Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 22:13:09 Player: Baxter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (3830) 3830 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 11125 Bonus ------- Follower Combat Kills 241 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (20) --- Medium Storage Unit Improved Trap Scanner Long-range Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Precision Matter Filter Particle Charger Makeshift Transmission Jammer Makeshift ECM Suite Improved Utility Shielding Improved Force Field Makeshift System Shield Hacking Drone Bay (1/1) Phase Cannon Mini Assault Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Layered Medium Armor Plating Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Mini Assault Cannon Makeshift Spear > --- INVENTORY -------- Flexi-carbon Leg Medium Storage Unit Improved Trap Scanner Long-range Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Precision Matter Filter Makeshift ECM Suite Improved Utility Shielding Improved Heavy Armor Plating Improved Force Field Makeshift System Shield Advanced System Restoration Module Hacking Drone Bay Phase Cannon Improved Grenade Launcher Missile Launcher CR-A16's Pointy Stick [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Axe Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 148 | 7 18 3 1 7 23 5 6 8 7 15 14 15 16 3 . Power 16 | 1 3 1 . 1 1 . 1 2 . 2 . . 4 . . Engine 10 | 1 3 1 . 1 1 . . 1 . 1 . . 1 . . Core 6 | . . . . . . . 1 1 . 1 . . 3 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 39 | 2 8 . . 4 8 1 2 1 . 7 3 1 2 . . Treads 9 | . 4 . . . 2 . 2 . . 1 . . . . . Leg 16 | 2 . . . 2 . . . 1 . 6 2 1 2 . . Wheel 12 | . 4 . . 2 5 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 47 | 2 2 2 1 . 5 2 . 2 4 5 6 9 6 1 . Device 22 | 1 . 2 . . 4 . . . 3 1 4 4 3 . . Storage 5 | 1 1 . 1 . . 1 . . . 1 . . . . . Processor 7 | . 1 . . . 1 . . 1 . . 1 3 . . . Hackware 3 | . . . . . . 1 . . 1 . 1 . . . . Protection 10 | . . . . . . . . 1 . 3 . 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 5 . . 2 9 2 3 3 3 1 5 5 4 2 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . 4 1 1 . . 1 2 2 . . . Ballistic Gun 8 | 2 4 . . 1 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . 1 . . 1 1 1 . . Launcher 12 | . 1 . . 1 2 . 2 2 . . . 1 1 2 . Special Weapon 3 | . . . . . . . . . 1 . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . 2 . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . . 2 2 . . 1 . . Parts Lost 49 | . 5 . . 6 . 3 5 5 . 5 . 3 5 9 3 Power 9 | . 1 . . . . . 1 1 . 1 . 1 2 2 . Propulsion 18 | . 2 . . 4 . 1 3 1 . 2 . . 2 3 . Utility 14 | . 1 . . 1 . 1 1 2 . 2 . 1 1 2 2 Weapon 8 | . 1 . . 1 . 1 . 1 . . . 1 . 2 1 Highest Loss Streak 9 | . 2 . . 6 . 3 5 4 . 5 . 2 4 9 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 89 100 100 94 99 92 76 76 85 97 87 85 88 54 45 Engine 3 | . 13 14 14 14 9 7 . 2 . . 6 . 2 . . Core 3 | . . . . . . . 6 3 7 5 . . 5 2 . Treads 8 | . 5 . . . 9 7 21 19 15 3 . . . . . Leg 9 | . 4 . . 6 . . . 5 7 25 21 26 22 3 . Wheel 6 | . 16 28 28 20 26 19 1 . . . . . . . . Device 10 | . 4 13 14 10 17 15 15 10 13 8 8 12 4 . . Storage 8 | . 14 14 14 14 9 14 7 7 7 8 8 6 6 6 6 Processor 6 | . 1 . . . 8 3 . 3 7 7 8 12 13 13 13 Hackware 8 | . . . . . . 6 7 7 11 15 14 13 13 13 12 Protection 1 | . . . . . . . . 2 . 3 2 . 5 1 . Energy Cannon 2 | . . . . . 6 7 6 . . 