Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 18:28:54 Player: 3L-80W Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (202) 1010 Value Destroyed (6250) 6250 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 14495 Bonus ------- High Alert Combat Kills 168 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 129/300 Energy 54/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Heat Sink Compact Matter Pod (0) Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Medium Treads Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Experimental Heat Sink Huge Storage Unit Improved Targeting Computer Light Regenerative Plating Force Field Hacking Suite > --- WEAPON ----------- Battle Cannon Mass Driver Plasma Flamer > --- INVENTORY -------- Light Ion Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Scrap Suit Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Transport Network Coupler Makeshift Transmission Jammer Hardlight Generator Improved EM Pulse Cannon Chainsword Chainsword Chainsword [Rating: 77] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Overtuned Scrapsphere Hover Unit Linear Gravjet Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . . . . . . Utility 7 | . . . 2 1 . . . 2 . . . . 1 1 Weapon 2 | . . . . . . . . 1 . . . . . 1 Parts Attached 154 | 3 11 . 28 25 6 . 10 11 1 4 5 . 42 8 Power 18 | . 2 . 4 3 . . 2 1 . . . . 5 1 Engine 13 | . 2 . 4 2 . . 2 1 . . . . 2 . Core 5 | . . . . 1 . . . . . . . . 3 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 2 . 9 7 3 . 2 1 . . 2 . 10 3 Treads 25 | 1 1 . 8 7 3 . . . . . 1 . 4 . Leg 7 | . . . . . . . . . . . 1 . 5 1 Wheel 6 | 1 1 . 1 . . . 2 1 . . . . . . Hover 3 | . . . . . . . . . . . . . 1 2 Flight . | . . . . . . . . . . . . . . . Utility 48 | 1 3 . 7 8 3 . 1 4 1 3 2 . 14 1 Device 23 | 1 1 . 2 3 1 . 1 2 1 2 1 . 7 1 Storage 7 | . 2 . 1 1 . . . 1 . . . . 2 . Processor 4 | . . . . 1 . . . . . . 1 . 2 . Hackware 3 | . . . . 1 . . . 1 . . . . 1 . Protection 11 | . . . 4 2 2 . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | . 4 . 8 7 . . 5 5 . 1 1 . 13 3 Energy Gun 15 | . 2 . 3 3 . . 1 1 . 1 . . 2 2 Energy Cannon 2 | . . . . . . . . . . . . . 2 . Ballistic Gun 18 | . 1 . 4 3 . . 3 2 . . . . 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 6 | . 1 . 1 1 . . 1 . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 . 1 . . . . . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 69 | . 5 . 8 3 . . 3 2 3 . 1 . 25 19 Power 9 | . . . 1 . . . 2 . . . . . 5 1 Propulsion 19 | . 2 . 1 1 . . 1 . 1 . . . 7 6 Utility 19 | . . . 4 2 . . . 1 1 . . . 5 6 Weapon 22 | . 3 . 2 . . . . 1 1 . 1 . 8 6 Highest Loss Streak 15 | . 2 . 3 2 . . 3 2 3 . 1 . 15 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Backups 15 | 6 8 9 18 19 19 20 19 19 16 3 4 4 8 3 Power 1 | 1 2 2 2 1 2 2 1 1 2 1 1 1 . . Propulsion 2 | 4 2 1 3 2 3 4 4 3 2 . . . . . Utility 5 | . 2 4 5 7 6 6 6 8 7 2 3 3 4 2 Weapon 5 | 1 1 2 6 7 8 8 7 6 4 . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 49 | 4 2 . 7 7 1 . 4 5 12 1 . . 5 1 Power 8 | 1 . . 1 1 . . 1 1 2 1 . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . Utility 20 | 1 . . 2 2 1 . 1 2 6 . . . 4 1 Weapon 19 | 2 2 . 4 4 . . 2 2 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 90 93 100 100 99 85 74 67 78 86 73 63 Engine 8 | . 14 14 10 8 9 9 8 6 6 6 6 6 3 . Treads 15 | . 13 14 14 25 27 27 26 1 . . 4 . 3 4 Wheel 6 | . 13 14 7 . . . . 19 17 13 13 13 5 . Device 11 | . 14 14 11 9 9 9 9 14 11 17 13 20 12 7 Storage 7 | . 14 14 11 9 9 9 9 6 4 . . . 2 . Processor 5 | . . . . 3 9 9 9 6 6 6 6 6 7 9 Hackware 5 | . . . . 8 9 9 8 5 6 6 6 6 4 3 Protection 7 | . . . 12 8 9 9 9 4 4 7 12 6 3 5 Energy Gun 4 | . 19 14 9 7 . . . 2 2 2 5 . . . Ballistic Gun 11 | . 5 . 