Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.08 @ 21:20:00 Player: Mattmos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (797) 797 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1497 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 450/450 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (840) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (12) --- Ion Engine Ion Engine High-capacity Battery (400) Structural Scanner Sensor Array Improved Terrain Scanner Targeting Computer Power Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Hover Unit Heat Sink Visual Processing Unit Visual Processing Unit Signal Interpreter Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 46 | 13 25 8 Power 10 | 6 3 1 Engine 9 | 6 3 . Core 1 | . . 1 Reactor . | . . . Propulsion 13 | 2 9 2 Treads 1 | . 1 . Leg 7 | 2 5 . Wheel . | . . . Hover 2 | . 2 . Flight 3 | . 1 2 Utility 10 | 3 7 . Device 2 | 2 . . Storage 5 | . 5 . Processor 3 | 1 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 3 | . 1 2 Energy Cannon 1 | . 1 . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 94 | . 95 90 Engine 13 | . 13 11 Treads 7 | . 7 9 Leg 9 | . 12 . Flight 5 | . 3 12 Device 1 | . 1 . Storage 24 | . 23 28 Processor 1 | . 2 . Energy Gun 4 | . 3 8 Energy Cannon 6 | . 7 1 Ballistic Gun 14 | . 15 12 Special Melee Weapon 1 | . 1 2 Naked Turns . | . . . Heaviest Build 46 | 11 46 43 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 13 | . 6 13 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 10 | 4 11 12 Most Carried 12 | 4 12 12 Average Carried 9 | 2 10 10 Final Capacity 12 | 4 12 12 Final Carried 11 | 4 11 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1278 | 426 735 117 Remotely . | . . . Salvage Created 1198 | 155 825 218 Parts 92 | 15 66 11 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | 1 16 7 Guns 16 | 1 11 4 Cannons 6 | . 3 3 AOE 2 | . 2 . Classes Destroyed 7 | 3 4 . Worker 3 | 1 2 . Builder 2 | . 2 . Tunneler 5 | 4 1 . Recycler 3 | . 3 . Watcher 3 | . 3 . Swarmer 8 | . 5 3 Grunt 16 | 1 11 4 Best Kill Streak 7 | 1 7 2 Combat Bots Only 4 | 1 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1319 | 57 666 596 Core 254 | . 137 117 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 122 | 16 68 38 Largest 2 | 2 2 2 Hottest 125 | 40 80 125 Shots Fired 208 | 32 124 52 Gun 185 | 32 109 44 Cannon 17 | . 9 8 Launcher 6 | . 6 . Special . | . . . Kinetic 171 | 32 109 30 Thermal 31 | . 9 22 Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 15 | 15 9 7 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | 25 71 36 Core Hits 59 | 7 39 13 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 4 | . 4 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1920 | 330 1212 378 Guns 1402 | 330 801 271 Cannons 213 | . 106 107 Explosions 305 | . 305 . Melee . | . . . Ramming . | . . . Kinetic 1285 | 330 801 154 Thermal 330 | . 106 224 Explosive 305 | . 305 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 9 | . 7 2 Message Errors 2 | . 1 1 Energy Discharges 3 | . 3 . Data Loss (minor) 4 | . 3 1 Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 312 | . 108 312 Average Temperature 70 | . 38 88 Received Heat Transfer 522 | 30 216 276 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 730 | . 222 508 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 242 | 35 242 125 Initial 6 | . 6 1 Average 58 | 15 63 72 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 95 100 Level 1 3 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 22 11 Peak Tracking Total 6 | 1 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 26 | . 26 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 18 . Record 5 | . 5 . Prototype ID Bank 4 | . 4 . Alert Level 3 | . 3 . Locate Traps 2 | . 2 . Dispatch Records 2 | . 2 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks 6 | . 6 . Recycle Component 2 | . 2 . Process 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 88 | . 88 . Retrieved Matter 241 | . 241 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 2 | . 2 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 3845 | 541 2635 669 Spaces Moved 1848 | 375 1295 178 Core 55 | 49 . 6 Treads 826 | . 677 149 Legs 942 | 326 616 . Wheels . | . . . Hover 2 | . 2 . Flight 23 | . . 23 Fastest Speed 50 | 50 120 200 Average Speed 177 | 110 180 300 Slowest Speed 860 | 120 420 860 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 19 99 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2236 | 478 1486 272 Wait 87 | 32 13 42 Move 1846 | 374 1294 178 Hop . | . . . Pick Up 77 | 25 48 4 Fast Attach . | . . . Attach 39 | 12 20 7 Detach 9 | 4 5 . Swap 7 | 1 5 1 Drop 45 | 14 29 2 Fire 122 | 16 68 38 Melee 4 | . 4 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 122 | -11/Scrapyard | Discovered new exit (range 8) 542 | -11/Scrapyard | Entered Materials 543 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 16) 1307 | -10/Materials | Discovered new exit (range 7) 1347 | -10/Materials | Core integrity fell below 50% 1528 | -10/Materials | Discovered new exit (range 3) 1631 | -10/Materials | Discovered new exit (range 13) 1666 | -10/Materials | Build established: Scavenger-Mutant 2049 | -10/Materials | Build established: Mutant 2096 | -10/Materials | Discovered new exit (range 7) 3177 | -10/Materials | Entered Mines 3351 | -10/Mines | Learned 4 Materials zone layouts 3543 | -10/Mines | Build established: Scavenger-Mutant 3630 | -10/Mines | Core integrity fell below 20% 3686 | -10/Mines | Lost 5 parts (2n3w) 3846 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03351_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 03420_ System corrupted: Component data lost. 03612_ 2SMSL<BBSSAZ# U:W =9NMFDOGILVAO8/40W 03613_ Sml. Laser destroyed. 03617_ Lgt. Assault Rifle destroyed. 03625_ G-34 Mercenary destroyed. 03633_ Lgt. Treads destroyed. 03637_ Sml. Laser destroyed. 03655_ Flight Unit destroyed. 03660_ R-06 Scavenger collects Ion Engine. 03668_ G-47 Trooper destroyed. 03676_ Acquired 29 matter. 03697_ Acquired Lgt. Nuclear Core. 03712_ Dropped Ion Engine. 03714_ Acquired 10 matter. 03751_ R-06 Scavenger collects Ion Engine. 03756_ R-06 Scavenger collects Aluminum Leg. 03767_ Acquired 1 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????###????????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????" ""???????????????????????????? | | ?????? """??"" """?#????????????????????????? | | ?????? 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