2 5 5 . . . Ballistic Gun 4 | . 27 28 28 24 5 . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 6 7 7 3 . 1 5 . . . Piercing Weapon 3 | . . . . . . . . . 9 12 4 . 5 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 15 91 92 92 52 60 65 65 71 64 75 75 73 89 89 50 Greatest Support 104 | 20 46 20 20 60 42 42 60 60 40 103 104 96 80 50 3 Greatest Overweight (x) 16 | 4 8 4 4 2 2 2 6 1 1 3 . 1 1 16 16 Average Overweight (x) 1 | . 4 4 3 1 1 1 . . 1 . . . . 8 15 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 21 25 24 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 8 25 25 25 20 20 20 19 19 20 20 20 20 20 20 16 Average Carried 18 | 6 14 24 24 18 19 18 17 16 18 19 19 19 18 16 16 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 8 25 25 20 19 20 19 19 16 19 17 20 20 19 16 16 Class Distribution -------------------- 47% | Mutant 37% | Hacker-Mutant 7% | Assassin 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3156 | 244 822 137 . 51 315 88 212 436 75 156 14 306 297 3 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4966 | 85 797 77 . 171 664 88 200 984 . 420 42 650 665 121 2 Parts 242 | 7 49 11 . 7 39 3 11 41 . 17 4 17 34 . 2 Haulers Intercepted 7 | . 2 . . . 3 1 . . . . . 1 . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . 9 37 . 17 . 14 14 . 1 Prevented 4 | . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 96 | . 15 1 . 9 12 . 7 16 . 7 1 7 15 4 2 Melee 34 | . . . . . 8 . 5 6 . 7 . 2 6 . . Guns 17 | . 13 1 . 2 1 . . . . . . . . . . Cannons 6 | . . . . . . . . 1 . . 1 1 3 . . AOE 39 | . 2 . . 7 3 . 2 9 . . . 4 6 4 2 Classes Destroyed 17 | 2 5 . . 1 2 . 1 3 . 2 . 1 . . . Worker 7 | . 2 1 . 1 1 1 . . . . 1 . . . . Tunneler 4 | 2 . 2 . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 1 . . . . . 1 . . . Recycler 5 | 1 1 . . 2 1 . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . 1 . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . 1 . . . . 2 Watcher 5 | . 3 . . . 2 . . . . . . . . . . Swarmer 25 | . 6 1 . . 7 . 4 3 . 2 . . 2 . . Grunt 32 | . 9 . . . 4 . 2 6 . 4 . 3 4 . . Brawler 3 | . . . . . . . 1 . . . . 1 1 . . Duelist 2 | . . . . . . . . 2 . . . . . . . Sentry 4 | . . . . . 1 . . 2 . . . . 1 . . Hunter 3 | . . . . . . . . . . . . 2 1 . . Programmer 6 | . . . . . . . . 3 . . 1 1 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . Decomposer 6 | . . . . . . . 2 2 . . . 2 . . . Samaritan 8 | . . . . . . . . 3 . 2 . 1 2 . . Assembled 9 | . . . . 9 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 3 6 1 . 8 6 1 3 4 . 2 1 3 5 4 2 Combat Bots Only 8 | . 6 1 . 8 4 . 3 4 . 2 1 3 5 4 2 Max Kills in Single Turn 5 | 1 1 1 . 4 5 1 1 2 . 1 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 3 . 1 2 . . . 3 2 1 1 Melee 1 | . . . . . 1 . 1 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 606 | . 73 5 . 18 34 . 29 110 . 84 3 81 99 34 36 Missed 160 | . 11 1 . 6 12 . 8 32 . 18 1 18 35 9 9 Damage Taken 8924 | . 651 35 . 634 289 388 494 1255 . 1242 34 1109 1124 1202 467 Core 1629 | . 86 . . 124 45 117 81 118 . 199 . 248 120 177 314 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 16 91 . . . . 26 . . . . . Volleys Fired 171 | 7 64 12 . 12 6 . 7 24 . . 4 6 16 10 3 Largest 2 | 2 2 2 . 2 2 . 1 1 . . 1 1 1 1 1 Hottest 85 | 40 46 46 . 53 60 . 36 80 . . 85 48 48 43 43 Shots Fired 263 | 14 121 24 . 19 10 . 12 24 . . 4 6 16 10 3 Gun 181 | 14 119 24 . 