11 10 18 18 17 13 7 6 4 . 1 10 Peak Build Rating 77 | 7 7 8 22 32 34 34 43 62 64 56 61 61 77 71 Average Rating 35 | 6 6 7 16 27 30 32 33 58 53 51 56 61 58 52 On Entrance 35 | 6 7 7 8 20 29 34 32 43 59 38 56 61 61 65 Avg Prop Armor Cover (%) 8 | 12 11 12 6 10 . . 8 11 . . 4 3 7 10 Naked Turns 19 | . . . . . . . . . . . . . 1 18 Heaviest Build 133 | 15 30 28 72 69 57 56 64 114 120 37 41 40 133 40 Greatest Support 68 | 20 20 10 40 60 63 63 63 48 48 36 36 36 60 68 Greatest Overweight (x) 22 | . 2 2 7 22 . . 7 5 2 1 1 1 16 . Average Overweight (x) 1 | . . 2 3 . . . . 1 . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 5 5 5 25 5 Average Capacity 17 | 8 10 15 19 20 20 20 20 22 18 5 5 5 12 5 Most Carried 25 | 7 10 15 20 20 20 20 20 25 25 5 5 5 19 5 Average Carried 16 | 5 8 9 18 19 19 20 19 21 17 4 5 5 9 3 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 5 5 5 5 5 5 Final Carried 25 | 5 9 15 20 20 20 20 20 25 5 5 5 5 5 4 Scrap Suit Usage (%) 14 | . . . . . . . 1 4 100 100 100 100 46 . Parts Cannibalized 4 | . . . . . . . 1 . . . 2 . 1 . Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 4% | Scavenger-Scrapper 3% | Derelict-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scrapper | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Matter Collected 4354 | 200 177 80 817 876 188 52 311 394 52 54 193 30 801 129 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7818 | 30 490 60 1766 1856 254 104 440 626 . 102 240 . 1459 391 Parts 411 | 4 26 9 107 98 16 6 22 22 . . 7 . 72 22 Haulers Intercepted 11 | . 1 . 4 2 1 . . 1 . . . . 2 . Recyclers Shooed 7 | . . . 3 1 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 152 | . 11 9 35 36 6 2 8 6 . 2 4 . 25 8 Melee 7 | . . . . . . . . . . . . . 7 . Guns 104 | . 8 2 31 33 6 2 6 6 . 1 2 . 3 4 Cannons 10 | . . . . . . . . . . . . . 10 . AOE 26 | . 3 7 4 2 . . 2 . . . . . 4 4 Classes Destroyed 17 | 1 5 . 5 1 . . 2 1 . . . . 1 1 Worker 7 | . . . 2 1 . . . 1 . . . . 3 . Builder 6 | . . . . . . . . . . . . . 4 2 Tunneler 3 | 1 . . 2 . . . . . . . . . . . Hauler 11 | . 1 . 4 2 1 . . 1 . . . . 2 . Recycler 8 | . 1 . 2 3 . . . 1 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . 1 . Watcher 11 | . 2 . 2 4 . . . 2 . . . . 1 . Swarmer 52 | . 5 9 8 13 3 . . . . . . . 13 1 Grunt 44 | . 6 . 15 14 . . . 1 . . 2 . 6 . Brawler 2 | . . . 1 1 . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . . 1 . . . Sentry 27 | . . . 10 7 3 2 . 1 . . 1 . 2 1 Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 14 | . . . . . . . . 4 . 2 . . 4 4 Ranger 4 | . . . . . . . 4 . . . . . . . Scrapper 4 | . . . . . . . 4 . . . . . . . Best Kill Streak 7 | 1 5 3 6 6 4 1 6 3 . 2 3 . 7 4 Combat Bots Only 6 | . 3 3 4 6 3 1 6 2 . 2 3 . 5 4 Max Kills in Single Turn 3 | 1 2 2 3 3 1 1 1 1 . 1 1 . 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . 2 2 3 2 . . 1 . . . . . 3 2 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1288 | . 81 14 158 181 25 16 52 40 5 43 59 1 372 241 Missed 336 | . 20 6 37 40 7 4 10 4 . 13 18 1 117 59 Hits 952 | . 61 8 121 141 18 12 42 36 5 30 41 . 255 182 Melee 20 | . . . 5 7 . . . . 5 . 3 . . . Projectile 932 | . 61 8 116 134 18 12 42 36 . 30 38 . 255 182 Critical Strikes 31 | . . . 7 8 . . 4 2 3 . . . 5 2 Part Disruptions 3 | . . . . . . . . 1 . . . . 2 . Actively Blocked 1 | . . . . . . . . . . . . . 1 . Damage Taken 15142 | . 661 64 1575 1901 206 178 552 537 227 505 639 . 4869 3228 Core 2939 | . 148 7 298 167 14 30 40 24 . 39 44 . 966 1162 Absorbed by Shields 715 | . . . . . . . . . . 39 . . 531 145 Redirected to Shielding 26 | . . . 26 . . . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . . . . . . 23 . Regen/Repaired (Parts) 1088 | . . . 187 278 13 51 30 86 . 167 129 84 63 . Core Remaining (%) 51 | 100 . 