Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.11 @ 18:41:17 Player: animal_waves Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (4788) 4788 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2165) 2165 TOTAL SCORE: 14003 Bonus ------- Follower Combat Kills 45 Entered Garrisons 200 Used RIF Installer 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 460 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 46/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (4) ---- Micro Fission Core Point Defense System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Enhanced Optical Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Target Analyzer Advanced Armor Integrity Analyzer Advanced ECM Suite Makeshift System Shield > --- WEAPON ----------- HERF Cannon HERF Cannon > --- INVENTORY -------- Matter Filter Improved Kinecellerator Improved Component Analysis Suite Minesniffer Drone Bay Minesniffer Drone Bay Heavy Beamcaster Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Long-range Missile Launcher Improved Plasma Cutter Chainsword [Rating: 96] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Reinforced Antimatter Reactor Propulsion Enhanced Armored Leg Treads Medium Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Component Analysis Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Improved Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 . Utility 7 | . . . . . 2 1 . . 2 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 176 | 6 5 4 3 . 25 13 20 4 11 24 10 5 18 23 3 2 Power 25 | 1 1 1 1 . 4 4 3 . 1 4 . . 4 1 . . Engine 23 | 1 1 1 1 . 4 4 3 . 1 4 . . 2 1 . . Core . | . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . Propulsion 35 | 2 2 . 2 . 6 5 1 . 3 5 1 . 3 5 . . Treads 1 | . . . . . . . 1 . . . . . . . . . Leg 27 | 2 2 . 2 . 6 4 . . . 4 1 . 3 3 . . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . 3 1 . . . . . . Flight 2 | . . . . . . 1 . . . . . . . 1 . . Utility 45 | 1 2 1 . . 7 2 4 . 6 7 2 3 6 4 . . Device 20 | . 1 . . . 2 . 2 . 1 3 2 . 5 4 . . Storage 4 | 1 1 1 . . . . . . . 1 . . . . . . Processor 11 | . . . . . 4 . . . 3 1 . 2 1 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 9 | . . . . . 1 2 2 . 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 2 . 2 . . 8 2 12 4 1 8 7 2 5 13 3 2 Energy Gun 18 | 2 . . . . 5 . 4 2 1 1 2 . . . . 1 Energy Cannon 12 | . . . . . . . 2 . . 2 2 . 2 4 . . Ballistic Gun 12 | . . 1 . . 2 2 1 . . . . . . 5 . 1 Ballistic Cannon 15 | . . 1 . . 1 . 2 2 . 4 1 . 2 2 . . Launcher 11 | . . . . . . . 3 . . 1 2 2 . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . 1 . . 2 . . . Parts Lost 81 | . . 1 . . 13 3 19 . 1 3 6 2 5 15 12 1 Power 10 | . . . . . 2 . 4 . . . 2 . . 1 1 . Propulsion 21 | . . . . . 5 1 5 . . 2 . . 1 4 3 . Utility 25 | . . . . . 2 . 4 . . 1 3 1 4 6 4 . Weapon 25 | . . 1 . . 4 2 6 . 1 . 1 1 . 4 4 1 Highest Loss Streak 12 | . . 1 . . 9 3 9 . 1 1 4 2 4 9 12 1 Average Slot Usage (%) 81 | . 100 99 100 100 92 97 82 38 45 93 92 75 89 79 50 . Engine 5 | . 14 14 11 11 8 15 13 . 1 9 8 . . 1 . . Leg 19 | . 28 28 44 44 31 26 20 . . 7 23 23 22 13 3 . Hover 1 | . . . . . . . . . 7 13 . . . . . . Device 8 | . 14 14 11 11 7 7 8 7 7 11 15 5 5 12 8 . Storage 8 | . 14 14 11 11 9 7 7 7 6 9 11 11 11 6 4 . Processor 14 | . . . . . 15 7 7 7 8 20 17 19 27 18 8 . Hackware 1 | . . . . . . . . . . . . 2 5 5 3 . Protection 2 | . . . . . 2 15 8 . 1 4 2 . . . . . Energy Gun 4 | . 28 21 . . 7 2 1 7 6 3 4 5 3 . . . Ballistic Gun 2 | . . 2 11 11 5 11 8 . . . . . . 2 3 . Ballistic Cannon 3 | . . 4 11 11 4 . 2 7 6 4 . . 1 1 . . Launcher 1 | . . . . . . . . . . . . 4 4 1 . . Naked Turns 83 | . . . . . . . . . . . . . . . 39 44 Heaviest Build 96 | 11 26 49 51 51 53 62 72 44 61 76 74 49 89 96 74 . Greatest Support 90 | 20 26 26 52 52 52 45 45 3 33 76 80 40 90 80 25 3 Greatest Overweight (x) 19 | 3 . 