Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 16:00:15 Player: LoftTara Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2257) 2257 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 7065 Bonus ------- Follower Combat Kills 213 Entered DSFs 500 Cogmind --------- Core Integrity 327/850 Matter 208/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Triangulator Hardened Medium Armor Plating Graphene Brace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Active Sensor Suite Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Hardened Medium Armor Plating Graphene Brace [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 1 . 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 70 | 6 4 4 13 . 7 3 11 22 Power 8 | 1 . . 1 . 3 . . 3 Engine 5 | 1 . . . . 3 . . 1 Core 3 | . . . 1 . . . . 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 1 2 6 . . 2 4 3 Treads 6 | . . . . . . . 3 3 Leg 5 | 2 1 2 . . . . . . Wheel 1 | . . . . . . . 1 . Hover 8 | . . . 6 . . 2 . . Flight . | . . . . . . . . . Utility 18 | 1 2 1 1 . 4 1 3 5 Device 8 | . 2 1 . . . . 2 3 Storage 2 | 1 . . 1 . . . . . Processor 7 | . . . . . 4 1 1 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 1 1 5 . . . 4 11 Energy Gun 8 | . . 1 . . . . . 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 2 1 . 3 . . . 4 4 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 1 1 2 Parts Lost 39 | . 2 . 1 . 1 . 15 20 Power 6 | . . . . . 1 . 1 4 Propulsion 13 | . 1 . 1 . . . 5 6 Utility 5 | . . . . . . . 3 2 Weapon 15 | . 1 . . . . . 6 8 Highest Loss Streak 12 | . 2 . 1 . 1 . 12 8 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 3 7 8 10 8 8 5 4 Power . | . 1 1 . . . 1 1 . Propulsion 1 | . 1 1 1 2 2 2 . . Utility 2 | . . 2 4 5 2 2 1 3 Weapon 1 | 1 . 2 3 3 3 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 9 | . 2 . 1 . 1 . 4 1 Power 1 | . . . 1 . . . . . Propulsion 5 | . 2 . . . 1 . 2 . Utility 1 | . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 87 | . 97 100 98 100 95 93 70 77 Engine 5 | . 14 14 3 . 4 7 2 2 Core 2 | . . . 7 11 . . . 2 Treads 9 | . . . . . . . 12 20 Leg 5 | . 28 28 3 . . . . . Hover 13 | . . . 39 44 36 30 5 . Device 11 | . 11 14 11 11 9 7 9 12 Storage 6 | . 14 14 11 11 9 7 6 . Processor 9 | . . . . . 17 23 13 13 Energy Gun 5 | . . 3 1 . . . . 13 Ballistic Gun 14 | . 28 24 13 13 15 8 17 9 Launcher 2 | . . . 7 8 2 7 . . Peak Build Rating 68 | 6 7 15 27 27 34 39 50 68 Average Rating 37 | 4 6 12 25 26 29 36 32 62 On Entrance 22 | . 6 7 15 27 26 34 38 50 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 14 15 14 23 23 29 32 34 33 Greatest Support 80 | 20 20 20 30 28 28 28 60 80 Greatest Overweight (x) 7 | . . . . . 5 1 7 2 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 Average Capacity 7 | 7 8 8 9 10 10 10 9 5 Most Carried 10 | 5 7 8 10 10 10 10 9 5 Average Carried 6 | 3 3 7 8 10 8 8 6 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 Final Carried 10 | 4 7 7 10 10 10 8 4 3 Class Distribution -------------------- 56% | Mutant 38% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2068 | 251 211 . 482 70 97 . 604 353 Remotely . | . . . . . . . . . Salvage Created 2325 | . 283 . 426 44 93 . 669 810 Parts 142 | . 20 . 37 6 2 . 36 41 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 52 | . 6 . 11 3 1 . 12 19 Guns 45 | . 6 . 4 3 1 . 12 19 AOE 7 | . . . 7 . . . . . Classes Destroyed 13 | . 5 . 2 . 1 . 3 2 Worker 5 | . 1 . 3 . 1 . . . Builder 3 | . . . 3 . . . . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . 1 . . . . . . . Watcher 9 | . 2 . 4 . 1 . . 2 Swarmer 15 | . 3 . . 3 . . 3 6 Grunt 24 | . 3 . 9 . . . 