38 25 . . . 54 . . . . 87 3 . Volleys Fired 522 | 4 62 7 128 112 16 10 17 24 10 17 27 . 53 35 Largest 3 | 2 2 2 2 2 2 2 2 3 3 2 2 . 3 3 Hottest 202 | 80 80 70 79 88 46 46 48 135 190 105 105 . 202 100 Shots Fired 996 | 8 91 14 247 222 32 20 30 65 22 35 36 . 121 53 Gun 854 | 8 89 7 237 218 32 20 26 65 14 35 36 . 20 47 Cannon 83 | . . . . . . . . . 8 . . . 75 . Launcher 35 | . 2 7 10 4 . . 4 . . . . . 2 6 Special 24 | . . . . . . . . . . . . . 24 . Kinetic 598 | . 42 . 127 144 32 20 26 59 8 18 9 . 73 40 Thermal 309 | . 12 7 110 74 . . . 6 14 17 27 . 38 4 Explosive 29 | . 2 7 10 . . . 4 . . . . . . 6 Electromagnetic 60 | 8 35 . . 4 . . . . . . . . 10 3 Robot Hit Streak 40 | 1 12 2 12 21 40 17 8 11 4 17 24 . 25 10 Robot Miss Streak 5 | 4 3 1 5 5 3 1 5 1 2 1 4 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 9 | . 1 . 2 4 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . . . . . Shots Hit Robots 710 | 2 58 7 167 170 23 17 21 51 9 28 30 . 89 38 Core Hits 350 | 1 22 9 86 86 10 4 18 17 2 5 8 . 59 23 Critical Kills 2 | . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 5 | . . . 2 1 . . . 1 . . . . . 1 Critical Strikes 30 | . . . 9 5 . . . 3 . 2 . . 9 2 Burn 16 | . . . 7 4 . . . 1 . 2 . . 2 . Destroy 6 | . . . 2 1 . . . 1 . . . . . 2 Blast 1 | . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . . . . . . Sever 6 | . . . . . . . . . . . . . 6 . Melee Attacks 41 | . . . . . . . . 11 1 . . . 29 . Impact 8 | . . . . . . . . 7 1 . . . . . Slashing 33 | . . . . . . . . 4 . . . . 29 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16229 | 27 797 468 2764 3149 365 255 503 1359 269 692 683 . 3581 1317 Guns 10267 | 27 611 21 2407 2607 347 255 327 985 191 692 683 . 279 835 Cannons 1556 | . . . . . . . . . 78 . . . 1478 . Explosions 2915 | . 186 447 332 508 . . 176 . . . . . 799 467 Melee 1188 | . . . . . . . . 307 . . . . 881 . Ramming 174 | . . . 25 34 18 . . 67 . . . . 15 15 Kinetic 7642 | . 248 . 1354 1761 347 255 327 905 106 305 132 . 1198 704 Thermal 4317 | . 141 21 1053 911 . . . 80 163 387 551 . 893 117 Explosive 1736 | . 155 447 332 . . . 176 . . . . . 159 467 Electromagnetic 1172 | 27 253 . . 443 . . . . . . . . 435 14 Impact 307 | . . . . . . . . 307 . . . . . . Slashing 881 | . . . . . . . . . . . . . 881 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 1 1 1 1 14 8 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 7 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . 9 1 7 4 . 28 7 Message Errors 13 | . . . . . . . . 1 . 4 1 . 6 1 Matter Fused 12 | . . . . . . . . 2 . 2 1 . 4 3 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . Energy Discharges 9 | . . . . . . . . 1 1 . . . 7 . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 2 . . 1 . 4 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . Misfires 2 | . . . . . . . . . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . 1 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 552 | . . . . 4 . . . 277 . . . . 243 28 Projectiles 7 | . . . . . . . . . . . . . 7 . Explosions 246 | . . . . 4 . . . . . . . . 216 26 Melee 299 | . . . . . . . . 277 . . . . 20 2 Knockbacks 14 | . . . . . . . . 3 . . . . 10 1 Impact 4 | . . . . . . . . 3 . . . . . 1 Kinetic 8 | . . . . . . . . . . . . . 8 . Secondary 2 | . . . . . . . . . . . . . 2 . Self-Inflicted Damage 670 | . . . 40 13 . . . 33 . . . . 337 247 Shots 11 | . . . 1 1 . . . . . . . . 5 4 Rammed 23 | . . . 8 5 1 . . 1 . . . . 4 4 Targets Rammed 27 | . . . 9 6 1 . . 1 . . . . 4 6 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed 2 | . . . 1 1 . . . . . . . . . . Highest Temperature 327 | 54 126 27 327 99 21 21 143 237 304 92 216 . 272 52 Average Temperature 59 | 25 40 12 62 26 11 10 46 98 137 42 126 . 