Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 01:23:35 Player: Caluan Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (365) 1825 Value Destroyed (17819) 17819 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (9610) 9610 TOTAL SCORE: 38254 Bonus ------- High Alert Combat Kills 900 Follower Combat Kills 1595 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2504 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -489 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Matter Compressor (250) Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Structural Scanner Enhanced Optical Array Improved Targeting Computer Core Analyzer Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Nova Cannon Railgun Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads Experimental Energy Well Matter Compressor Improved Signal Interpreter Insulated Plating Long-range Tractor Beam Quantum Rifle Cooled Plasma Cannon Vortex Driver Vortex Driver Enhanced Gauss Cannon Gamma Bomb Array Thermoblaster Improved Datajack Improved Plasma Cutter Molecular Deconstructor Power Maul [Rating: 148] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Insulated Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Thermoblaster Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . . 1 . . . . 2 . . 2 . . . . 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 7 6 . 13 3 22 5 1 4 19 3 4 6 3 44 16 11 7 1 3 6 1 16 13 5 Power 30 | 2 . . 1 1 3 . . . 4 . 2 . . 8 2 1 . . 1 . . 3 1 1 Engine 15 | 2 . . 1 1 3 . . . 3 . 1 . . 3 . . . . 1 . . . . . Core 9 | . . . . . . . . . 1 . 1 . . 5 2 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . . 3 1 1 Propulsion 50 | 2 . . 4 . 7 1 1 1 7 2 . 1 1 10 5 5 . . . . . 2 1 . Treads 36 | 2 . . 2 . 7 1 1 . 7 2 . 1 1 1 3 5 . . . . . 2 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . . . 2 . . . . 1 . . . . . 9 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 3 . 4 1 6 3 . 3 3 . 1 2 1 15 5 . 4 1 1 3 . 6 8 . Device 48 | . . . 3 1 5 3 . 2 2 . 1 2 . 13 3 . 1 1 1 1 . 4 5 . Storage 10 | 1 2 . 1 . 1 . . . . . . . . 1 . . 2 . . . . . 2 . Processor 7 | . . . . . . . . . 1 . . . 1 1 2 . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 5 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 3 . 4 1 6 1 . . 5 1 1 3 1 11 4 5 3 . 1 3 1 5 3 4 Energy Gun 17 | 1 3 . 1 . 4 . . . . . . 2 . 1 4 . . . . . . . . 1 Energy Cannon 22 | . . . 3 . . 1 . . 5 1 1 . . 4 . 3 1 . . . . 1 2 . Ballistic Gun 13 | 1 . . . . 1 . . . . . . . . 4 . 2 . . . 2 . 2 . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Launcher 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 2 Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 . 2 . . . 1 . . 2 . . . 2 . . 1 1 . 1 7 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . Parts Lost 103 | . 1 4 1 1 5 1 . . 5 4 1 . 1 29 8 . . 2 2 1 3 4 11 19 Power 17 | . 1 1 . 1 1 . . . . . . . . 5 1 . . . 2 . . 1 2 2 Propulsion 24 | . . 1 1 . . . . . 2 2 . . . 10 3 . . . . . . 1 1 3 Utility 29 | . . 1 . . 1 . . . . 1 . . 1 8 2 . . 2 . 1 1 2 3 6 Weapon 33 | . . 1 . . 3 1 . . 3 1 1 . . 6 2 . . . . . 2 . 5 8 Highest Loss Streak 12 | . 1 4 1 1 4 1 . . 2 3 1 . 1 12 5 . . 2 1 1 2 1 4 10 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Average Backups 21 | 1 5 7 10 17 22 24 24 23 24 23 23 24 24 21 24 23 21 22 21 20 20 20 18 11 Power 1 | . . 1 . . 1 1 1 . 1 2 2 1 1 1 1 1 1 1 . . . . . . Propulsion 3 | . . . 1 6 5 5 5 5 4 2 1 1 1 1 4 6 4 4 4 4 4 3 3 2 Utility 7 | . 2 3 4 5 8 10 9 8 9 9 10 11 10 8 8 8 7 7 7 6 6 5 5 4 Weapon 6 | . 1 2 3 5 4 6 7 6 7 7 6 6 10 9 8 6 6 8 8 8 8 8 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . . . 9 2 . 2 2 . 1 1 2 3 . 6 1 . . 1 . 2 . 3 Power 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Propulsion 10 | . . . . . 3 . . . . . . . . . . 4 1 . . . . 1 . 1 Utility 6 | . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . 2 Weapon 17 | . 1 . . . 5 . . 2 2 . 1 . 1 2 . 1 . . . 1 . 1 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 87 77 98 98 99 100 95 98 99 100 98 75 84 97 94 82 87 74 83 80 80 82 64 Engine 6 | . 14 10 11 9 9 9 9 8 11 6 5 6 6 5 . . . . . 5 5 . . . Core 2 | . . . . . . . . . . 6 6 6 6 4 10 9 5 5 5 5 5 1 . . Treads 16 | . 28 24 11 22 17 18 18 12 25 25 26 26 26 11 2 14 10 10 10 10 10 9 9 6 Wheel 2 | . . . 3 . . . . 5 . . . . . 8 18 2 . . . . . . . . Device 22 | . . . 7 22 25 27 27 25 20 20 20 19 20 28 33 29 28 29 23 21 13 19 22 13 Storage 7 | . 14 14 11 11 8 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 8 Processor 4 | . . . . . . . . . 4 6 6 6 2 4 . 5 6 10 10 14 15 14 14 13 Energy Gun 8 | . 16 26 19 . 16 19 18 20 4 . . 2 5 3 15 3 . . . . . . . 2 Energy Cannon 9 | . . . 13 32 15 7 9 5 19 25 26 21 . 1 . 14 10 10 5 3 . 3 5 1 Ballistic Gun 4 | . 11 . . . 3 9 9 8 2 . . . . 6 4 4 9 10 4 7 13 6 2 2 Peak Build Rating 148 | 6 12 12 18 20 37 39 35 36 63 65 67 71 74 80 87 119 130 130 136 133 124 144 148 121 Average Rating 64 | 5 7 10 13 19 32 36 35 33 51 64 64 64 66 74 73 103 123 129 123 127 120 130 132 98 On Entrance 67 | . 6 12 6 18 20 37 35 35 35 63 65 63 67 74 70 87 119 130 127 125 124 112 132 115 Avg Prop Armor Cover (%) 14 | . . . . . . . . 16 19 . . . . 16 7 15 . . . . . . . . Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 162 | 13 32 32 59 59 107 107 107 107 143 141 142 140 124 147 141 153 152 150 148 151 150 162 160 132 Greatest Support 160 | 40 40 40 40 40 40 40 40 40 100 103 103 103 93 93 52 160 160 160 160 160 160 160 150 160 Greatest Overweight (x) 12 | . . 1 10 1 5 2 2 8 9 1 1 1 1 12 5 5 . . . . . 1 1 1 Average Overweight (x) 1 | . . . . 