6 6 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . . 2 . . . 1 2 Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 6 | . 5 . 6 3 1 . 4 5 Combat Bots Only 5 | . 3 . 2 3 1 . 4 5 Max Kills in Single Turn 3 | . 1 . 3 1 1 . 2 3 Gunslinging 1 | . . . . . . . 1 1 Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 472 | . 49 . 32 12 10 . 135 234 Missed 156 | . 10 . 14 3 4 . 50 75 Hits 316 | . 39 . 18 9 6 . 85 159 Melee 2 | . . . . . . . . 2 Projectile 314 | . 39 . 18 9 6 . 85 157 Critical Strikes 6 | . . . . . . . 3 3 Damage Taken 5390 | . 446 . 267 71 124 . 1960 2522 Core 920 | . 67 . 31 13 11 . 275 523 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 30 | . . . 30 . . . . . Core Remaining (%) 84 | 100 . 73 . 89 98 . 60 . Volleys Fired 180 | . 32 . 35 4 11 . 32 66 Largest 4 | . 2 . 2 2 2 . 3 4 Hottest 249 | . 40 . 56 46 56 . 89 249 Shots Fired 385 | . 62 . 65 8 22 . 77 151 Gun 371 | . 62 . 53 8 21 . 76 151 Cannon . | . . . . . . . . . Launcher 14 | . . . 12 . 1 . 1 . Special . | . . . . . . . . . Kinetic 286 | . 62 . 53 8 21 . 76 66 Thermal 64 | . . . . . . . . 64 Explosive 14 | . . . 12 . 1 . 1 . Electromagnetic 21 | . . . . . . . . 21 Robot Hit Streak 12 | . 12 . 7 4 9 . 8 8 Robot Miss Streak 7 | . 4 . 2 2 2 . 2 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 12 | . 1 . . . . . 6 5 Max Gunslinging Chain 2 | . 1 . . . . . 1 2 Shots Hit Robots 267 | . 43 . 37 5 14 . 54 114 Core Hits 159 | . 17 . 34 3 7 . 24 74 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5673 | . 556 . 1384 75 229 . 1129 2300 Guns 4621 | . 556 . 444 71 209 . 1129 2212 Cannons . | . . . . . . . . . Explosions 1024 | . . . 921 . 20 . . 83 Melee . | . . . . . . . . . Ramming 28 | . . . 19 4 . . . 5 Kinetic 3207 | . 556 . 444 71 209 . 1129 798 Thermal 1100 | . . . . . . . . 1100 Explosive 1024 | . . . 921 . 20 . . 83 Electromagnetic 314 | . . . . . . . . 314 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 2 2 2 . 7 8 Average Corruption 3 | . . . 2 2 2 . 7 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . 3 2 . . 8 27 Message Errors 11 | . . . 1 1 . . 3 6 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 9 | . . . 1 1 . . 1 6 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . 1 . . . 1 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 29 | . . . 26 . . . 3 . Projectiles . | . . . . . . . . . Explosions 29 | . . . 26 . . . 3 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 128 | . . . 30 2 47 . 47 2 Shots 3 | . . . 1 . 1 . 1 . Rammed 4 | . . . 2 1 . . . 1 Targets Rammed 4 | . . . 2 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 347 | . . . 126 219 . . 347 310 Average Temperature 80 | . . . 17 117 . . 92 98 Received Heat Transfer 1122 | . 222 . 126 . . . 438 336 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 . . . 1 3 Heat Transferred 1937 | . . . . . . . . 1937 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 . . 1 1 Low Security (%) 74 | 100 100 100 33 59 100 100 88 66 Level 1 25 | . . . 66 40 . . 11 33 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 395 | . 75 5 379 223 73 5 220 395 Initial 138 | . . 5 . 138 63 . 3 115 Average 107 | . 20 . 207 191 19 . 86 148 Influence Increases 2006 | . 189 . 635 85 64 5 275 753 Destroy 0b10 Robot/C 1180 | . 120 . 360 60 20 . 240 380 Destroy 0b10 Robot/NC 95 | . 20 . 50 . 10 . 5 10 Destroy Leader 218 | . 24 . 78 10 12 . 10 84 Allied During Kill 49 | . . . 49 . . . . . Successful Hack 24 | . 10 . 9 . . 5 . . Disable Machine 45 | . . . . 15 . . . 30 Destroy Structure 135 | . . . 89 . 7 . 5 34 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 45 | . 