Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 13:52:24 Player: Minty Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (210) 1050 Value Destroyed (8505) 8505 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (7465) 7465 TOTAL SCORE: 25260 Bonus ------- High Alert Combat Kills 1452 Follower Combat Kills 2235 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -22 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 21/500 System Corruption 19% Temperature Warm (100) Movement Walking (170) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Myomer Leg High-density Centrium Wheel > --- UTILITY (10) ----- Small Storage Unit Improved Energy Well Core Analyzer Graphene Brace Experimental Thermal Shield > --- WEAPON (4) ------- High-powered Disruptor Cannon > --- INVENTORY (8) ---- Long-range Sensor Array Advanced Kinecellerator Experimental Reaction Control System SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Small Storage Unit Improved Targeting Computer Advanced Target Analyzer Core Analyzer Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle High-powered Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Improved Energy Well Long-range Sensor Array Heavy Tesla Rifle Heavy Wave Gun Stasis Beam [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Dirty Datajack Energy Gun Heavy Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon CPS Tube Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . . . 6 . . 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . 1 . Utility 8 | . . . 1 . . . 3 . . 2 1 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . Parts Attached 260 | . 3 2 9 21 4 10 10 5 11 58 10 19 4 6 9 53 26 Power 33 | . . 1 1 3 . 1 2 . . 10 1 3 . . 2 7 2 Engine 8 | . . 1 1 3 . . 2 . . 1 . . . . . . . Core 12 | . . . . . . 1 . . . 9 1 1 . . . . . Reactor 13 | . . . . . . . . . . . . 2 . . 2 7 2 Propulsion 55 | . . . 2 6 2 4 1 . . 15 . 7 2 3 . 11 2 Treads 25 | . . . . 4 . 2 1 . . 9 . 4 . . . 5 . Leg 12 | . . . . 2 . . . . . 1 . 2 . . . 6 1 Wheel 11 | . . . 2 . 2 2 . . . 3 . 1 . . . . 1 Hover 5 | . . . . . . . . . . 2 . . . 3 . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . Utility 99 | . 1 . 2 5 1 1 5 4 10 21 2 4 2 3 4 18 16 Device 46 | . . . 2 4 . 1 1 . 3 11 1 3 1 . 2 10 7 Storage 7 | . . . . . 1 . . 1 . 1 . . . 1 . 1 2 Processor 29 | . 1 . . . . . 3 3 4 6 . . . . 2 6 4 Hackware 5 | . . . . 1 . . . . 1 1 . . . 1 . . 1 Protection 12 | . . . . . . . 1 . 2 2 1 1 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | . 2 1 4 7 1 4 2 1 1 12 7 5 . . 3 17 6 Energy Gun 27 | . 1 . 2 4 . 2 . . . 7 . . . . . 6 5 Energy Cannon 15 | . . . 1 . . . 1 . 1 1 7 . . . . 3 1 Ballistic Gun 13 | . 1 . 1 . 1 1 . . . 3 . . . . 1 5 . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . 1 . Launcher 8 | . . 1 . 3 . . 1 1 . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . . . 5 . . 2 . . Unidentified Prototypes 23 | . . . . 1 . . 1 . . 1 . . . 4 . 3 13 Corrupted Parts 6 | . . . 2 1 1 . . . . 1 . . . . . . 1 System Corruption 22 | . . . 2 1 10 . . . . 6 . . . . . . 