Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 02:54:46 Player: Saturn Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3456) 3456 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 7325 Bonus ------- Follower Combat Kills 285 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 244/295 System Corruption 12% Temperature Warm (144) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Transmission Jammer (fused) > --- WEAPON (2) ------- Flak Cannon Mini Assault Cannon > --- INVENTORY (15) --- Backup Power III Improved Deuterium Engine Light Treads Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Beamcaster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Beamcaster > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Medium Treads Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Arc Projector Arc Projector Flak Cannon Mini Assault Cannon Bore Cannon Rocket Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 105 | 6 7 16 14 14 27 1 20 Power 19 | 1 2 1 1 4 4 . 6 Engine 13 | 1 2 1 1 4 1 . 3 Core 5 | . . . . . 3 . 2 Reactor 1 | . . . . . . . 1 Propulsion 32 | 2 2 4 6 3 9 . 6 Treads 19 | . 2 3 3 3 4 . 4 Leg 13 | 2 . 1 3 . 5 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 3 1 3 8 . 3 Device 6 | . . . . 1 3 . 2 Storage 2 | 1 . 1 . . . . . Processor 4 | . 1 . . 1 2 . . Hackware 1 | . . 1 . . . . . Protection 7 | . . 1 1 1 3 . 1 Artifact . | . . . . . . . . Weapon 34 | 2 2 8 6 4 6 1 5 Energy Gun 20 | 2 . 5 3 2 5 . 3 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 4 | . 1 . 2 1 . . . Ballistic Cannon 4 | . . 1 . 1 1 . 1 Launcher 4 | . 1 . 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 7 | . . 4 . . 2 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 46 | . 4 2 6 5 6 . 23 Power 13 | . 2 . 1 2 3 . 5 Propulsion 17 | . 1 . 2 2 3 . 9 Utility 7 | . . 1 1 1 . . 4 Weapon 9 | . 1 1 2 . . . 5 Highest Loss Streak 11 | . 4 1 4 4 2 . 11 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 5 10 14 13 14 14 13 Power 1 | . . 1 . . 1 2 2 Propulsion 3 | . 1 4 5 6 3 1 2 Utility 2 | . 1 1 3 1 3 4 3 Weapon 3 | . 1 2 2 4 4 5 4 Tool/Special . | . . . . . . . . Unused Backups 27 | . . 7 3 3 3 . 11 Power 4 | . . 2 . . . . 2 Propulsion 15 | . . 4 1 1 2 . 7 Utility 6 | . . 1 2 1 1 . 1 Weapon 1 | . . . . 1 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 88 98 97 97 95 99 92 Engine 8 | . 10 11 10 16 6 . 2 Core 4 | . . . . . 5 14 11 Treads 18 | . 13 28 22 18 23 . 5 Leg 10 | . 14 3 9 8 5 30 20 Device 5 | . . . . 4 5 15 14 Storage 8 | . 14 11 11 9 7 7 7 Processor 11 | . 12 11 11 13 14 7 7 Hackware 2 | . . 9 7 . . . . Protection 5 | . . 1 3 8 8 7 5 Energy Gun 9 | . 9 9 11 9 9 7 9 Energy Cannon 1 | . . 3 3 . . . . Ballistic Gun 2 | . 6 2 6 . 4 . . Ballistic Cannon 2 | . . 4 . 3 . 3 4 Launcher 1 | . 7 . . 4 . 3 1 Peak Build Rating 50 | 6 7 19 19 19 47 47 50 Average Rating 26 | 5 6 15 17 17 33 45 45 On Entrance 19 | . 6 6 19 16 18 47 45 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 14 35 38 44 50 47 51 Greatest Support 104 | 20 40 60 60 60 83 55 104 Greatest Overweight (x) 4 | 2 . . 2 1 4 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 Most Carried 15 | 4 7 15 15 15 15 15 15 Average Carried 12 | 1 5 10 14 13 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 4 7 15 15 15 15 14 11 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 2320 | 251 84 311 279 364 446 126 459 Remotely . | . . . . . . . . Salvage Created 4417 | . 