1 . . 13 2 14 14 14 3 2 2 1 2 19 . Average Overweight (x) 1 | . . . . . . 1 2 14 4 . . 1 . 1 1 . Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 5 8 11 12 12 12 12 12 12 12 12 12 12 12 12 10 4 Most Carried 12 | 3 9 11 12 12 12 12 12 4 12 12 12 12 12 11 7 4 Average Carried 9 | 1 6 10 10 12 11 10 10 3 5 11 11 11 11 8 5 3 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 3 9 10 12 12 11 12 5 3 11 12 12 12 12 5 4 2 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Mutant 12% | Derelict-Mutant 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Matter Collected 3667 | 260 50 36 50 20 665 332 327 71 42 399 465 58 375 349 168 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4007 | 41 101 86 50 . 1130 342 390 4 79 408 613 178 100 289 196 . Parts 205 | 3 7 7 4 . 66 22 20 . 11 19 13 4 3 13 13 . Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . . 18 8 . . 11 4 133 6 . . Prevented 16 | . . . . . . . . . . . . . 15 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 93 | . 2 6 1 . 18 6 11 1 2 5 18 3 2 14 4 . Melee 2 | . . . . . . . . . . . . . . . 2 . Guns 37 | . 2 5 1 . 14 6 4 1 . 1 . . . 3 . . Cannons 20 | . . 1 . . 4 . 3 . 2 2 6 . 1 1 . . AOE 32 | . . . . . . . 4 . . 2 12 3 . 9 2 . Classes Destroyed 16 | 1 1 1 1 . 4 2 2 . . . 1 . 2 1 . . Worker 4 | . . . . . 4 . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Watcher 6 | . . . . . . 1 . . . 4 . . . . 1 . Swarmer 19 | . . 6 . . . . 1 . . . . . . 10 2 . Grunt 39 | . 2 . . . 10 4 4 . . 3 12 3 . . 1 . Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . . . Sentry 15 | . . . 1 . 8 1 1 . . 2 2 . . . . . Hunter 5 | . . . . . . . 2 . . . . . . 2 1 . Programmer 8 | . . . . . . 1 1 1 2 . 2 . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 2 3 1 . 7 4 3 1 1 3 11 3 1 5 4 . Combat Bots Only 11 | . 2 3 1 . 5 4 3 1 1 3 11 3 1 5 3 . Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 1 1 1 2 3 3 1 4 3 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . 2 3 3 . 4 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Damage Taken 12051 | 28 163 135 31 . 1812 599 1912 14 72 524 1412 477 828 2112 1728 204 Core 2731 | . . 13 31 . 360 55 467 . 30 26 162 98 114 220 1069 86 Absorbed by Shields 75 | . . . . . . . . . . . . . . . . 75 Core Remaining (%) 68 | 100 . 94 . 92 34 . . 25 96 . . . . 38 . . Volleys Fired 302 | 2 7 7 3 . 76 29 38 2 2 34 32 9 14 38 6 3 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 268 | 90 90 90 77 . 118 85 155 128 128 173 268 163 176 126 118 104 Shots Fired 512 | 4 14 14 6 . 130 58 65 4 4 57 46 10 28 60 7 5 Gun 298 | 4 14 11 3 . 93 58 39 2 2 11 15 8 . 32 1 5 Cannon 179 | . . 3 3 . 37 . 19 2 2 44 20 1 28 15 5 . Launcher 35 | . . . . . . . 7 . . 2 11 1 . 13 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 281 | . . 6 6 . 81 51 27 2 2 32 7 . 20 43 1 3 Thermal 140 | 2 7 4 . . 38 7 31 2 1 23 22 1 . . . 2 Explosive 35 | . . . . . . . 7 . . 2 11 1 . 13 1 . Electromagnetic 56 | 2 7 4 . . 11 . . . 1 . 6 8 8 4 5 . Robot Hit Streak 18 | 3 5 2 4 . 18 10 10 4 3 11 10 8 5 8 2 2 Robot Miss Streak 8 | 1 1 4 2 . 3 3 1 1 3 6 5 1 8 3 2 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 348 | 3 10 5 3 . 87 42 49 3 3 37 33 6 18 39 9 1 Core Hits 237 | 2 4 6 2 . 42 19 26 2 2 31 47 6 12 23 12 1 Critical Hits 23 | . . 1 1 . 11 . 1 . 1 . 1 . 1 6 . . Critical Kills 9 | . . 1 . . 5 . . . 1 . . . . 2 . . Critical Parts Destroyed 11 | . . . 1 . 5 . 1 . . . 1 . 1 2 . . Melee Attacks 10 | . . . . . . . . . . . . . 2 . 8 . Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 2 . 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12598 | 109 138 147 46 . 1592 620 1588 127 90 1302 2913 343 551 2245 748 39 Guns 3865 | 38 138 106 29 . 