3 Parts Lost 121 | . . . 1 5 1 . 1 14 . 28 . 13 9 . 4 28 17 Power 17 | . . . . 1 . . 1 1 . 6 . 1 1 . 1 3 2 Propulsion 38 | . . . . 2 1 . . 4 . 9 . 4 4 . . 10 4 Utility 38 | . . . . . . . . 3 . 9 . 5 4 . 2 8 7 Weapon 28 | . . . 1 2 . . . 6 . 4 . 3 . . 1 7 4 Highest Loss Streak 14 | . . . 1 2 1 . 1 6 . 14 . 8 5 . 2 11 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 6 | . 6 7 6 4 8 12 11 8 4 4 5 4 5 4 4 4 5 Power . | . 1 . . . 1 . . . . . 1 1 1 . . . 2 Propulsion . | . 4 4 3 . . 1 . . . . 1 . . . . . . Utility 3 | . . 2 2 2 3 5 6 5 3 3 3 2 2 1 2 1 2 Weapon 1 | . 1 1 1 . 3 4 4 2 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . 2 . 3 . 9 2 2 1 2 . . . . 1 1 2 Power 5 | . . 2 . . . 1 1 . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . 1 . . . . . 1 . . Utility 14 | . . . . 1 . 7 1 2 . 2 . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 88 100 94 98 82 90 89 54 75 76 83 87 66 64 89 71 87 Engine 3 | . 14 14 11 10 11 1 5 1 . . . . . . . . . Core 3 | . . . . . . 9 4 . 10 5 10 5 4 . . . . Reactor 1 | . . . . . . . . . . . . 3 2 . 3 5 8 Treads 8 | . . . . 10 . 7 19 8 . 5 15 11 10 . . 8 14 Leg 3 | . 28 28 2 7 7 . . . . 1 . 2 . . . 4 . Wheel 3 | . . . 18 3 10 14 6 4 . . . 2 4 . . . 1 Hover 2 | . . . . . . . . . 10 5 . 1 . 8 15 3 . Device 13 | . . . 9 14 22 17 12 7 3 6 14 19 9 5 9 11 25 Storage 3 | . 14 14 11 2 7 11 6 5 . . . . . 4 5 3 2 Processor 11 | . 3 14 11 11 3 . 9 12 27 21 10 10 9 5 9 18 12 Hackware 3 | . . . . 5 . . . . . 7 5 5 5 7 10 1 . Protection 2 | . . . . . . . 2 2 5 4 6 4 . 8 8 . 2 Energy Gun 8 | . 6 14 13 25 9 9 13 5 10 6 1 . . . . 2 16 Energy Cannon 3 | . . . 2 . . . . . 4 3 18 8 . . . 2 . Ballistic Gun 3 | . 22 13 11 3 4 6 5 2 . . . . . . 4 2 . Launcher 1 | . . . 2 3 6 11 . 2 . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 9 16 15 14 2 . Peak Build Rating 145 | . 7 8 15 21 19 39 63 57 71 83 87 101 84 85 102 130 145 Average Rating 61 | . 6 7 12 18 16 27 57 33 61 63 79 88 65 67 97 92 125 On Entrance 46 | 6 6 7 8 14 18 14 36 57 15 71 77 87 84 39 85 95 125 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 12 14 22 27 35 43 55 50 26 62 77 76 33 26 35 83 83 Greatest Support 151 | 20 20 20 20 40 32 43 8 8 24 99 69 73 16 33 48 151 151 Greatest Overweight (x) 8 | . . . 1 5 3 5 6 8 1 2 1 4 8 . 1 1 3 Average Overweight (x) . | . . . . . 1 1 5 1 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 8 Average Capacity 7 | . 8 8 8 5 12 15 15 11 5 5 5 5 5 5 5 5 6 Most Carried 15 | . 8 8 8 8 15 15 15 14 5 5 5 5 5 5 5 5 8 Average Carried 7 | . 6 7 7 5 9 14 14 9 4 4 5 4 4 4 4 4 6 Final Capacity 15 | 8 8 8 8 5 15 15 15 5 5 5 5 5 5 5 5 5 8 Final Carried 15 | 6 8 8 7 5 15 15 15 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 29% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Mutant 11% | Gunner 6% | Scrapper 5% | Commander-Gunner 5% | Commander-Scrapper 4% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Mutant | -9/Recycling Commander-Gunner | -9/Scraptown Scrapper | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Matter Collected 5417 | 200 74 219 310 345 92 85 378 236 41 990 89 291 35 . 