96 846 1035 649 1086 . 705 Parts 209 | . 1 38 52 34 54 . 30 Haulers Intercepted 10 | . . 2 3 1 1 . 3 Recyclers Shooed 7 | . . 4 . 2 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 82 | . 3 12 20 16 19 . 12 Guns 46 | . . 3 19 8 16 . . Cannons 24 | . . 7 1 5 1 . 10 AOE 10 | . 3 2 . 3 . . 2 Classes Destroyed 15 | . 1 6 1 2 3 . 2 Worker 2 | . . . . . 2 . . Builder 1 | . . . . 1 . . . Hauler 10 | . . 2 3 1 1 . 3 Recycler 8 | . . 4 1 2 1 . . Operator 2 | . . 1 . 1 . . . Watcher 5 | . . 2 1 . 2 . . Swarmer 20 | . . 3 4 7 6 . . Grunt 36 | . 3 6 9 6 5 . 7 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 . . . 1 Protector 1 | . . . . . . . 1 Sentry 14 | . . 3 6 2 3 . . Hunter 2 | . . . . . 1 . 1 Programmer 5 | . . . . . 4 . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 5 7 6 5 . 6 Combat Bots Only 7 | . 3 3 7 6 4 . 4 Max Kills in Single Turn 3 | . 2 2 1 3 2 . 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 2 1 . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 848 | . 20 67 149 82 209 . 321 Missed 266 | . 5 20 32 19 67 . 123 Hits 582 | . 15 47 117 63 142 . 198 Melee 8 | . . . 6 . . . 2 Projectile 574 | . 15 47 111 63 142 . 196 AOE 2 | . 2 . . . . . . Critical Strikes 15 | . 1 . 3 2 3 . 6 Damage Taken 9076 | . 524 690 1514 739 1858 62 3689 Core 1187 | . 76 44 243 122 231 . 471 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 468 | . . 107 . . 193 64 104 Core Remaining (%) 68 | 100 69 . 28 77 . . . Volleys Fired 317 | 1 8 51 76 57 60 7 57 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 135 | 40 70 124 124 102 135 88 130 Shots Fired 550 | 1 10 94 129 79 117 15 105 Gun 388 | 1 8 55 112 57 115 7 33 Cannon 137 | . . 39 12 20 2 1 63 Launcher 25 | . 2 . 5 2 . 7 9 Special . | . . . . . . . . Kinetic 202 | . . 40 53 20 25 1 63 Thermal 222 | . . 45 71 57 40 . 9 Explosive 18 | . 2 . 5 2 . 7 2 Electromagnetic 108 | 1 8 9 . . 52 7 31 Robot Hit Streak 20 | . 6 13 14 13 19 14 20 Robot Miss Streak 6 | . 2 4 2 3 6 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . . 2 4 . 3 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 402 | . 8 67 93 63 88 14 69 Core Hits 230 | . 5 27 33 51 54 1 59 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 20 | . 1 2 7 2 2 . 6 Burn 9 | . . 1 6 2 . . . Destroy 4 | . . . 1 . . . 3 Blast 5 | . . 1 . . 1 . 3 Corrupt 2 | . 1 . . . 1 . . Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9704 | . 370 1278 1561 1396 2058 683 2358 Guns 4884 | . 82 629 1336 707 1779 7 344 Cannons 2304 | . . 559 144 400 63 . 1138 Explosions 2503 | . 288 86 77 284 216 676 876 Melee . | . . . . . . . . Ramming 13 | . . 4 4 5 . . . Kinetic 2915 | . . 529 525 400 323 . 1138 Thermal 3845 | . 171 597 955 707 1011 . 404 Explosive 1189 | . 117 . 77 284 . 676 35 Electromagnetic 1742 | . 82 148 . . 724 7 781 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 1 . . . 5 5 12 Average Corruption 5 | . 1 . . . 3 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . . 22 11 39 Message Errors 20 | . . . . . 8 3 9 Matter Fused 18 | . . . . . 6 2 10 Heat Flow Errors 4 | . . . . . 1 . 3 Energy Discharges 7 | . . . . . 3 . 4 Parts Rejected 3 | . . . . . . 2 1 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . 1 2 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 5 | . . . . . 2 1 2 Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 43 | . 