58 15 Received Heat Transfer 3339 | . 210 . 540 801 36 54 280 108 . 126 222 . 811 151 Effects 1 | . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 6 | . . . . 1 . . . 4 . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 14 | . 1 . . 4 . . . 7 . . . . . 2 Impact Corruptions 12 | . . . . . . . . 11 . . . . . 1 Robots Melted 4 | . . . . . . . . . . 1 2 . 1 . Combat Hostiles 4 | . . . . . . . . . . 1 2 . 1 . Parts Melted 24 | . . . 5 5 . . 3 1 . 3 5 . 2 . Heat Transferred 10957 | . 250 50 3207 2505 . . . 300 350 950 1250 . 1920 175 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . 2 1 Low Security (%) 63 | 100 100 100 66 8 70 100 . 100 100 100 . . 69 2 Level 1 25 | . . . 33 58 29 . . . . . . . . 97 Level 2 10 | . . . . 32 . . . . . . . . 30 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 662 | . 82 191 354 471 239 88 . 63 21 147 . . 662 322 Initial 312 | . . 6 66 130 197 88 . . 21 . . . . 312 Average 159 | . 24 132 157 343 191 27 . 8 3 11 . . 203 267 Influence Increases 5454 | 5 341 295 1233 1039 192 52 . 275 2 237 105 15 1303 360 Destroy 0b10 Robot/C 2880 | . 220 180 700 720 120 40 . 120 . 40 80 . 500 160 Destroy 0b10 Robot/NC 255 | 5 20 . 65 55 5 . . 30 . . . . 65 10 Destroy Leader 734 | . 56 30 232 162 42 . . 56 . 20 10 . 76 50 Allied During Kill 2 | . . . . . . . . . . . . . 2 . Successful Hack 204 | . 32 . 24 24 10 12 . 16 . 12 . . 74 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . Disable Machine 240 | . . 45 15 . 15 . . 15 . . . . 90 60 Destroy Structure 389 | . 13 40 47 3 . . . 8 2 . . . 196 80 Partial Spotted 30 | . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 690 | . . . 105 75 . . . 15 . 165 15 15 300 . Influence Decreases 5178 | 5 323 142 1096 878 432 281 . 215 62 90 222 45 665 722 Entered New Map 1135 | . . 12 105 178 272 141 . . 39 . 56 6 . 326 Time Decay 3122 | 5 291 130 622 670 160 140 . 195 13 90 166 39 395 206 Lost Part 602 | . 32 . 80 30 . . . 20 . . . . 250 190 Lost Ally 30 | . . . . . . . . . 10 . . . 20 . Purge Threat 289 | . . . 289 . . . . . . . . . . . Squads Dispatched 33 | . 3 . 6 5 . . . 8 . 3 . . 6 2 Investigation 9 | . 2 . 4 . . . . 2 . . . . 1 . Extermination 7 | . . . . . . . . 3 . 1 . . 2 1 Reinforcement 8 | . 1 . 2 1 . . . . . 1 . . 2 1 Assault 4 | . . . . 1 . . . 2 . . . . 1 . Garrison 5 | . . . . 3 . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Distress Signals 16 | . 2 . 6 4 1 . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 269 | . 16 10 63 59 7 2 11 12 6 12 5 1 47 18 Peak Tracking Total 12 | . 4 3 5 7 4 1 5 3 6 8 3 1 12 9 Tactical Retreats 24 | . . . 6 4 . . . 1 . 3 1 1 8 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Traps Triggered 9 | . 1 . . . . . . 2 . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Machines Disabled 18 | . . 3 1 . 1 . 2 1 . . . . 6 4 Max in Single Turn 3 | . . 1 1 . 1 . 1 1 . . . . 3 2 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Machines Accessed 65 | . 7 . 13 11 4 6 6 7 . 2 1 . 7 1 Terminals 38 | . 6 . 8 9 2 2 . 4 . 1 . . 5 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 8 | . 1 . 2 . 2 2 . 1 . . . . . . Scanalyzers 6 | . . . 2 1 . . . 2 . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Total Hacks 260 | . 26 . 45 41 7 37 39 25 . 5 1 . 31 3 Successful 184 | . 14 . 24 29 4 32 39 19 . 1 1 . 20 1 Failed 75 | . 12 . 21 11 3 5 . 6 . 4 . . 11 2 Catastrophic 15 | . 1 . 8 . 1 1 . 2 . 1 . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 99 | . 22 . 30 24 6 6 . 3 . 2 . . 6 . Terminals 121 | . 25 . 28 24 4 8 . 8 . 2 . . 19 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . 3 9 . . . . . . . . . . Recycling Units 17 | . 1 . 7 . 3 5 . 1 . . . . . . Scanalyzers 42 | . . . 7 8 . . . 16 . . . . 11 . Garrison Access 4 | . . . . . . . . . . 