420 1270 342 Remotely 709 | . . . . . . . . . . . . . . . 331 378 . Salvage Created 9664 | . 129 129 261 1097 716 . 750 513 71 1604 106 857 25 . 114 1605 1687 Parts 467 | . 15 9 10 73 26 . 25 20 3 55 9 36 1 . 10 90 85 Haulers Intercepted 5 | . 1 . . 1 . . . . . 2 . . . . . 1 . Recyclers Shooed 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . 30 8 . 6 . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 160 | . 5 4 7 28 5 . 10 16 1 19 2 14 1 . 3 25 20 Guns 68 | . 3 2 2 26 1 . 4 5 . 3 . . . . . 7 15 Cannons 30 | . . . 1 1 . . . 1 1 14 2 9 . . . 1 . AOE 50 | . 2 2 4 . 4 . 4 9 . . . 4 1 . 3 17 . Classes Destroyed 22 | . 4 2 1 1 3 . 3 . 1 3 1 . . . . 1 2 Worker 17 | . 1 . . 2 1 . 1 . . 3 . . . . . 7 2 Builder 11 | . . . . . . . 1 . . 1 1 . . . . 8 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 1 . . . . . 2 . . . . . 1 . Recycler 4 | . . . . . 2 . 1 . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . 1 . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . 1 . . . . . . 1 . Swarmer 48 | . 5 2 . 10 . . . 8 . 4 2 4 1 . 2 10 . Cutter 1 | . . . . . . . . . . 1 . . . . . . . Grunt 61 | . . 2 5 10 1 . 8 3 . 7 . 8 . . . 8 9 Brawler 3 | . . . . . . . 1 2 . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . 2 8 2 . . 3 . 3 . 1 . . . 1 1 Hunter 8 | . . . . . . . 1 . . 1 . . . . 1 3 2 Programmer 12 | . . . . . . . . . 1 2 . 1 . . . 2 6 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 Scrapoid 4 | . . . . . . . . . . 3 . . . . . 1 . Best Kill Streak 14 | . 3 2 4 8 5 . 9 11 1 14 2 4 1 . 1 11 6 Combat Bots Only 11 | . 3 2 4 8 4 . 7 11 1 7 2 4 1 . 1 8 5 Max Kills in Single Turn 7 | . 2 1 2 2 5 . 2 2 1 3 1 2 1 . 1 7 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 6 | . 2 1 2 . 4 . 1 2 . . . 2 1 . 1 6 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1757 | . 40 27 37 115 9 . 48 221 21 284 18 171 104 . 28 340 294 Missed 527 | . 14 6 12 24 1 . 10 85 7 65 8 49 26 . 14 127 79 Hits 1230 | . 26 21 25 91 8 . 38 136 14 219 10 122 78 . 14 213 215 Melee 22 | . . . . . 8 . . . . 6 . 1 . . . . 7 Projectile 1208 | . 26 21 25 91 . . 38 136 14 213 10 121 78 . 14 213 208 Critical Strikes 63 | . . . . 5 3 . 1 1 . 10 . 8 2 . 1 16 16 Actively Blocked 20 | . . . . . . . . . . 1 . . . . 1 2 16 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . 1 Damage Taken 22495 | . 201 195 329 1105 251 . 767 1632 210 4441 170 2846 1386 . 612 4328 4022 Core 4315 | . 41 54 81 181 93 . 82 610 60 752 . 310 547 . 247 833 424 Absorbed by Shields 16 | . . . . . . . . 16 . . . . . . . . . Redirected to Shielding 508 | . . . . . . . 84 46 19 189 . . . . 170 . . Ignored by Resistances 667 | . . . . . . . . . . . . . . . . . 667 Regen/Repaired (Parts) 468 | . . . . 32 . 3 108 6 . 203 116 . . . . . . Core Remaining (%) 35 | 100 . 62 . . . 11 . . 11 24 . . . . 4 . . Volleys Fired 443 | . 21 11 21 58 18 . 40 40 7 74 9 26 . . . 50 68 Largest 4 | . 2 2 3 3 3 . 3 3 3 3 3 4 . . . 4 4 Hottest 355 | . 70 80 124 168 99 . 180 180 190 231 270 355 . . . 301 316 Shots Fired 1001 | . 39 22 43 157 28 . 