1 1 2 2 5 2 1 1 1 1 2 3 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 15 15 20 23 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 8 8 17 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 22 | 1 5 7 10 17 22 24 24 23 24 23 23 24 24 21 24 24 24 25 24 23 24 24 23 14 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 8 17 18 25 24 24 25 25 22 23 25 25 23 25 25 25 25 24 25 24 25 20 5 Class Distribution -------------------- 63% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Gunner 7% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Pyromaniac-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Matter Collected 7350 | 293 170 . 183 77 618 189 46 10 399 90 30 147 238 1236 671 129 84 230 178 567 165 741 707 152 Remotely 1454 | . . . . . . . . . . . . . . 395 . . . . 52 376 . 165 466 . Salvage Created 18951 | 72 352 . 693 190 2295 918 302 . 1576 939 180 . 1127 3376 1037 397 29 629 623 1150 215 1693 717 441 Parts 820 | 12 23 . 36 14 113 42 13 . 63 30 15 . 41 155 34 15 4 32 34 25 12 62 33 12 Haulers Intercepted 14 | . 1 . 3 . 6 3 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . . 1 . . . 1 . . . . 4 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . . . . 29 13 . 41 . . . . 17 32 . 12 . . . Prevented 83 | . . . . . . . . . . 1 . . 64 . . . . 18 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 288 | . 8 . 9 7 33 14 3 . 24 19 5 . 20 46 12 5 . 8 11 17 5 19 14 9 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Guns 127 | . 8 . . . 9 14 3 . 1 . . . 19 31 12 . . 3 5 9 5 5 1 2 Cannons 121 | . . . 5 3 20 . . . 20 15 5 . . 9 . 1 . 4 4 8 . 14 13 . AOE 12 | . . . 3 4 . . . . 1 2 . . . 1 . . . 1 . . . . . . Classes Destroyed 28 | 1 3 . 2 1 6 . . . 3 . . . 4 . . . . . 1 1 . 2 3 1 Worker 12 | . . . 2 1 1 . . . . . . . . 8 . . . . . . . . . . Builder 9 | . . . . . 1 . . . . . . . . 6 . . . . . . . . 2 . Tunneler 11 | 4 1 . 1 . 1 . . . . . . . . 4 . . . . . . . . . . Hauler 14 | . 1 . 3 . 6 3 . . . . . . . . . . . . . . . 1 . . Recycler 15 | . . . . . 3 2 2 . 2 . . . . 3 1 . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Swarmer 46 | . 2 . . 3 . 3 . . 7 7 3 . 8 5 . . . . 1 1 3 1 . 2 Saboteur 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 110 | . 6 . 4 3 17 6 . . 9 4 . . 6 24 6 . . 6 . 4 . 10 5 . Brawler 10 | . . . . . 1 . . . 2 2 . . 2 . . . . . . 3 . . . . Duelist 10 | . . . . 1 3 . . . 1 4 . . 1 . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 34 | . . . 5 . 8 5 3 . 2 2 . . . 2 5 . . . 1 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Hunter 21 | . . . . . 3 . . . . . 1 . 1 . . . . 2 2 4 . 4 4 . Programmer 27 | . . . . . . . . . 2 . 1 . . 14 . . . . 3 2 2 . 3 . Heavy 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 3 . 3 5 5 8 1 . 7 9 4 . 12 10 3 3 1 3 5 8 3 5 5 2 Combat Bots Only 12 | . 2 . 3 5 5 7 1 . 6 9 4 . 12 8 3 3 . 3 5 8 3 4 4 2 Max Kills in Single Turn 4 | 1 1 . 2 2 2 1 1 . 2 3 1 . 3 4 2 1 1 1 1 3 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Exploded 2 | . . . 2 1 . . . . 1 1 . . . 1 . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 1489 | . 43 29 19 16 113 69 4 . 129 95 17 . 44 232 63 10 . 58 54 57 24 68 169 176 Missed 414 | . 10 14 6 7 45 20 2 . 52 33 4 . 17 54 23 3 . 22 7 16 7 20 25 27 Hits 1075 | . 33 15 13 9 68 49 2 . 77 62 13 . 27 178 40 7 . 36 47 41 17 48 144 149 Melee 16 | . . . . . . . . . 2 1 . . . . . . . . . . . 2 . 11 Projectile 1059 | . 33 15 13 9 68 49 2 . 75 61 13 . 27 178 40 7 . 36 47 41 17 46 144 138 AOE 15 | . . 7 . . . . . . . . . . . . . . . . 1 . . 5 . 2 Critical Strikes 93 | . . . 2 . 3 2 . . 2 2 . . . 13 3 3 . 3 2 4 3 4 22 25 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage Taken 23103 | . 482 372 266 147 1250 735 31 . 1294 943 216 . 460 3794 926 123 . 691 792 906 409 1394 3047 4825 Core 2999 | . 79 131 65 27 199 113 14 . 90 74 22 . 60 605 85 . . 52 16 34 24 146 225 938 Absorbed by Shields 238 | . . . . . . . . . . . . . . . 172 66 . . . . . . . . Reduced by Siege Mode 1001 | . . . . . . . . . . . . . . . . 7 . 53 92 51 12 47 557 182 Regen/Repaired (Parts) 1079 | . . . . . 237 . . . . . . . 83 . . . . . . 228 . . . 531 Core Remaining (%) 60 | 100 . 16 . 77 . . . 40 . . . . 71 . . 31 . . . . 89 . . . Volleys Fired 681 | 10 47 . 17 8 91 32 7 . 54 27 9 . 36 84 36 8 6 19 26 36 11 38 49 30 Largest 4 | 2 2 . 3 3 4 4 4 . 4 4 4 . 1 4 4 4 4 4 3 4 4 4 4 2 Hottest 360 | 60 70 . 204 204 267 219 211 . 360 305 305 . 250 315 296 311 241 186 81 161 161 259 315 260 Shots Fired 1955 | 20 94 . 51 16 363 126 29 . 166 75 24 . 36 216 137 33 14 70 49 79 34 130 152 41 Gun 1040 | 20 94 . 21 . 151 112 22 . 44 . . . 36 167 135 8 8 38 20 45 28 50 15 26 Cannon 882 | . . . 30 12 212 14 7 . 122 69 24 . . 49 2 25 6 32 22 34 6 80 136 . Launcher 19 | . . . . 4 . . . . . 6 . . . . . . . . . . . . 1 8 Special 14 | . . . . . . . . . . . . . . . . . . . 7 . . . . 7 Kinetic 661 | 10 47 . . . 20 31 8 . 16 . . . . 138 29 3 8 38 20 79 34 93 81 6 Thermal 1173 | 10 47 . 37 12 343 95 21 . 150 69 24 . 36 78 93 9 4 15 21 . . 37 45 27 Explosive 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 77 | . . . 14 . . . . . . 6 . . . . 15 21 2 17 1 . . . . 1 Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . Robot Hit Streak 36 | 4 6 . 9 12 20 36 27 . 30 15 3 . 6 10 19 7 2 18 23 8 9 10 35 11 Robot Miss Streak 14 | 2 3 . 3 2 4 2 . . 3 4 2 . 14 14 3 2 2 2 1 2 5 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 2 . . . . 2 1 1 1 . Secondary Targets 15 | . 1 . . . . 5 . . . . . . . 1 3 . . 1 . 2 2 . . . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . . . . . 1 1 . . 1 . 2 1 . . . Shots Hit Robots 1357 | 12 57 . 