Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.21 @ 23:08:44 Player: CADe Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2966) 2966 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 6168 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Microactuators Makeshift System Shield Component Analysis Suite EM Pulse Gun Scythe Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Melee Analysis Suite Component Analysis Suite > --- WEAPON ----------- Heavy EM Shotgun Field Laser Minigun > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Carbon-fiber Leg EM Pulse Gun Heavy EM Shotgun Heavy Laser Minigun Scythe [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . 1 . . Parts Attached 99 | 5 4 18 25 24 23 Power 19 | 1 . 3 3 6 6 Engine 16 | 1 . 3 3 4 5 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 18 | 2 . 6 6 3 1 Treads 1 | . . . 1 . . Leg 12 | . . 3 5 3 1 Wheel 5 | 2 . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 3 6 8 7 5 Device 14 | . 1 4 4 4 1 Storage 3 | . 1 . 1 . 1 Processor 5 | . . 2 1 1 1 Hackware . | . . . . . . Protection 7 | . 1 . 2 2 2 Artifact . | . . . . . . Weapon 33 | 2 1 3 8 8 11 Energy Gun 14 | 2 . 1 2 4 5 Energy Cannon 2 | . . . 2 . . Ballistic Gun 10 | . . 2 3 2 3 Ballistic Cannon 2 | . 1 . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 1 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 3 | . . . 1 . 2 System Corruption 10 | . . . 6 . 4 Parts Lost 50 | . . 4 5 14 27 Power 13 | . . 1 . 5 7 Propulsion 7 | . . . 2 1 4 Utility 15 | . . 2 1 4 8 Weapon 15 | . . 1 2 4 8 Highest Loss Streak 10 | . . 3 2 9 10 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 73 | . 92 98 97 95 63 Engine 11 | . 14 11 17 16 10 Leg 4 | . . 5 8 22 . Wheel 3 | . 28 27 15 . . Device 5 | . 13 19 16 14 . Storage 7 | . . . 1 7 8 Processor 5 | . . 1 . 3 6 Protection 10 | . 7 11 8 2 11 Energy Gun 9 | . 26 11 2 10 10 Ballistic Gun 6 | . . 2 10 6 6 Slashing Weapon 3 | . . . 7 1 4 Naked Turns . | . . . . . . Heaviest Build 63 | 6 46 17 51 60 63 Greatest Support 50 | 20 20 30 45 50 50 Greatest Overweight (x) 20 | . 2 . 2 1 20 Average Overweight (x) 5 | . . . 1 . 14 Largest Inventory Capacity 20 | 5 20 5 15 15 15 Average Capacity 13 | 5 5 5 6 15 15 Most Carried 11 | 4 5 5 8 10 11 Average Carried 7 | 1 4 4 5 7 8 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 9 | 4 5 4 8 9 6 Class Distribution -------------------- 63% | Mutant 25% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2432 | 227 53 420 440 491 801 Remotely . | . . . . . . Salvage Created 3825 | . 93 954 1061 969 748 Parts 195 | . 5 64 46 49 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 28 | . . . . . 28 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 71 | . 1 24 21 11 14 Melee 7 | . . . 3 1 3 Guns 37 | . 1 9 10 8 9 Cannons 23 | . . 13 7 1 2 AOE 3 | . . 2 1 . . Classes Destroyed 14 | . 2 8 1 1 2 Worker 5 | . . 2 . 3 . Builder 4 | . . 1 1 2 . Tunneler 1 | . . 1 . . . Recycler 4 | . . . 1 3 . Minesweeper 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 10 | . 2 2 2 4 . Swarmer 20 | . . 8 6 4 2 Grunt 36 | . 1 11 12 3 9 Brawler 2 | . . 1 . 1 . Duelist 3 | . . 2 . . 1 Sentry 7 | . . 2 3 1 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . 2 . Packrat 1 | . . . . . 1 Best Kill Streak 12 | . 1 12 8 7 3 Combat Bots Only 8 | . 1 6 8 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . 1 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5089 | . 8 644 898 1325 2214 Core 877 | . 7 65 92 166 547 Absorbed by Shields 592 | . . 105 300 81 106 Redirected to Shielding 12 | . 1 10 1 . . Core Remaining (%) 90 | 100 97 83 83 . . Volleys Fired 202 | . 8 63 53 40 38 Largest 3 | . 2 2 2 3 3 Hottest 147 | . 80 75 88 138 147 Shots Fired 435 | . 16 124 95 112 88 Gun 342 | . 16 77 61 111 77 Cannon 93 | . . 47 34 1 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 193 | . . 63 46 41 43 Thermal 100 | . 8 . 15 38 39 Explosive . | . . . . . . Electromagnetic 142 | . 8 61 34 33 6 Robot Hit Streak 47 | . 7 23 24 47 24 Robot Miss Streak 3 | . 1 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 1 6 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 350 | . 11 87 82 97 73 Core Hits 155 | . 5 42 37 42 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 3 2 1 4 Burn 2 | . . . 1 1 . Blast 6 | . . 3 . . 3 Sever 2 | . . . 1 . 1 Melee Attacks 26 | . . . 10 4 12 Impact . | . . . . . . Slashing 26 | . . . 10 4 12 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7312 | . 180 1489 1911 2108 1624 Guns 4410 | . 123 808 783 1708 988 Cannons 1533 | . . 509 723 37 264 Explosions 544 | . 57 156 96 235 . Melee 809 | . . . 309 128 372 Ramming 16 | . . 16 . . . Kinetic 2539 | . . 711 563 596 669 Thermal 1832 | . 99 156 316 753 508 Explosive . | . . . . . . Electromagnetic 2116 | . 81 606 723 631 75 Impact . | . . . . . . Slashing 809 | . . . 309 128 372 Piercing . | . . . . . . Highest Corruption 21 | . . 2 6 17 21 Average Corruption 15 | . . 2 6 14 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 348 | . . 2 29 25 292 Message Errors 96 | . . . 