1189 620 505 51 16 209 239 72 . 614 . 39 Cannons 3243 | . . 41 17 . 403 . 324 76 74 789 492 . 551 386 90 . Explosions 5282 | 71 . . . . . . 759 . . 304 2182 271 . 1245 450 . Melee 195 | . . . . . . . . . . . . . . . 195 . Ramming 13 | . . . . . . . . . . . . . . . 13 . Kinetic 3978 | . . 65 46 . 841 529 406 76 74 531 131 . 422 840 . 17 Thermal 2330 | 84 38 50 . . 528 91 423 51 13 467 563 . . . . 22 Explosive 5211 | . . . . . . . 759 . . 304 2182 271 . 1245 450 . Electromagnetic 871 | 25 100 32 . . 223 . . . 3 . 37 72 129 160 90 . Impact . | . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . . . . . . . . 195 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 3 2 2 . 2 . 4 3 5 13 . . Average Corruption 4 | . . . . . 1 1 1 . 2 . 3 3 4 8 . . Corruption Purged 3 | . . . . . . . 2 . . . 1 . . . . . Effects 111 | . . . . . 6 2 13 . 1 . 12 8 15 54 . . Message Errors 21 | . . . . . 1 . 4 . 1 . 2 3 . 10 . . Matter Fused 22 | . . . . . 2 . . . . . 5 2 3 10 . . Heat Flow Errors 15 | . . . . . 1 . 2 . . . 2 1 5 4 . . Energy Discharges 16 | . . . . . . . 2 . . . . 2 4 8 . . Data Loss (minor) 9 | . . . . . 1 1 2 . . . 1 . 1 3 . . Data Loss (major) 9 | . . . . . . . . . . . . . 2 7 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . . 5 . . Targeting Errors 10 | . . . . . 1 1 3 . . . 2 . . 3 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . Overflow Damage 268 | . . . . . . . 42 30 . . 72 32 . 33 59 . Projectiles 69 | . . . . . . . 10 30 . . . . . 11 18 . Explosions 199 | . . . . . . . 32 . . . 72 32 . 22 41 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . 6 . 2 . . . . . 4 3 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . 5 . 2 . . . . . 4 3 . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 269 | 28 . . . . . . 25 . . . 78 35 . 75 28 . Shots 10 | 1 . . . . . . 1 . . . 4 1 . 2 1 . Rammed 6 | . . . . . . . . . . . . . . . 6 . Targets Rammed 6 | . . . . . . . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 577 | 42 216 120 27 . 577 441 534 24 15 249 307 137 408 337 130 36 Average Temperature 125 | 22 95 46 17 . 133 199 158 16 10 90 92 46 119 124 58 22 Received Heat Transfer 2436 | . 90 . 9 . 864 228 249 . . 108 327 171 117 99 174 . Effects 47 | . . . . . 12 13 12 . . 3 1 . 3 3 . . Shutdowns 14 | . . . . . 1 5 6 . . . . . 1 1 . . Energy Bleed 9 | . . . . . . 2 3 . . . 1 . 1 2 . . Interference 5 | . . . . . 2 . . . . 3 . . . . . . Matter Decay 5 | . . . . . 2 1 1 . . . . . 1 . . . Short Circuit 4 | . . . . . 3 1 . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . Damage (major) 7 | . . . . . 1 4 2 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . Parts Fried 5 | . . . . . 1 . . . . . . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 1 . . . . 1 1 . . . . . Heat Transferred 4228 | 137 111 148 . . 1036 222 781 100 25 733 898 . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Peak Influence 375 | 10 95 166 109 42 375 221 . . 50 235 . . . . 211 147 Initial 147 | . 6 36 64 42 . 109 . . . . . . . . 17 147 Average 98 | 1 52 111 105 36 204 140 . . 11 57 . . . . 43 146 Maximum Alert Level 1 | . . . . . 1 1 . . . 1 . . . . 1 . Low Security (%) 81 | 100 100 100 100 100 37 79 . . 100 95 . . . . 94 100 Level 1 18 | . . . . . 62 20 . . . 4 . . . . 5 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 1 . . 1 3 . . . . 2 . Investigation 3 | . 1 . . . 1 . . . . 1 . . . . . . Extermination 3 | . . . . . . 1 . . 1 1 . . . . . . Reinforcement 4 | . . . . . 1 . . . . 1 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Distress Signals 3 | . . . . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 200 | . 7 6 1 . 40 7 14 1 3 11 17 6 48 7 22 10 Peak Tracking Total 12 | . 3 3 1 . 6 4 5 1 1 3 11 4 12 4 10 9 Tactical Retreats 20 | . . . . . 8 . 3 . . . . 