Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 21:20:23 Player: Exceptionally Mediocre Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (4863) 4863 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 11160 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 242/310 System Corruption 7% Temperature Cool (0) Movement Hovering (102) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter 0b10 Alert Chip Graphene Brace > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Medium Treads Medium Treads Nuclear Pulse Array Advanced Weight Redist. System Melee Analysis Suite EM Disruption Field Improved Hardlight Generator Dynamic Insulation System System Restoration Module Mini Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Humpback Recoil Stabilizer Matter Filter Graphene Brace > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Medium Treads Gyrokinetic Inverter Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Humpback Advanced Signal Interpreter 0b10 Alert Chip Melee Analysis Suite Microactuators Force Booster Makeshift ECM Suite Reaction Control System Improved Utility Shielding Layered Medium Armor Plating EM Disruption Field Improved Hardlight Generator Dynamic Insulation System System Restoration Module Heavy Laser Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Mini Grenade Launcher Great Maul Makeshift Hammer Katana Blade Saw [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Utility Humpback Device Graphene Brace Storage Humpback Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . Utility 4 | . . . . . 2 . 2 . . . Weapon 2 | . . . . . . . . . . 2 Parts Attached 138 | 7 5 3 . . 50 3 19 18 . 33 Power 16 | 1 . . . . 6 . 2 3 . 4 Engine 6 | 1 . . . . 2 . 1 2 . . Core 10 | . . . . . 4 . 1 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 44 | 2 2 2 . . 18 2 2 8 . 8 Treads 36 | 2 2 2 . . 18 2 2 8 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . . . . . . . . . 8 Flight . | . . . . . . . . . . . Utility 43 | 1 1 1 . . 13 . 12 4 . 11 Device 11 | . . . . . 1 . 4 2 . 4 Storage 8 | 1 1 . . . 2 . 2 . . 2 Processor 3 | . . . . . . . . 1 . 2 Hackware 1 | . . 1 . . . . . . . . Protection 20 | . . . . . 10 . 6 1 . 3 Artifact . | . . . . . . . . . . . Weapon 35 | 3 2 . . . 13 1 3 3 . 10 Energy Gun 4 | 2 . . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 1 2 . . . 10 . 2 2 . 3 Ballistic Cannon 5 | . . . . . . 1 1 1 . 2 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 1 . . 1 Parts Lost 66 | . . 2 . . 16 . 3 15 . 30 Power 10 | . . . . . 3 . 1 2 . 4 Propulsion 24 | . . 2 . . 4 . 1 10 . 7 Utility 15 | . . . . . 4 . 1 1 . 9 Weapon 17 | . . . . . 5 . . 2 . 10 Highest Loss Streak 11 | . . 2 . . 6 . 2 9 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 88 100 100 87 92 89 86 73 85 Engine 6 | . 14 14 14 14 6 . 2 4 . . Core 1 | . . . . . 2 7 3 1 6 4 Treads 30 | . 28 27 28 28 35 46 39 33 20 1 Hover 2 | . . . . . . . . . . 29 Device 7 | . . . . . . 7 13 18 20 15 Storage 8 | . 14 14 14 14 9 7 6 6 6 4 Hackware 3 | . . 3 14 14 6 . . . . . Protection 5 | . . . . . 9 7 9 5 6 3 Ballistic Gun 16 | . 21 28 28 28 17 12 6 10 6 7 Ballistic Cannon 1 | . . . . . . 2 5 1 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 244 | 13 47 47 47 47 229 224 244 237 237 241 Greatest Support 128 | 40 46 46 46 46 88 120 120 128 76 76 Greatest Overweight (x) 21 | . 