3 . . 1 . Terminal Hacks 91 | . 4 . 4 6 2 26 39 1 . . 1 . 7 1 Record 67 | . . . . 2 1 25 39 . . . . . . . Part Schematic 5 | . 2 . . . . . . . . . . . 3 . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 1 . . . . 1 1 Open Door 2 | . . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 6 . . . . . . . . . . Scan Component 4 | . . . 1 3 . . . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer 37 | . . . 4 8 . . . 16 . . . . 9 . Insert Component 12 | . . . . 4 . . . 7 . . . . 1 . Analyze 11 | . . . . 4 . . . 6 . . . . 1 . Retrieve Study 14 | . . . 4 . . . . 3 . . . . 7 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 45 | . 9 . 14 9 2 5 . 2 . 1 . . 3 . Terminals 36 | . 9 . 9 9 1 2 . 2 . 1 . . 3 . Botnet 15 | . 2 . 2 3 1 2 . 2 . 1 . . 2 . Disrupt 1 | . . . . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . Skim 17 | . 6 . 6 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . 5 . 1 3 . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Mask 4 | . . . 2 . 1 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 12 10 3 2 . 7 . 2 . . 5 1 Full Trace Events 6 | . 1 . 3 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 . . 4 . . . 6 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . 4 . . . . 3 . . . . 7 . Parts Repaired 4 | . . . 1 3 . . . . . . . . . . Time 128 | . . . 38 90 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . 4 . . . 6 . . . . 1 . Part Schematics Acquired 11 | . . . . 4 . . . 6 . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . 4 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . . . . 1 . . . 1 . Highest-Rated Group 49 | . . . . . . . . . 31 . . . 49 . Highest-Rated Ally 49 | . . . . . . . . . 31 . . . 49 . Initial UFD Resources 28 | . . . . . . . . 22 22 22 22 22 24 28 Total Orders 5 | . . . . . . . . 4 1 . . . . . EXPLORE 3 | . . . . . . . . 2 1 . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . Ally Attacks 6 | . . . . . . . . . 5 . . . 1 . Total Damage 86 | . . . . . . . . . 63 . . . 23 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Active Infowar (turns) 8981 | 8 917 261 871 250 126 464 3391 1365 . . 23 296 608 401 Optics 901 | . . . . . . . . . . . . . 500 401 Sensors 2443 | . . . 842 . . . . 1365 . . . . 12 224 Seismic 5652 | 8 917 261 235 250 126 464 3391 . . . . . . . Jamming 427 | . . . . . . . . . . . 23 296 108 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 3 | . . . . . . . . 2 1 . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Turns Passed 15359 | 39 917 261 2315 2599 324 481 3526 1748 127 648 512 296 1136 430 Spaces Moved 7805 | 18 494 191 890 821 159 279 2087 1093 86 356 445 64 709 113 Core 171 | . . . . 1 . . . . . . . . 153 17 Treads 3613 | . 69 . 285 773 159 279 1995 . . . 3 . . 50 Legs 262 | 15 . . . . . . . . . . . . 212 35 Wheels 3748 | 3 425 191 605 47 . . 92 1093 86 356 442 64 344 . Hover 11 | . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 100 95 110 110 145 163 163 104 96 85 85 85 97 50 50 Average Speed 140 | 116 121 110 181 188 163 163 162 104 95 88 96 97 102 124 Slowest Speed 1150 | 120 240 110 400 1150 163 163 245 135 109 97 200 97 230 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 75 50 84 62 47 65 92 32 67 15 69 11 23 4 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 1 . . . . . . 1 . . . Known Exits Taken 5 | . 1 1 . 1 . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . . 1 . 1 1 . . . 1 1 . 1 . Scrap Searched 11 | . . 3 . . . . 4 . . . 2 2 . . Spaces Dug 18 | . . . . . . . 8 7 2 . . . 1 . Terrain Destroyed 325 | . 14 55 60 . . . 31 7 2 . 1 . 108 47 Melee 8 | . . . . . . . . 7 1 . . . . . Projectile 22 | . . . . . . . . . 1 . 1 . 18 2 AOE 295 | . 14 55 60 . . . 31 . . . . . 