 4 3 . . . 1 . Impact 8 | . 4 3 . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 403 | . . 152 7 157 . 87 . Shots 12 | . . 4 1 4 . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 18 | . . 6 3 4 4 13 18 Average Temperature 6 | . . 6 2 4 4 5 9 Received Heat Transfer 1245 | . 48 354 90 90 9 165 489 Siege Activations . | . . . . . . . . Robots Corrupted 13 | . 8 4 . 1 . . . Combat Hostiles 9 | . 5 3 . 1 . . . Parts Fried 21 | . 12 5 . 4 . . . Impact Corruptions 29 | . 16 11 . 1 . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 137 | . . 100 . . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Peak Influence 522 | . 167 459 405 373 74 522 . Initial 130 | . . 23 130 86 60 50 . Average 112 | . 45 103 330 187 36 149 . Maximum Alert Level 2 | . . 2 2 1 . 2 . Low Security (%) 78 | 100 100 75 13 58 100 70 . Level 1 13 | . . 22 27 41 . 14 . Level 2 8 | . . 2 58 . . 15 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 2 1 2 . 5 . Investigation 3 | . 1 . . 2 . . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 2 1 . . 2 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Distress Signals 6 | . 1 2 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 23 20 7 11 3 21 8 Peak Tracking Total 6 | . 4 3 3 3 2 5 6 Tactical Retreats 11 | . 4 4 1 2 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Machines Disabled 14 | . . 4 3 4 . 3 . Max in Single Turn 2 | . . 2 2 2 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Machines Accessed 11 | . 2 . 1 2 5 1 . Terminals 10 | . 2 . . 2 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 3 . 6 5 16 6 . Successful 25 | . 1 . 4 4 12 4 . Failed 10 | . 2 . 2 1 4 1 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts 1 | . . . . . . 1 . Manual 9 | . . . . . 6 3 . Terminals 30 | . 3 . . 5 16 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 1 . . 4 12 4 . Record 17 | . 1 . . 2 10 4 . Prototype ID Bank 2 | . . . . 1 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . Recycle Component 1 | . . . 1 . . . . Process 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 7 | . 2 . 1 2 2 . . Full Trace Events 3 | . . . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 383 | . . . 383 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Turns Passed 5218 | 147 1278 840 414 514 814 1131 80 Spaces Moved 2330 | 84 455 267 193 206 513 548 64 Core 66 | 2 . 1 . . . . 63 Treads 1862 | 82 455 1 56 206 513 548 1 Legs 104 | . . 104 . . . . . Wheels 298 | . . 161 137 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 115 110 160 156 157 50 Average Speed 182 | 157 247 251 135 160 156 164 54 Slowest Speed 1450 | 160 480 1450 400 160 160 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 46 23 14 35 86 16 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 537 | . 1 100 64 115 34 199 24 Melee 1 | . 1 . . . . . . Projectile . | . . . . . . . . AOE 536 | . . 100 64 115 34 199 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Total 3075 | 95 537 399 333 371 522 732 86 Wait 478 | . 12 60 102 148 4 152 . Move 2323 | 83 454 266 192 205 512 547 64 Hop . | . . . . . . . . Pick Up 56 | 6 18 20 7 . 1 4 . Fast Attach 18 | 6 2 1 6 . 1 2 . Attach 26 | . 1 11 4 1 . 4 5 Detach 6 | . 1 2 2 . 1 . . Swap 1 | . 1 . . . . . . Drop 18 | . 1 10 6 . . 1 . Fire 84 | . 9 13 14 14 3 20 11 Melee 65 | . 38 16 . 3 . 2 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Core integrity fell below 50% 1426 | -10/Materials | Entered another Materials area 1426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -9/Materials | Lost 4 parts (1p1n1u1w) 2004 | -9/Materials | Discovered new exit (range 13) 2005 | -9/Materials | Core integrity fell below 50% 2266 | -9/Materials | Entered another Materials area 2266 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2393 | -8/Materials | Lost 4 parts (2p2n) 2475 | -8/Materials | Discovered new exit (range 9) 2680 | -8/Materials | Entered Storage 3054 | -8/Storage | Met 01-MTF 3184 | -8/Storage | Discovered new exit (range 7) 3194 | -8/Storage | Entered Recycling 3194 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3195 | -8/Recycling | Met a Zionite searching for Scraptown 3976 | -8/Recycling | Discovered new exit (range 16) 4008 | -8/Recycling | Entered Factory 4008 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4576 | -6/Factory | Central database locked down 5015 | -6/Factory | Discovered new exit (range 15) 5058 | -6/Factory | First assault squad dispatched 5139 | -6/Factory | Entered Lower Caves 5141 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5163 | -6/Lower Caves | Released all parts (4) 5180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5185 | -6/Lower Caves | Core integrity fell below 50% 5192 | -6/Lower Caves | Lost 9 parts (1p3n1u4w) 5206 | -6/Lower Caves | Core integrity fell below 20% 5219 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05161_ Katana destroyed. 05163_ Released Energy Well. 05163_ Released Huge Storage Unit. 05163_ Released Imp. Targeting Computer. 05163_ Released Katana. 05163_ Acquired 50 matter. 05175_ Slug penetrates Earth. 05178_ Slug penetrates Wall. 05180_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05191_ S-27 Virus destroyed. 05193_ G-50 Soldier destroyed. 05195_ The unstable cave ceiling collapses. 05205_ Penetrated by Slug. 05206_ Y-54 Guardian destroyed. 05208_ Slug penetrates Wall. 05211_ Mni. Grenade Launcher destroyed. 05211_ G-50 Soldier destroyed. 05213_ Pulse Rifle destroyed. 05213_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ????????????????????????????????## #???????????? | | ???????????????????????????????## #???????????? | | ???????????????????????????????# ;#???????????? | | ??????????????????????????????## #????????????? | | ?????????????????????????????## ##???????????? | | ??????????????????????????#### ##??????????? | | ????????????????????????### ##?????????? | | ???????????????????????## #?????????? | | ??????????????????????## @ #?????????? | | ??????????????????????# Y% #?????????? | | ???????????????####???## # ####?????????? | | ??????????????? #????## # #????????????? | | ??????????????? #?????# # #????????????? | | ???????????????# ##???? # #????????????? | | ???????????????# ## ???### ##????????????? | | ???????????????# ## ???## #????????????? | | ???????????????# ## ??# g #????????????? | | ??????????????##/=## #?#### #????????????? | | ??????????????#|!|## ###??## ##????????????? | | ?????????????##/[%/! ##??###### #?????????????? | | ??????# ###! !![! ######### #?????????????? | | ?????# !! ##[= #?????????????? | | ???# #=# ! #?????????????? | | ???# ######/# ##########?????????????? | | ? ????????# ## # ##??????????????????????? | | ??????????????# + #???????????????????????? | | ??????????????# # % #???????????????????????? | | ??????????????# #""""""# #???????????????????????? | | ??????????????# ######## #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed HypercooledDeepWheel Manual? 0 Play Time 01:02:20 Cumulative 10.4 hours Start 2024.12.05 @ 19:35:49 End 2024.12.05 @ 20:46:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 407a6363-e27c-4bb9-aabc-da1d22be70d1