84 54 21 176 15 69 . . . 125 168 Gun 719 | . 39 20 30 149 25 . 71 29 14 105 . . . . . 74 163 Cannon 218 | . . . 7 8 . . . 5 7 70 15 69 . . . 32 5 Launcher 63 | . . 2 6 . 3 . 13 20 . . . . . . . 19 . Special 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 171 | . 34 9 13 12 8 . 23 8 . 23 . . . . . 41 . Thermal 575 | . 5 11 12 125 17 . 25 23 21 112 15 69 . . . 57 83 Explosive 36 | . . 2 6 . . . 4 14 . . . . . . . 10 . Electromagnetic 218 | . . . 12 20 3 . 32 9 . 40 . . . . . 17 85 Robot Hit Streak 21 | . 2 5 8 21 9 . 11 13 4 19 2 6 . . . 11 15 Robot Miss Streak 6 | . 5 3 3 2 2 . 3 2 1 6 2 3 . . . 6 3 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . 1 . Secondary Targets 11 | . . . . 8 . . . 1 . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . 1 . . . . . 1 . Shots Hit Robots 664 | . 14 14 34 108 15 . 48 37 5 103 6 64 25 . 10 73 108 Core Hits 388 | . 9 10 16 45 14 . 29 36 3 49 4 27 14 . 7 78 47 Critical Kills 2 | . . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . 1 . 2 . . . . . . 1 Critical Strikes 37 | . . 1 . 8 1 . 3 5 . 4 . . . . . 6 9 Burn 23 | . . 1 . 8 1 . 3 4 . . . . . . . 3 3 Meltdown 2 | . . . . . . . . . . 1 . . . . . 1 . Destroy 5 | . . . . . . . . 1 . 2 . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . . . 1 . Corrupt 6 | . . . . . . . . . . 1 . . . . . 1 4 Melee Attacks 65 | . . . . . . . . . . . . 22 29 . 13 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . . . 22 29 . 13 1 . Sneak Attacks 3 | . . . . . . . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23670 | . 573 286 726 1860 583 . 1760 1970 122 3336 196 1544 53 . 18 7237 3406 Guns 10384 | . 214 150 294 1734 253 . 1007 599 61 1624 . . . . . 1205 3243 Cannons 3943 | . . . 128 98 . . . 140 61 1123 196 1501 . . . 559 137 Explosions 9123 | . 359 136 304 . 329 . 753 1231 . 554 . . . . . 5457 . Melee 118 | . . . . . . . . . . . . 43 53 . 18 4 . Ramming 102 | . . . . 28 1 . . . . 35 . . . . . 12 26 Kinetic 2043 | . 202 88 126 109 29 . 388 112 . 387 . . . . . 602 . Thermal 9772 | . 287 62 126 1510 298 . 440 690 122 1810 196 1501 . . . 1052 1678 Explosive 6752 | . . 136 304 . . . 335 865 . 518 . . . . . 4594 . Electromagnetic 4883 | . 84 . 170 213 255 . 597 303 . 586 . . . . . 973 1702 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 118 | . . . . . . . . . . . . 43 53 . 18 4 . Highest Corruption 23 | . . . 2 3 13 . 1 3 3 11 . . . . . 9 23 Average Corruption 7 | . . . 1 2 10 . 1 1 3 6 . . . . . 8 16 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 Corruption Blocked 15 | . . . . . . . . . . 15 . . . . . . . Effects 134 | . . . 2 18 18 . 2 6 5 20 . . . . . 14 49 Message Errors 20 | . . . 1 4 2 . . 1 3 4 . . . . . 1 4 Matter Fused 32 | . . . 1 4 3 . . . 1 7 . . . . . 6 10 Heat Flow Errors 20 | . . . . 5 6 . 1 . . 4 . . . . . 2 2 Energy Discharges 17 | . . . . 1 1 . . 4 . 2 . . . . . 3 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 3 4 . . . . 1 . . . . . 1 4 Data Loss (major) 6 | . . . . . . . . 1 1 1 . . . . . . 3 Misfires 5 | . . . . 1 1 . . . . . . . . . . . 3 Alerts 6 | . . . . . 1 . 