Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 18:03:58 Player: reason Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (232) 232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 3431 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 534/700 Matter 183/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Airjet Flight Unit > --- UTILITY (6) ------ Structural Scanner Enhanced Optical Array Signal Interpreter Target Analyzer System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Compact Battery (300) Improved Shield Generator Recalibrator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Flight Unit Flight Unit > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Signal Interpreter Advanced Targeting Computer Target Analyzer System Shield > --- WEAPON ----------- High-powered Shotgun Mining Laser > --- INVENTORY -------- Compact Battery Structural Scanner Improved Shield Generator Recalibrator [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 31 | 6 4 7 . 3 5 6 Power 4 | 1 1 1 . 1 . . Engine 4 | 1 1 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 3 . 1 1 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 4 | . 2 1 . . 1 . Flight 3 | . . 2 . 1 . . Utility 11 | 1 1 1 . . 3 5 Device 4 | . . . . . 2 2 Storage 1 | 1 . . . . . . Processor 5 | . 1 1 . . 1 2 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 2 . 1 1 1 Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 6 . . . 3 Power 2 | . . 1 . . . 1 Propulsion 3 | . . 2 . . . 1 Utility . | . . . . . . . Weapon 4 | . . 3 . . . 1 Highest Loss Streak 4 | . . 4 . . . 3 Average Slot Usage (%) 83 | . 94 69 85 92 77 89 Engine 9 | . 14 4 14 14 9 7 Leg 1 | . 10 . . . . . Hover 6 | . 17 9 . . 5 7 Flight 16 | . . 11 28 28 18 15 Device 4 | . . . . . 13 13 Storage 4 | . 14 10 . . . . Processor 20 | . 8 17 28 28 18 21 Hackware 1 | . . . . . . 7 Energy Gun 10 | . 28 11 14 14 3 . Ballistic Gun 1 | . . . . . 2 6 Special Weapon 4 | . . 2 . 7 9 7 Naked Turns . | . . . . . . . Heaviest Build 13 | 13 13 9 5 6 8 9 Greatest Support 20 | 20 20 12 8 8 8 9 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 Most Carried 4 | 4 4 3 2 4 4 4 Average Carried 2 | 1 1 1 1 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 Final Carried 4 | 1 3 . 2 3 4 3 Class Distribution -------------------- 41% | Scavenger-Mutant 33% | Mutant 25% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 465 | 233 67 86 . 61 . 18 Remotely . | . . . . . . . Salvage Created 323 | . 77 228 . . . 18 Parts 20 | . 12 8 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 11 | . 1 9 . . . 1 Melee 3 | . . 3 . . . . Guns 7 | . 1 5 . . . 1 Cannons 1 | . . 1 . . . . Classes Destroyed 5 | . 2 2 . . . 1 Recycler 1 | . . 1 . . . . Watcher 2 | . 2 . . . . . Swarmer 9 | . . 9 . . . . Grunt 1 | . 1 . . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 3 | . 2 3 . . . 1 Combat Bots Only 3 | . 1 3 . . . 1 Max Kills in Single Turn 2 | . 1 2 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 815 | . 33 486 . . . 296 Core 361 | . . 195 . . . 166 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 22 100 . Volleys Fired 44 | . 7 20 . . 7 10 Largest 2 | . 2 2 . . 1 1 Hottest 150 | . 100 150 . . 100 25 Shots Fired 58 | . 14 27 . . 7 10 Gun 53 | . 14 24 . . 5 10 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | . . 3 . . 2 . Kinetic 10 | . . . . . . 10 Thermal 41 | . 14 25 . . 2 . Explosive . | . . . . . . . Electromagnetic 7 | . . 2 . . 5 . Robot Hit Streak 7 | . 4 3 . . 5 7 Robot Miss Streak 4 | . 1 3 . . 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 10 13 . . 3 9 Core Hits 27 | . 4 20 . . . 3 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 716 | . 120 315 . . 68 213 Guns 602 | . 120 201 . . 68 213 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 66 | . . 66 . . . . Kinetic 213 | . . . . . . 213 Thermal 344 | . 120 224 . . . . Explosive . | . . . . . . . Electromagnetic 93 | . . 25 . . 68 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 7 7 7 . 2 Average Corruption 6 | . . 6 7 7 . 1 Corruption Purged . | . . . . . . . Effects 28 | . . 12 6 9 . 1 Message Errors 9 | . . 4 2 3 . . Matter Fused 7 | . . 3 3 1 . . Heat Flow Errors 5 | . . 1 . 3 . 1 Energy Discharges 3 | . . 2 . 1 . . Data Loss (minor) 2 | . . 1 . 1 . . Data Loss (major) 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . 4 . . . . Projectiles 4 | . . 4 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . 26 . . . . Shots . | . . . . . . . Rammed 30 | . . 30 . . . . Targets Rammed 30 | . . 30 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 290 | . 290 262 . 275 6 255 Average Temperature 109 | . 134 102 . 111 3 135 Received Heat Transfer 72 | . 18 . . . . 54 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 988 | . 370 618 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 379 | . 89 379 . 103 84 67 Initial 39 | . . 34 . . 39 37 Average 84 | . 52 184 . 35 65 40 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 89 | 100 100 64 . 100 100 100 Level 1 10 | . . 35 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 5 16 . 