Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 14:18:47 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (4329) 4329 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 12378 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 48 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 1193/1300 Matter 256/300 Energy 106/2100 System Corruption 5% Temperature Cool (92) Movement Rolling (123) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (4) --- Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Improved Powered Armor EM Disruption Field > --- WEAPON (4) ------- Heavy Neutron Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (25) --- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Wheel Improved Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Structural Scanner Improved Force Field Improved Component Analysis Suite Advanced System Restoration Module Recalibrator Improved Field Recycling Unit (200) Drone Bay (1/2) Arc Projector Heavy Laser Plasma Rifle Phase Gun Heavy Phase Cannon Advanced Datajack Lance Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Improved Powered Armor Improved Powered Armor EM Disruption Field > --- WEAPON ----------- Matter Neutralizer Heavy Neutron Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Wheel Improved Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Structural Scanner Improved Force Field Improved Component Analysis Suite Advanced System Restoration Module Recalibrator Improved Field Recycling Unit Drone Bay Arc Projector Heavy Laser Plasma Rifle Phase Gun Heavy Phase Cannon Advanced Datajack Lance [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon AWS/Gauss Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Gauss Cannon Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . Utility 9 | . . . . . 4 . 1 . 1 2 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 169 | 6 4 6 1 . 5 22 2 25 29 45 24 Power 14 | 1 . 1 . . . 2 . . 2 5 3 Engine 4 | 1 . . . . . 1 . . 1 1 . Core 5 | . . 1 . . . 1 . . 1 2 . Reactor 5 | . . . . . . . . . . 2 3 Propulsion 41 | 2 . 2 . . . 8 . 13 4 6 6 Treads 12 | . . . . . . 2 . 10 . . . Leg . | . . . . . . . . . . . . Wheel 29 | 2 . 2 . . . 6 . 3 4 6 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 71 | 1 3 1 . . 5 9 1 10 12 20 9 Device 35 | . 1 1 . . 1 1 . 6 4 14 7 Storage 4 | 1 1 . . . 2 . . . . . . Processor 6 | . . . . . 1 1 . 1 2 1 . Hackware 1 | . . . . . . 1 . . . . . Protection 25 | . 1 . . . 1 6 1 3 6 5 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 2 1 . . 3 1 2 11 14 6 Energy Gun 14 | 2 1 2 . . . . . . 4 4 1 Energy Cannon 9 | . . . . . . . . . 2 5 2 Ballistic Gun 11 | . . . 1 . . 3 . 2 5 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 4 . Special Melee Weapon 3 | . . . . . . . 1 . . 1 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . . . . . . 1 . 3 2 9 4 Power 3 | . . . . . . . . . 1 2 . Propulsion 7 | . . . . . . 1 . 2 . 3 1 Utility 7 | . . . . . . . . 1 1 3 2 Weapon 2 | . . . . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . 1 . 2 2 6 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 92 85 88 91 86 95 98 98 99 Engine 4 | . 14 9 . . . 1 6 6 10 1 . Core 4 | . . 4 14 14 9 5 . . . 3 6 Reactor 1 | . . . . . . . . . . 4 2 Treads 1 | . . . . . . . . 16 . . . Wheel 22 | . 28 28 28 28 18 28 20 9 23 20 19 Device 15 | . 8 14 14 14 12 8 6 13 14 23 23 Storage 9 | . 14 14 14 14 26 11 6 6 5 5 4 Processor 10 | . . . . . 4 7 13 16 14 16 15 Protection 6 | . 4 . . . 8 10 13 8 10 5 5 Energy Gun 5 | . 28 28 13 . . . . . 6 4 3 Energy Cannon 3 | . . . . . . . . . 3 9 13 Ballistic Gun 4 | . . . 7 14 9 8 6 8 2 . . Special Melee Weapon 1 | . . . . . . . 