Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 14:19:30 Player: Nopana Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (698) 698 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3628 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (5) ------ Weapon Cycler Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- EM Pulse Gun Minigun Minigun Minigun Minigun > --- INVENTORY -------- EM Pulse Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Parts Attached 36 | 6 4 8 7 11 Power 4 | 2 . 2 . . Engine 4 | 2 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 2 | . . . 2 . Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 9 | . 2 1 3 3 Device 2 | . 1 . . 1 Storage 2 | . 1 1 . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 2 3 2 6 Energy Gun 3 | . . 1 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 2 . 1 3 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 6 4 14 Power 2 | . . 1 . 1 Propulsion 5 | . . 1 1 3 Utility 4 | . . 1 1 2 Weapon 13 | . . 3 2 8 Highest Loss Streak 9 | . . 4 4 9 To Critical Strikes 2 | . . . . 2 Average Backups 3 | 1 4 4 3 1 Power . | . . . . . Propulsion . | 1 2 . . . Utility . | . . 1 . . Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 1 3 . Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 86 80 74 33 Engine 9 | . 14 7 14 2 Treads 4 | . . . 15 4 Leg 9 | . . 14 7 . Wheel 9 | . 28 13 . . Device 2 | . 8 3 . 1 Storage 8 | . 6 14 1 . Protection 2 | . . . 8 3 Energy Gun 3 | . . . 12 2 Ballistic Gun 17 | . 28 21 10 10 Launcher 2 | . . 3 1 1 Peak Build Rating 23 | 5 9 11 15 23 Average Rating 9 | 3 7 8 11 15 On Entrance 7 | . 5 9 9 15 Naked Turns . | . . . . . Heaviest Build 51 | 9 32 51 49 35 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 2 | . 1 2 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 5 15 25 25 5 Average Capacity 13 | 5 9 18 6 5 Most Carried 11 | 5 5 11 7 4 Average Carried 5 | 1 4 6 4 . Final Capacity 25 | 5 15 25 5 5 Final Carried 7 | 4 4 7 5 . Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 885 | 262 74 252 268 29 Remotely . | . . . . . Salvage Created 686 | 43 64 248 103 228 Parts 39 | 1 4 15 6 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 15 | 1 1 7 2 4 Melee 1 | . . . . 1 Guns 12 | 1 1 5 2 3 AOE 2 | . . 2 . . Classes Destroyed 7 | 1 1 4 1 . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 3 | . . 2 . 1 Grunt 5 | 1 1 . . 3 Sentry 2 | . . . 2 . Artisan 1 | . . 1 . . Subdweller 5 | . . 5 . . Best Kill Streak 3 | 1 1 3 2 3 Combat Bots Only 3 | 1 1 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 408 | 3 21 127 10 247 Missed 160 | 2 8 55 3 92 Hits 248 | 1 13 72 7 155 Projectile 248 | 1 13 72 7 155 Critical Strikes 6 | . . 1 . 5 Damage Taken 3755 | 12 197 1075 116 2355 Core 1098 | . 37 211 . 850 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . . . . Volleys Fired 82 | 2 12 43 9 16 Largest 5 | 2 2 2 2 5 Hottest 148 | 40 46 93 53 148 Shots Fired 167 | 4 24 75 10 54 Gun 145 | 4 24 57 9 51 Cannon 8 | . . 7 . 1 Launcher 14 | . . 11 1 2 Special . | . . . . . Kinetic 131 | 4 24 58 8 37 Thermal 4 | . . . . 4 Explosive 14 | . . 11 1 2 Electromagnetic 18 | . . 6 1 11 Robot Hit Streak 8 | 4 8 8 5 4 Robot Miss Streak 4 | . 2 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | 4 11 39 6 29 Core Hits 48 | 2 5 20 5 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1696 | 51 150 855 103 537 Guns 1104 | 51 150 351 81 471 Cannons 170 | . . 170 . . Explosions 414 | . . 334 17 63 Melee . | . . . . . Ramming 8 | . . . 5 3 Kinetic 1040 | 51 150 435 70 334 Thermal 50 | . . . . 50 Explosive 414 | . . 334 17 63 Electromagnetic 184 | . . 86 11 87 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . 7 . 1 Shots 1 | . . 1 . . Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 6 7 . 336 Average Temperature 150 | . 6 7 . 155 Received Heat Transfer 1026 | 6 99 240 18 663 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | 20 65 . 53 186 Initial 53 | . 6 . 53 . Average 25 | 2 7 . 4 92 Influence Increases 651 | 20 84 140 56 351 Destroy 0b10 Robot/C 240 | 20 20 80 40 80 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 32 | . 