1 . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . . 1 . . . . . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . 78 . 18 . 18 . . 98 . 16 . 21 . . . 491 . Projectiles 80 | . . . 18 . . . . . . 14 . 21 . . . 27 . Explosions 660 | . 78 . . . 18 . . 98 . 2 . . . . . 464 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . 21 . . . . 254 . 100 . . . . . 76 4 Shots 13 | . . . 2 . . . . 7 . 1 . . . . . 3 . Rammed 15 | . . . . 6 . . . . . 5 . . . . . 2 2 Targets Rammed 24 | . . . . 10 1 . . . . 7 . . . . . 2 4 Kicked 8 | . . . . 4 1 . . . . 2 . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 495 | . 45 66 158 392 239 . 382 146 252 495 192 245 . . 11 197 190 Average Temperature 106 | . 23 25 63 128 107 . 135 60 106 140 87 88 . . 11 84 58 Received Heat Transfer 3894 | . . 30 141 408 . . 222 318 18 1083 12 533 48 . . 523 558 Effects 18 | . . . . 7 . . 3 . . 8 . . . . . . . Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . 4 . . . . . . . Interference 10 | . . . . 5 . . 3 . . 2 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted 10 | . . . . . . . 2 . . 3 . . . . . . 5 Combat Hostiles 8 | . . . . . . . 2 . . 1 . . . . . . 5 Parts Fried 27 | . . . 2 . . . 2 . . 5 . . . . . 1 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . 1 . 1 . 1 . . . 1 . Combat Hostiles 4 | . . . . 1 . . . 1 . 1 . 1 . . . . . Parts Melted 52 | . . . 1 15 1 . 5 8 2 3 2 6 . . . 5 4 Heat Transferred 16746 | . 187 259 333 3922 655 . 1150 1535 185 2603 222 1628 . . . 1847 2220 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 1 . 1 2 . 1 . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 4 | . . . 1 2 1 . 1 3 2 2 1 . . . . 4 3 Low Security (%) 38 | . 100 100 80 52 68 . 74 . . 32 . . . . . 25 . Level 1 25 | . . . 19 8 31 . 25 46 39 40 100 . . . . 1 . Level 2 16 | . . . . 39 . . . 31 60 26 . . . . . 9 2 Level 3 16 | . . . . . . . . 22 . . . . . . . 32 97 Level 4 3 | . . . . . . . . . . . . . . . . 31 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1334 | . 121 130 261 561 273 . 375 837 445 647 381 . . . . 1334 894 Initial 741 | . . 45 37 105 192 . . 228 438 201 315 . . . . 31 741 Average 351 | . 49 81 126 260 156 . 136 474 406 251 288 . . . . 738 797 Influence Increases 8346 | . 231 170 334 896 130 . 693 749 124 1497 203 356 187 . 157 2072 547 Destroy 0b10 Robot/C 4280 | . 100 120 200 580 80 . 280 320 20 760 100 320 40 . 80 860 420 Destroy 0b10 Robot/NC 325 | . 15 5 . 20 40 . 65 . 5 40 15 . . . . 105 15 Destroy Leader 782 | . 24 10 70 172 . . 66 . 12 174 10 30 10 . . 164 40 Allied During Kill 598 | . . 7 17 4 4 . 33 . . 144 28 6 2 . 2 351 . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . Successful Hack 163 | . 5 . . 25 5 . 14 . 27 41 20 . . . . 16 10 Disable Machine 435 | . 45 . 15 15 . . 120 . 15 105 . . . . . 75 45 Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . Destroy Structure 753 | . 12 13 32 5 1 . 115 139 . 128 30 . . . . 276 2 Lose Combat Pursuer 900 | . 30 15 . 75 . . . 180 45 105 . . 135 . 75 225 15 Influence Decreases 7620 | . 115 191 178 652 625 . 