16 8 . . . . . . . . . . Cannon 33 | . . . . . 1 . 4 13 . . 4 3 8 . . Launcher 45 | . 2 . . 3 1 . 8 11 . . . 1 6 10 3 Special 4 | . . . . . . . . . . . . 2 2 . . Kinetic 203 | 14 119 24 . 16 8 . . 9 . . 2 3 8 . . Thermal 11 | . . . . . 1 . 4 4 . . 2 . . . . Explosive 49 | . 2 . . 3 1 . 8 11 . . . 3 8 10 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 10 5 . 4 5 . 5 7 . . 1 6 13 8 . Robot Miss Streak 4 | 2 3 3 . 2 4 . 1 3 . . 2 . 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 299 | 8 78 12 . 13 26 5 18 40 . 27 3 25 34 10 . Core Hits 207 | 4 35 4 . 21 18 1 12 31 . 12 1 14 32 20 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 14 | 1 . . . . . 2 2 1 . 4 . 3 . 1 . Destroy 1 | 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . . . 1 . . . Sever 6 | . . . . . . 2 2 . . . . 2 . . . Impale 5 | . . . . . . . . . . 4 . . . 1 . Melee Attacks 233 | . . . . . 40 9 20 36 2 43 27 26 29 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 137 | . . . . . 40 9 20 36 . . 6 26 . . . Piercing 96 | . . . . . . . . . 2 43 21 . 29 1 . Sneak Attacks 32 | . . . . . 4 2 2 8 . 6 2 5 2 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13875 | 98 1216 187 . 755 1151 260 995 2483 . 1097 252 2063 1889 1273 156 Guns 1576 | 98 1054 179 . 178 67 . . . . . . . . . . Cannons 592 | . . . . . . . . 234 . . 60 100 198 . . Explosions 5304 | . 162 . . 577 248 . 527 788 . . . 712 930 1204 156 Melee 6275 | . . . . . 836 260 468 1461 . 1097 192 1197 695 69 . Ramming 8 | . . 8 . . . . . . . . . . . . . Kinetic 2138 | 98 1054 179 . 178 67 . . 204 . . 60 100 198 . . Thermal 30 | . . . . . . . . 30 . . . . . . . Explosive 5304 | . 162 . . 577 248 . 527 788 . . . 712 930 1204 156 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4534 | . . . . . 836 260 468 1461 . . 192 1251 66 . . Piercing 1861 | . . . . . . . . . . 1097 . . 695 69 . Highest Corruption 28 | . . . . 10 . 9 22 28 28 . . 1 4 3 3 Average Corruption 16 | . . . . 10 . 9 21 25 28 . . 1 2 3 3 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 271 | . . . . 3 . 9 108 107 13 . . 1 14 8 8 Message Errors 87 | . . . . 1 . 3 30 40 4 . . . 4 4 1 Matter Fused 61 | . . . . 1 . 1 28 18 4 . . 1 3 2 3 Heat Flow Errors 24 | . . . . . . 1 4 15 2 . . . 2 . . Energy Discharges 35 | . . . . . . 2 18 12 1 . . . . . 2 Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . Data Loss (minor) 30 | . . . . . . 1 13 11 2 . . . 2 1 . Data Loss (major) 16 | . . . . . . 1 6 3 . . . . 3 1 2 Misfires 6 | . . . . . . . 5 1 . . . . . . . Alerts 3 | . . . . . . . 1 2 . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1462 | . 3 . . 5 112 30 76 421 . 194 122 381 29 85 4 Projectiles 41 | . . . . . . . . 32 . . . 9 . . . Explosions 55 | . 3 . . 5 1 . 1 10 . . . 15 9 7 4 Melee 1366 | . . . . . 111 30 75 379 . 194 122 357 20 78 . Knockbacks 3 | . . . . . . . . 1 . . . 1 1 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 . . . 1 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . 15 4 . 80 . . 45 46 . . . . 122 46 28 Shots 19 | . 1 . . 3 . . 1 2 . . . . 5 6 1 Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 458 | . 24 12 . 64 458 168 304 275 223 20 48 11 186 14 . Average Temperature 70 | . 7 5 . 21 201 98 86 93 98 9 28 11 45 8 . Received Heat Transfer 2093 | . 279 . . 40 72 . 359 309 . 593 9 111 258 . 63 Effects 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 452 | 15 236 139 . 19 153 35 . . . . 