1 1 1 1 2 1 2 4 3 21 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 3 1 Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 35 35 35 Average Capacity 29 | 7 13 20 20 20 34 35 35 35 35 23 Most Carried 35 | 4 12 13 18 20 35 35 35 35 35 34 Average Carried 25 | 1 8 11 12 18 29 33 34 33 35 19 Final Capacity 35 | 8 20 20 20 20 35 35 35 35 35 20 Final Carried 35 | 4 12 11 18 20 34 35 34 35 35 15 Class Distribution -------------------- 39% | Hauler-Mutant 27% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 4266 | 280 74 108 . 13 1605 126 420 972 . 668 Remotely . | . . . . . . . . . . . Salvage Created 6047 | 152 296 135 . . 2844 144 425 999 . 1052 Parts 271 | 7 16 3 . . 147 14 21 29 . 34 Haulers Intercepted 4 | . 1 . . . 2 . . . . 1 Recyclers Shooed 6 | . . 1 . . 1 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 19 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 97 | . 7 3 . . 42 3 8 17 . 17 Melee 4 | . . . . . . . . . . 4 Guns 73 | . 7 3 . . 42 . 4 10 . 7 Cannons 17 | . . . . . . 3 3 7 . 4 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 18 | 3 4 . . . 9 . . 1 . 1 Worker 9 | 1 1 . . . 5 1 1 . . . Builder 3 | . . . . . 2 . 1 . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . 1 Recycler 9 | 1 . . . . 5 . 1 . . 2 Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 10 | . 3 . . . 3 . 3 . . 1 Grunt 55 | . 4 3 . . 23 2 3 11 . 9 Brawler 4 | . . . . . 3 . . . . 1 Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 7 | . . . . . 6 . 1 . . . Specialist 2 | . . . . . 2 . . . . . Hunter 5 | . . . . . 2 1 . . . 2 Programmer 3 | . . . . . . . . . . 3 Heavy 3 | . . . . . 1 . 1 . . 1 Thug 3 | . . . . . . . . 3 . . Savage 1 | . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 2 . . 8 2 3 4 . 6 Combat Bots Only 7 | . 3 2 . . 7 2 3 4 . 6 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 1007 | . 49 31 . . 388 7 109 191 . 232 Missed 269 | . 10 5 . . 104 1 36 46 . 67 Damage Taken 13210 | . 377 394 . . 4812 101 1511 2367 . 3648 Core 1713 | . 105 14 . . 444 . 23 108 . 1019 Absorbed by Shields 480 | . . . . . . . 144 336 . . Redirected to Shielding 88 | . . . . . . . . . . 88 Ignored by Resistances 170 | . . . . . . . . . . 170 Regen/Repaired (Parts) 709 | . . . . . 709 . . . . . Core Remaining (%) 71 | 100 . . . 52 19 100 . . 84 . Volleys Fired 448 | 10 35 27 . . 193 10 46 77 . 50 Largest 4 | 2 2 2 . . 2 2 2 2 . 4 Hottest 165 | 60 60 40 . . 100 76 76 70 . 165 Shots Fired 929 | 20 68 55 . 1 377 20 92 155 . 141 Gun 803 | 20 68 55 . 1 373 11 50 141 . 84 Cannon 122 | . . . . . . 9 42 14 . 57 Launcher . | . . . . . . . . . . . Special 4 | . . . . . 4 . . . . . Kinetic 861 | 10 37 55 . 1 373 20 92 155 . 118 Thermal 68 | 10 31 . . . 4 . . . . 23 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 8 9 10 . . 15 5 11 18 . 15 Robot Miss Streak 6 | 1 3 4 . . 6 3 4 4 . 3 Penetration Max 1 | . . . . . 1 1 1 1 . 1 Secondary Targets 10 | . . 1 . . 7 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . Shots Hit Robots 653 | 15 41 39 . . 267 13 58 116 . 104 Core Hits 272 | 7 18 14 . . 119 8 23 44 . 39 Critical Kills 4 | . . . . . 2 . 1 . . 1 Critical Parts Destroyed 8 | . . 1 . . 3 . . . . 4 Critical Strikes 21 | . . 1 . . 5 1 5 . . 9 Burn 2 | . . . . . . . . . . 2 Destroy 8 | . . 1 . . 5 . 1 . . 1 Blast 7 | . . . . . . 1 4 . . 2 Smash 4 | . . . . . . . . . . 4 Melee Attacks 20 | . . . . . . . . . . 20 Impact 19 | . . . . . . . . . . 19 Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 12800 | 152 432 314 . . 4410 346 1502 2739 . 2905 Guns 9659 | 152 432 308 . . 4404 190 723 2239 . 1211 Cannons 2529 | . . . . . . 156 779 500 . 1094 Explosions . | . . . . . . . . . . . Melee 600 | . . . . . . . . . . 600 Ramming 12 | . . 6 . . 6 . . . . . Kinetic 11596 | 66 211 308 . . 4404 346 1502 2739 . 2020 Thermal 592 | 86 221 . . . . . . . . 