15 . . . . . 15 15 Active Sensor Use 200 | . . . . . . . . 200 Influence Decreases 1721 | . 174 15 280 277 227 . 60 688 Entered New Map 434 | . . 10 . 217 100 . 2 105 Time Decay 929 | . 154 5 210 60 117 . . 383 Lost Part 298 | . 20 . 10 . 10 . 58 200 Lost Ally 60 | . . . 60 . . . . . Squads Dispatched 10 | . 1 . 1 . . . 1 7 Investigation 3 | . . . . . . . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 4 | . 1 . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 4 | . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 11 . 24 3 4 . 14 26 Peak Tracking Total 5 | . 4 . 5 3 1 . 5 5 Tactical Retreats 3 | . 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 4 | . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 4 | . . . . 1 . . 1 2 Max in Single Turn 2 | . . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 16 | . 6 1 6 . . 1 . 2 Terminals 12 | . 4 1 4 . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 13 4 11 . . 5 . 4 Successful 17 | . 9 . 7 . . 1 . . Failed 20 | . 4 4 4 . . 4 . 4 Catastrophic 5 | . . 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 27 | . 8 4 6 . . 5 . 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 6 . 2 . . 1 . . Record 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Recycle Component 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 1 4 . . 1 . 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled 2 | . 2 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . Highest-Rated Group 40 | . . . 40 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders 3 | . . . 3 . . . . . GUARD 3 | . . . 3 . . . . . Ally Attacks 51 | . . . 51 . . . . . Total Damage 401 | . . . 401 . . . . . Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 3173 | . . 76 593 127 387 186 358 1446 Optics 2377 | . . . . . 387 186 358 1446 Sensors 1516 | . . 76 593 127 387 186 147 . A.S.S. 1214 | . . . . . . . 9 1205 Triangulation 143 | . . . . . . . . 143 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3842 | 86 547 110 593 127 387 186 358 1448 Spaces Moved 2443 | 49 238 81 627 178 339 124 109 698 Core 77 | 17 . . . . 49 . 9 2 Treads 751 | . . . . . . . 55 696 Legs 387 | 32 238 81 36 . . . . . Wheels . | . . . . . . . . . Hover 1228 | . . . 591 178 290 124 45 . Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 48 48 48 108 108 50 Average Speed 109 | 95 120 120 52 48 96 108 192 166 Slowest Speed 400 | 120 120 120 120 48 300 108 400 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 33 | 5 37 16 50 44 37 6 87 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 171 | . . . 113 . 6 . 5 47 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 170 | . . . 113 . 6 . 5 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 3268 | 87 437 93 829 210 376 176 195 865 Wait 427 | 25 155 2 126 26 8 31 3 51 Move 2435 | 48 237 80 626 177 338 123 108 698 Hop . | . . . . . . . . . Pick Up 74 | 8 8 2 15 . 6 1 19 15 Fast Attach 8 | 2 . . 1 . 1 . . 4 Attach 53 | 4 3 1 5 . 4 4 20 12 Detach 4 | . . 1 . . . 1 2 . Swap 37 | . 2 5 9 2 5 2 2 10 Drop 33 | . . 2 10 . 3 1 9 8 Fire 180 | . 32 . 35 4 11 . 32 66 Melee . | . . . . . . . . . Ram 4 | . . . 