452 . . . . Initial 450 | . 9 51 . . 5 11 . . . . 450 . . . . Average 91 | 8 123 40 . 3 74 14 . . . . 164 . . . . Maximum Alert Level 2 | . 1 . . . . . . . . . 2 . . . . Low Security (%) 88 | 100 79 100 . 100 100 100 . . . . 70 . . . . Level 1 5 | . 20 . . . . . . . . . 3 . . . . Level 2 5 | . . . . . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 1 . . 4 . . . . . 3 . . . . Investigation 5 | . 2 1 . . 1 . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 3 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 25 5 . 11 16 1 10 15 . 10 4 23 15 4 8 Peak Tracking Total 9 | . 4 3 . 9 6 2 4 5 . 3 4 5 5 4 7 Tactical Retreats 13 | . . . . 1 . . 3 . . 1 1 7 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 2 . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . Triggered 3 | . . . . . . . . . . . . 3 . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 2 | . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 20 | . 3 2 1 . 4 4 . 1 . . 5 . . . . Terminals 16 | . 3 1 . . 4 4 . . . . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 57 | . 12 2 1 . 15 11 . 1 . . 15 . . . . Successful 31 | . 5 1 1 . 8 6 . 1 . . 9 . . . . Failed 25 | . 6 1 . . 7 5 . . . . 6 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 53 | . 12 2 1 . 15 11 . . 2 . 10 . . . . Terminals 51 | . 12 1 . . 15 11 . . . . 12 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 2 1 1 . 4 1 . 1 . . 4 . . . . Record 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . 1 . . . 2 . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 4 5 . . . . 3 . . . . Terminals 15 | . 3 . . . 4 5 . . . . 3 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 14 | . 3 . . . 4 4 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . . 4 4 . . . . 5 . . . . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 5 | . . 2 . . . 1 . . 2 . . . . . . Largest Group 2 | . . 2 2 . . 1 1 . 2 2 . . . . . Highest-Rated Group 192 | . . 46 46 . . 10 10 . 192 192 . . . . . Highest-Rated Ally 96 | . . 31 31 . . 10 10 . 96 96 . . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 42 | . . 10 . . . . . . . 32 . . . . . Total Damage 1217 | . . 187 . . . . . . . 1030 . . . . . Kills 10 | . . 4 . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 4 | . 1 . . . 2 . . . . . 1 . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 2 . 2 . 2 1 . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 18705 | 160 1408 959 340 227 1218 581 2186 2231 2890 1335 1362 1746 1009 499 554 Spaces Moved 10501 | 97 722 644 244 177 844 477 1273 882 1146 1134 675 1444 587 90 65 Core 132 | 20 . . . . . . . . . . . . . 47 65 Treads 3344 | . 112 . . . 18 . 1165 882 1146 21 . . . . . Legs 4041 | 77 66 . . 36 . . . . . 1113 675 1444 587 43 . Wheels 2984 | . 544 644 244 141 826 477 108 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 140 110 90 101 101 101 170 250 90 100 90 90 180 700 Average Speed 155 | 124 159 140 136 105 111 110 164 234 250 102 101 102 136 531 845 Slowest Speed 850 | 250 240 140 140 110 330 120 170 250 250 410 105 170 180 850 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . 1 . . . . . . . . . Exploration Rate (%) 64 | 4 93 98 64 37 51 10 95 90 89 98 11 98 91 82 16 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . 1 . 2 1 . 1 . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 21 | . . 2 . . . . 2 3 3 4 . 3 4 . . Spaces Dug 61 | . . . . . 16 4 7 3 . 