35 9 232 89 22 . 100 46 10 . 44 144 128 23 4 48 36 55 21 71 115 56 Core Hits 678 | 5 23 . 19 9 78 30 9 . 52 23 5 . 61 115 43 11 3 19 14 36 9 45 49 20 Critical Kills 66 | . . . 1 . 2 . . . 2 . . . . 23 5 1 . 1 4 13 2 10 2 . Critical Parts Destroyed 70 | . . . . . . . . . . . . . . 31 5 . . . 1 15 4 5 5 4 Critical Strikes 164 | . 1 . 1 . 9 2 . . 2 . . . . 54 15 1 1 1 5 28 6 17 16 5 Burn 14 | . 1 . . . 7 2 . . . . . . . . 4 . . . . . . . . . Meltdown 6 | . . . 1 . 2 . . . 2 . . . . . . 1 . . . . . . . . Destroy 124 | . . . . . . . . . . . . . . 50 11 . . 1 5 28 6 15 8 . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 9 | . . . . . . . . . . . . . . 4 . . . . . . . . . 5 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Melee Attacks 107 | . . . . . . . . . . . . . 8 32 26 . . . 4 . . . . 37 Impact 69 | . . . . . . . . . . . . . . 32 . . . . . . . . . 37 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . . . . . . . 8 6 26 . . . 4 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41559 | 164 800 . 850 453 4794 1643 473 . 3145 1894 344 . 2986 5908 2226 685 204 1487 867 1724 674 2342 5655 2241 Guns 18174 | 151 758 . 233 . 1956 1437 319 . 583 . . . 2986 3431 2191 106 53 555 343 1131 600 631 291 419 Cannons 18267 | . . . 479 152 2777 189 104 . 2471 1587 344 . . 1471 35 579 110 833 524 593 74 1705 4240 . Explosions 2861 | . . . 114 284 . . . . 91 307 . . . 302 . . 41 99 . . . . 1120 503 Melee 2001 | . . . . . . . . . . . . . . 704 . . . . . . . . . 1297 Ramming 256 | 13 42 . 24 17 61 17 50 . . . . . . . . . . . . . . 6 4 22 Kinetic 8505 | 71 370 . . . 211 286 88 . 168 . . . . 870 208 30 53 555 343 1724 674 1279 1496 79 Thermal 26384 | 80 388 . 618 232 4522 1340 335 . 2886 1587 344 . 2986 4049 1877 217 63 418 524 . . 1057 2270 591 Explosive 489 | . . . . 204 . . . . . . . . . 285 . . . . . . . . . . Electromagnetic 2039 | . . . 208 . . . . . 91 307 . . . . 141 438 88 514 . . . . . 252 Impact 2001 | . . . . . . . . . . . . . . 704 . . . . . . . . . 1297 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1885 | . . . . . . . . . . . . . . . . . . . . . . . 1885 . Highest Corruption 37 | . . . . . 1 1 1 . . . . . . 15 15 37 . . 2 1 3 . 2 11 Average Corruption 5 | . . . . . 1 1 1 . . . . . . 9 15 26 . . 1 1 2 . 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 220 | . . . . . 23 4 8 . . . . . . 83 57 21 . . 3 . 5 . 5 11 Message Errors 57 | . . . . . 4 2 3 . . . . . . 25 12 6 . . . . 1 . 2 2 Matter Fused 39 | . . . . . 6 . 1 . . . . . . 17 7 1 . . 2 . 1 . . 4 Heat Flow Errors 17 | . . . . . 3 . . . . . . . . 8 6 . . . . . . . . . Energy Discharges 26 | . . . . . 3 . 2 . . . . . . 9 7 3 . . . . 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 30 | . . . . . 2 . . . . . . . . 9 12 4 . . 1 . 1 . . 1 Data Loss (major) 11 | . . . . . 2 . . . . . . . . 2 4 1 . . . . . . 1 1 Misfires 9 | . . . . . 1 . 1 . . . . . . 3 1 2 . . . . . . 1 . Alerts 11 | . . . . . 1 1 1 . . . . . . 3 1 3 . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Weapon Failures 16 | . . . . . . 1 . . . . . . . 6 6 1 . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 980 | . . . . 22 19 . . . 3 68 10 . . 531 . . . . 6 . . 31 77 213 Projectiles 322 | . . . . . 19 . . . 3 48 10 . . 128 . . . . 6 . . 31 77 . Explosions 42 | . . . . 22 . . . . . 20 . . . . . . . . . . . . . . Melee 616 | . . . . . . . . . . . . . . 403 . . . . . . . . . 213 Knockbacks 34 | . 1 . . . 1 . . . . . . . . 4 . . . . . . 3 6 9 10 Impact 16 | . 1 . . . 1 . . . . . . . . 3 . . . . . . . 1 . 10 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . 3 5 8 . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 190 | . . . 73 64 . . . . . . . . . . . . . . . . . . . 53 Shots 9 | . . . 2 3 . . . . . . . . . . . . . . . . . . . 4 Rammed 34 | 3 9 . 3 2 7 . 6 . . . . . . . . . . . . . . 1 1 2 Targets Rammed 37 | 3 9 . 3 3 7 2 6 . . . . . . . . . . . . . . 1 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 259 . 299 102 289 . . . 226 90 39 . . 292 317 . . . . 200 . 170 . 198 Average Temperature 84 | . 78 . 98 45 84 . . . 78 27 26 . . 118 119 . . . . 43 . 59 . 125 Received Heat Transfer 4500 | . 213 . 114 15 468 306 9 . 357 222 . . 36 717 451 . . 75 57 251 . 158 268 783 Effects 6 | . . . 3 . . . . . . . . . . 3 . . . . . . . . . . Interference 6 | . . . 3 . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . . . . 1 . 4 4 4 1 5 6 6 Total Turns 513 | . . . . . . . . . . . . . . . . 18 . 59 84 110 18 50 108 66 Longest Duration 70 | . . . . . . . . . . . . . . . . 18 . 29 42 70 18 18 44 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . 1 . . . 4 . 3 . . . . . . . 5 Combat Hostiles 11 | . . . . . . . . . . 1 . . . 2 . 3 . . . . . . . 5 Parts Fried 23 | . . . . . . . . . . . . . 1 7 . 4 2 1 . . . . . 8 Impact Corruptions 23 | . . . . . . . . . . . . . . 15 . . . . . . . . . 8 Robots Melted 12 | . . . 1 . 5 . . . 2 1 . . 1 1 . 1 . . . . . . . . Combat Hostiles 11 | . . . 1 . 4 . . . 2 1 . . 1 1 . 1 . . . . . . . . Parts Melted 99 | . 2 . 2 . 27 9 1 . 12 7 . . 9 16 7 1 . . 3 1 . . 2 . Heat Transferred 40423 | 175 1221 . 1014 359 9213 2886 629 . 4601 2400 487 . 4083 4719 3708 319 100 500 750 . . 962 1373 924 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . . . . . . . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 4 | . . . . 1 2 1 . . 1 . . . . 3 4 3 2 . . . . 1 1 . Low Security (%) 53 | 100 100 100 100 80 17 18 100 . 73 . . . . 59 . . . . . . . 40 78 100 Level 1 30 | . . . . 19 80 81 . . 26 . . . . 9 6 . 70 . . . . 59 21 . Level 2 8 | . . . . . 2 . . . . . . . . 