366 239 549 1265 583 620 145 42 110 801 1139 Entered New Map 2350 | . . 71 58 146 303 . . 99 399 211 329 99 . 42 . 16 577 Time Decay 3313 | . 115 120 110 337 222 . 280 . 150 462 214 421 125 . 40 325 392 Lost Part 1012 | . . . 10 40 10 . 10 140 . 222 . 80 20 . 30 280 170 Lost Ally 576 | . . . . . . . 76 . . 220 40 20 . . 40 180 . Purge Threat 369 | . . . . 129 90 . . . . 150 . . . . . . . Squads Dispatched 57 | . 1 1 3 5 . . 5 1 2 19 1 . . . . 14 5 Investigation 20 | . . . 2 1 . . 1 . 1 10 . . . . . 3 2 Extermination 9 | . . . . . . . 1 . 1 4 . . . . . 2 1 Reinforcement 17 | . 1 . 1 2 . . 3 . . 2 1 . . . . 5 2 Assault 3 | . . 1 . . . . . 1 . . . . . . . 1 . Garrison 8 | . . . . 2 . . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Distress Signals 11 | . . . . 3 . . 2 . . 1 . . . . . 3 2 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . Times Spotted 342 | . 11 8 11 37 1 . 22 30 6 42 8 28 24 . 14 63 37 Peak Tracking Total 15 | . 4 3 3 8 1 . 3 10 3 6 5 9 6 . 6 15 9 Tactical Retreats 34 | . 2 1 . 5 . . . 4 3 4 . . 5 . 2 7 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Traps Triggered 7 | . . . . . . . 1 2 1 1 . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Machines Disabled 31 | . 3 . 1 1 . . 8 2 1 7 . . . . . 5 3 Max in Single Turn 2 | . 2 . 1 1 . . 1 1 1 2 . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Machines Accessed 58 | . 4 . 2 9 5 2 2 1 2 15 3 1 1 4 . 5 2 Terminals 31 | . 4 . 2 6 5 . 1 1 . 7 1 . . . . 3 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . 2 . . . . 1 1 2 . . . . . . Recycling Units 8 | . . . . . . . . . 1 5 . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . Total Hacks 156 | . 12 . 4 24 19 5 2 3 2 43 7 1 1 17 . 11 5 Successful 85 | . 4 . 1 14 4 5 2 . 2 24 4 1 1 17 . 4 2 Failed 71 | . 8 . 3 10 15 . . 3 . 19 3 . . . . 7 3 Catastrophic 10 | . . . 1 2 . . . 2 . 4 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 9 . 3 11 6 . . 1 1 19 2 . . . . 7 . Terminals 92 | . 12 . 4 17 19 . 1 3 . 27 2 . . . . 5 2 Fabricators 6 | . . . . . . . . . . 6 . . . . . . . Repair Stations 13 | . . . . 4 . . . . 1 3 5 . . . . . . Recycling Units 14 | . . . . . . . . . 1 7 . . . . . 6 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . 3 . . 1 . . . . . . . . . . Terminal Hacks 52 | . 2 . . 10 4 5 1 . . 10 . 1 1 17 . . 1 Record 9 | . . . . . . 4 . . . . . . . 5 . . . Part Schematic 5 | . . . . . 1 . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . . . . 1 1 . . . . . . . . 4 . . . Open Door 4 | . . . . 2 . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 8 | . 1 . . 2 1 . 1 . . 2 . . . . . . 1 Unreport Threat 3 | . . . . 1 1 . . . . 1 . . . . . . . Locate Traps 7 | . 1 . . 2 . . . . . 4 . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 7 | . . . . 1 . . . . 1 2 3 . . . . . . Scan Component 4 | . . . . 1 . . . . . 1 2 . . . . . . Repair 2 | . . . . . . . . . . 1 1 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 1 2 . . . . 1 9 1 . . . . 3 . Terminals 8 | . 2 . 1 1 . . . . . 2 1 . . . . 1 . Botnet 7 | . 1 . 1 1 . . . . . 2 1 . . . . 