5 3 88 Matter Fused 75 | . . 1 5 5 64 Heat Flow Errors 32 | . . . 3 4 25 Energy Discharges 48 | . . . 1 4 43 Parts Rejected 2 | . . . 1 . 1 Data Loss (minor) 39 | . . 1 3 3 32 Data Loss (major) 17 | . . . 3 . 14 Misfires 16 | . . . 1 1 14 Alerts 10 | . . . . 2 8 Misdirections 2 | . . . . 2 . Weapon Failures 11 | . . . 7 1 3 Overload Shots . | . . . . . . Overflow Damage 59 | . . . 33 21 5 Projectiles 22 | . . . 22 . . Explosions 21 | . . . . 21 . Melee 16 | . . . 11 . 5 Knockbacks 3 | . . 2 . . 1 Impact . | . . . . . . Kinetic 3 | . . 2 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 111 | . . 33 28 50 . Shots 3 | . . 1 1 1 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 625 | . 54 50 334 577 625 Average Temperature 96 | . 18 15 96 97 123 Received Heat Transfer 2119 | . 6 122 536 331 1124 Effects 33 | . . . 1 8 24 Shutdowns 5 | . . . . 2 3 Energy Bleed 8 | . . . 1 . 7 Interference 9 | . . . . 4 5 Matter Decay 3 | . . . . 2 1 Damage (major) 8 | . . . . . 8 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 12 | . 3 2 3 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 3 1 Heat Transferred 3414 | . 200 163 655 1397 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 2 2 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 621 | . 133 621 591 291 . Initial 194 | . . 47 194 163 . Average 253 | . 56 389 293 177 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 42 | 100 100 17 28 58 . Level 1 35 | . . 24 45 41 . Level 2 21 | . . 57 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 2 5 3 . Investigation 3 | . . 1 1 1 . Extermination 2 | . . . . 2 . Reinforcement 1 | . . . 1 . . Assault 1 | . . 1 . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 8 | . 2 2 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 7 31 30 22 18 Peak Tracking Total 10 | . 3 5 10 5 7 Tactical Retreats 6 | . 2 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 5 | . . 2 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . 1 . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 6 | . 1 2 1 2 . Max in Single Turn 1 | . 1 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 7 | . . 2 1 3 1 Terminals 4 | . . 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . 7 5 6 1 Successful 16 | . . 6 5 4 1 Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 14 | . . 4 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 3 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . 3 5 4 1 Record 11 | . . 3 5 3 . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 1 1 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 442 | . . 442 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 9356 | 63 164 656 885 1023 6565 Spaces Moved 2458 | 47 139 408 551 516 797 Core 726 | 3 . . . . 723 Treads . | . . . . . . Legs 740 | . . 25 125 516 74 Wheels 992 | 44 139 383 426 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 123 123 Average Speed 338 | 78 80 82 119 161 795 Slowest Speed 1050 | 80 110 120 260 193 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 22 34 39 22 79 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . 6 9 2 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 17 | . . 6 9 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3070 | 73 175 601 671 616 934 Wait 195 | 13 21 94 6 13 48 Move 2453 | 46 138 407 550 515 797 Hop . | . . . . . . Pick Up 70 | 9 2 12 14 17 16 Fast Attach 12 | . 2 . 10 . . Attach 56 | 5 2 8 6 15 20 Detach 3 | . 1 . . 1 1 Swap 31 | . . 10 9 9 3 Drop 22 | . 1 6 13 2 . Fire 202 | . 8 63 53 40 38 Melee 25 | . . . 10 4 11 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 628 | -9/Materials | First assault squad dispatched 665 | -9/Materials | Discovered new exit (range 14) 817 | -9/Materials | Lost 3 parts (1p1u1w) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1291 | -8/Materials | Garrison activated, responded to threat 1639 | -8/Materials | Destroyed 8 combat bots 1705 | -8/Materials | Discovered new exit (range 15) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2061 | -7/Factory | Build established: Tank 2249 | -7/Factory | Lost 3 parts (1p1u1w) 2308 | -7/Factory | System corruption reached 10% 2343 | -7/Factory | Lost 9 parts (3p1n3u2w) 2785 | -7/Factory | Discovered new exit (range 6) 2792 | -7/Factory | Entered Lower Caves 2800 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2891 | -7/Lower Caves | Lost 10 parts (2p3n3u2w) 3007 | -7/Lower Caves | Build established: Mutant 5936 | -7/Lower Caves | Learned 8 Factory zone layouts 7002 | -7/Lower Caves | Core integrity fell below 50% 7026 | -7/Lower Caves | Lost 3 parts (2p1u) 7303 | -7/Lower Caves | Build established: Gunner 7519 | -7/Lower Caves | Learned Factory non-interactive machine intel 9315 | -7/Lower Caves | Attracted the attention of an 0b10 base 9340 | -7/Lower Caves | Core integrity fell below 20% 9357 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Critical hit (Destroy). Assault Rifle destroyed. Beamcaster destroyed. Identified Neutrino Core. Targeting Computer destroyed. S-27 Virus destroyed. 5>T=PO