6 6 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 179 | 14 90 89 96 96 111 111 116 116 129 165 179 Greatest Support 112 | 26 26 26 20 20 20 46 36 112 48 56 64 Greatest Overweight (x) 5 | . 3 4 4 4 5 4 3 5 2 3 3 Average Overweight (x) 2 | . . 3 4 4 4 2 3 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 6 16 19 20 20 25 24 23 25 25 25 Average Carried 20 | 1 4 12 16 18 17 23 23 18 22 23 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 6 16 18 20 20 25 23 23 25 22 20 Class Distribution -------------------- 52% | Scavenger-Mutant 19% | Scavenger-Gunner 12% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Matter Collected 1965 | 239 61 60 10 10 150 218 . 363 384 385 85 Remotely . | . . . . . . . . . . . . Salvage Created 4849 | . 184 129 . . 134 855 . 956 585 1105 901 Parts 224 | . 9 9 . . 8 52 . 37 20 57 32 Haulers Intercepted 3 | . . . . . . . . . . 1 2 Recyclers Shooed 2 | . . . . . . 1 . . . 1 . Parts Field Recycled 15 | . . . . . . . . . . . 15 Retrieved Matter 340 | . . . . . . . . . . . 340 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 73 | . 4 2 . . 3 15 . 13 9 20 7 Guns 46 | . 4 2 . . 3 13 . 10 6 6 2 Cannons 16 | . . . . . . . . . 3 9 4 AOE 4 | . . . . . . 2 . . . 2 . Classes Destroyed 16 | . 2 1 . . 2 4 . 2 . 3 2 Worker 6 | . . 2 . . . . . . . . 4 Builder 2 | . . . . . . . . . . 1 1 Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . . 1 2 Recycler 2 | . . . . . . . . . . . 2 Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 1 2 . . 1 1 . Swarmer 12 | . . . . . 2 3 . . . 7 . Grunt 31 | . 4 2 . . . 5 . 10 4 6 . Brawler 2 | . . . . . . 1 . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 7 | . . . . . 1 2 . . 3 . 1 Specialist 1 | . . . . . . . . 1 . . . Hunter 4 | . . . . . . 2 . . . . 2 Programmer 13 | . . . . . . 2 . . 2 5 4 Heavy 2 | . . . . . . . . 2 . . . Best Kill Streak 7 | . 3 4 . . 2 4 . 6 3 7 6 Combat Bots Only 7 | . 2 1 . . 2 4 . 6 3 7 5 Max Kills in Single Turn 3 | . 1 1 . . 1 2 . 1 1 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Damage Taken 6262 | . 220 130 . . 16 429 . 1177 548 2281 1461 Core 970 | . 32 67 . . . 43 . 252 57 412 107 Absorbed by Shields 211 | . . . . . . . . . . 211 . Core Remaining (%) 83 | 100 . . . 60 100 93 . 70 94 64 . Volleys Fired 132 | . 21 9 . . . 4 . 8 23 43 24 Largest 4 | . 2 2 . . . 2 . 2 3 3 4 Hottest 393 | . 90 90 . . . 56 . 56 228 305 393 Shots Fired 533 | . 36 18 . . 22 80 . 74 79 130 94 Gun 359 | . 36 18 . . 22 80 . 74 59 47 23 Cannon 174 | . . . . . . . . . 20 83 71 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 199 | . . . . . 22 80 . 74 21 . 2 Thermal 325 | . 29 18 . . . . . . 56 130 92 Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . 7 . . . . . . . 2 . . Robot Hit Streak 16 | . 8 13 . . 6 16 . 10 16 10 10 Robot Miss Streak 6 | . 3 2 . . 3 6 . 2 4 5 4 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 175 | . . . . . 22 73 . 60 20 . . Shots Hit Robots 363 | . 28 9 . . 15 63 . 55 55 76 62 Core Hits 169 | . 10 5 . . 5 27 . 40 23 35 24 Critical Kills 4 | . . . . . . . . . 1 2 1 Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . Critical Strikes 15 | . 1 1 . . . . . 2 3 5 3 Burn 7 | . 1 1 . . . . . . 1 3 1 Meltdown 4 | . . . . . . . . . 1 2 1 Destroy 3 | . . . . . . . . 2 1 . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . 5 4 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 . Sneak Attacks 4 | . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11318 | . 406 110 . . 381 1938 . 1700 1445 2808 2530 Guns 6388 | . 353 110 . . 381 1743 . 1700 1083 569 449 Cannons 4304 | . . . . . . . . . 362 1944 1998 Explosions 626 | . 53 . . . . 195 . . . 295 83 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4389 | . . . . . 381 1743 . 1700 487 . 78 Thermal 6560 | . 332 110 . . . 195 . . 