2 1 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Entered Mines 664 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 667 | -10/Mines | Found Prototype Device 668 | -10/Mines | Identified Exp. Sensor Array 706 | -10/Mines | Discovered new exit (range 15) 707 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 741 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 744 | -10/Mines | Entered Materials 744 | -9/Materials | Accompanied by 3 allies 744 | -9/Materials | Evolved 2 slots: Propulsion x2 745 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Repaired Imp. Hover Unit 1280 | -9/Materials | Discovered new exit (range 15) 1337 | -9/Materials | Entered Mines 1395 | -9/Mines | Learned location of Zion (-6) 1456 | -9/Mines | Discovered new exit (range 5) 1464 | -9/Mines | Entered Materials 1464 | -8/Materials | Evolved 2 slots: Utility x2 1675 | -8/Materials | Met 7R-MNS 1777 | -8/Materials | Discovered new exit (range 16) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1852 | -7/Factory | Caught up to 7R-MNS 2036 | -7/Factory | Identified exit to DSF 2037 | -7/Factory | Entered DSF 2070 | -7/DSF | Additional patrols routed to DSF 2079 | -7/DSF | Crushed by falling debris 2134 | -7/DSF | Lost 12 parts (5n2u5w) 2288 | -7/DSF | Sterilization system engaged 2306 | -7/DSF | Found Prototype Device 2308 | -7/DSF | Ambient heat levels rising (+10) 2323 | -7/DSF | Ambient heat levels rising (+10) 2338 | -7/DSF | Ambient heat levels rising (+10) 2339 | -7/DSF | Discovered new exit (range 15) 2353 | -7/DSF | Ambient heat levels rising (+10) 2368 | -7/DSF | Ambient heat levels rising (+10) 2380 | -7/DSF | Identified Active Sensor Suite 2383 | -7/DSF | Ambient heat levels rising (+10) 2395 | -7/DSF | Entered Factory 2395 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2675 | -6/Factory | Build established: Scavenger-Skirmisher 3677 | -6/Factory | Lost 4 parts (1p1n2w) 3784 | -6/Factory | Lost 3 parts (1p1n1w) 3835 | -6/Factory | Core integrity fell below 50% 3843 | -6/Factory | Self-destructed Last Messages --------------- Gauss Rifle destroyed. Slug penetrates Fabricator. U-05 Engineer lays Concrete. Slug penetrates Fabricator. Acquired Hvy. Assault Rifle. U-05 Engineer builds a Wall. Adv. Heat Sink destroyed. Fabricator collapses. Active Sensor Suite destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Hvy. Assault Rifle destroyed. Slammed into P-60 Hacker. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. Fabricator disabled. Slug penetrates Fabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########+####?????? | | ?????????????????????##########! [[ #?????? | | ?????????????????????# =%!*# #?????? | | ?????????????????????# ""! # #?????? | | ?????????????????????# p@F"" # #?????? | | ?????????????????????# h"" "" # #?????? | | ?????????????????????# m # #?????? | | ?????????????????????+ """ # #?????? | | ????????????????????## """ # #?????? | | ?????????????????????# """ # #?????? | | ?????????????????????# # #?????? | | ?????????????????????########## #?????? | | ????????????????????????????# " ** #?????? | | ??????????????????????#######"""#####+######?????? | | ??????????????????????# =% = #??????? | | ??????????????????????# =% #??????? | | ??????????????????????# "" #??????? | | ??????????????????????#""" """ """ """ #??????? | | ??????????????????????#"F """ """ """ #??????? | | ??????????????????????#""" """ """ """ #??????? | | ??????????????????????# "" #??????? | | ??????????????????????# """ """ """ #??????? | | ??????????????????????# """ """ """ #??????? | | ??????????????????????# """ """ """ #??????? | | ??????????????????????# #??????? | | ??????????????????????# """ """ """ """ #??????? | | "T############+######## """ """ """ ""? ??????? | | " """ """ """ """ ??????? | | " ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed DisruptionPulseAirjet Manual? 0 Play Time 01:05:30 Cumulative 8.0 hours Start 2025.06.26 @ 14:54:39 End 2025.06.26 @ 16:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01061c94-b03d-4f10-8598-5ef3a156ef83