Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 19:59:04 Player: darki Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1507) 1507 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3502 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Assault Rifle Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Improved Assault Rifle Datajack Mining Laser [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 61 | 7 21 4 29 Power 6 | 1 2 1 2 Engine 4 | 1 1 1 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 21 | 2 8 1 10 Treads 2 | . 2 . . Leg 8 | . 4 . 4 Wheel 11 | 2 2 1 6 Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 2 4 Device 5 | 1 2 1 1 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 22 | 2 7 . 13 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 18 | 1 7 . 10 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 29 | . 7 2 20 Power 4 | . 1 . 3 Propulsion 13 | . 3 1 9 Utility 3 | . 1 1 1 Weapon 9 | . 2 . 7 Highest Loss Streak 7 | . 2 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 88 77 Engine 7 | . 5 11 6 Core 5 | . 8 . . Treads 8 | . 14 . . Leg 1 | . 1 . 1 Wheel 13 | . 10 22 15 Device 5 | . 3 7 8 Storage 12 | . 14 11 9 Processor 11 | . 7 14 16 Ballistic Gun 23 | . 27 22 15 Naked Turns 1 | . . . 1 Heaviest Build 100 | 12 91 97 100 Greatest Support 40 | 20 40 20 26 Greatest Overweight (x) 9 | 1 8 4 9 Average Overweight (x) 2 | . 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 22 25 24 Most Carried 16 | 4 15 16 16 Average Carried 10 | 2 9 15 13 Final Capacity 25 | 8 25 25 5 Final Carried 15 | 4 15 15 5 Class Distribution -------------------- 53% | Scavenger-Mutant 41% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1661 | 247 920 168 326 Remotely . | . . . . Salvage Created 2461 | 182 1151 431 697 Parts 156 | 15 73 23 45 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 5 | 1 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 19 7 12 Guns 36 | . 19 7 10 AOE 2 | . . . 2 Classes Destroyed 11 | 3 4 3 1 Worker 12 | 2 8 . 2 Builder 10 | . 5 1 4 Tunneler 5 | 5 . . . Hauler 4 | . 2 1 1 Recycler 4 | 1 2 . 1 Watcher 2 | . . 1 1 Swarmer 8 | . 5 . 3 Grunt 25 | . 14 5 6 Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Best Kill Streak 8 | 8 4 3 7 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3616 | . 953 305 2358 Core 809 | . 153 98 558 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 38 75 . Volleys Fired 228 | 18 117 28 65 Largest 2 | 2 2 2 2 Hottest 110 | 70 40 46 110 Shots Fired 435 | 36 233 56 110 Gun 435 | 36 233 56 110 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 396 | 18 233 56 89 Thermal 18 | 18 . . . Explosive . | . . . . Electromagnetic 21 | . . . 21 Robot Hit Streak 12 | 7 12 12 10 Robot Miss Streak 7 | 2 7 2 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 277 | 18 144 41 74 Core Hits 108 | 10 55 13 30 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | 2 1 . 2 Burn 2 | 2 . . . Destroy 2 | . 1 . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4567 | 208 1902 617 1840 Guns 3992 | 208 1902 617 1265 Cannons . | . . . . Explosions 569 | . . . 569 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 3559 | 48 1902 617 992 Thermal 729 | 160 . . 569 Explosive . | . . . . Electromagnetic 273 | . . . 273 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 120 | . . . 120 Projectiles . | . . . . Explosions 120 | . . . 120 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 188 | . . . 188 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 170 | 170 9 19 116 Average Temperature 46 | 76 1 6 44 Received Heat Transfer 1374 | . 348 108 918 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1079 | 629 . . 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 324 | 40 323 278 324 Initial 68 | . 26 68 32 Average 127 | 15 128 156 126 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 81 | 100 92 62 64 Level 1 18 | . 7 37 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 . 4 Investigation 6 | . 4 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 40 7 25 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . . 8 Max in Single Turn 6 | . . . 6 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 7 . 4 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 21 . 9 Successful 11 | . 7 . 4 Failed 19 | . 14 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 19 . 9 Terminals 30 | . 21 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 9 | . 5 . 4 Botnet 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2810 | 133 1588 470 619 Spaces Moved 1189 | 87 604 234 264 Core 33 | 22 9 . 2 Treads 197 | . 197 . . Legs 56 | . 55 . 1 Wheels 903 | 65 343 234 261 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 50 Average Speed 161 | 76 190 140 141 Slowest Speed 400 | 100 400 140 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 89 25 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1635 | 117 806 319 393 Wait 109 | 2 36 52 19 Move 1186 | 86 603 233 264 Hop . | . . . . Pick Up 26 | 4 17 1 4 Fast Attach 33 | 7 13 3 10 Attach 23 | . 5 1 17 Detach 6 | . . . 6 Swap 5 | . 3 . 2 Drop 17 | . 12 1 4 Fire 228 | 18 117 28 65 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 647 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Build established: Mutant 1017 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Core integrity fell below 50% 1565 | -10/Materials | Build established: Scavenger-Mutant 1622 | -10/Materials | Discovered new exit (range 15) 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Utility x2 2157 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | Entered another Materials area 2192 | -8/Materials | Evolved 2 slots: Utility x2 2577 | -8/Materials | Lost 3 parts (2n1w) 2689 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Lost 6 parts (1p2n3w) 2797 | -8/Materials | Core integrity fell below 20% 2810 | -8/Materials | Released all parts (5) 2811 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02794_ Critical hit (Burn: +37). 02797_ Acquired 56 matter. 02798_ Wheel destroyed. 02798_ K-01 Serf collects debris. 02798_ G-47 Trooper misfires. 02799_ Dropped Imp. Light Armor Plating. 02802_ K-01 Serf collects debris. 02802_ Kicked G-47 Trooper. 02804_ Lgt. Nuclear Core destroyed. 02804_ K-01 Serf destroyed. 02806_ Kicked G-47 Trooper out of the way. 02807_ Imp. Heat Sink destroyed. 02809_ Aluminum Leg destroyed. 02810_ Imp. Assault Rifle destroyed. 02810_ Critical hit (Burn: +37). 02810_ Released Hvy. Assault Rifle. 02810_ Released Huge Storage Unit. 02810_ Released Transport Network Coupler. 02810_ Released Imp. Signal Interpreter. 02810_ Released Aluminum Leg. 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""" ##????????????? | | ????????????## # #####?##?????????????????? | | ????????##????## # #????????????????????????? | | ????????????????#?#""" ##??#????????????????????? | | ????????????#?????#""" #????????????????????????? | | ????????#???#?????#""" #????????????????????????? | | ?????????????#???## #????????????????????????? | | ??????????????????#""" #????????????????????????? | | ??????????????#####""" #????????????????????????? | | ??????? ??????# #""" #????????????????????????? | | ??????????????+ + !#??????#?????????????????? | | ?????? ???????# #######????????????????????????? | | ??????????????# #???????#??????#???????????????? | | ??????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageSkeletonScanner Manual? 0 Play Time 00:23:21 Cumulative 56.7 hours Start 2022.05.07 @ 19:38:35 End 2022.05.07 @ 19:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9efde3c7-a01c-4f59-b958-92495cc02791