958 2513 2452 Explosive 295 | . . . . . . . . . . 295 . Electromagnetic 74 | . 74 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 5 5 Average Corruption 2 | . . . . . . . . . 1 2 2 Corruption Purged 6 | . . . . . . . . . 1 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 2 1 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . . . . . . 9 72 120 Projectiles 201 | . . . . . . . . . 9 72 120 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 224 | . 38 . . . . . . . . 186 . Shots 3 | . 1 . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 328 | . 328 18 . . . . . 234 120 199 184 Average Temperature 82 | . 154 12 . . . . . 86 40 84 62 Received Heat Transfer 791 | . 96 78 . . . 9 . 300 99 182 27 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 4 1 Combat Hostiles 4 | . . . . . . . . . . 3 1 Parts Melted 38 | . 4 2 . . . . . 4 9 14 5 Heat Transferred 7894 | . 941 371 . . . 200 . . 1697 2809 1876 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Peak Influence 751 | . 160 121 . . 157 441 142 414 321 751 547 Initial 354 | . . 62 . . . . 142 99 217 110 354 Average 258 | . 72 96 . . 46 214 142 262 198 542 395 Maximum Alert Level 3 | . . . . . . 2 . 2 1 3 2 Low Security (%) 47 | 100 100 100 . 100 100 50 100 38 47 3 . Level 1 25 | . . . . . . 32 . 43 52 5 62 Level 2 26 | . . . . . . 17 . 17 . 88 37 Level 3 . | . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 16 | . 1 . . . . 5 . 1 4 4 1 Investigation 4 | . . . . . . 3 . . 1 . . Extermination 6 | . . . . . . 2 . . 1 2 1 Reinforcement 2 | . 1 . . . . . . 1 . . . Assault 2 | . . . . . . . . . . 2 . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Distress Signals 5 | . 1 . . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 7 3 . . 4 11 . 15 13 35 14 Peak Tracking Total 8 | . 3 2 . . 2 4 . 5 4 8 4 Tactical Retreats 7 | . 1 1 . . . 2 . 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 7 | . . . . . . 3 . 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . 25 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . 3 . Reused 3 | . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Disabled 18 | . . . . . . 8 . . 3 6 1 Max in Single Turn 4 | . . . . . . 4 . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 20 | . . . 1 . 2 7 2 . 5 3 . Terminals 15 | . . . . . 1 6 2 . 4 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 53 | . . . 1 . 7 20 2 . 17 6 . Successful 20 | . . . 1 . 3 7 2 . 6 1 . Failed 33 | . . . . . 4 13 . . 11 5 . Catastrophic 6 | . . . . . . 4 . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . . . 1 . 1 12 1 . 8 4 . Terminals 40 | . . . . . 5 18 2 . 11 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 5 | . . . 1 . 1 2 1 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 3 1 . 3 1 . Terminals 9 | . . . . . 1 3 1 . 3 1 . Botnet 9 | . . . . . 1 3 1 . 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 17 | . . . . . 2 7 . . 5 3 . Full Trace Events 4 | . . . . . . 3 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 7 | . . . . . . 7 . . . . . Retrieved Matter 7 | . . . . . . 7 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 no_distress 2 | . . . . . . . . . . . 2 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 2 2 2 1 . . . . . Highest-Rated Group 40 | . . 40 32 32 32 16 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 16 . . . . . Total Orders 6 | . . . . . . . . . . 5 1 STAY 1 | . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . 3 1 RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 25 | . . 5 . . 14 6 . . . . . Total Damage 205 | . . 52 . . 92 61 . . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . 4 1 Drone Recoveries 4 | . . . . . . . . . . 