20 43 26 29 . . . . . . . Level 3 5 | . . . . . . . . . . . . . . 11 23 73 . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . 26 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1247 | 10 60 . 123 255 414 332 92 . 388 . . . . 969 1247 773 482 . . . . 317 367 163 Initial 675 | . . . . 37 8 146 92 . . . . . . 30 473 675 392 . . . . 27 141 163 Average 230 | . 12 . 47 136 259 249 12 . 104 . . . . 281 745 720 369 . . . . 221 134 52 Influence Increases 10505 | 20 242 . 331 273 1040 457 80 . 707 400 135 . 529 1574 1428 356 205 267 246 373 130 768 677 267 Destroy 0b10 Robot/C 6480 | . 160 . 180 140 660 280 60 . 480 380 100 . 460 920 720 160 60 180 220 320 100 400 320 180 Destroy 0b10 Robot/NC 370 | 20 10 . 30 5 75 25 10 . 10 . . . 10 110 10 10 10 . . 10 . 15 10 . Destroy Leader 1066 | . 42 . 76 20 208 86 . . 100 20 30 . 10 212 50 . 10 30 10 . 30 62 30 40 Allied During Kill 901 | . . . . . . . . . . . 5 . 34 . 505 170 75 57 16 28 . 11 . . Successful Hack 172 | . 28 . 19 . 16 16 8 . 28 . . . . 12 33 . 7 . . . . . . 5 Disable Machine 540 | . . . 15 60 30 15 . . 60 . . . . 135 75 . 15 . . . . 60 60 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 611 | . 2 . 11 48 6 5 2 . 29 . . . . 170 20 16 28 . . . . 20 242 12 Lose Combat Pursuer 165 | . . . . . 45 30 . . . . . . 15 15 15 . . . . 15 . . 15 15 Influence Decreases 10492 | 20 242 . 235 347 714 568 317 . 336 448 452 6 480 655 1189 862 635 419 362 111 355 555 639 545 Entered New Map 2626 | . . . . 59 14 202 145 . . 138 62 6 . 19 495 532 309 101 23 3 265 13 112 128 Time Decay 6553 | 20 242 . 235 278 650 356 172 . 296 270 350 . 470 356 514 190 206 278 299 78 80 502 428 283 Lost Part 843 | . . . . 10 50 10 . . 40 40 . . 10 280 80 . . 20 20 10 10 40 99 124 Lost Ally 470 | . . . . . . . . . . . 40 . . . 100 140 120 20 20 20 . . . 10 Squads Dispatched 59 | . 2 . . . 5 1 . . 7 . . . 2 20 3 . 3 . . . . 9 4 3 Investigation 16 | . . . . . 2 . . . 2 . . . 2 3 . . 1 . . . . 6 . . Extermination 11 | . . . . . . . . . 2 . . . . 6 . . 1 . . . . . 1 1 Reinforcement 18 | . 2 . . . 3 1 . . . . . . . 2 1 . 1 . . . . 3 3 2 Assault 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . Garrison 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Distress Signals 28 | . 1 . 3 . 4 . . . 3 . . . 1 3 1 2 . . . 2 . 5 . 3 Communications Jammed 29 | . . . . . . . . . . . . . . 21 6 2 . . . . . . . . Distress Signals 29 | . . . . . . . . . . . . . . 21 6 2 . . . . . . . . Times Spotted 470 | . 24 19 14 8 57 18 1 . 26 18 4 . 33 55 38 10 3 9 12 40 5 28 20 28 Peak Tracking Total 19 | . 5 19 4 4 5 5 1 . 4 9 2 . 5 7 7 5 1 3 3 12 3 5 4 12 Tactical Retreats 12 | . . 3 . . 1 2 . . . . . . 1 1 1 . . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Traps Triggered 17 | . 3 . . . 3 . . . 1 . . . . 2 7 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Machines Disabled 40 | . . . 1 4 2 1 . . 4 1 . . . 9 5 . 1 . 1 . . 4 6 1 Max in Single Turn 4 | . . . 1 4 1 1 . . 1 1 . . . 2 1 . 1 . 1 . . 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . . . . . . . . 3 4 . . . . . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Machines Accessed 77 | . 2 . 5 . 10 5 8 4 6 . . . 2 8 12 . 3 . . 4 . 5 2 1 Terminals 42 | . 2 . 4 . 6 4 5 . 3 . . . . 2 12 . 2 . . . . 1 1 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 Recycling Units 12 | . . . . . . . 3 . 2 . . . 1 4 . . . . . . . 2 . . Scanalyzers 5 | . . . 1 . 2 . . . . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Total Hacks 181 | . 6 . 12 . 21 13 16 33 9 . . . 2 13 21 . 9 . . 10 . 8 5 3 Successful 107 | . 4 . 7 . 11 7 9 33 5 . . . 2 4 6 . 3 . . 10 . 3 1 2 Failed 73 | . 2 . 5 . 9 6 7 . 4 . . . . 9 15 . 6 . . . . 5 4 1 Catastrophic 12 | . . . . . 2 . . . 2 . . . . 2 5 . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 78 | . 4 . 10 . 10 7 10 . 8 . . . 2 7 5 1 6 . 1 . . 7 . . Terminals 90 | . 6 . 11 . 11 12 10 . 4 . . . . 2 21 . 8 . . . . 1 4 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations 9 | . . . . . 2 . . . . . . . 1 . . . . . . . . 3 . 3 Recycling Units 20 | . . . . . . . 6 . 4 . . . 1 6 . . . . . . . 3 . . Scanalyzers 12 | . . . 1 . 6 . . . . . . . . 5 . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 1 . Terminal Hacks 64 | . 2 . 4 . 2 4 2 33 1 . . . . . 4 . 2 . . 10 . . . . Record 36 | . 1 . . . . . . 26 . . . . . . . . . . . 9 . . . . Robot Analysis 11 | . . . 2 . . . 2 7 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . Branch Access Points 5 | . . . 1 . 1 1 . . 1 . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . 4 . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 2 . 2 . 2 2 4 . 4 . . . 2 3 2 . 1 . . . . 3 . . Terminals 16 | . 2 . 2 . 2 2 4 . 2 . . . . . 2 . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 14 | . 2 . 2 . 2 2 3 . 1 . . . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 2 . . . 1 3 . . . . . . . 2 . . Fedlink 8 | . . . . . . . . . 2 . . . 1 3 . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 47 | . 2 . 4 . 6 4 5 . 4 . . . . 6 9 . 3 . . . . 3 1 . Full Trace Events 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Time 94 | . . . . . 26 . . . . . . . . . . . . . . . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 21 | . . . . . . . . . . 2 . . 4 . 12 . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Total Allies 44 | . . 1 . . . . . . 1 2 . . 5 . 22 5 . . 3 . . 4 . 1 Largest Group 16 | . . 1 . . . . . . 1 2 1 . 4 . 16 15 12 2 3 2 . 1 . 1 Highest-Rated Group 789 | . . 31 . . . . . . 26 49 20 . 48 . 582 789 789 106 144 92 . 116 . 26 Highest-Rated Ally 159 | . . 31 . . . . . . 26 29 20 . 12 . 159 151 151 89 89 48 . 116 . 