Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 19:42:48 Player: Ace Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (547) 547 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1372 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 180/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Seismic Detector Light Armor Plating Light EM Pulse Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Shotgun > --- INVENTORY -------- Ion Engine Wheel Wheel Large Storage Unit Visual Processing Unit Visual Processing Unit Seismic Detector Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Mining Laser Plasma Cutter Plasma Cutter Plasma Cutter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 9 20 7 2 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 3 3 . Treads . | . . . . Leg . | . . . . Wheel 9 | 3 3 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 6 . 1 Device 3 | 1 2 . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 16 | 3 10 2 1 Energy Gun 1 | 1 . . . Energy Cannon 4 | . 4 . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 3 | . 2 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 14 | 3 12 19 18 Power 1 | . 1 1 1 Propulsion 1 | . 1 1 . Utility 6 | 1 4 10 9 Weapon 4 | 1 4 6 5 Tool/Special . | . . . . Unused Backups 18 | 1 6 1 10 Power 1 | . 1 . . Propulsion 3 | 1 1 . 1 Utility 9 | . 2 . 7 Weapon 4 | . 1 1 2 Tool/Special 1 | . 1 . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Wheel 27 | . 27 28 28 Device 2 | . 4 . . Storage 14 | . 14 14 14 Processor 11 | . 9 14 14 Energy Cannon 3 | . 7 . . Ballistic Gun 18 | . 15 22 16 Special Weapon 3 | . 2 4 . Slashing Weapon 2 | . 1 . 10 Peak Build Rating 11 | 8 11 11 11 Average Rating 9 | 6 8 10 10 On Entrance 7 | . 7 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 51 | 12 49 51 51 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 19 Most Carried 20 | 8 19 20 19 Average Carried 14 | 4 12 19 18 Final Capacity 20 | 8 20 20 5 Final Carried 19 | 7 19 19 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1115 | 342 350 391 32 Remotely . | . . . . Salvage Created 925 | 174 457 294 . Parts 80 | 16 37 27 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 12 7 . Guns 12 | . 5 7 . Cannons 7 | . 7 . . Classes Destroyed 7 | 2 4 1 . Worker 4 | . 2 2 . Builder 2 | . . 2 . Tunneler 7 | 4 2 1 . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 7 | . 3 4 . Best Kill Streak 6 | 4 6 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 59 48 5 Missed 27 | . 15 12 . Hits 85 | . 44 36 5 Projectile 85 | . 44 36 5 AOE 2 | . . 2 . Critical Strikes 1 | . 1 . . Damage Taken 1016 | . 398 437 181 Core 252 | . 75 89 88 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 8 55 28 2 Largest 2 | 2 2 2 2 Hottest 116 | 40 116 46 89 Shots Fired 165 | 16 90 56 3 Gun 113 | 16 41 56 . Cannon 35 | . 34 . 1 Launcher 4 | . 2 . 2 Special 13 | . 13 . . Kinetic 113 | 16 41 56 . Thermal 45 | . 45 . . Explosive 4 | . 2 . 2 Electromagnetic 3 | . 2 . 1 Robot Hit Streak 11 | 7 9 11 5 Robot Miss Streak 7 | 1 5 7 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 86 | 10 35 38 3 Core Hits 51 | 6 25 20 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . 2 . 3 Impact . | . . . . Slashing 5 | . 2 . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1548 | 105 720 602 121 Guns 932 | 105 225 602 . Cannons 343 | . 325 . 18 Explosions 273 | . 170 . 103 Melee . | . . . . Ramming . | . . . . Kinetic 932 | 105 225 602 . Thermal 280 | . 280 . . Explosive 273 | . 170 . 103 Electromagnetic 63 | . 45 . 18 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . . . 93 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 162 5 . Average Temperature 42 | . 46 2 . Received Heat Transfer 210 | . 96 114 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . 592 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 172 | 10 172 110 . Initial . | . . . . Average 17 | 1 12 25 . Influence Increases 694 | 25 414 255 . Destroy 0b10 Robot/C 380 | . 240 140 . Destroy 0b10 Robot/NC 90 | 25 40 25 . Destroy Leader 76 | . 46 30 . Disable Machine 60 | . 30 30 . Destroy Structure 28 | . 28 . . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 694 | 25 414 255 . Time Decay 445 | 25 175 245 . Lost Part 30 | . 