2 27 2 . . . Terrain Destroyed 430 | . 7 . . 27 24 4 68 96 . 2 29 40 68 28 37 Melee 58 | . . . . . 15 4 7 3 . 2 25 2 . . . Projectile 6 | . . . . . 1 . . . . . 4 . 1 . . AOE 366 | . 7 . . 27 8 . 61 93 . . . 38 67 28 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 12241 | 120 869 688 256 198 1061 513 1324 954 1168 1224 1295 1652 746 104 69 Wait 989 | . 30 12 . . 103 22 14 3 1 22 554 133 94 . 1 Move 10486 | 96 721 643 243 176 843 476 1272 881 1145 1133 674 1443 586 89 65 Hop . | . . . . . . . . . . . . . . . . Pick Up 115 | 10 26 8 4 3 20 1 4 2 9 6 9 10 3 . . Fast Attach 38 | 5 1 . . . 7 1 . 1 2 3 9 5 4 . . Attach 49 | 2 5 . . 5 9 3 5 4 1 3 2 2 5 3 . Detach 5 | . . . . . 2 . 1 . . . . 1 . 1 . Swap 61 | . 12 3 1 2 7 1 1 3 4 9 3 8 7 . . Drop 89 | . 10 9 8 . 24 . . . 4 7 13 13 1 . . Fire 171 | 7 64 12 . 12 6 . 7 24 . . 4 6 16 10 3 Melee 231 | . . . . . 40 9 20 36 2 41 27 26 29 1 . Ram 1 | . . 1 . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Central database locked down 986 | -10/Materials | Discovered new exit (range 8) 1567 | -10/Materials | Identified exit to Mines 1569 | -10/Materials | Entered Mines 1787 | -10/Mines | Discovered new exit (range 10) 1866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1866 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Discovered new exit (range 6) 2034 | -10/Mines | Learned Materials emergency access door positions 2047 | -10/Mines | Learned Materials terminal intel 2124 | -10/Mines | Met a Derelict shopkeep closing up shop 2528 | -10/Mines | Entered Exiles 2528 | -10/Exiles | Accompanied by 2 allies 2549 | -10/Exiles | Discovered new exit (range 15) 2558 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2562 | -10/Exiles | Met 8R-AWN 2586 | -10/Exiles | Met EX-HEX 2633 | -10/Exiles | Met EX-BIN 2653 | -10/Exiles | Aligned with FarCom system 2654 | -10/Exiles | Given EX-Vault access code 2687 | -10/Exiles | Opened EX-Vault 2698 | -10/Exiles | Found Potential Leg 2700 | -10/Exiles | Found Potential Leg 2728 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2767 | -10/Exiles | Met EX-DEC 2859 | -10/Exiles | Discovered new exit (range 10) 2868 | -10/Exiles | Left Exiles lab with Potential Leg 2868 | -10/Exiles | Entered Mines 2890 | -9/Mines | Discovered new exit (range 13) 2973 | -9/Mines | Assembled infested the area 2978 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3015 | -9/Mines | Core integrity fell below 50% 3042 | -9/Mines | Destroyed 8 combat bots 3043 | -9/Mines | Crushed by falling debris 3043 | -9/Mines | Core integrity fell below 20% 3043 | -9/Mines | System corruption reached 10% 3074 | -9/Mines | Lost 6 parts (4n1u1w) 3095 | -9/Mines | Entered Materials 3095 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3097 | -8/Materials | Loaded intel: 12 terminal locations 3376 | -8/Materials | Build established: Scavenger-Skirmisher 3785 | -8/Materials | Build established: Assassin 3834 | -8/Materials | Discovered new exit (range 9) 4313 | -8/Materials | Entered Factory 4313 | -7/Factory | Evolved 2 slots: Utility x2 4314 | -7/Factory | Identified exit to Lower Caves 4586 | -7/Factory | Crushed by falling debris 4596 | -7/Factory | Discovered exit to Lower Caves (range 3) 4617 | -7/Factory | Lost 3 parts (1n1u1w) 4894 | -7/Factory | Entered Lower Caves 4894 | -7/Lower Caves | Accompanied by 1 ally 4914 | -7/Lower Caves | Spotted B-75 