285 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 571 | . . . . . . . . . . 571 Slashing 29 | . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 3 3 3 3 2 . . 1 1 7 Average Corruption 2 | . 2 3 3 3 2 . . 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . 13 9 10 5 24 . . 10 2 10 Message Errors 18 | . 4 2 2 . 7 . . 1 . 2 Matter Fused 18 | . 1 2 1 1 8 . . 2 1 2 Heat Flow Errors 13 | . 3 2 1 2 1 . . 1 1 2 Energy Discharges 14 | . 3 . 3 1 3 . . 2 . 2 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 7 | . . 1 1 . 1 . . 3 . 1 Data Loss (major) 2 | . . . 1 . 1 . . . . . Misfires 5 | . 1 1 . 1 . . . 1 . 1 Alerts 2 | . . 1 1 . . . . . . . Weapon Failures 3 | . 1 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 253 | . . . . . . 5 3 . . 245 Projectiles 52 | . . . . . . 5 3 . . 44 Explosions . | . . . . . . . . . . . Melee 201 | . . . . . . . . . . 201 Knockbacks 20 | . . . . . . 3 5 2 . 10 Impact 3 | . . . . . . . . . . 3 Kinetic 16 | . . . . . . 2 5 2 . 7 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 378 | 40 160 215 231 263 284 81 360 146 217 378 Average Temperature 82 | 21 46 73 116 131 74 25 134 55 111 102 Received Heat Transfer 3907 | . 120 228 . . 1728 36 234 877 . 684 Effects 1 | . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 7 | . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1329 | 200 500 . . . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 796 | 20 275 62 . . 796 424 421 . . 275 Initial 352 | . 13 . . . . 352 124 . . . Average 193 | 4 72 30 . . 277 336 253 . . 123 Maximum Alert Level 3 | . 1 . . . 3 2 2 . . 1 Low Security (%) 64 | 100 96 100 . 100 59 . 28 . . 67 Level 1 20 | . 3 . . . 8 97 62 . . 32 Level 2 11 | . . . . . 24 2 9 . . . Level 3 3 | . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . . 10 2 3 . . 4 Investigation 5 | . 1 . . . 3 1 . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 1 . . . 3 1 3 . . 1 Assault 3 | . . 1 . . 1 . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 8 | . 1 . . . 6 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 12 6 . . 60 4 17 18 . 26 Peak Tracking Total 9 | . 4 4 . . 9 3 5 4 . 8 Tactical Retreats 19 | . 3 1 . . 7 . 4 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 6 | . 3 . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 12 | . . . . . 3 . 1 . . 8 Max in Single Turn 5 | . . . . . 1 . 1 . . 5 Garrison Access 3 | . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 15 | . 2 . 1 . 7 3 . . . 2 Terminals 4 | . 1 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 3 | . . . . . 1 . . . . 2 Total Hacks 40 | . 3 . 1 . 24 7 . . . 5 Successful 23 | . 2 . 1 . 16 2 . . . 2 Failed 17 | . 1 . . . 8 5 . . . 3 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 . 1 . 3 2 . . . . Terminals 7 | . 2 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . . . 14 . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 5 | . . . . . 2 3 . . . . Garrison Access 9 | . . . . . 4 . . . . 5 Terminal Hacks 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 12 . . . . . Scan Component 7 | . . . . . 7 . . . . . Repair 5 | . . . . . 5 . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 Unlock Access 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 5 2 . . . 2 Full Trace Events 4 | . . . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . Time 154 | . . . . . 154 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . 3 Machine Destruction 6 | . . . . . 3 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . Total Damage 83 | . . 