Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.15 @ 15:11:38 Player: Marco Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1007 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 5 9 1 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 3 2 3 . . Treads 2 | 2 . . . . Leg 6 | 1 2 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 4 . . Energy Gun 3 | 1 . 2 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 6 . 3 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 6 | . . 4 . 2 Highest Loss Streak 3 | . . 3 . 3 Average Slot Usage (%) 84 | . 85 79 85 91 Engine 5 | . 14 11 . 14 Treads 3 | . 23 . . . Leg 22 | . 3 22 28 25 Device 10 | . . 6 14 14 Storage 14 | . 14 14 14 14 Energy Gun 12 | . 14 8 14 8 Ballistic Gun 13 | . 14 13 14 14 Naked Turns . | . . . . . Heaviest Build 16 | 9 13 16 16 16 Greatest Support 40 | 40 40 25 25 25 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 6 8 8 8 6 Average Carried 6 | 3 4 6 7 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 4 8 6 6 6 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 428 | 168 36 224 . . Remotely . | . . . . . Salvage Created 215 | . 34 181 . . Parts 18 | . 3 15 . . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 1 8 . . Melee 1 | . . 1 . . Guns 7 | . 1 6 . . Cannons 1 | . . 1 . . Classes Destroyed 2 | . 1 1 . . Swarmer 6 | . . 6 . . Grunt 3 | . 1 2 . . Best Kill Streak 3 | . 1 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1082 | . 66 639 . 377 Core 265 | . . 163 . 102 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | . 2 45 1 8 Largest 2 | . 2 2 2 2 Hottest 80 | . 60 80 60 60 Shots Fired 88 | . 4 73 2 9 Gun 81 | . 4 66 2 9 Cannon 7 | . . 7 . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . 2 41 1 8 Thermal 36 | . 2 32 1 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 1 10 . 4 Robot Miss Streak 6 | . 1 6 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 54 | . 2 45 . 7 Core Hits 23 | . 2 18 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 544 | . 22 461 . 61 Guns 414 | . 21 342 . 51 Cannons 85 | . . 85 . . Explosions . | . . . . . Melee . | . . . . . Ramming 45 | . 1 34 . 10 Kinetic 274 | . . 223 . 51 Thermal 225 | . 21 204 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 5 | . . 2 3 . Message Errors 1 | . . 1 . . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . 9 . 2 Shots . | . . . . . Rammed 8 | . 1 4 . 3 Targets Rammed 14 | . 1 8 . 5 Kicked 6 | . . 4 . 2 Crushed . | . . . . . Highest Temperature 328 | . 26 328 10 20 Average Temperature 75 | . 15 86 7 10 Received Heat Transfer 261 | . 15 204 . 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 510 | . 50 460 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 184 | . 50 184 . . Initial 19 | . . 19 . . Average 60 | . 7 121 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 5 10 . 2 Peak Tracking Total 4 | . 4 3 . 2 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . . . 33 . Successful 33 | . . . 33 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 33 | . . . 33 . Record 33 | . . . 33 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1825 | 124 264 398 991 48 Spaces Moved 1273 | 72 158 203 818 22 Core 6 | 6 . . . . Treads 199 | 65 134 . . . Legs 1068 | 1 24 203 818 22 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 150 155 121 120 120 Slowest Speed 160 | 160 160 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 21 36 92 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1406 | 86 171 287 826 36 Wait 20 | . . 16 3 1 Move 1269 | 71 157 202 817 22 Hop . | . . . . . Pick Up 19 | 7 4 6 2 . Fast Attach 5 | 4 . 1 . . Attach 13 | 3 1 8 1 . Detach 1 | . 1 . . . Swap 4 | . 4 . . . Drop 5 | 1 1 1 2 . Fire 56 | . 2 45 1 8 Melee . | . . . . . Ram . | . . . . . Kick 14 | . 1 8 . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 553 | -10/Mines | Lost 3 parts (1p1n1w) 564 | -10/Mines | Core integrity fell below 50% 730 | -10/Mines | Assembled infested the area 781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 783 | -10/Mines | Discovered new exit (range 5) 787 | -10/Mines | Entered Exiles 818 | -10/Exiles | Discovered new exit (range 15) 834 | -10/Exiles | Met 8R-AWN 855 | -10/Exiles | Met EX-HEX 936 | -10/Exiles | Met EX-DEC 960 | -10/Exiles | Build established: Scavenger-Mutant 981 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Learned location of Zion (-6) 1185 | -10/Exiles | Discovered new exit (range 10) 1284 | -10/Exiles | Visited The Gauntlet 1778 | -10/Exiles | Entered Mines 1822 | -9/Mines | Core integrity fell below 20% 1826 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- of Zion? "Too smart and will end up getting everyone in trouble one day with crazy experiments"? Whatever! 01335_ System corrupted: Component data lost. 01535_ System corrupted: Energy discharge (-34). 01671_ Dropped Rigged Nuclear Core. LOCATION=UNKNOWN GOAL=ESCAPE 01779_ K-01 Serf cleans the Pulverizer. 01782_ K-01 Serf collects debris. 01806_ Sml. Laser destroyed. 01816_ Aluminum Leg destroyed. 01820_ Slammed into L-31 Rogue. 01821_ Lgt. Assault Rifle destroyed. 01821_ Kicked L-31 Rogue out of the way. 01824_ Slammed into L-31 Rogue. 01824_ Destabilizing: Core damaged (-7). 01825_ Kicked L-31 Rogue out of the way. 01826_ Slammed into L-31 Rogue. 01826_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????#??????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ####???????????????#?? | | ??????????????? #?????????????? ##? | | ???????????????? #?????????????? #? | | ????????????????# #????????????? #? | | ????????######### ###??????????? ?? | | ????????# #?????????? #?? | | ????????# """ """ #?????????? ??? | | ??????????""" """ #????????? #??? | | ???????????"" """ #####????? #??? | | ??????????""" """ #???? #??? | | ????????# g ##### #??? | | ????????# """ """ ## %@% #??? | | ??????????""" """ ## %l #???? | | ???????????"" """ ######### ##???? | | ???????????"" """ #????????###????? | | ????????????? #???????????????? | | ????????????? #???????????????? | | ???????????? #???????????????? | | ???????????### #######???????????????? | | ?????????????# ??????????????????????? | | ?????????????#???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed GreatSurgeArray Manual? 0 Play Time 00:26:27 Cumulative 9.9 hours Start 2021.11.15 @ 12:17:52 End 2021.11.15 @ 15:11:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6b6144-59c1-4cbe-9cb1-960c316e3e5b