Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 15:07:23 Player: JuustuToug Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2107) 2107 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 9127 Bonus ------- Pacifist 200 Follower Combat Kills 112 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -357 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Graphene Brace Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Melee Analysis Suite Improved Heavy Armor Plating Graphene Brace Makeshift Hacking Suite > --- WEAPON ----------- Dispersion Rifle Force Lance > --- INVENTORY -------- Flexi-carbon Leg Advanced Sensor Array Heavy Assault Rifle Ripper PL-3XN's Ring of Power [Rating: 100] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Scrap Suit Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 . 2 . . . 4 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . 1 . . . . . Utility 8 | . . 1 . 1 . . . 3 2 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 5 2 16 1 20 17 3 14 2 2 2 7 26 1 Power 13 | 1 . 2 1 . 2 . 3 . . . 1 2 1 Engine 10 | 1 . 1 1 . 2 . 3 . . . . 1 1 Core 3 | . . 1 . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 . 3 . 11 7 . 4 . . . 2 10 . Treads 4 | . . . . 4 . . . . . . . . . Leg 11 | 2 . 3 . 3 . . . . . . 2 1 . Wheel . | . . . . . . . . . . . . . . Hover 13 | . . . . 4 2 . . . . . . 7 . Flight 11 | . . . . . 5 . 4 . . . . 2 . Utility 38 | . 2 3 . 6 3 3 4 2 2 . 1 12 . Device 20 | . 1 . . 3 2 2 3 2 1 . 1 5 . Storage 2 | . 1 . . . . . . . . . . 1 . Processor 6 | . . 1 . . . . . . 1 . . 4 . Hackware 3 | . . . . . 1 1 1 . . . . . . Protection 7 | . . 2 . 3 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 8 . 3 5 . 3 . . 2 3 2 . Energy Gun 11 | 2 . 1 . . 4 . 2 . . 1 . 1 . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 10 | . . 6 . 2 . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 3 . . 1 . . . . . Corrupted Parts 5 | . . . . . . . . . . . 5 . . System Corruption 25 | . . . . . . . . . . . 25 . . Parts Lost 64 | . 1 7 1 9 9 . 4 4 . 7 1 13 8 Power 7 | . . 2 . . . . . 1 . 1 . 1 2 Propulsion 28 | . . 2 . 6 6 . 3 2 . 1 . 5 3 Utility 18 | . . 1 1 3 3 . . . . 4 . 4 2 Weapon 11 | . 1 2 . . . . 1 1 . 1 1 3 1 Highest Loss Streak 8 | . 1 4 1 4 5 . 1 3 . 7 1 5 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 3 4 6 7 5 4 4 4 2 2 3 1 3 1 Power 1 | . 1 1 1 1 1 2 1 . . . . . . Propulsion . | 1 2 1 1 . 1 . . . . . . . . Utility 1 | . . 1 1 1 . 1 2 . . . . 1 . Weapon 1 | . 1 2 3 1 1 1 . 1 2 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 2 1 1 . . 8 1 . 1 . 2 . Power 3 | . . . 1 1 . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 4 1 . . . 1 . Weapon 3 | . . . . . . . 1 . . 1 . 1 . Tool/Special 2 | . . . . . . . 2 . . . . . . Average Slot Usage (%) 73 | . 82 72 92 92 88 78 88 51 46 45 20 73 67 Engine 5 | . 14 2 11 9 9 9 9 6 5 4 . . . Core 1 | . . 4 . . . . . . . . . 3 5 Leg 7 | . 28 18 33 16 . . . . . . 1 5 . Hover 3 | . . . . 5 22 . . . . . . 9 4 Flight 9 | . . . . . 9 27 33 15 5 4 . 2 4 Device 12 | . 9 . . 13 12 18 12 16 22 22 . 16 14 Storage 2 | . 3 11 11 4 . . . . . . . . . Processor 9 | . . 6 11 9 9 9 9 3 4 5 5 18 26 Hackware 3 | . . . . . 1 6 9 6 5 5 5 5 5 Protection 2 | . . 8 4 8 6 . . . . . . 1 . Energy Gun 4 | . 