83 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 9555 | 121 910 564 590 331 2920 492 569 2056 146 856 Spaces Moved 3068 | 51 408 200 245 138 620 187 151 637 37 394 Core 2 | 2 . . . . . . . . . . Treads 2684 | 49 408 200 245 138 620 187 151 637 37 12 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 382 | . . . . . . . . . . 382 Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 160 240 240 240 316 243 243 241 403 46 Average Speed 246 | 155 194 240 240 240 320 243 258 280 403 131 Slowest Speed 970 | 160 240 240 240 240 325 243 326 485 403 970 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 66 58 62 41 60 5 5 77 8 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . 1 . . . 8 . . Spaces Dug 3 | . . . . . 3 . . . . . Terrain Destroyed 70 | . . . . . 5 2 11 4 . 48 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . 5 2 11 4 . 7 AOE 41 | . . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4212 | 71 468 240 248 139 1198 208 243 761 36 600 Wait 325 | . 5 8 . . 242 . . 4 . 66 Move 3058 | 50 407 199 244 137 619 186 150 636 36 394 Hop . | . . . . . . . . . . . Pick Up 149 | 4 9 2 4 2 56 6 14 16 . 36 Fast Attach 37 | 6 2 . . . 9 . 3 3 . 14 Attach 66 | . . 3 . . 23 2 8 12 . 18 Detach 12 | . 1 . . . 4 . 2 3 . 2 Swap 36 | 1 3 . . . 19 1 8 3 . 1 Drop 64 | . 6 . . . 32 3 12 7 . 4 Fire 448 | 10 35 27 . . 193 10 46 77 . 50 Melee 15 | . . . . . . . . . . 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 14) 1032 | -10/Materials | Entered Mines 1355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1391 | -10/Mines | Met a Derelict testing a Signal Generator 1584 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1596 | -10/Mines | Entered Exiles 1654 | -10/Exiles | Met 8R-AWN 1697 | -10/Exiles | Met EX-HEX 1781 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1817 | -10/Exiles | Given EX-Vault access code 1875 | -10/Exiles | Opened EX-Vault 1904 | -10/Exiles | Found 0b10 Alert Chip 1953 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2022 | -10/Exiles | Met EX-DEC 2167 | -10/Exiles | Discovered new exit (range 10) 2186 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2186 | -10/Exiles | Entered Mines 2220 | -9/Mines | Found a hidden stash of uninstalled traps 2305 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2491 | -9/Mines | Discovered new exit (range 11) 2517 | -9/Mines | Entered Materials 2517 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2818 | -8/Materials | Build established: Hauler-Mutant 3021 | -8/Materials | Repaired Lgt. Treads 3055 | -8/Materials | Repaired Imp. Treads 3389 | -8/Materials | Repaired Hrd. Medium Armor Plating 3423 | -8/Materials | Repaired Imp. Treads 3450 | -8/Materials | Repaired Lgt. Treads 4253 | -8/Materials | Garrison activated, responded to threat 4313 | -8/Materials | Core integrity fell below 50% 4695 | -8/Materials | Lost 4 parts (3n1u) 4708 | -8/Materials | Destroyed 7 combat bots 5264 | -8/Materials | Core integrity fell below 20% 5269 | -8/Materials | Discovered new exit (range 15) 5282 | -8/Materials | Lost 6 parts (2p1n2u1w) 5437 | -8/Materials | Entered Factory 5437 | -7/Factory | Evolved 2 slots: Propulsion x2 5744 | -7/Factory | Build established: Scavenger-Mutant 5871 | -7/Factory | Discovered new exit (range 6) 5929 | -7/Factory | Entered another Factory area 5929 | -6/Factory | Evolved 2 slots: Utility x2 6388 | -6/Factory | Discovered new exit (range 16) 6498 | -6/Factory | Entered Lower Caves 6705 | -6/Lower Caves | Lost 3 parts (2n1w) 6866 | -6/Lower Caves | Learned Factory security intel 6908 | -6/Lower Caves | Identified exit to Lower Caves 7180 | -6/Lower Caves | Attacked by a faux Warlord 