3 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Turns Passed 5562 | 55 227 282 348 272 457 832 96 363 1059 1118 453 Spaces Moved 3173 | 48 124 158 242 178 210 596 72 193 544 616 192 Core 9 | 9 . . . . . . . . . . . Treads 68 | . . . . . . . . 68 . . . Legs . | . . . . . . . . . . . . Wheels 3096 | 39 124 158 242 178 210 596 72 125 544 616 192 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 140 140 140 115 131 131 120 120 121 Average Speed 126 | 82 102 136 140 140 154 115 131 145 120 123 122 Slowest Speed 236 | 90 135 140 140 140 155 150 131 236 120 138 141 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 2 22 26 62 52 20 12 2 91 12 22 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 . Terrain Destroyed 213 | . 2 . . . 13 44 . 3 12 119 20 Melee 4 | . . . . . . . . . . 4 . Projectile 83 | . . . . . 13 12 . 3 12 25 18 AOE 126 | . 2 . . . . 32 . . . 90 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total 4443 | 63 187 203 253 201 344 739 73 258 900 869 353 Wait 678 | 2 32 21 4 22 120 67 . 3 272 65 70 Move 3162 | 47 123 157 241 177 209 595 71 192 543 615 192 Hop . | . . . . . . . . . . . . Pick Up 154 | 8 6 10 4 2 7 31 . 17 19 31 19 Fast Attach 1 | . . . . . . 1 . . . . . Attach 66 | 6 1 . 1 . 4 9 2 9 11 14 9 Detach 9 | . . . . . . . . 1 3 2 3 Swap 102 | . 3 6 . . 1 12 . 16 18 31 15 Drop 89 | . 1 . 3 . 3 20 . 12 11 22 17 Fire 132 | . 21 9 . . . 4 . 8 23 43 24 Melee 9 | . . . . . . . . . . 5 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . Trap 25 | . . . . . . . . . . 25 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict bent on vengeance 431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 551 | -10/Mines | Discovered new exit (range 5) 565 | -10/Mines | Entered Exiles 565 | -10/Exiles | Accompanied by 2 allies 586 | -10/Exiles | Discovered new exit (range 15) 603 | -10/Exiles | Met 8R-AWN 624 | -10/Exiles | Met EX-HEX 661 | -10/Exiles | Met EX-BIN 679 | -10/Exiles | Aligned with FarCom system 680 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 726 | -10/Exiles | Found Lightpack 2.0 729 | -10/Exiles | Found AWS/Gauss 760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 790 | -10/Exiles | Build established: Scavenger-Mutant 802 | -10/Exiles | Met EX-DEC 894 | -10/Exiles | Discovered new exit (range 14) 913 | -10/Exiles | Left Exiles lab with AWS/Gauss 913 | -10/Exiles | Entered Mines 913 | -9/Mines | Accompanied by 2 allies 1160 | -9/Mines | Discovered new exit (range 16) 1185 | -9/Mines | Entered Materials 1185 | -8/Materials | Accompanied by 2 allies 1185 | -8/Materials | Evolved 4 slots: Utility x4 1548 | -8/Materials | Discovered new exit (range 14) 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Accompanied by 1 ally 1642 | -7/Factory | Evolved 2 slots: Propulsion x2 1643 | -7/Factory | Identified exit to Storage 2403 | -7/Factory | Discovered new exit (range 14) 2474 | -7/Factory | Entered another Factory area 2474 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2560 | -6/Factory | Identified exit to DSF 2570 | -6/Factory | Entered DSF 2586 | -6/DSF | Additional patrols routed to DSF 2739 | -6/DSF | Sterilization system engaged 2759 | -6/DSF | Ambient heat levels rising (+10) 2774 | -6/DSF | Ambient heat levels rising (+10) 2789 | -6/DSF | Ambient heat levels rising (+10) 2804 | -6/DSF | Ambient heat levels rising (+10) 2819 | -6/DSF | Ambient heat levels rising (+10) 2834 | -6/DSF | Ambient heat levels rising (+10) 2849 | -6/DSF | Ambient heat levels rising (+10) 2864 | -6/DSF | Ambient heat levels rising (+10) 2879 | -6/DSF | Ambient heat levels rising (+10) 2894 | -6/DSF | Ambient heat levels rising (+10) 2902 | -6/DSF | Discovered new exit (range 14) 2909 | -6/DSF | Ambient heat levels rising (+10) 2924 | -6/DSF | Ambient heat levels rising (+10) 2933 | -6/DSF | Entered Factory 2933 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3686 | -5/Factory | Spotted B-75 Beast 3833 | -5/Factory | Build established: Scavenger-Gunner 3849 | -5/Factory | Garrison activated, responded to threat 3966 | -5/Factory | Discovered new exit (range 22) 3992 | -5/Factory | Entered another Factory area 3992 | -4/Factory | Evolved 2 slots: Utility x2 4080 | -4/Factory | Destroyed 7 combat bots 4242 | -4/Factory | First assault squad dispatched 4470 | -4/Factory | Lost 6 parts (1p2n2u1w) 4822 | -4/Factory | Lost 3 parts (1p1n1u) 4854 | -4/Factory | Build established: Scavenger-Skirmisher 5075 | -4/Factory | Discovered new exit (range 9) 5110 | -4/Factory | Entered Research 5110 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5186 | -3/Research | Build established: Scavenger-Gunner 5204 | -3/Research | Found Prototype Device 5213 | -3/Research | Identified Adv. Kinecellerator 5273 | -3/Research | Found Imp. Powered Armor 5278 | -3/Research | Found Imp. Powered Armor 5563 | -3/Research | Self-destructed Last Messages --------------- 05547_ Com. Wheel destroyed. 05549_ Slug penetrates Wall. 05552_ Penetrated by Slug. 05553_ Slug penetrates Wall. 05556_ U-05 Engineer builds a Wall. 05559_ Penetrated by Slug. 05559_ Slug penetrates Wall. 05559_ P-80 Master Imp. Antigrav System blasted off. 05559_ P-80 Master knocked back. 05559_ Slug penetrates P-80 Master. 05559_ P-80 Master knocked back. 05561_ Penetrated by Slug. 05561_ Critical hit (Destroy). 05562_ Penetrated by Slug. 05562_ Imp. Powered Armor destroyed. 05562_ Slug penetrates Wall. 05562_ Penetrated by Slug. 05562_ Matter Neutralizer destroyed. 05563_ System corrupted: Matter fused (-10). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #?############## | | ????????????????????????# #?# # """ | | ????????????????????????# #?# # """ | | ????????????????????????# ### #= """ | | ??????????????########### ### # | | ??????????????########### ### # | | ??????????????## # #####+####+######+#+# | | ??????????????## # | | ??????????????## # | | ??????????????## # | | ??????????????## / | | ??????????????## # ###+#######+#####+### | | ??????????????## # # # | | ??????????????## # k# # | | ??????????????## " # # #/! | | ??????????????####+###### # #! | | ??????????????## %%%[ # # # "" | | ??# ####### *[ + # # "" | | ?###+########### %# ##################### | | ## # # # %# # # # | | # #| # # # # # | | # # """"" #= # # # """ # | | # # "Y"" +% #@ # # """ # | | # # #* # # # """ # | | # # % # | %%[ # # # # | | + + #####/#### # # # | | # # * ##### ####=h # # # | | " # #########+#####*####%! ######+######+####### | | " # % *%*= *h | | " + %% * * p % | | # % | | # = ! u | | " ###########+######+######;####+############ ! | | ###### # # ###### | | " #???## # # ##??## | | #???## # # ##??###### | | ????## # # ##??###### | | ###????## # # """ """ ##???????? | | ???????## + # """ """ ##???????? | | ???????## # # """ """ ##???????? | | ???????## # # """ """ ##???????? | | ???????## ########"## """ """ ##???????? | | ???????##################### ##???????? | | ???????############???????## ? ? ##???????? | | ??????????????????????????## ? ##???????? | | ??????????????????????????###?############???????? | | ??????????????????????????????#########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 160 Energy Generation 41 Energy Capacity 2100 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 25 Evasion (%) 42 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed CoolantLauncherHammer Manual? 0 Play Time 01:18:23 Cumulative 78.1 hours Start 2023.04.05 @ 12:16:51 End 2023.04.05 @ 14:18:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914543e5-5c4e-4db8-9a40-d0b5d40b4b29