27 7 . . 9 9 8 . . . . . . Ballistic Gun 5 | . . 13 22 17 7 . . . . . . 3 . Slashing Weapon 1 | . . . . . . . 7 1 . . 5 . 4 Peak Build Rating 100 | 5 7 21 21 40 39 25 38 58 61 64 39 100 59 Average Rating 39 | 3 5 12 19 33 31 23 33 54 60 57 17 75 57 On Entrance 27 | . 5 6 20 19 39 22 24 32 50 61 11 39 59 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 7 13 18 21 29 24 13 17 16 14 17 22 44 21 Greatest Support 88 | 20 20 30 30 88 32 13 20 23 14 14 40 56 20 Greatest Overweight (x) 7 | 2 . 2 . 7 3 . 1 1 . 3 . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 5 5 5 5 5 5 5 10 5 Average Capacity 5 | 5 5 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 8 8 8 5 5 5 5 4 5 4 7 3 Average Carried 5 | 3 4 6 7 5 4 4 4 3 3 4 2 4 2 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 4 7 8 5 4 5 5 2 4 4 2 3 1 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Mutant 16% | Scout 13% | Sprinter 5% | Derelict-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Matter Collected 2086 | 218 . 444 39 541 227 30 160 . . 60 65 296 6 Remotely . | . . . . . . . . . . . . . . Salvage Created 2722 | . . 904 . 714 236 . 499 . . 73 . 296 . Parts 144 | . . 46 . 36 16 . 28 . . 3 . 15 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . Prevented 5 | . . . . . . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 50 | . . 16 1 13 5 . 7 . . . . 8 . Melee 5 | . . . . . . . 1 . . . . 4 . Guns 44 | . . 16 1 13 5 . 5 . . . . 4 . AOE 1 | . . . . . . . 1 . . . . . . Classes Destroyed 14 | . . 8 1 1 . . 3 . . . . 1 . Worker 3 | . . . . 3 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . . 2 . 1 . . . . . . . . . Watcher 2 | . . 1 . . 1 . . . . . . . . Swarmer 11 | . . 3 . 3 1 . . . . . . 4 . Grunt 16 | . . 7 . 6 3 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 9 | . . 4 . 4 1 . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 4 . Federalist 1 | . . . . . . . 1 . . . . . . Explorer 1 | . . . . . . . 1 . . . . . . Scrapper 6 | . . . . . . . 6 . . . . . . Savage 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . . 4 1 11 4 . 2 . . . . 2 . Combat Bots Only 7 | . . 3 1 7 4 . 2 . . . . 2 . Max Kills in Single Turn 3 | . . 2 1 3 1 . 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Hostile Shots Fired 838 | . 30 90 1 130 58 . 49 78 . 121 21 220 40 Missed 317 | . 11 34 . 39 22 . 21 46 . 49 7 78 10 Hits 521 | . 19 56 1 91 36 . 28 32 . 72 14 142 30 Melee 3 | . . 3 . . . . . . . . . . . Projectile 518 | . 19 53 1 91 36 . 28 32 . 72 14 142 30 AOE 3 | . . . 1 . . . . . . . . 2 . Critical Strikes 25 | . . 5 . 3 1 . 2 1 . 1 . 8 4 Actively Blocked 12 | . . . . . . . . . . . . 8 4 Part Disruptions 2 | . . . . 1 . . 1 . . . . . . Damage Taken 8864 | . 248 739 30 1549 563 . 570 509 . 948 215 2653 840 Core 2626 | . 41 129 . 210 107 . 127 99 . 593 157 691 472 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 84 | . . 65 19 . . . . . . . . . . Regen/Repaired (Parts) 59 | . . . . . . . 43 . . 16 . . . Core Remaining (%) 63 | 100 83 . 67 . . . 19 88 . . 25 . . Volleys Fired 222 | . . 64 3 49 19 . 30 . . . . 57 . Largest 2 | . . 2 2 2 2 . 1 . . . . 1 . Hottest 116 | . . 79 50 50 116 . 80 . . . . 88 . Shots Fired 341 | . . 114 6 98 35 . 30 . . . . 58 . Gun 341 | . . 114 6 98 35 . 