Beast 5024 | -7/Lower Caves | System corruption reached 10% 5065 | -7/Lower Caves | Lost 5 parts (1p3n1u) 5199 | -7/Lower Caves | Build established: Mutant 6064 | -7/Lower Caves | Encountered a Warlord checkpoint 6223 | -7/Lower Caves | Learned location of Zion (-7) 7022 | -7/Lower Caves | Discovered new exit (range 7) 7080 | -7/Lower Caves | Entered another Lower Caves area 7127 | -7/Lower Caves | Learned Factory security intel 7150 | -7/Lower Caves | Encountered a Warlord checkpoint 7157 | -7/Lower Caves | Discovered new exit (range 16) 7430 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7467 | -7/Lower Caves | Learned Factory terminal intel 8248 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 9234 | -7/Lower Caves | Discovered new exit (range 9) 9311 | -7/Lower Caves | Entered Zion 9366 | -7/Zion | Given A8's code to call for help 9511 | -7/Zion | Discovered new exit (range 10) 9637 | -7/Zion | System corruption cleaned by Quarantine Array 9696 | -7/Zion | Found CR-A16's Pointy Stick 10046 | -7/Zion | Given the Hacking Drone Bay 10051 | -7/Zion | Found Prototype Device 10155 | -7/Zion | Learned location of Storage (-7) 10730 | -7/Zion | Found Prototype Special Weapon 10731 | -7/Zion | Identified RU-N14's Throwing Claymores 10736 | -7/Zion | Found RU-N14's Throwing Claymores 10740 | -7/Zion | Found RU-N14's Throwing Claymores 10742 | -7/Zion | Identified Hacking Drone Bay 10955 | -7/Zion | Build established: Hacker-Mutant 11348 | -7/Zion | Rebuked by Imprinter 11807 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11810 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12201 | -7/Zion | Entered Proximity Caves 12201 | -6/Proximity Caves | Accompanied by 2 allies 12204 | -6/Proximity Caves | Spotter reported a threat 12304 | -6/Proximity Caves | Spotter reported a threat 12357 | -6/Proximity Caves | Spotter reported a threat 12578 | -6/Proximity Caves | Learned location of Extension (-6) 12628 | -6/Proximity Caves | Learned 12 Factory zone layouts 12997 | -6/Proximity Caves | Core integrity fell below 50% 13398 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 13470 | -6/Proximity Caves | Discovered new exit (range 8) 13536 | -6/Proximity Caves | Entered Factory 13536 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13537 | -6/Factory | Identified exit to Extension 13537 | -6/Factory | Identified exit to Factory 13539 | -6/Factory | Loaded intel: 28 terminal locations 13673 | -6/Factory | Fabricated Enh. Optical Array? 13886 | -6/Factory | Search patrols dispatched 14366 | -6/Factory | Build established: Hacker-Assassin 14762 | -6/Factory | Discovered new exit (range 10) 14817 | -6/Factory | Identified exit to Lower Caves 14898 | -6/Factory | Entered Lower Caves 15201 | -6/Lower Caves | Build established: Hacker-Mutant 15270 | -6/Lower Caves | Learned 12 Factory zone layouts 16548 | -6/Lower Caves | Discovered new exit (range 6) 16644 | -6/Lower Caves | Entered another Lower Caves area 16690 | -6/Lower Caves | Discovered exit to Factory (range 15) 17108 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17152 | -6/Lower Caves | Lost 4 parts (2p2n) 17370 | -6/Lower Caves | Discovered new exit (range 18) 17407 | -6/Lower Caves | Learned Factory stockpile data 17653 | -6/Lower Caves | Entered Data Miner 17653 | -6/Data Miner | Discovered new exit (range 6) 17677 | -6/Data Miner | Met Data Miner 17725 | -6/Data Miner | Data Conduit disabled 17728 | -6/Data Miner | Core integrity fell below 50% 17785 | -6/Data Miner | Lost 9 parts (2p3n2u2w) 18152 | -6/Data Miner | Entered Proximity Caves 18155 | -5/Proximity Caves | Spotter reported a threat 18702 | -5/Proximity Caves | Core integrity fell below 20% 18703 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18706 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18164_ The unstable cave ceiling collapses. 