7976 | -6/Lower Caves | Lost 9 parts (1p6n1u1w) 8251 | -6/Lower Caves | Build established: Hauler-Mutant 8454 | -6/Lower Caves | Encountered a Warlord checkpoint 8554 | -6/Lower Caves | Entered another Lower Caves area 8576 | -6/Lower Caves | Encountered a Warlord checkpoint 8639 | -6/Lower Caves | Discovered new exit (range 14) 8700 | -6/Lower Caves | Entered Factory 8700 | -5/Factory | Evolved 2 slots: Weapon x2 8804 | -5/Factory | Lost 3 parts (2n1u) 8989 | -5/Factory | Lost 3 parts (1u2w) 9066 | -5/Factory | Lost 3 parts (1p2u) 9181 | -5/Factory | Lost 6 parts (1p2u3w) 9227 | -5/Factory | Core integrity fell below 50% 9248 | -5/Factory | Lost 3 parts (1p1n1u) 9443 | -5/Factory | Identified exit to Garrison 9536 | -5/Factory | Core integrity fell below 20% 9556 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- effect. 09547_ G-50 Soldier misfires. 09548_ G-50 Soldier system terminally corrupted. 09548_ Hvy. Laser fried. 09549_ R-10 Processor collects Carbon-fiber Leg. 09549_ Destroyed Adv. Heat Sink. 09549_ G-67 Veteran system corrupted by crushing effect. 09549_ G-67 Veteran IFF system glitched. 09550_ G-67 Veteran system terminally corrupted. 09550_ Flexi-carbon Leg fried. 09550_ Field Laser fried. 09554_ R-10 Processor collects Hvy. Laser. 09555_ Katana destroyed. 09555_ G-50 Soldier suffers critical hit (Smash). 09555_ Destroyed Lgt. Angular Momentum Engine. 09555_ G-50 Soldier system corrupted by crushing effect. 09555_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????????? ??????? ??? """"""" !!/ | | ???????????????? ?????? ??? """"""" !!/ | | ???????????????? ######+#### """"""" | | ???????????????? | | ????????????????? ^ ! """"""" !! | | ??????????????????? """"""" " " | | ??????????????????? !! """"""" !G" | | ???????????????????? !! """"""" """ | | ?????????????????????? ^ ! | | ??????????????????????? | | ???????????????########## """ ####### | | ???????????????# # """ ####### | | ???????????????# "" # """ # | | ???????????????# ""S +w #??"""" | | ???????????????# ! "" # # """"" | | ???????????????# # + """"" | | ???????????????# """ #g ### # """"" | | ???????????????# """ # #?# # | | ???????????????# """ # #?# # | | ???????????????# # #?######### | | ???????????????########## #??????????###### | | ????????????????????????# #???????????????? | | ????????????????????#???# #???????????????? | | ????????????????????# ??# * #???????????????? | | ????????????????????#+#####+#######???????????? | | ????????????????????#%@ p% #???????????? | | ????????????????????#%= pR #???????????? | | ????????????????????#! ! #???????????? | | ????????????????????# % %! #???????????? | | ????????????????????# #???????????# | | ????????????????????# #?????????? | | ????????????????????# A #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #???????????" | | ????????????????????###############???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????#???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????" "????#?????????????????????? | | ???????????? "?"?" "?"? #?????????????????????? | | ???????????? " " " " " #?????????????????????? | | ???????????# " " " " " #?????????????????????? | | ???????????# " " " " " #?????????????????????? | | ???????????# " " *#?????????????????????? | | ???????????# " #????????????????? ?? | | ???????####? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseMatterBoomstick Manual? 0 Play Time 00:57:24 Cumulative 159.7 hours Start 2024.05.04 @ 19:02:51 End 2024.05.04 @ 21:20:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee332c79-bc39-4440-93ce-87201cb4740d