30 . . . . 58 . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 243 | . . 86 6 98 12 . . . . . . 41 . Thermal 88 | . . 28 . . 23 . 20 . . . . 17 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . 10 . . . . . . Robot Hit Streak 14 | . . 13 4 14 6 . 7 . . . . 7 . Robot Miss Streak 8 | . . 3 2 4 4 . 2 . . . . 8 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . Shots Hit Robots 230 | . . 81 4 69 17 . 23 . . 1 . 35 . Core Hits 101 | . . 32 1 29 11 . 13 . . 1 . 14 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 2 1 . . . . . . . . 1 . Critical Strikes 9 | . . 2 1 . 2 . 2 . . . . 2 . Burn 4 | . . . . . 2 . 2 . . . . . . Destroy 4 | . . 2 1 . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 28 | . . 2 . 3 . . 6 4 . 1 . 12 . Impact 2 | . . 2 . . . . . . . . . . . Slashing 19 | . . . . 3 . . 6 4 . 1 . 5 . Piercing 7 | . . . . . . . . . . . . 7 . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4335 | . . 1140 66 1418 304 . 549 . . 46 . 812 . Guns 3680 | . . 1136 66 1279 304 . 446 . . . . 449 . Cannons . | . . . . . . . . . . . . . . Explosions 169 | . . . . 107 . . 62 . . . . . . Melee 445 | . . . . . . . 41 . . 46 . 358 . Ramming 41 | . . 4 . 32 . . . . . . . 5 . Kinetic 2560 | . . 843 66 1279 31 . . . . . . 341 . Thermal 1073 | . . 293 . 40 273 . 359 . . . . 108 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 216 | . . . . 67 . . 149 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 277 | . . . . . . . 41 . . 46 . 190 . Piercing 168 | . . . . . . . . . . . . 168 . Highest Corruption 25 | . . . . . . . . 1 . . 25 8 8 Average Corruption 4 | . . . . . . . . 1 . . 17 3 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . 1 10 2 Message Errors 3 | . . . . . . . . . . . . 2 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 4 | . . . . . . . . . . . 1 3 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . . . 3 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . 3 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . 100 . . 21 . . . . 2 . Shots 4 | . . . . 3 . . 1 . . . . . . Rammed 3 | . . . . 2 . . . . . . . 1 . Targets Rammed 4 | . . 1 . 2 . . . . . . . 1 . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 513 | . 1 84 12 239 513 . 304 . . . 216 368 . Average Temperature 99 | . 1 19 7 86 190 . 105 . . . 120 152 . Received Heat Transfer 1748 | . 141 258 . 567 261 . 266 9 . . . 129 117 Effects 4 | . . . . . 3 . 1 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . 4 . 1 . . . . . . Heat Transferred 2321 | . . 740 . 50 666 . 717 . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Maximum Alert Level 1 | . . . . 1 1 . . 1 . . . . . Low Security (%) 91 | 100 100 100 100 53 97 100 . 91 100 . . 100 100 Level 1 8 | . . . . 46 2 . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 281 | . . 196 73 250 253 98 . 281 132 . . 101 31 Initial 132 | . . . 73 . 92 98 . . 132 . . 31 31 Average 58 | . . 38 22 140 110 14 . 53 86 . . 26 10 Influence Increases 2660 | . . 520 30 543 441 8 . 387 . 255 71 405 . Destroy 0b10 Robot/C 940 | . . 320 20 260 140 . . . . . 40 160 . Destroy 0b10 Robot/NC 45 | . . 20 . 20 5 . . . . . . . . Destroy Leader 236 | . . 84 10 70 22 . . . . . 10 40 . Allied During Kill 11 | . . . . . 5 . . . . . 