26 Initial UFD Resources 79 | . . . . . . . . . 24 38 38 38 40 50 58 58 61 61 61 61 65 65 79 79 Total Orders 6 | . . . . . . . . . . . . . . . . . . 2 . . . 2 1 1 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Ally Attacks 336 | . . 2 . . . . . . . . 3 . 78 . 162 36 34 3 9 . . 9 . . Total Damage 6933 | . . 40 . . . . . . . . 42 . 862 . 3447 895 1028 72 262 . . 285 . . Kills 50 | . . . . . . . . . . . . . 5 . 27 6 9 1 1 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 11666 | . . . . . . . . . 238 . . . . 3287 1408 380 424 611 722 1095 288 1349 1051 813 Optics 6071 | . . . . . . . . . . . . . . . . . 142 611 722 1095 288 1349 1051 813 Terrain 4504 | . . . . . . . . . 104 . . . . 2645 603 . . . . 975 177 . . . Structural 1920 | . . . . . . . . . . . . . . 118 . . 20 . . . . . 997 785 Seismic 3420 | . . . . . . . . . 134 . . . . 2620 666 . . . . . . . . . Jamming 3957 | . . . . . . . . . . . . . . 1252 1408 380 424 493 . . . . . . Robot Analysis Total 11 | . . . 2 . . . 2 7 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 1 . . 2 . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Turns Passed 30351 | 240 946 168 996 604 3429 815 1273 3234 1373 587 863 2242 2088 3340 1408 380 424 611 722 1095 288 1349 1051 825 Spaces Moved 11668 | 127 470 96 466 234 928 208 382 1493 461 200 342 922 687 1176 613 127 235 311 351 552 147 595 310 235 Core 297 | 14 . . 14 . . . . 244 . . . . . . . . . . . . . . . 25 Treads 8845 | 113 470 96 325 234 928 208 382 397 390 200 342 922 687 324 21 95 235 311 351 552 147 595 310 210 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2526 | . . . 127 . . . . 852 71 . . . . 852 592 32 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 240 170 320 320 50 210 240 240 240 240 115 115 160 160 160 160 160 160 160 180 50 Average Speed 212 | 147 160 175 182 240 309 324 320 212 236 240 240 240 240 171 150 211 160 160 160 160 160 183 233 194 Slowest Speed 560 | 160 160 240 550 240 560 330 320 320 240 240 240 240 242 260 560 246 160 160 160 160 160 270 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 76 26 36 59 75 33 71 83 14 45 58 81 58 26 74 56 7 52 60 73 41 22 37 18 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 6 | . . . . 1 . . . 4 1 . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 1 . 1 1 1 1 . 1 1 . 1 1 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 . . . . 1 . . 1 . . . 1 1 . 1 1 . Scrap Searched 17 | . . . . 3 . . . 3 . 3 1 4 . . . . . 1 2 . . . . . Spaces Dug 39 | . . . . . . . . . 11 . . . . 15 . . 2 . . . . 5 3 3 Terrain Destroyed 1280 | . . . 9 50 . 2 2 . 33 16 10 . . 113 1 4 11 21 15 2 15 11 960 5 Melee 17 | . . . . . . . . . . . . . . 14 . . . . . . . . . 3 Projectile 181 | . . . . . . 2 2 . 33 16 10 . . 11 1 4 8 21 15 2 15 11 30 . AOE 1075 | . . . 9 50 . . . . . . . . . 81 . . 3 . . . . . 930 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Frg Total 15441 | 157 563 96 576 259 1259 280 406 1563 640 252 366 956 1018 2155 941 225 273 378 458 707 175 753 504 481 Wait 2049 | 2 14 . 49 8 131 20 9 10 77 . 4 2 270 719 147 49 13 48 68 97 17 55 83 157 Move 11644 | 126 469 95 465 233 927 207 381 1492 460 199 341 921 686 1175 612 126 234 310 350 551 146 594 309 235 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 9 9 1 19 2 48 5 1 34 12 1 4 10 5 22 9 9 4 . . 5 . 7 4 . Fast Attach 98 | . 5 . 4 1 10 1 . 1 2 . . 3 2 24 9 4 3 1 3 2 . 13 7 3 Attach 130 | 6 2 . 9 . 5 2 . 9 10 4 1 3 1 27 4 4 3 . 2 5 1 7 12 13 Detach 28 | . . . 1 . 1 . . 1 . . . . 1 8 . . 1 . 1 2 . 3 5 4 Swap 118 | 1 3 . 2 3 14 4 1 2 13 2 3 3 1 20 22 5 3 . 2 3 . 4 7 . Drop 176 | . 5 . 7 1 25 7 1 14 12 . 4 14 7 17 11 20 6 . 2 5 . 13 5 . Fire 681 | 10 47 . 17 8 91 32 7 . 54 27 9 . 36 84 36 8 6 19 26 36 11 38 49 30 Melee 107 | . . . . . . . . . . . . . 8 32 26 . . . 4 . . . . 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | 3 9 . 3 3 7 2 6 . . . . . . . . . . . . . . 1 1 2 Escape Stasis 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . Rewire 24 | . . . . . . . . . . 19 . . 1 . 3 . . . . 1 . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous 100 | . . . . . . . . . . . . . . 27 33 . . . . . . 18 22 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 594 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Discovered new exit (range 9) 1041 | -10/Materials | Derelicts attacked the area 1056 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Entered Mines 1203 | -10/Mines | Received a Mining Laser from a helpful Derelict 1236 | -10/Mines | Met a Derelict bent on vengeance 1248 | -10/Mines | Discovered new exit (range 4) 1293 | -10/Mines | Assembled infested the area 1308 | -10/Mines | Core integrity fell below 50% 1351 | -10/Mines | Core integrity fell below 20% 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1361 | -9/Materials | Lost 4 parts (1p1n1u1w) 1676 | -9/Materials | Build established: Gunner 1966 | -9/Materials | Identified exit to Mines 2311 | -9/Materials | Build established: Scavenger-Gunner 2351 | -9/Materials | Entered Mines 2407 | -9/Mines | Discovered new exit (range 6) 2666 | -9/Mines | Learned location of Zion (-6) 2844 | -9/Mines | Learned Materials garrison access intel 2892 | -9/Mines | Discovered new exit (range 3) 2955 | -9/Mines | Entered Materials 2955 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2956 | -8/Materials | Loaded intel: 1 garrison access location 3755 | -8/Materials | Discovered new exit (range 12) 4005 | -8/Materials | Central database locked down 4251 | -8/Materials | Lost 4 parts (1u3w) 4478 | -8/Materials | Discovered new exit (range 5) 5304 | -8/Materials | Discovered new exit (range 16) 5393 | -8/Materials | Repaired Huge Storage Unit 5852 | -8/Materials | Identified exit to Storage 6384 | -8/Materials | Entered Storage 6566 | -8/Storage | Destroyed 7 combat bots 6862 | -8/Storage | Core integrity fell below 50% 7006 | -8/Storage | Identified exit to Recycling 7186 | -8/Storage | Used back door to open Recycling access 7199 | -8/Storage | Entered Recycling 7582 | -8/Recycling | Discovered new exit (range 12) 8122 | -8/Recycling | Scanned before Scraplab entrance 8440 | -8/Recycling | Entered Scraplab 8465 | -8/Recycling | Discovered new exit (range 2) 8472 | -8/Recycling | Entered Scraptown 8472 | -8/Scraptown | System corruption cleaned by C-Scrubber 8869 | -8/Scraptown | Visited Comm Corps 9036 | -8/Scraptown | Visited Symbiants 9240 | -8/Scraptown | Discovered new exit (range 11) 10031 | -8/Scraptown | Build established: Gunner 10120 | -8/Scraptown | Visited UFD Registry 10120 | -8/Scraptown | Registered with UFD as "Beamchip" 10192 | -8/Scraptown | Visited Cartography Club 10234 | -8/Scraptown | Visited Chapter 10 10280 | -8/Scraptown | Visited Botcube Research 10412 | -8/Scraptown | Learned location of Mines (-8) 10412 | -8/Scraptown | Learned location of Archives (-5) 10412 | -8/Scraptown | Learned 12 Materials zone layouts 10412 | -8/Scraptown | Learned 16 Materials zone layouts 10412 | -8/Scraptown | Learned 16 Research zone layouts 10412 | -8/Scraptown | Learned 20 Lower Caves zone layouts 10412 | -8/Scraptown | Learned 8 Upper Caves zone layouts 10412 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 10412 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 10412 | -8/Scraptown | Learned Factory emergency access door positions 10412 | -8/Scraptown | Learned location of 3 exits from Factory 10412 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 10412 | -8/Scraptown | Identified exit to Factory 10671 | -8/Scraptown | Visited Analyses Database 10707 | -8/Scraptown | Visited Research Penetration Think Tank 10761 | -8/Scraptown | Visited Supply Room 10841 | -8/Scraptown | Visited Curators Association 11090 | -8/Scraptown | Visited Observation Area 11122 | -8/Scraptown | Visited Abandonware Association 11206 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 11206 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 11573 | -8/Scraptown | Met Optimus 11573 | -8/Scraptown | Accepted into 0bPrime 11706 | -8/Scraptown | Entered Factory 11706 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11707 | -6/Factory | Identified exit to Factory 11707 | -6/Factory | Identified exit to Lower Caves 11848 | -6/Factory | Spotted B-75 Beast 11876 | -6/Factory | Destroyed B-75 Beast 12360 | -6/Factory | Build established: Scavenger-Gunner 12445 | -6/Factory | Loaded intel: 8 recycling unit locations 12619 | -6/Factory | Learned location of Protoforge (-3) 12661 | -6/Factory | Garrison activated, responded to threat 13079 | -6/Factory | Entered Lower Caves 13080 | -6/Lower Caves | Identified exit to Lower Caves 13233 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13282 | -6/Lower Caves | Build established: Pyromaniac-Gunner 13470 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13512 | -6/Lower Caves | Lost 3 parts (2n1w) 13521 | -6/Lower Caves | Destroyed 9 combat bots 13666 | -6/Lower Caves | Entered another Lower Caves area 13666 | -6/Lower Caves | Accompanied by 2 allies 13667 | -6/Lower Caves | Identified exit to Zion 14035 | -6/Lower Caves | Build established: Scavenger-Gunner 14529 | -6/Lower Caves | Entered Zion 14556 | -6/Zion | Given A8's code to call for help 14712 | -6/Zion | Discovered new exit (range 10) 15060 | -6/Zion | Learned Factory recycling unit intel 15178 | -6/Zion | Found Prototype Device 15178 | -6/Zion | Identified Phasing AFG 15892 | -6/Zion | Given the Hacking Drone Bay 15915 | -6/Zion | Found Prototype Device 16587 | -6/Zion | Found Prototype Energy Gun 16587 | -6/Zion | Identified Storm Laser 16771 | -6/Zion | Entered Proximity Caves 16774 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16791 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 16864 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 17171 | -5/Proximity Caves | 0b10 base defense nominally successful 17230 | -5/Proximity Caves | Lost 6 allies 17238 | -5/Proximity Caves | Destroyed 12 combat bots 17625 | -5/Proximity Caves | Learned Factory security intel 17775 | -5/Proximity Caves | Learned Factory terminal intel 18859 | -5/Proximity Caves | Entered Factory 18859 | -5/Factory | Evolved 2 slots: Utility x2 18860 | -5/Factory | Identified exit to Extension 18861 | -5/Factory | Identified exit to Factory 18861 | -5/Factory | Identified exit to Upper Caves 18863 | -5/Factory | Loaded intel: 27 terminal locations 18864 | -5/Factory | Loaded intel: 8 recycling unit locations 18889 | -5/Factory | Loaded intel: 8 recycling unit locations 20005 | -5/Factory | Garrison activated, responded to threat 20898 | -5/Factory | Garrison activated, responded to threat 20984 | -5/Factory | Destroyed 8 combat bots 20990 | -5/Factory | Lost 12 parts (2p4n4u2w) 21167 | -5/Factory | Lost 4 parts (1p1u2w) 21235 | -5/Factory | System corruption reached 10% 21259 | -5/Factory | First assault squad dispatched 21342 | -5/Factory | Lost 5 parts (1p2n2u) 21700 | -5/Factory | Core integrity fell below 50% 21775 | -5/Factory | Build established: Scavenger-Skirmisher 22066 | -5/Factory | Spotted B-75 Beast 22199 | -5/Factory | Entered Extension 22320 | -5/Extension | Rescued A7 22546 | -5/Extension | Rescued a captive