20 10 . Purge Threat 219 | . 219 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 22 10 2 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled 2 | . . 2 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 11 | . 11 . . Failed 17 | . 17 . . Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 24 | . 24 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 3 . . Locate Traps 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 405 | 76 329 . . Seismic 405 | 76 329 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2444 | 131 1187 838 288 Spaces Moved 1887 | 98 951 598 240 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1886 | 97 951 598 240 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 110 Average Speed 99 | 83 93 107 110 Slowest Speed 140 | 90 140 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 99 98 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 7 . . Terrain Destroyed 30 | . 25 . 5 Melee 2 | . 2 . . Projectile 5 | . 5 . . AOE 23 | . 18 . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2205 | 127 1141 683 254 Wait 66 | . 47 15 4 Move 1884 | 97 950 597 240 Hop . | . . . . Pick Up 44 | 9 33 2 . Fast Attach 15 | 7 5 3 . Attach 7 | . 6 1 . Detach 1 | . 1 . . Swap 36 | 4 18 9 5 Drop 30 | 2 24 4 . Fire 93 | 8 55 28 2 Melee 5 | . 2 . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 24 | . . 24 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Identified exit to Materials 713 | -10/Materials | Discovered exit to Materials (range 4) 1000 | -10/Materials | Discovered exit to Materials (range 3) 1143 | -10/Materials | Discovered new exit (range 11) 1214 | -10/Materials | Identified exit to Subcaves 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Assembled infested the area 1333 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1350 | -10/Mines | Learned location of Mines (-9) 1392 | -10/Mines | Learned Materials garrison access intel 1457 | -10/Mines | Discovered exit to Materials (range 15) 1478 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Discovered exit to Materials (range 8) 1829 | -10/Mines | Learned location of Storage (-7) 2157 | -10/Mines | Entered Subcaves 2158 | -10/Subcaves | Approached by a straggling Scientist 2443 | -10/Subcaves | Core integrity fell below 20% 2445 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- 02158_ UD-Z9N(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02161_ UD-Z9N(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." UD-Z9N(c): "I think it's somewhere south of here" 02272_ Acquired 10 matter. 02300_ Acquired 12 matter. UD-Z9N(c): "I think it's somewhere south of here" 02311_ JT-UU9(O) collects matter. UD-Z9N(c): "I think it's somewhere south of here" [Achievement: Let's See Who's Tougher] 02445_ Subatomizers dissect the Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ???## ### ## ### #?????????## | | ???# ###?#######?####?# # ### #????????# | | ???# ###????????????????########??##????????# | | ???# ##????????????????????????????????####?# | | ???# #????????????????????????????????# ### | | ???# #????????????????????????????????# ## | | ?### ##???????????????????????????????# | | ?# #???????????????????????????????# # | | ?# ####??????????????????????????????## # | | ?# ##?????????????????????????????????# | | ?####??????????????????????????????????## | | ??????????????????????????????????????### | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ### | | ?????????????????????##???????????????# #### | | ?????????????????????# #??????????????## ### | | ????????????????????## ####??########## ## | | ????????????????????# #### ## | | ????????????????????# # | | ????????????????????# ## | | ????????????????????# ! ### | | ????????????????????# !!R # #?### # | | ????????????????????# [!@ ## #???## ## # | | ????????????????????## ! !|### #????#### ##### | | ?????????????????????## ! #?## ###???????####???? | | ??????????????????????######??###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TacticalCatalystMaul Manual? 0 Play Time 00:55:12 Cumulative 14.0 hours Start 2026.04.10 @ 18:38:20 End 2026.04.10 @ 19:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4277d8f4-42e7-47be-ac48-80c4f43c56ef