90 45 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Total 11201 | 29 727 228 1341 1654 202 289 2203 1658 117 663 492 297 948 353 Wait 2353 | . 149 25 228 637 8 . 70 472 12 283 14 234 46 175 Move 7792 | 17 493 190 889 820 158 278 2086 1093 85 355 444 63 708 113 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | 1 8 6 25 18 4 . 7 19 2 2 . . 15 2 Fast Attach 55 | 1 . . 6 5 . . 2 2 . 1 3 . 31 4 Attach 51 | 2 5 . 8 7 . . 2 7 2 2 . . 11 5 Detach 11 | 2 . . 1 . . . 1 3 1 . . . 1 2 Swap 100 | . 7 . 22 23 7 1 9 10 3 2 2 . 12 2 Drop 97 | 2 3 . 25 26 8 . 8 16 1 1 2 . 4 1 Fire 522 | 4 62 7 128 112 16 10 17 24 10 17 27 . 53 35 Melee 41 | . . . . . . . . 11 1 . . . 29 . Ram 6 | . . . 1 . . . . 1 . . . . 4 . Kick 2 | . . . . . . . . . . . . . . 2 Crush 19 | . . . 8 6 1 . . . . . . . . 4 Escape Stasis 27 | . . . . . . . . . . . . . 19 8 Rewire 16 | . . . . . . . 1 . . . . . 15 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 40 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Identified exit to Subcaves 888 | -10/Materials | Identified exit to Materials 888 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Learned location of 1 exit from Storage 957 | -10/Materials | Entered Mines 1155 | -10/Mines | Discovered exit to Materials (range 11) 1218 | -10/Mines | Entered Materials 1218 | -9/Materials | Evolved 2 slots: Utility x2 1803 | -9/Materials | Discovered new exit (range 7) 1959 | -9/Materials | Lost 3 parts (1n2u) 2229 | -9/Materials | Build established: Scavenger-Mutant 2441 | -9/Materials | Discovered new exit (range 13) 2520 | -9/Materials | Core integrity fell below 50% 2712 | -9/Materials | Repaired Hvy. Armor Plating 2979 | -9/Materials | Loaded intel: 13 trap records 3086 | -9/Materials | Learned location of Mines (-8) 3124 | -9/Materials | Learned 2 Materials zone layouts 3151 | -9/Materials | Learned 2 Materials zone layouts 3230 | -9/Materials | Learned 4 Recycling zone layouts 3390 | -9/Materials | Discovered new exit (range 3) 3533 | -9/Materials | Entered another Materials area 3533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3625 | -8/Materials | Repaired Hvy. Armor Plating 3659 | -8/Materials | Repaired Wheel+ 3690 | -8/Materials | Repaired Lgt. Treads+ 3718 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Central database locked down 4232 | -8/Materials | Identified exit to Storage 5133 | -8/Materials | First assault squad dispatched 5536 | -8/Materials | Discovered new exit (range 5) 5598 | -8/Materials | Learned 2 Storage zone layouts 5674 | -8/Materials | Learned 12 Factory zone layouts 5742 | -8/Materials | Learned 4 Factory zone layouts 5799 | -8/Materials | Learned Storage non-interactive machine intel 5885 | -8/Materials | Learned 2 Lower Caves zone layouts 5913 | -8/Materials | Learned location of Lower Caves (-6) 5953 | -8/Materials | Learned Storage interactive machine intel 6001 | -8/Materials | Learned Storage stockpile data 6059 | -8/Materials | Learned Storage stockpile data 6132 | -8/Materials | Entered Storage 6133 | -8/Storage | Identified exit to Factory 6136 | -8/Storage | Loaded intel: 21 non-interactive machine locations 6137 | -8/Storage | Loaded intel: 16 interactive machine locations 6309 | -8/Storage | Found Prototype Protection 6309 | -8/Storage | Identified Lgt. Regenerative Plating 6376 | -8/Storage | Used back door to open Recycling access 6376 | -8/Storage | Discovered new exit (range 5) 6456 | -8/Storage | Entered Recycling 6457 | -8/Recycling | Identified exit to Factory 6760 | -8/Recycling | Build established: Mutant 6890 | -8/Recycling | Scanned before Scraplab entrance 6913 | -8/Recycling | Entered Scraplab 6931 | -8/Recycling | Discovered new exit (range 4) 6937 | -8/Recycling | Entered Scraptown 7071 | -8/Scraptown | Visited Bundlers 7117 | -8/Scraptown | Visited CR-KLE's Repair Center 7213 | -8/Scraptown | Discovered exit to Factory (range 5) 7576 | -8/Scraptown | Visited Spacefarers 7601 | -8/Scraptown | Visited Awakened 7616 | -8/Scraptown | Visited IN-MT5's Study 7684 | -8/Scraptown | Visited Cyclists 7741 | -8/Scraptown | Visited UFD Registry 7741 | -8/Scraptown | Registered with UFD as "Technocircuit" 7774 | -8/Scraptown | Entered Cyclist Reading Room 7821 | -8/Scraptown | Visited Comm Corps 8120 | -8/Scraptown | Visited Derelict Rescue Squad 8142 | -8/Scraptown | Found DRS Beacon 8174 | -8/Scraptown | Visited Curators Association 8381 | -8/Scraptown | Visited Infowarlord's Domain 8397 | -8/Scraptown | Found Exp. Terrain Scanner 8430 | -8/Scraptown | Visited Scrapoid Research Area 8501 | -8/Scraptown | Visited Scrap Suit Storage 8524 | -8/Scraptown | Visited Chapter 10 8554 | -8/Scraptown | Visited Observation Area 8598 | -8/Scraptown | Visited Research Penetration Think Tank 8782 | -8/Scraptown | Discovered exit to Factory (range 5) 8945 | -8/Scraptown | Visited Junk Repository 10094 | -8/Scraptown | Met Optimus 10094 | -8/Scraptown | Accepted into 0bPrime 10329 | -8/Scraptown | Found Scrap Suit 10334 | -8/Scraptown | Found Scrap Suit 10354 | -8/Scraptown | Civil war broke out across Scraptown 10418 | -8/Scraptown | Lost 6 allies 10448 | -8/Scraptown | Lost 3 parts (2p1n) 10463 | -8/Scraptown | Entered Factory 10463 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10464 | -6/Factory | Identified exit to Factory 10682 | -6/Factory | Build established: Scavenger-Scrapper 11908 | -6/Factory | Cargo convoy interrupted 12119 | -6/Factory | Build established: Mutant 12127 | -6/Factory | Garrison activated, responded to threat 12211 | -6/Factory | Sucked down chute 12211 | -6/Factory | Entered Waste 12212 | -6/Waste | Met a frightened Derelict 12249 | -6/Waste | Spotted C-40 Crusher 12256 | -6/Waste | Spotted C-40 Crusher 12283 | -6/Waste | Spotted C-40 Crusher 12283 | -6/Waste | Spotted C-40 Crusher 12290 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12292 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12295 | -6/Waste | Crushed by Compactor (1 part destroyed) 12296 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12302 | -6/Waste | Spotted C-40 Crusher 12305 | -6/Waste | Spotted C-40 Crusher 12325 | -6/Waste | Discovered new exit (range 16) 12329 | -6/Waste | Lost 3 parts (1n1u1w) 12338 | -6/Waste | Entered Factory 12896 | -6/Factory | Garrison activated, responded to threat 12974 | -6/Factory | Discovered new exit (range 12) 12986 | -6/Factory | Entered Lower Caves 12999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13054 | -6/Lower Caves | Encountered a Warlord checkpoint 13219 | -6/Lower Caves | Spotted B-75 Beast 13360 | -6/Lower Caves | Learned location of Extension (-4) 13458 | -6/Lower Caves | Discovered new exit (range 9) 13498 | -6/Lower Caves | Entered another Lower Caves area 13775 | -6/Lower Caves | Build established: Derelict-Gunner 13778 | -6/Lower Caves | Discovered exit to Factory (range 14) 13794 | -6/Lower Caves | Entered Factory 13794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13802 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14429 | -5/Factory | Released all parts (8) 14441 | -5/Factory | Core integrity fell below 50% 14488 | -5/Factory | Lost 15 parts (4p4n3u4w) 14519 | -5/Factory | System corruption reached 10% 14623 | -5/Factory | Core integrity fell below 20% 14635 | -5/Factory | Build established: Mutant 14668 | -5/Factory | Lost 6 parts (1p1n2u2w) 14694 | -5/Factory | First assault squad dispatched 14729 | -5/Factory | Lost 4 parts (2n2w) 14911 | -5/Factory | Discovered new exit (range 