Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 22:57:30 Player: NoobOne Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (623) 623 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 2581 Bonus ------- Follower Combat Kills 75 Friendly Fire -52 Cogmind --------- Core Integrity 370/550 Matter 241/300 Energy 25/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Transmission Jammer > --- WEAPON (3) ------- Heavy Battle Rifle Improved Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Armor Integrity Analyzer Precision Beam Rifle Light Assault Rifle Shotgun EMP Blaster Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Transmission Jammer Power Shielding > --- WEAPON ----------- Heavy Battle Rifle EMP Blaster Power Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg Seismic Detector Armor Integrity Analyzer Small Laser Light Assault Rifle Shotgun Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 18 | 5 2 2 1 8 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 1 . 2 Device 3 | . 1 . . 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | 2 . 1 1 4 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 99 92 Engine 12 | . 14 11 11 13 Leg 21 | . 28 22 22 16 Device 13 | . 10 11 11 17 Storage 10 | . 13 11 11 9 Protection 8 | . . 11 11 8 Energy Gun 8 | . . 11 11 7 Ballistic Gun 19 | . 28 22 21 11 Launcher 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 26 | 6 12 14 16 26 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 2 6 6 7 7 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 5 7 8 7 7 Class Distribution -------------------- 72% | Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 583 | 258 48 44 46 187 Remotely . | . . . . . Salvage Created 902 | 64 138 125 90 485 Parts 61 | 4 8 7 12 30 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 17 | 1 3 1 3 9 Guns 12 | 1 3 1 3 4 AOE 5 | . . . . 5 Classes Destroyed 8 | 2 2 1 1 2 Worker 2 | . . . . 2 Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 1 | . . . . 1 Recycler 4 | . 1 1 . 2 Swarmer 6 | . 3 . 3 . Grunt 7 | 1 . . . 6 Sentry 4 | . . 1 . 3 Best Kill Streak 11 | 2 3 1 3 11 Combat Bots Only 6 | 1 3 1 3 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 808 | 10 98 57 33 610 Core 204 | . 9 15 . 180 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . 5 49 Core Remaining (%) 97 | 100 96 . 96 . Volleys Fired 42 | 3 6 6 9 18 Largest 3 | 2 2 3 3 3 Hottest 109 | 40 40 80 93 109 Shots Fired 109 | 6 12 14 27 50 Gun 95 | 6 12 14 27 36 Cannon . | . . . . . Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 66 | 6 12 12 18 18 Thermal 29 | . . 2 9 18 Explosive 11 | . . . . 11 Electromagnetic 3 | . . . . 3 Robot Hit Streak 7 | 2 2 6 3 7 Robot Miss Streak 3 | 1 1 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 55 | 4 6 10 9 26 Core Hits 40 | 3 4 4 5 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1616 | 40 74 97 133 1272 Guns 646 | 40 74 97 126 309 Cannons . | . . . . . Explosions 963 | . . . . 963 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 486 | 40 74 87 85 200 Thermal 160 | . . 10 41 109 Explosive 936 | . . . . 936 Electromagnetic 27 | . . . . 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . . . 84 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 73 | . . 18 73 66 Average Temperature 22 | . . 7 23 34 Received Heat Transfer 141 | 6 . 45 . 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | . . 25 100 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 374 | 25 106 112 152 374 Initial 44 | . 16 44 43 8 Average 59 | 4 61 78 50 78 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 81 Level 1 5 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed 13 | . . . . 13 Distress Signals 13 | . . . . 13 Times Spotted 31 | 1 4 2 4 20 Peak Tracking Total 6 | 1 3 1 4 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 6 | . . . . 6 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Investigation Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 13 | . . . . 13 Retrieved Matter 13 | . . . . 13 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 39 | . . . 11 28 Total Damage 385 | . . . 103 282 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1235 | 100 181 109 484 361 Spaces Moved 800 | 75 130 73 367 155 Core 22 | 22 . . . . Treads . | . . . . . Legs 778 | 53 130 73 367 155 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 99 120 120 120 178 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 7 27 10 75 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 80 | . . . 1 79 Melee 1 | . . . . 1 Projectile 6 | . . . 1 5 AOE 73 | . . . . 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 913 | 96 145 83 393 196 Wait 17 | . . . 11 6 Move 796 | 74 129 72 366 155 Hop . | . . . . . Pick Up 28 | 12 6 3 1 6 Fast Attach . | . . . . . Attach 13 | 5 2 2 1 3 Detach . | . . . . . Swap 5 | . . . . 5 Drop 8 | 2 2 . 2 2 Fire 42 | 3 6 6 9 18 Melee 1 | . . . . 1 Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 376 | -9/Materials | Discovered new exit (range 9) 391 | -9/Materials | Entered Mines 417 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 535 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 569 | -9/Mines | Learned Materials stockpile data 580 | -9/Mines | Build established: Tank 799 | -9/Mines | Discovered new exit (range 11) 875 | -9/Mines | Entered Materials 875 | -8/Materials | Accompanied by 3 allies 875 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1213 | -8/Materials | Crushed by falling debris 1236 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Imp. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] R-06 Scavenger destroyed. Destroyed Lgt. Ion Engine. K-01 Serf collects debris. Y-45 Defender destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Acquired 39 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer builds a Wall. K-01 Serf collects debris. Y-45 Defender emerges from the garrison. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. Sml. Laser destroyed. 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" ???????? | | ?????????????????????????# #????????? # ?????? | | ?????????????????????????# #????????? ####?????? | | ?????????????????????????# #????????? #????????? | | ?????????????????????????# #????????? ????????? | | ????????????????????????? ??????????? ????????? | | ????????????????????????? ???????????T #???????? | | ????????????????????????? ??????????? ????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Total Silence Challenges ------------ None Game ------ Seed MicrowarpRiotBoosters Manual? 0 Play Time 00:26:33 Cumulative 5.1 hours Start 2022.08.26 @ 22:31:11 End 2022.08.26 @ 22:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f3775542-5475-4dd8-b974-aa73014785ad