24 . . . 18 . 1 Projectiles 1 | . . . . . . . 1 Explosions 42 | . 24 . . . 18 . . Melee . | . . . . . . . . Knockbacks 32 | . . 3 . 17 1 . 11 Impact 1 | . . 1 . . . . . Kinetic 23 | . . 2 . 11 1 . 9 Secondary 8 | . . . . 6 . . 2 Self-Inflicted Damage 242 | . 78 20 . 39 63 . 42 Shots 9 | . 3 1 . 1 1 . 3 Rammed 6 | . . 2 2 2 . . . Targets Rammed 6 | . . 2 2 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 437 | . 77 240 326 437 395 . 367 Average Temperature 105 | . 47 63 76 170 115 . 115 Received Heat Transfer 2214 | . 120 162 531 261 438 9 693 Effects 14 | . . . 3 5 5 . 1 Shutdowns 4 | . . . . 3 1 . . Energy Bleed 3 | . . . . 1 1 . 1 Interference 5 | . . . 3 . 2 . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 4 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 33 | . . 5 12 2 13 . 1 Heat Transferred 8160 | . 200 1197 2516 1924 1850 . 473 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 2 2 . . 2 . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 88 | 100 100 100 86 31 100 100 97 Level 1 11 | . . . 13 68 . . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 279 | . 100 110 246 279 196 65 258 Initial 113 | . . 3 31 101 113 65 . Average 77 | . 26 27 115 203 71 28 51 Influence Increases 2982 | . 120 411 628 525 606 48 644 Destroy 0b10 Robot/C 1700 | . 60 240 400 320 380 . 300 Destroy 0b10 Robot/NC 155 | . . 45 25 25 30 . 30 Destroy Leader 450 | . 20 78 98 72 106 . 76 Allied During Kill 12 | . . . . . . . 12 Successful Hack 22 | . . 6 . . 16 . . Disable Machine 195 | . . 15 15 15 15 . 135 Destroy Structure 178 | . 10 12 30 18 14 48 46 Lose Combat Pursuer 270 | . 30 15 60 75 45 . 45 Influence Decreases 2833 | . 110 347 462 515 670 234 495 Entered New Map 447 | . . 7 43 139 137 121 . Time Decay 1886 | . 70 330 359 326 473 113 215 Lost Part 440 | . 40 10 60 50 60 . 220 Lost Ally 60 | . . . . . . . 60 Squads Dispatched 25 | . 4 1 2 5 8 . 5 Investigation 7 | . 3 1 . 1 2 . . Extermination 5 | . . . . . 3 . 2 Reinforcement 9 | . 1 . 2 1 3 . 2 Assault . | . . . . . . . . Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 10 | . 1 2 2 2 . . 3 Communications Jammed 39 | . . . . . . . 39 Distress Signals 37 | . . . . . . . 37 Times Spotted 146 | . 7 20 28 26 23 6 36 Peak Tracking Total 11 | . 4 4 6 7 5 3 11 Tactical Retreats 14 | . 1 1 2 4 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 10 | . 1 . 1 1 6 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 13 | . . 1 1 1 1 . 9 Max in Single Turn 4 | . . 1 1 1 1 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 14 | . 3 5 1 1 4 . . Terminals 8 | . 2 3 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . . 2 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 6 21 2 5 14 . . Successful 32 | . 1 17 2 5 7 . . Failed 16 | . 5 4 . . 7 . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . . 1 . . . Terminals 18 | . 4 7 2 . 5 . . Fabricators . | . . . . . . . . Repair Stations 12 | . . 3 . . 9 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 16 | . . 11 . 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 4 2 . 1 . . Record 3 | . . 1 1 . 1 . . Alert Level 2 | . . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 3 . . 6 . . Scan Component 6 | . . 2 . . 4 . . Repair 3 | . . 1 . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 15 | . . 10 . 5 . . . Insert Component 8 | . . 5 . 3 . . . Analyze 7 | . . 