5) 14927 | -5/Factory | Found Prototype Launcher 14930 | -5/Factory | Entered another Factory area 14930 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14931 | -4/Factory | Identified exit to Extension 15156 | -4/Factory | Identified Smartbomb Launcher 15192 | -4/Factory | Lost 8 parts (1p2n5u) 15301 | -4/Factory | Lost 4 parts (1u3w) 15331 | -4/Factory | Released all parts (3) 15344 | -4/Factory | Core integrity fell below 50% 15356 | -4/Factory | Core integrity fell below 20% 15360 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15353_ System corrupted: Matter fused (-6). 15353_ Hvy. Gatling Laser destroyed. 15353_ Critical hit (Burn: +50). 15354_ Acquired 47 matter. 15354_ Triggered Stasis Trap. 15354_ A bubble of rippling energy engulfs the area. 15354_ Field strength at 94. 15354_ S-27 Virus destroyed. 15354_ Field strength at 88. 15354_ K-01 Serf collects debris. 15355_ Field strength at 76. 15356_ Field strength at 47. 15356_ G-67 Veteran suffers critical hit (Burn). 15357_ Field strength at 22. 15357_ K-01 Serf collects debris. 15358_ Field strength at 6. 15359_ Matter Pump disabled. 15359_ Stasis field depleted. 15359_ G-67 Veteran suffers critical hit (Burn). 15360_ G-67 Veteran critical meltdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# ?#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ???????????????? # #??????????????????? | | ???????????????? ? ???????????????????? | | ##########?????? ?? ????????????????????? | | # #?????# #?? ?????????????????????? | | # #?????# #???*%w ??????????????????????? | | # #?????+ #???#g#/######+########?????????? | | # #?????# #???#[!g= t = ?????????? | | # #?????# #####%|g= ????????? | | # #?????# [*% "?????????? | | # #?????# s [ @ Y?????????? | | #?????# """s"%"s "?????????? | | # #?????# """ """ ###R##### ????????? | | #+############# "%" """ # #??????????????? | | R + #??????????????? | | [] # #??????????????? | | ] # ??????????????????? | | #? ???????????????????? | | #?? ??????????????????? | | ########+#######/##########?? !?????????????????? | | ### # % !!%# #?????????????????????? | | #?# """ #|! !=# #??????????????????????? | | #?# """ # ! # #??????????????????????? | | #?# """ # # #??????????????????????? | | ??# # " ##??????????????????????? | | ??# """ # // # #??????????????????????? | | ??# """ # // #?#??????????????????????? | | ??# """ # " #????????????????????????? | | ??# # "" " "" #????????????????????????? | | ??########## """" "R"" #????????????????????????? | | ???????????# """" """ #????????????????????????? | | ???????????# #????????????????????????? | | ???????????##### ########????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Ovr. Barrage Gun | -6/Factory | Scanalyzed Ovr. Treads | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Exp. Terrain Scanner | -6/Factory | Scanalyzed Imp. Terrain Scan Processor | -6/Factory | Scanalyzed Hyp. Coil Gun | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Autogun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 37% | -9/Materials Hvy. Armor Plating | 28% | -8/Materials Wheel | 67% | -8/Materials Lgt. Treads | 63% | -8/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Chainsword | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Autogun | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Physics Hates This One Trick Thread The Needle Around The Corner You May Approach The Wall Challenges ------------ None Game ------ Seed DisintegrationLargeRouter Manual? 0 Play Time 02:49:53 Cumulative 57.3 hours Start 2026.05.08 @ 02:53:29 End 2026.05.08 @ 18:28:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 18 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d22bd34b-a0a8-440f-93ad-dc31912495d4