6 . . Successful Hack 111 | . . 18 . 18 14 8 . 28 . . . 25 . Disable Machine 45 | . . 15 . 15 . . . . . . . 15 . Destroy Structure 17 | . . 3 . 10 . . . 4 . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . 15 . Lose Combat Pursuer 1125 | . . 60 . 150 255 . . 240 . 255 15 150 . Active Sensor Use 100 | . . . . . . . . 100 . . . . . Influence Decreases 2660 | . . 330 220 323 408 261 . 116 229 241 76 391 65 Entered New Map 620 | . . . 117 . 128 155 . . 139 16 11 20 34 Time Decay 1429 | . . 300 60 243 150 18 . 76 90 155 55 251 31 Lost Part 443 | . . 30 3 80 90 . . 40 . 70 10 120 . Lost Ally 80 | . . . 40 . 40 . . . . . . . . Purge Threat 88 | . . . . . . 88 . . . . . . . Squads Dispatched 10 | . . . . 1 3 . . 3 . . . 3 . Investigation 3 | . . . . . . . . 3 . . . . . Extermination 3 | . . . . . . . . . . . . 3 . Reinforcement 2 | . . . . 1 1 . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Distress Signals 7 | . 1 . . 2 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 240 | . 9 23 1 36 31 . 54 20 . 27 2 32 5 Peak Tracking Total 13 | . 10 3 1 10 12 . 13 12 . 13 2 10 5 Tactical Retreats 33 | . . 3 . 5 6 . 1 4 . 7 1 6 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Traps Triggered 3 | . . . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Machines Disabled 6 | . . 1 . 1 . . 3 . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Machines Accessed 43 | . 1 2 . 4 6 9 6 4 1 1 . 9 . Terminals 20 | . 1 2 . 2 4 6 . 1 . . . 4 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 2 . Recycling Units 9 | . . . . 1 1 3 . 1 . . . 3 . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Total Hacks 138 | . 2 6 . 16 17 25 38 12 2 1 . 19 . Successful 91 | . 1 3 . 9 8 15 38 4 . 1 . 12 . Failed 47 | . 1 3 . 7 9 10 . 8 2 . . 7 . Catastrophic 4 | . . 1 . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . . . 2 1 4 1 . . . 4 . Terminals 55 | . 2 6 . 8 10 17 . 3 . . . 9 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 8 | . . . . . . . . 3 . . . 5 . Recycling Units 23 | . . . . 2 3 8 . 5 . . . 5 . Scanalyzers 6 | . . . . 6 . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . 2 . . . . Terminal Hacks 66 | . 1 3 . 3 6 8 38 1 . 1 . 5 . Record 37 | . . . . . . . 37 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . 1 . 2 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Recycling Unit Index 2 | . 1 . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 4 | . . 1 . . 2 . . . . . . 1 . Dispatch Records 2 | . . . . . . 1 . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Refit 2 | . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 14 | . . . . 1 2 7 . 1 . . . 3 . Report Inventory 8 | . . . . 1 . 4 . 1 . . . 2 . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . Retrieve Components 4 | . . . . . 1 2 . . . . . 1 . Scanalyzer 5 | . . . . 5 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 1 2 . 4 6 9 . 4 1 . . 4 . Full Trace Events 2 | . . . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . . 3 . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Total Allies 5 | . . . 2 . 2 . . . . . 1 . . Largest Group 2 | . . . 2 . 2 . . . . . 1 . . Highest-Rated Group 146 | . . . 42 . 62 . . . . . 146 . . Highest-Rated Ally 146 | . . . 31 . 31 . . . . . 