4 2 4 Peak Tracking Total 4 | . 2 3 . 4 2 4 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 3 . . . . . Successful 1 | . 1 . . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 4 . 1 . . Largest Group 4 | . . 4 4 4 2 1 Highest-Rated Group 71 | . . 71 71 71 44 16 Highest-Rated Ally 31 | . . 31 31 31 28 16 Total Orders . | . . . . . . . Ally Attacks 45 | . . 25 . 12 8 . Total Damage 678 | . . 407 . 142 129 . Kills 11 | . . 5 . 4 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1837 | 66 191 476 225 317 182 380 Spaces Moved 2404 | 53 195 472 431 411 300 542 Core 134 | 14 . 120 . . . . Treads . | . . . . . . . Legs 85 | 39 46 . . . . . Wheels . | . . . . . . . Hover 801 | . 149 125 . . . 527 Flight 1384 | . . 227 431 411 300 15 Fastest Speed 37 | 50 56 37 37 37 37 37 Average Speed 50 | 101 71 60 37 37 37 59 Slowest Speed 120 | 120 120 120 37 37 37 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . 2 . 8 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 28 60 80 78 28 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 3 | . . 1 . . 2 . Melee . | . . . . . . . Projectile 3 | . . 1 . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2936 | 65 232 627 495 568 362 587 Wait 375 | . 18 95 63 153 33 13 Move 2378 | 52 194 467 430 396 297 542 Hop 9 | . . 2 . 6 1 . Pick Up 43 | 7 6 4 2 6 11 7 Fast Attach . | . . . . . . . Attach 24 | 6 1 6 . 2 5 4 Detach . | . . . . . . . Swap 7 | . 3 1 . 1 . 2 Drop 23 | . 3 2 . 4 8 6 Fire 44 | . 7 20 . . 7 10 Melee 3 | . . . . . . 3 Ram 30 | . . 30 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 416 | -10/Mines | Core integrity fell below 50% 447 | -10/Mines | Lost 4 parts (2n2w) 536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 564 | -10/Mines | Escorted by a lone wolf Derelict 584 | -10/Mines | Learned location of Storage (-9) 644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 645 | -10/Mines | Discovered new exit (range 5) 646 | -10/Mines | Identified exit to Exiles 659 | -10/Mines | Learned 8 Materials zone layouts 660 | -10/Mines | Identified exit to Materials 667 | -10/Mines | Learned Materials trap positions 734 | -10/Mines | Entered Exiles 734 | -10/Exiles | Accompanied by 4 allies 740 | -10/Exiles | Discovered new exit (range 15) 745 | -10/Exiles | Identified exit to Mines 753 | -10/Exiles | Met 8R-AWN 774 | -10/Exiles | Met EX-HEX 786 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 802 | -10/Exiles | Found Prototype Device 812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 822 | -10/Exiles | Met EX-DEC 840 | -10/Exiles | Discovered exit to Mines (range 10) 867 | -10/Exiles | Visited The Gauntlet 906 | -10/Exiles | Build established: Scavenger-Mutant 959 | -10/Exiles | Left Exiles lab with PSU Rigger 959 | -10/Exiles | Entered Mines 959 | -9/Mines | Accompanied by 3 allies 1099 | -9/Mines | Received a Mining Laser from a helpful Derelict 1201 | -9/Mines | Learned location of Zion (-7) 1238 | -9/Mines | Discovered new exit (range 5) 1240 | -9/Mines | Identified exit to Materials 1276 | -9/Mines | Entered Materials 1276 | -8/Materials | Accompanied by 2 allies 1276 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1276 | -8/Materials | Identified PSU Rigger 1277 | -8/Materials | Identified exit to Factory 1278 | -8/Materials | Loaded intel: 14 trap records 1458 | -8/Materials | Entered Factory 1458 | -7/Factory | Accompanied by 1 ally 1458 | -7/Factory | Evolved 2 slots: Utility x2 1628 | -7/Factory | Build established: Scavenger-Scout 1838 | -7/Factory | Self-destructed Last Messages --------------- 01787_ Destroyed Shock Rifle. 01789_ P-60 Hacker destroyed. 01793_ Acquired 18 matter. 01795_ Dropped Structural Scanner. 01797_ Acquired Structural Scanner. 01798_ Dropped Adv. Sensor Array. 01815_ Discarded Adv. Targeting Computer. 01816_ Dropped Com. Battery. 01817_ Acquired Chainsword. 01819_ Extracted 22 energy. 01820_ Extracted 2 energy. 01821_ Dropped Hpw. Shotgun. 01822_ Acquired Com. Battery. 01823_ System corrupted: Heat flow error (+283). 01830_ Triggered Ambush Trap. 01830_ L-41 Fighter emerges from a hatch in the floor. 01830_ G-47 Trooper emerges from a hatch in the floor. 01834_ Lgt. Ion Engine destroyed. 01834_ Flight Unit destroyed. 01837_ Mining Laser destroyed. 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"""""" #??????????????????????? | | ?????????????k """""" #??????????????????????? | | ???????????? ## """""" #??????????????????????? | | ??????????? ??# #??????????????????????? | | ??????????##???# ????""" #??????????????????????? | | ??????????????????????"" #??????????????????????? | | ??????????????????????"" #??????????????????????? | | ???????????????????????" +??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????" #??????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight One Hack Too Far Challenges ------------ None Game ------ Seed TargetingNeutrinoPerforator Manual? 0 Play Time 00:36:45 Cumulative 9.4 hours Start 2021.05.06 @ 15:31:52 End 2021.05.06 @ 18:03:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4408969c-c3eb-4d5b-817f-b0d42a6ed05e