5 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 3 1 2 3 . . Full Trace Events 7 | . 2 2 . 1 2 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 5 . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . Time 84 | . . 26 . . 58 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 5 . 2 . . . Part Schematics Acquired 7 | . . 5 . 2 . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . find_recycling 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 18 | . . . . . . 18 . Largest Group 18 | . . . . . . 18 5 Highest-Rated Group 444 | . . . . . . 444 159 Highest-Rated Ally 35 | . . . . . . 35 35 Total Orders . | . . . . . . . . Ally Attacks 131 | . . . . . . 112 19 Total Damage 5616 | . . . . . . 5094 522 Kills 19 | . . . . . . 13 6 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) 1369 | . . . . . 68 319 982 Jamming 1368 | . . . . . 67 319 982 ECM 7 | . . . . . 1 . 6 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 5755 | 71 273 1094 843 728 1445 319 982 Spaces Moved 2823 | 49 162 485 322 308 691 237 569 Core 7 | 7 . . . . . . . Treads 1646 | . 74 485 224 225 531 . 107 Legs 1170 | 42 88 . 98 83 160 237 462 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 122 122 Average Speed 151 | 116 138 160 170 168 160 122 132 Slowest Speed 400 | 150 160 160 260 190 400 193 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 34 42 57 32 25 93 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 130 | . 8 9 48 23 14 6 22 Melee . | . . . . . . . . Projectile 11 | . . . . . . 1 10 AOE 119 | . 8 9 48 23 14 5 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 3751 | 59 200 713 490 439 908 251 691 Wait 307 | . 15 108 51 30 86 . 17 Move 2817 | 48 161 484 321 307 691 236 569 Hop . | . . . . . . . . Pick Up 90 | 4 8 27 11 12 13 2 13 Fast Attach 49 | 6 . 7 4 5 17 2 8 Attach 39 | . 4 3 3 8 8 . 13 Detach 6 | . . . . 1 5 . . Swap 40 | . 3 8 9 6 6 1 7 Drop 79 | . 1 23 13 10 22 3 7 Fire 317 | 1 8 51 76 57 60 7 57 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 2 2 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Lost 4 parts (2p1n1w) 310 | -10/Materials | Discovered new exit (range 10) 319 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Discovered new exit (range 15) 785 | -9/Materials | Repaired Lgt. Treads 1238 | -9/Materials | Discovered new exit (range 5) 1439 | -9/Materials | Entered Storage 1873 | -9/Storage | Destroyed 7 combat bots 1895 | -9/Storage | Build established: Scavenger-Mutant 2017 | -9/Storage | Core integrity fell below 50% 2047 | -9/Storage | Lost 4 parts (2n1u1w) 2261 | -9/Storage | Discovered new exit (range 3) 2282 | -9/Storage | Entered Materials 2282 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2533 | -8/Materials | Lost 4 parts (1p2n1u) 2779 | -8/Materials | Garrison activated, responded to threat 2967 | -8/Materials | Discovered new exit (range 16) 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -7/Factory | Repaired Lgt. Treads 3690 | -7/Factory | Repaired Hrd. Light Armor Plating 4455 | -7/Factory | Sucked down chute 4455 | -7/Factory | Entered Waste 4465 | -7/Waste | Spotted C-40 Crusher 4493 | -7/Waste | Spotted C-40 Crusher 4497 | -7/Waste | Spotted C-40 Crusher 4501 | -7/Waste | Spotted C-40 Crusher 4517 | -7/Waste | Warlord forces began an assault 4524 | -7/Waste | Allies destroyed C-40 Crusher 4533 | -7/Waste | Allies destroyed C-40 Crusher 4539 | -7/Waste | Allies destroyed C-40 Crusher 4563 | -7/Waste | Lost 7 allies 4595 | -7/Waste | Spotted C-40 Crusher 4598 | -7/Waste | Allies destroyed C-40 Crusher 4605 | -7/Waste | Spotted C-40 Crusher 4608 | -7/Waste | Allies destroyed C-40 Crusher 4619 | -7/Waste | Allies destroyed C-40 Crusher 4655 | -7/Waste | Discovered new exit (range 15) 4774 | -7/Waste | Entered Factory 4774 | -7/Factory | Accompanied by 5 allies 5417 | -7/Factory | System corruption reached 10% 5485 | -7/Factory | Garrison activated, responded to threat 5510 | -7/Factory | Lost 11 parts (2p4n2u3w) 5540 | -7/Factory | Core integrity fell below 50% 5713 | -7/Factory | Cargo convoy interrupted 5750 | -7/Factory | Core integrity fell below 20% 5756 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- K-01 Serf destroyed. Penetrated by Slug. Deuterium Engine destroyed. I-36 Angel knocked back. Penetrated by Slug. Arc Projector destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. M-28 Smith repairs X-57 Shotgunner. U-05 Engineer lays Concrete. H-55 Commando IFF system glitched. H-55 Commando destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. H-55 Commando IFF system glitched. U-05 Engineer destroyed. Slug penetrates Wall. X-67 Chaingunner knocked back. M-28 Smith distress signal jammed. Map ----- +----------------------------------------------------+ | ????????????????????###########??? ?????## | | ????????????????????+ ?????????# | | ????????????????????# #?????????# | | ????????????????????# #?????????# | | ????????????????????# ########### | | ????????????#####+### ^ | | ????????????? ! | | ???????????? """ | | ????????????? ^"R | | ????????????? """ | | ????????????? "" !/ ##+# | | ??????????????? ^ """ """ / #??? | | ????????????????? !! 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""" %"" ] #??? | | ??????????????????????# % !! ! #??? | | ??????????????????????# """ ""% """ * * #??? | | ??????????????????????# """ ""%!""! * * #??? | | ??????????????????????# """ """ ""* ** #??? | | ??????????????????????# t !/ #??? | | ?????????????????####?# """ ""% "%" #??? | | ?????????????????# # """ """ """ ########??? | | ?????????????????# "" # "%" """ %"" #?????????? | | ?????????????????# "" ; ! h=*%=! #?????????? | | ?????????????????# F ; !]**]%%h %%"u %#?????????? | | ?????????????????# " / ****]% h=! % #?????????? | | ???????????" # ;&!@%*!]m %* #?????????? | | ???????????" # *[**]x% * %% p ???????? | | ?????????????????# # =]!]x| [ #?????????? | | ?????????????????# ?# =][# =%[ #?????????? | | ?????????????????###??# #; #?????????? | | ?????????????????????? ;; #; ####?????????? | | ????????????????????? ## #?## #????????????? | | ???????????????????? ##! #????#????????????? | | ??????????????????? #####;##?????????????????? | | ?????????????????? ???? ??????????????????? | | ?????????????????########???? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -9/Materials Lgt. Treads | 50% | -7/Factory Hrd. Light Armor Plating | 31% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Shopping List Total Silence Challenges ------------ None Game ------ Seed CoolingExplosiveFlakker Manual? 0 Play Time 01:14:00 Cumulative 11.3 hours Start 2025.07.28 @ 01:03:38 End 2025.07.28 @ 02:54:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 10 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e61cd447-376f-4991-b29d-02a86347531d