3 2 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Traps Triggered 5 | . 1 . . . 2 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . Triggered 15 | . . . . . 1 . . 1 . . . . 13 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Machines Disabled 4 | . . . . . 2 . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Machines Accessed 18 | . 3 . 1 . 3 . . . 1 6 . 1 1 . 2 . Terminals 10 | . 2 . 1 . 2 . . . . 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 41 | . 5 . 1 . 9 . . . 3 12 . 1 4 . 6 . Successful 24 | . 4 . 1 . 6 . . . 2 5 . 1 4 . 1 . Failed 17 | . 1 . . . 3 . . . 1 7 . . . . 5 . Catastrophic 2 | . . . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 4 . . . 3 . . . . 3 . . 2 . 4 . Terminals 20 | . 4 . 1 . 5 . . . . 6 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . Recycling Units 7 | . 1 . . . . . . . 3 3 . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 12 | . 1 . 1 . 3 . . . . 2 . 1 4 . . . Record 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . 2 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 2 1 . . . . . . Report Inventory 3 | . 1 . . . . . . . 1 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 3 . . . 1 5 . . . . 1 . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 19 | . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 180 | . . . . . . . . 180 . . . . . . . . Highest-Rated Ally 180 | . . . . . . . . 180 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . . . . . . . Total Damage 94 | . . . . . . . . 94 . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 . . . 1 2 . 2 . . Drone Launches 29 | . . . . . . . . . . . . . 28 1 . . Drone Recoveries 19 | . . . . . . . . . . . . . 19 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Turns Passed 11329 | 65 312 192 140 461 1107 470 974 1032 484 891 747 621 2200 1307 275 51 Spaces Moved 5750 | 34 218 106 102 352 571 210 455 137 140 568 469 337 1115 729 155 52 Core 310 | 15 . . . . 1 . 12 137 38 . . . . . 55 52 Treads . | . . . . . . . . . . . . . . . . . Legs 4961 | 19 218 106 102 352 570 210 443 . . 191 469 337 1115 729 100 . Wheels . | . . . . . . . . . . . . . . . . . Hover 479 | . . . . . . . . . 102 377 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 150 750 112 112 120 150 115 150 50 50 Average Speed 161 | 120 120 137 120 120 137 156 185 750 308 118 131 175 142 160 143 50 Slowest Speed 1000 | 200 120 150 120 120 700 180 750 750 750 210 180 180 150 180 1000 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 30 38 12 80 44 8 62 12 3 18 66 54 83 95 4 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . 2 . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . . Scrap Searched 7 | . . 1 . 1 . . 1 . . . 1 2 . 1 . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . . . Terrain Destroyed 491 | 3 . 2 2 . 19 . 83 . . 41 137 20 3 160 21 . Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 58 | . . 2 2 . 19 . . . . 10 2 1 1 21 . . AOE 431 | 3 . . . . . . 83 . . 31 135 19 . 139 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Total 7269 | 51 258 139 114 393 774 296 519 144 187 730 547 361 1695 799 188 74 Wait 835 | 7 12 14 . 38 62 27 6 . 19 80 35 . 528 2 5 . Move 5734 | 33 217 105 101 351 570 209 454 136 139 567 468 336 1114 728 154 52 Hop . | . . . . . . . . . . . . . . . . . Pick Up 106 | 3 10 5 5 2 23 8 . . 14 10 1 6 9 5 5 . Fast Attach 36 | 6 . . . . 5 2 1 . 4 8 1 3 4 2 . . Attach 65 | . 1 1 2 . 11 4 8 4 7 4 1 1 3 13 3 2 Detach 5 | . . . . . . . . 2 1 . . . . 2 . . Swap 76 | . 4 3 1 . 9 7 11 . . 13 8 1 11 8 . . Drop 76 | . 7 4 2 2 17 10 1 . 1 14 1 5 10 1 1 . Fire 302 | 2 7 7 3 . 76 29 38 2 2 34 32 9 14 38 6 3 Melee 10 | . . . . . . . . . . . . . 2 . 8 . Ram 6 | . . . . . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 17 Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Mines 418 | -10/Mines | Found a hidden stash of uninstalled traps 488 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 531 | -10/Mines | Discovered new exit (range 10) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x2 577 | -9/Materials | Discovered new exit (range 15) 710 | -9/Materials | Entered Mines 713 | -9/Mines | Met a Derelict bent on vengeance 997 | -9/Mines | Learned Materials interactive machine intel 1134 | -9/Mines | Discovered new exit (range 14) 1142 | -9/Mines | Discovered new exit (range 7) 1145 | -9/Mines | Learned location of Storage (-7) 1171 | -9/Mines | Entered Materials 1171 | -8/Materials | Evolved 2 slots: Utility x2 1172 | -8/Materials | Loaded intel: 19 interactive machine locations 1684 | -8/Materials | Core integrity fell below 50% 1728 | -8/Materials | Lost 9 parts (2p4n3w) 2001 | -8/Materials | Build established: Scavenger-Mutant 2218 | -8/Materials | Discovered new exit (range 15) 2276 | -8/Materials | Identified exit to Factory 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2507 | -7/Factory | Lost 3 parts (1n2w) 2702 | -7/Factory | Discovered new exit (range 13) 2728 | -7/Factory | Identified exit to Lower Caves 2748 | -7/Factory | Entered Lower Caves 2845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3207 | -7/Lower Caves | Learned location of 1 exit from Factory 3309 | -7/Lower Caves | Lost 3 parts (2n1w) 3368 | -7/Lower Caves | Lost 3 parts (1p2w) 3618 | -7/Lower Caves | Spotted B-75 Beast 3635 | -7/Lower Caves | Encountered a Warlord checkpoint 3641 | -7/Lower Caves | Core integrity fell below 50% 3687 | -7/Lower Caves | Lost 9 parts (2p2n2u3w) 3703 | -7/Lower Caves | Discovered new exit (range 3) 3710 | -7/Lower Caves | Identified exit to Lower Caves 3722 | -7/Lower Caves | Entered another Lower Caves area 3824 | -7/Lower Caves | Build established: Mutant 4441 | -7/Lower Caves | 7V-RTL showed up to help 4687 | -7/Lower Caves | 7V-RTL revealed a hidden path 4739 | -7/Lower Caves | Identified exit to Factory 4754 | -7/Lower Caves | Entered Factory 4754 | -6/Factory | Evolved 2 slots: Utility x2 4755 | -6/Factory | Identified exit to Extension 5081 | -6/Factory | Discovered new exit (range 12) 5206 | -6/Factory | Identified exit to Factory 5238 | -6/Factory | Entered another Factory area 5238 | -5/Factory | Evolved 2 slots: Utility x2 5503 | -5/Factory | Build established: Scavenger-Skirmisher 5567 | -5/Factory | Repaired Hrd. Medium Armor Plating 6123 | -5/Factory | Discovered new exit (range 4) 6127 | -5/Factory | Identified exit to Upper Caves 6129 | -5/Factory | Entered Upper Caves 6321 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6435 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6502 | -5/Upper Caves | Build established: Skirmisher 6503 | -5/Upper Caves | Destroyed 11 combat bots 6599 | -5/Upper Caves | Learned Factory garrison access intel 6713 | -5/Upper Caves | Lost 4 parts (2p2u) 6765 | -5/Upper Caves | Discovered new exit (range 11) 6875 | -5/Upper Caves | Identified exit to Upper Caves 6876 | -5/Upper Caves | Entered another Upper Caves area 6934 | -5/Upper Caves | Identified exit to Warlord 7191 | -5/Upper Caves | Build established: Mutant 7247 | -5/Upper Caves | Learned Factory garrison access intel 7497 | -5/Upper Caves | Entered Warlord 7559 | -5/Warlord | Discovered new exit (range 8) 7568 | -5/Warlord | Identified exit to Proximity Caves 7570 | -5/Warlord | Build established: Derelict-Mutant 7742 | -5/Warlord | System corruption cleaned by Quarantine Array 7965 | -5/Warlord | Found Prototype Device 7966 | -5/Warlord | Identified Minesniffer Drone Bay 7970 | -5/Warlord | Found Minesniffer Drone Bay 8255 | -5/Warlord | Build established: Mutant 8797 | -5/Warlord | Warlord's base attacked by MAIN.C 8904 | -5/Warlord | Met Warlord 9147 | -5/Warlord | Warlord forces counterattacked 9306 | -5/Warlord | Spotted Executioner 9356 | -5/Warlord | Destroyed Executioner 9412 | -5/Warlord | Lost 4 parts (1n3u) 9426 | -5/Warlord | Spotted Striker 9430 | -5/Warlord | Spotted Striker 9453 | -5/Warlord | Destroyed Striker 9472 | -5/Warlord | Warlord base infiltrated, sounded retreat 9627 | -5/Warlord | Spotted Striker 9629 | -5/Warlord | Spotted Striker 9697 | -5/Warlord | Spotted Executioner 9697 | -5/Warlord | Spotted Executioner 9697 | -5/Warlord | Entered Proximity Caves 9962 | -4/Proximity Caves | Build established: Scavenger-Mutant 10016 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 10172 | -4/Proximity Caves | Spotted B-86 Titan 10490 | -4/Proximity Caves | Crushed by falling debris 10490 | -4/Proximity Caves | System corruption reached 10% 10491 | -4/Proximity Caves | Core integrity fell below 50% 10511 | -4/Proximity Caves | Destroyed B-86 Titan 10536 | -4/Proximity Caves | Lost 9 parts (2n4u3w) 10833 | -4/Proximity Caves | Learned location of Testing (-2) 10902 | -4/Proximity Caves | Discovered new exit (range 17) 11004 | -4/Proximity Caves | Entered Factory 11004 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11005 | -4/Factory | Loaded intel: 4 garrison access locations 11231 | -4/Factory | Released all parts (3) 11257 | -4/Factory | Core integrity fell below 50% 11269 | -4/Factory | Core integrity fell below 20% 11279 | -4/Factory | Identified exit to Garrison 11279 | -4/Factory | Entered Garrison 11282 | -4/Garrison | Installed Relay Interface Framework 11292 | -4/Garrison | Triggered checkpoint 11296 | -4/Garrison | Lost 12 parts (1p3n4u4w) 11319 | -4/Garrison | Spotted B-86 Titan 11330 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11306_ Field strength at 70. 11307_ Field strength at 64. 11308_ Field strength at 58. 11309_ Field strength at 52. 11310_ Field strength at 46. 11311_ Field strength at 40. 11312_ Field strength at 34. 11313_ Field strength at 28. 11314_ Field strength at 22. 11315_ Field strength at 16. 11316_ Field strength at 10. 11317_ Field strength at 4. 11318_ Stasis field depleted. 11320_ Triggered Stasis Trap. 11320_ A bubble of rippling energy engulfs the area. 11320_ Field strength at 94. 11321_ Field strength at 88. 11322_ Field strength at 82. 11324_ S-27 Virus destroyed. 11329_ Hvy. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????? ???????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????BB#???????????????? | | ???????????????????##########;s ## #?????????? | | ???????????????????# ^^ ssss ??????? | | ???????????????????# @ s* ??????? | | ???????????????????# ######## ??????? | | ???????????????????# #???????????#""""#?????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????########## #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ##### ###??????????????????????????? | | ??????????# #???# #????????????????????????????? | | ??????????## ##???# #????????????????????????????? | | ??????????#" "#???# #????????????????????????????? | | ??????????#" "#???# ###########??????????????????? | | ??????????#" "#???# #??????????????? | | ??????????#"""#???####### ###??????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Cloak Strength 2 Armor Coverage 375 Point Defense Rating 160 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 66 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Defensive Hacking 11 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed ThiefUltimateNetwork Manual? 0 Play Time 01:41:55 Cumulative 28.5 hours Start 2022.02.11 @ 16:42:46 End 2022.02.11 @ 18:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a4961e1-f46a-405d-847b-b243e119683f