146 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . 5 . 7 . . . . . 3 . . Total Damage 287 | . . . 42 . 83 . . . . . 162 . . Kills 4 | . . . . . 2 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . . 9 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Active Infowar (turns) 3688 | . 83 66 . 685 129 187 376 206 199 586 175 875 121 Optics 1950 | . . . . . . . . . 193 586 175 875 121 Sensors 2216 | . 83 66 . 685 129 187 376 . . . . 578 112 A.S.S. 939 | . . . . . . . . 206 199 534 . . . Triangulation 725 | . . . . . . . . . 190 535 . . . Cloaking 310 | . . . . . . . . . . . . 310 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Turns Passed 5657 | 59 130 873 187 685 310 198 1053 206 199 586 175 875 121 Spaces Moved 7485 | 45 107 463 144 472 439 586 2479 430 222 907 157 851 183 Core 265 | 16 . 3 . 8 . . . . . 82 152 . 4 Treads 90 | . . . . 90 . . . . . . . . . Legs 1094 | 29 107 460 144 191 . . . . . . 5 151 7 Wheels . | . . . . . . . . . . . . . . Hover 1033 | . . . . 183 207 . . . . . . 471 172 Flight 5003 | . . . . . 232 586 2479 430 222 825 . 229 . Fastest Speed 27 | 50 120 120 120 48 29 32 27 30 35 35 50 34 50 Average Speed 52 | 99 120 131 120 103 40 32 29 32 35 36 52 71 62 Slowest Speed 400 | 150 120 190 120 400 245 32 106 106 35 200 120 355 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 4 5 2 5 2 1 . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 27 28 28 39 69 80 95 12 7 84 23 32 23 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . 1 1 . . Scrap Searched 11 | . . . 1 . . . 7 . . 3 . . . Spaces Dug 7 | . . . . 3 . . . 4 . . . . . Terrain Destroyed 12 | . . . . 6 . . 2 4 . . . . . Melee 7 | . . . . 3 . . . 4 . . . . . Projectile . | . . . . . . . . . . . . . . AOE 5 | . . . . 3 . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Ext Total 8909 | 59 108 635 156 595 533 592 2774 484 341 1159 249 1035 189 Wait 883 | . . 61 1 40 37 . 200 45 116 237 79 63 4 Move 7428 | 44 106 462 143 472 430 575 2474 420 217 904 156 842 183 Hop 22 | . . . . . 4 5 2 4 2 1 . 4 . Pick Up 104 | 10 . 17 4 7 13 5 18 2 3 4 5 16 . Fast Attach 26 | . 1 1 . 6 2 1 3 1 . . . 11 . Attach 69 | 5 1 10 . 6 10 2 5 3 2 3 7 13 2 Detach 9 | . . 1 . . . . 2 2 1 2 . 1 . Swap 42 | . . 9 1 9 7 . 8 1 . . 2 5 . Drop 71 | . . 7 4 2 11 4 26 2 . 5 . 10 . Fire 222 | . . 64 3 49 19 . 30 . . . . 57 . Melee 28 | . . 2 . 3 . . 6 4 . 1 . 12 . Ram 2 | . . . . 1 . . . . . . . 1 . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 296 | -9/Materials | Lost 4 parts (1p1n1u1w) 304 | -9/Materials | Build established: Mutant 352 | -9/Materials | Discovered new exit (range 8) 648 | -9/Materials | Identified exit to Mines 669 | -9/Materials | Discovered exit to Mines (range 9) 1063 | -9/Materials | Entered Mines 1064 | -9/Mines | Assembled infested the area 1069 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1099 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1102 | -9/Mines | Found Prototype Device 1140 | -9/Mines | Found DCF Scrap (12 items) 1162 | -9/Mines | Discovered new exit (range 10) 1175 | -9/Mines | Identified exit to Materials 1250 | -9/Mines | Entered Materials 1250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Identified Exp. Sensor Array 1527 | -8/Materials | Destroyed 7 combat