Derelict 22799 | -5/Extension | First assault squad dispatched 22811 | -5/Extension | Spotted B-75 Beast 22842 | -5/Extension | Rescued a captive Derelict 22849 | -5/Extension | Spotted B-75 Beast 22866 | -5/Extension | Allies destroyed B-75 Beast 22875 | -5/Extension | Allies destroyed B-75 Beast 22896 | -5/Extension | Lost 5 parts (1p1n1u2w) 22959 | -5/Extension | Lost 6 allies 22981 | -5/Extension | Rescued a captive Derelict 23108 | -5/Extension | Build established: Scavenger-Gunner 23187 | -5/Extension | Rescued a captive Derelict 23188 | -5/Extension | Rescued a captive Derelict 23280 | -5/Extension | Rescued a captive Derelict 23297 | -5/Extension | Rescued a captive Derelict 23352 | -5/Extension | Rescued a captive Derelict 23352 | -5/Extension | Rescued a captive Derelict 23538 | -5/Extension | Discovered exit to Factory (range 10) 23540 | -5/Extension | Discovered new exit (range 6) 23607 | -5/Extension | Entered Cetus 23607 | -5/Cetus | Accompanied by 15 allies (A7) 23612 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23628 | -5/Cetus | Spotted Cetus Guard 23628 | -5/Cetus | Spotted Cetus Guard 23633 | -5/Cetus | Spotted Cetus Guard 23638 | -5/Cetus | Destroyed Cetus Guard 23645 | -5/Cetus | Spotted Cetus Guard 23647 | -5/Cetus | Destroyed Cetus Guard 23648 | -5/Cetus | Destroyed Cetus Guard 23659 | -5/Cetus | Allies destroyed Cetus Guard 23690 | -5/Cetus | Lost 3 allies 23763 | -5/Cetus | Started Cetus Manufacturing Module 23788 | -5/Cetus | Manufactured an Enhanced Grunt 23797 | -5/Cetus | Discovered new exit (range 16) 23813 | -5/Cetus | Manufactured an Enhanced Grunt 23838 | -5/Cetus | Manufactured an Enhanced Grunt 23844 | -5/Cetus | Spotted Cetus Guard 23845 | -5/Cetus | Spotted Cetus Guard 23849 | -5/Cetus | Spotted Cetus Guard 23849 | -5/Cetus | Destroyed Cetus Guard 23853 | -5/Cetus | Spotted Cetus Guard 23856 | -5/Cetus | Destroyed Cetus Guard 23863 | -5/Cetus | Manufactured an Enhanced Grunt 23867 | -5/Cetus | Allies destroyed Cetus Guard 23869 | -5/Cetus | Allies destroyed Cetus Guard 23888 | -5/Cetus | Manufactured an Enhanced Grunt 23891 | -5/Cetus | Discovered exit to Factory (range 15) 23896 | -5/Cetus | Lost 5 allies 23905 | -5/Cetus | Met Revision 17 23953 | -5/Cetus | System corruption reached 30% 23987 | -5/Cetus | Entered Factory 23987 | -4/Factory | Accompanied by 12 allies (A7) 23987 | -4/Factory | Evolved 2 slots: Utility x2 24045 | -4/Factory | Identified exit to Upper Caves 24045 | -4/Factory | Identified exit to Armory 24173 | -4/Factory | Lost 3 allies 24219 | -4/Factory | Build established: Scavenger-Tank 24411 | -4/Factory | Entered Upper Caves 24411 | -4/Upper Caves | Accompanied by 2 allies 24412 | -4/Upper Caves | Identified exit to Upper Caves 24545 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24719 | -4/Upper Caves | Learned Research garrison access intel 25022 | -4/Upper Caves | Entered another Upper Caves area 25022 | -4/Upper Caves | Accompanied by 1 ally 25102 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 25114 | -4/Upper Caves | Found Prototype Special Weapon 25114 | -4/Upper Caves | Identified Molecular Deconstructor 25133 | -4/Upper Caves | Discovered new exit (range 21) 25219 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25311 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 25450 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25699 | -4/Upper Caves | Discovered new exit (range 14) 25744 | -4/Upper Caves | Entered Warlord 25744 | -4/Warlord | Accompanied by 2 allies 25797 | -4/Warlord | System corruption cleaned by Quarantine Array 25863 | -4/Warlord | Identified Hacking Drone Bay 26042 | -4/Warlord | Learned Armory trap positions 26042 | -4/Warlord | Learned Testing stockpile data 26043 | -4/Warlord | Learned 4 Testing zone layouts 26043 | -4/Warlord | Learned 4 Quarantine zone layouts 26045 | -4/Warlord | Learned Research terminal intel 26045 | -4/Warlord | Learned Research fabricator intel 26045 | -4/Warlord | Learned Research repair station intel 26199 | -4/Warlord | Build established: Scavenger-Gunner 26332 | -4/Warlord | Visited the Vortex Lab 26337 | -4/Warlord | Warlord's base attacked by MAIN.C 26347 | -4/Warlord | Found Prototype Energy Cannon 26349 | -4/Warlord | Found Prototype Energy Cannon 26575 | -4/Warlord | P-70 Sage assimilated allied 7O-UZC(Y) 26577 | -4/Warlord | P-70 Sage assimilated allied I3-JVD(m) 26659 | -4/Warlord | Lost 6 allies 26664 | -4/Warlord | Spotted Executioner 26687 | -4/Warlord | Warlord forces counterattacked 26708 | -4/Warlord | Destroyed Executioner 26745 | -4/Warlord | Destroyed 8 combat bots 26752 | -4/Warlord | Spotted Striker 26769 | -4/Warlord | Spotted Executioner 26777 | -4/Warlord | Destroyed Executioner 26805 | -4/Warlord | Lost 11 allies 26809 | -4/Warlord | Discovered new exit (range 20) 26839 | -4/Warlord | Entered Proximity Caves 26840 | -3/Proximity Caves | Identified exit to Research 27127 | -3/Proximity Caves | Entered Research 27127 | -3/Research | Evolved 2 slots: Utility x2 27129 | -3/Research | Loaded intel: 21 terminal locations 27130 | -3/Research | Loaded intel: 4 fabricator locations 27131 | -3/Research | Loaded intel: 4 repair station locations 27132 | -3/Research | Loaded intel: 4 garrison access locations 27220 | -3/Research | Identified exit to Research 27327 | -3/Research | Revision forces began assault on 0b10 27338 | -3/Research | Met up with Revision 17++ 27543 | -3/Research | Loaded intel: 5 recycling unit locations 27711 | -3/Research | Local machine network offline 27762 | -3/Research | Spotted B-86 Titan 27772 | -3/Research | Destroyed B-86 Titan 27827 | -3/Research | Research terminal network offline 27913 | -3/Research | Discovered new exit (range 9) 27951 | -3/Research | Lost 4 allies 28040 | -3/Research | Spotted Striker 28056 | -3/Research | Destroyed Striker 28058 | -3/Research | Build established: Scavenger-Tank 28088 | -3/Research | Lost 4 allies 28464 | -3/Research | Spotted Striker 28464 | -3/Research | Discovered new exit (range 5) 28476 | -3/Research | Entered Quarantine 28542 | -3/Quarantine | Found Gamma Bomb Array 28559 | -3/Quarantine | Found Prototype Hackware 28559 | -3/Quarantine | Identified Exp. System Shield 28981 | -3/Quarantine | Spotted Alpha 7 29004 | -3/Quarantine | Scanned by Researcher 29028 | -3/Quarantine | Destroyed Alpha 7 29052 | -3/Quarantine | Lost 3 parts (1u2w) 29109 | -3/Quarantine | Found Alien Launcher 29205 | -3/Quarantine | Identified Vortex Driver (x2) 29240 | -3/Quarantine | Lost 4 parts (1u3w) 29282 | -3/Quarantine | Spotted Fortress 29286 | -3/Quarantine | Identified Sigix Terminator 29303 | -3/Quarantine | Fired Sigix Terminator 29334 | -3/Quarantine | Destroyed Fortress 29362 | -3/Quarantine | Lost 3 parts (2p1n) 29392 | -3/Quarantine | Found Prototype Device 29392 | -3/Quarantine | Identified Exp. EM Shield 29396 | -3/Quarantine | Found Prototype Device 29396 | -3/Quarantine | Identified Exp. Force Field 29515 | -3/Quarantine | Build established: Mutant 29518 | -3/Quarantine | Discovered new exit (range 6) 29518 | -3/Quarantine | Discovered new exit (range 6) 29527 | -3/Quarantine | Entered Protoforge 29613 | -3/Protoforge | Spotted Hotshot 29615 | -3/Protoforge | Spotted Hotshot 29616 | -3/Protoforge | Superfortress began startup sequence 29624 | -3/Protoforge | Repaired Imp. Heavy Siege Treads 29662 | -3/Protoforge | Destroyed Hotshot 29688 | -3/Protoforge | Destroyed Hotshot 29715 | -3/Protoforge | Lost 5 parts (1u4w) 29898 | -3/Protoforge | Spotted Hotshot 29939 | -3/Protoforge | Spotted Hotshot 29944 | -3/Protoforge | Destroyed Hotshot 30037 | -3/Protoforge | Destroyed Hotshot 30067 | -3/Protoforge | Lost 3 parts (1p1n1u) 30248 | -3/Protoforge | Spotted AP7-3 30293 | -3/Protoforge | Core integrity fell below 50% 30319 | -3/Protoforge | Destroyed AP7-3 30320 | -3/Protoforge | Spotted AP7-3 30327 | -3/Protoforge | Destroyed AP7-3 30334 | -3/Protoforge | Spotted Overlord 30335 | -3/Protoforge | Spotted Decapitator 30336 | -3/Protoforge | Spotted Decapitator 30336 | -3/Protoforge | Spotted Decapitator 30336 | -3/Protoforge | Spotted Decapitator 30337 | -3/Protoforge | System corruption reached 10% 30337 | -3/Protoforge | Spotted Decapitator 30340 | -3/Protoforge | Released all parts (6) 30341 | -3/Protoforge | Spotted EXE-6 30341 | -3/Protoforge | Spotted EXE-6 30348 | -3/Protoforge | Spotted SKR-2 30348 | -3/Protoforge | Spotted SKR-2 30349 | -3/Protoforge | Spotted SKR-2 30350 | -3/Protoforge | Core integrity fell below 20% 30352 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 30337_ Power Maul destroyed. 30338_ U-05 Engineer lays Concrete. 30338_ Door malfunctions. 30339_ NQNJMA21VRPT<&LWOB64K 30339_ Centrium Heavy Treads destroyed. 30339_ U-05 Engineer lays Concrete. 30340_ Exp. Energy Well severed. 30340_ U-05 Engineer lays Concrete. 30340_ Released Centrium Heavy Treads. 30340_ Released Adv. Coolant Injector. 30340_ Released Huge Storage Unit. 30340_ Released Enh. Optical Array. 30340_ Released Exp. System Shield. 30340_ Released Gamma Bomb Array. 30345_ The unstable cave ceiling collapses. 30350_ K-01 Serf cleans the Machine. 30352_ EXE-6 springs to life. 30352_ Penetrated by Slug. 30352_ EXE-6 springs to life. 30352_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | "" ##??? ???????? "???????????????????????? | | ##??# ??? "??""???????????????????? | | ##??# """"""" "" "??"""""????????????????? | | ##??# """ " " ??"""""""??????????????? | | #####??# " " ?""""""""""????????????? | | #####??# "" ? """""""""????????????? | | ##?????# "" "" "" ? """""""""???????????? | | ##?????# "" "" " "? """"""""???????????? | | ##?????# "" """ "" """"""""??????????? | | ##?????# " " """""??????????? | | ##?????# " "" """ ??????????? | | ##?????# " " """ "" " """"" " ?????????? | | ##?????# " """ ?????????? | | ##?????# "" " "??????????? | | ######## w " "" " """ """ ????????? | | # # cc@ " """" "???????????? | | !! # "" " c """ " "???????????? | | !!= "" "" "c " " "??????????? | | !|] " m c" " ?????????? | | "" "" " """"" "" ?????????? | | # "" " " " " ??????????? | | # # "" "" ??????????? | | ## # " "" KKK "??????????? | | ?## # "" "" """"""""""" ???????????? | | ??###### """ " " " ????????????? | | ???????########EE#################???????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 100 Energy Generation 47 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Defensive Hacking 16 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Thunder Hammer | -3/Quarantine | Archive Exp. Focal Shield | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Exp. ECM Suite | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 60% | -8/Materials Imp. Heavy Siege Treads | 3% | -3/Protoforge Studied --------- Particle Cannon | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- About That Survey... Deadly Precision Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SpacefoldGravityBasin Manual? 0 Play Time 03:23:13 Cumulative 361.7 hours Start 2026.09.27 @ 15:34:15 End 2026.09.28 @ 01:23:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8147cf5e-026a-435f-a6ac-8c7091587ec8