12 . . 20 Successful Hack 9 | . 2 . 7 . Disable Machine 30 | . . . . 30 Destroy Structure 35 | . . . 9 26 Lose Combat Pursuer 300 | . 45 60 . 195 Influence Decreases 570 | 10 29 93 168 270 Entered New Map 95 | . 4 32 59 . Time Decay 285 | 10 25 51 69 130 Lost Part 190 | . . 10 40 140 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | 1 10 14 2 24 Peak Tracking Total 7 | 1 5 5 2 7 Tactical Retreats 7 | . 1 2 . 4 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 8 | . 3 1 3 1 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 7 4 4 2 Successful 10 | . 4 4 2 . Failed 7 | . 3 . 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 4 2 . Record 6 | . 2 4 . . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3259 | 100 232 1705 864 358 Spaces Moved 2273 | 105 214 1124 518 312 Core 98 | 17 . . . 81 Treads 341 | . . . 286 55 Legs 560 | . . 328 232 . Wheels 1098 | 88 214 796 . . Hover 176 | . . . . 176 Flight . | . . . . . Fastest Speed 50 | 50 80 95 120 50 Average Speed 128 | 75 85 137 158 93 Slowest Speed 260 | 80 95 260 260 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 9 33 56 73 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 30 9 25 Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 30 9 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2478 | 121 242 1208 556 351 Wait 13 | . 3 9 1 . Move 2269 | 104 213 1123 517 312 Hop . | . . . . . Pick Up 48 | 9 6 14 13 6 Fast Attach . | . . . . . Attach 34 | 5 3 7 7 12 Detach 1 | . . . . 1 Swap 9 | 1 1 5 . 2 Drop 19 | . 4 7 8 . Fire 82 | 2 12 43 9 16 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Entered Subcaves 346 | -10/Subcaves | Learned 2 Materials zone layouts 448 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 871 | -10/Subcaves | Visited Clippyterm 874 | -10/Subcaves | Learned location of Deep Caves (-7) 901 | -10/Subcaves | Learned location of Zion (-7) 901 | -10/Subcaves | Met a Zionite searching for "candidates" 1059 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1073 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1145 | -10/Subcaves | Core integrity fell below 50% 1177 | -10/Subcaves | Lost 4 parts (1p1n2w) 1930 | -10/Subcaves | Discovered new exit (range 12) 1935 | -10/Subcaves | Core integrity fell below 20% 2038 | -10/Subcaves | Entered Recycling 2039 | -8/Recycling | Met a Zionite searching for Scraptown 2145 | -8/Recycling | Lost 4 parts (1n1u2w) 2839 | -8/Recycling | Discovered new exit (range 16) 2902 | -8/Recycling | Entered Factory 2902 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x3, Weapon x3 3067 | -6/Factory | Lost 9 parts (1p2n1u5w) 3213 | -6/Factory | Core integrity fell below 50% 3237 | -6/Factory | Core integrity fell below 20% 3260 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Weapon Cycler. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. Lyr. Medium Armor Plating destroyed. Acquired Cmb. Airjet. S-27 Virus destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. Acquired Field Laser. Cmb. Airjet destroyed. M-28 Smith repairs S-27 Virus. Critical hit (Destroy). Field Laser destroyed. ALERT: Security rotation in progress. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 29 matter. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#############??????? | | ??????????????????????????????# ######?? | | ??????????????????????????????# """ # #?? | | ??????????????????????????????# !!! """ # #?? | | ??????????????????????????????# !!! 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""" "?????? | | #? +?????????????????? ???????? | | [ !% #?? # #???????????????? ???????? | | ##+########### ###?????????????? ???????? | | ### *[ ?????????????? ???????? | | ??# ??????????????#######???????? | | ??# ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Power Amplifier | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed HelicalCryofiberSink Manual? 0 Play Time 00:41:44 Cumulative 7.9 hours Start 2025.08.12 @ 13:41:39 End 2025.08.12 @ 14:19:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af05be6b-d753-4d4e-b80d-ee1f3917e8f5