bots 1554 | -8/Materials | Lost 3 parts (2n1u) 1620 | -8/Materials | Lost 4 parts (3n1u) 1756 | -8/Materials | Discovered new exit (range 11) 1843 | -8/Materials | Identified exit to Factory 1932 | -8/Materials | Discovered new exit (range 5) 1934 | -8/Materials | Identified exit to Storage 1935 | -8/Materials | Entered Storage 2052 | -8/Storage | Met a pair of Derelict thieves 2155 | -8/Storage | Lost 5 parts (4n1u) 2192 | -8/Storage | Core integrity fell below 50% 2244 | -8/Storage | Used back door to open Recycling access 2244 | -8/Storage | Discovered new exit (range 4) 2244 | -8/Storage | Identified exit to Recycling 2245 | -8/Storage | Entered Recycling 2434 | -8/Recycling | Scanned before Scraplab entrance 2438 | -8/Recycling | Entered Scraplab 2443 | -8/Recycling | Discovered new exit (range 3) 2443 | -8/Recycling | Identified exit to Scraptown 2443 | -8/Recycling | Entered Scraptown 2451 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2454 | -8/Scraptown | Learned location of Extension (-4) 2467 | -8/Scraptown | Received an X-ray algorithm 2524 | -8/Scraptown | Discovered new exit (range 5) 2525 | -8/Scraptown | Identified exit to Factory 2560 | -8/Scraptown | Build established: Sprinter 2671 | -8/Scraptown | Visited Shadow of the Wyrm 2683 | -8/Scraptown | Visited SPCMW 2690 | -8/Scraptown | Visited CR-KLE's Repair Center 2710 | -8/Scraptown | Visited Science Testing Area 2712 | -8/Scraptown | Visited Spacefarers 2730 | -8/Scraptown | Visited Cave Peace 2743 | -8/Scraptown | Visited UFD Registry 2743 | -8/Scraptown | Registered with UFD as "Scrapspreader" 2755 | -8/Scraptown | Visited Research Penetration Think Tank 2769 | -8/Scraptown | Visited Curators Association 2795 | -8/Scraptown | Visited Botcube Research 2820 | -8/Scraptown | Found Scrap Suit 2832 | -8/Scraptown | Discovered exit to Factory (range 5) 2842 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2845 | -8/Scraptown | Found DCF Scrap (31 items) 2858 | -8/Scraptown | Visited Junk Repository 2869 | -8/Scraptown | Visited Scrapoid Pod Storage 2871 | -8/Scraptown | Found Scrapoid Pod 2879 | -8/Scraptown | Visited Junk Repository 2924 | -8/Scraptown | Visited Scrap Suit Storage 2940 | -8/Scraptown | Visited LU-1G1's Boring Crew 2956 | -8/Scraptown | Visited Science Guys 2982 | -8/Scraptown | Met Optimus 2982 | -8/Scraptown | Accepted into 0bPrime 2996 | -8/Scraptown | Ran an X-ray algorithm 3000 | -8/Scraptown | Ran an X-ray algorithm 3006 | -8/Scraptown | Ran an X-ray algorithm 3014 | -8/Scraptown | Civil war broke out across Scraptown 3022 | -8/Scraptown | Ran an X-ray algorithm 3075 | -8/Scraptown | Found PL-3XN's Ring of Power 3160 | -8/Scraptown | Lost 17 allies 3372 | -8/Scraptown | Lost 3 allies 3425 | -8/Scraptown | Found Scrap Suit 3427 | -8/Scraptown | Lost 3 allies 3489 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3491 | -8/Scraptown | Found Prototype Device 3494 | -8/Scraptown | Core integrity fell below 20% 3496 | -8/Scraptown | Entered Factory 3496 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3496 | -6/Factory | Identified Active Sensor Suite 3622 | -6/Factory | Identified exit to Factory 3702 | -6/Factory | Entered another Factory area 3702 | -5/Factory | Evolved 