18170_ Hover Unit fries itself beyond repair. 18171_ The unstable cave ceiling collapses. 18186_ System corrupted: Matter fused (-9). 18236_ The unstable cave ceiling collapses. 18264_ System corrupted: Matter fused (-9). 18302_ System corrupted: Energy discharge (-29). 18333_ System corrupted: Substantial component data lost. 18349_ System corrupted: Energy discharge (-37). 18366_ |ZCFUREC87GXCC=YS=XXCMQJ|JOIZ 18390_ System corrupted: Matter fused (-6). 18503_ System corrupted: Substantial component data lost. 18690_ S-27 Virus springs to life. 18692_ Lrn. Missile Launcher destroyed. 18698_ Hacking Suite destroyed. 18702_ Mak. Terrain Scan Processor destroyed. 18702_ G-50 Soldier springs to life. 18705_ Outpost Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ??# ##???????????????????????????????????????????? | | ?## ##???????????????###????????????????????????? | | ?# #??????????????? ###?##???????????????????? | | ?# #??????????????? ## #???????????????????? | | ?# ##??????????????? #???????????????????? | | ## ##???????????????? ????????????????????? | | # ##????????????????? ?????????????????????? | | ##?????????????????? ??????????????????????? | | #??????????????????? ???? ####??????????????? | | ####???????????????## ### ??????????????? | | #??#######??????# ?????????????????? | | #?## ##????## ?????????????????????? | | ### ###### ###########??????????????? | | #"""" """"#??????????????? | | # #"""" #??????????????? | | ### ## #"""" s #??????????????? | | #?## ##### # ss #??????????????? | | #??# ##???# /@ +??????????????? | | #??# ##?# # #??????????????? | | ##### ##?# #" #??????????????? | | ###### #" gggg #??????????????? | | ###?# #"""""""""#??????????????? | | # ####### ###########??????????????? | | ##???## # ???????????????????????? | | #????# ## ??????????????????????? | | # #??? ##### ##?????????????????????? | | #?? ##???? #??????????????????????? | | # ###????? #??????????????????????? | | # # #??????? #??????????????????????? | | # # ##??????? #??????????????????????? | | # # #???????? #??????????????????????? | | #???????? ??????????????????????? | | ????? ??????????????????????? | | #### ### ??# ?????????????????????? | | ???#####?? #######???# ?????????????????????? | | ??????????? ##?????????? ?????????????????????? | | ???????????####???????????# ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 530 Matter Stores 482 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 600 Utility Shielding 66 Evasion (%) 57 Target Analysis 5 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 31 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Enh. Optical Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveBoreSword Manual? 0 Play Time 01:51:14 Cumulative 56.9 hours Start 2024.03.18 @ 20:19:48 End 2024.03.18 @ 22:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4af63604-eb34-486c-8e12-09cf3b69ab3a