2 slots: Utility x2 3703 | -5/Factory | Lost 3 parts (1p1n1w) 3775 | -5/Factory | Build established: Scout 3900 | -5/Factory | Discovered new exit (range 6) 3901 | -5/Factory | Identified exit to Upper Caves 3901 | -5/Factory | Entered Upper Caves 3928 | -5/Upper Caves | Learned 4 Factory zone layouts 3959 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4359 | -5/Upper Caves | Learned 4 Factory zone layouts 4458 | -5/Upper Caves | Spotted B-75 Beast 4481 | -5/Upper Caves | Core integrity fell below 50% 4483 | -5/Upper Caves | Discovered new exit (range 11) 4487 | -5/Upper Caves | Entered another Upper Caves area 4502 | -5/Upper Caves | Lost 7 parts (1p1n4u1w) 4503 | -5/Upper Caves | Discovered new exit (range 10) 4604 | -5/Upper Caves | NK-0LA showed up to help 4622 | -5/Upper Caves | NK-0LA revealed a hidden path 4643 | -5/Upper Caves | System corruption reached 10% 4662 | -5/Upper Caves | Entered Factory 4662 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4663 | -4/Factory | Identified exit to Research 4922 | -4/Factory | Build established: Scavenger-Mutant 5115 | -4/Factory | Lost 3 parts (1n2u) 5146 | -4/Factory | Ran an X-ray algorithm 5313 | -4/Factory | Lost 5 parts (1p1n1u2w) 5496 | -4/Factory | Core integrity fell below 50% 5530 | -4/Factory | Discovered new exit (range 12) 5533 | -4/Factory | Ran an X-ray algorithm 5536 | -4/Factory | Identified exit to Extension 5537 | -4/Factory | Entered Extension 5553 | -4/Extension | Lost 4 parts (2n1u1w) 5587 | -4/Extension | Spotted B-86 Titan 5591 | -4/Extension | Spotted B-86 Titan 5654 | -4/Extension | Core integrity fell below 20% 5658 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05644_ Penetrated by Slug. 05645_ Ripper destroyed. 05646_ Slug penetrates Wall. 05648_ System corrupted: Matter fused (-5). 05649_ Adv. Sensor Array destroyed. 05650_ Acquired 5 matter. 05651_ Penetrated by Slug. 05651_ Mic. Fission Core destroyed. 05653_ Angular Momentum Engine destroyed. 05653_ Knocked back. 05653_ Penetrated by Slug. 05653_ K-01 Serf destroyed. 05653_ Penetrated by Slug. 05655_ Flexi-carbon Leg destroyed. 05655_ Imp. Heat Sink destroyed. 05655_ Knocked back. 05655_ Penetrated by Slug. 05656_ B-86 Titan activates siege mode. 05656_ Penetrated by Slug. 05658_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #??##?##?? #?????????????? | | ????????????????????### ### ## ### ###???????????? | | ????????????????????#""u"" "" ""#???????????? | | ????????????????????# " " Y " " #???????????? | | ????????????????????# R #???????????? | | ????????##??##??##??# Y #???????????? | | #########"###"###;### ######??????? | | ?????? | | ?????? | | % ?????? | | % =* ??????? | | !%= BB k R k u ??????? | | ##################### BB BB ##??????????? | | ???????????????????#; BB #???????????? | | ???????????????????## #???????????? | | ????????????????????# #???????????? | | ????????????????????# @ #???????????? | | ????????????????????######T#"""#######???????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicStrikeCompactor Manual? 0 Play Time 02:12:55 Cumulative 41.0 hours Start 2025.08.05 @ 12:39:24 End 2025.08.05 @ 15:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df458105-b7bc-4644-a615-5563c258360b