1 . Detonate 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 1 5 . . . . . 2 . Fedlink 3 | . . . . . . . . . 1 2 . . . . . . . Scrapoids 5 | . . . . . . . . . . 3 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 2 6 5 . 1 1 1 10 3 . . . . 4 2 Full Trace Events 14 | . 1 . 2 . 3 . . 1 . 5 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . 4 . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . . . . . Time 84 | . . . . . . . . . . 28 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 6 . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Total Allies 48 | . . 1 . . 6 1 . . . 18 . 5 5 . 2 10 . Largest Group 7 | . . 1 1 1 6 7 5 . . 5 3 2 2 . 1 5 . Highest-Rated Group 323 | . . 31 31 31 77 118 98 . . 244 109 97 116 . 49 323 . Highest-Rated Ally 116 | . . 31 31 31 34 41 41 . . 50 43 49 116 . 49 67 . Total Orders 8 | . . . . 4 . . . . . 1 2 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . 3 . . . . . 1 1 1 . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 386 | . . 4 11 10 . . 22 . . 140 23 11 16 . 5 144 . Total Damage 10155 | . . 42 149 124 . . 1313 . . 3336 390 363 527 . 181 3730 . Kills 71 | . . 2 3 1 . . 15 . . 21 5 2 1 . 1 20 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 1815 | . . . . . . . . . 196 925 . . . . 305 389 . Sensors 1223 | . . . . . . . . . 196 771 . . . . . 256 . Terrain 428 | . . . . . . . . . . . . . . . 273 155 . Machine Analysis 484 | . . . . . . . . . . . . . . . 305 179 . Triangulation 255 | . . . . . . . . . . 255 . . . . . . . Jamming 151 | . . . . . . . . . . 151 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . 2 1 . . . . Drone Launches 19 | . . . . 14 . . . . . 1 2 2 . . . . . Drone Recoveries 6 | . . . . 1 . . . . . 1 2 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Turns Passed 11028 | . 278 253 236 950 534 1054 797 343 308 1623 457 1719 394 108 318 722 934 Spaces Moved 7291 | 1 169 144 156 467 259 837 513 237 347 1067 172 967 373 157 398 605 422 Core 791 | . . . . 3 . . . 148 67 392 . . 6 . . 175 . Treads 1475 | . . . . 177 . 206 . . . 177 172 369 . . . 102 272 Legs 983 | 1 169 144 19 225 60 . . . . 110 . 212 . . . 36 7 Wheels 2454 | . . . 137 62 199 631 513 89 . 35 . 386 259 . . . 143 Hover 1387 | . . . . . . . . . 280 353 . . . 64 398 292 . Flight 201 | . . . . . . . . . . . . . 108 93 . . . Fastest Speed 30 | 120 120 120 80 95 100 95 120 50 50 50 160 110 32 32 30 38 90 Average Speed 111 | 120 120 120 89 138 145 117 129 78 71 91 206 159 89 36 41 73 155 Slowest Speed 450 | 120 120 120 120 300 330 160 130 450 156 320 240 243 450 50 92 170 170 Overloaded Moves 51 | . . . . . . . . . . . . . . . 36 15 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 2 41 43 15 47 52 44 12 38 10 29 7 77 57 60 65 24 44 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . 1 . . . 3 . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 2 . . . . . 1 2 . 4 . . Spaces Dug 3 | . . . . . . . . . . 3 . . . . . . . Terrain Destroyed 454 | . 10 16 30 . . . 48 168 . 45 9 25 . . . 103 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . 9 2 . 18 9 25 . . . 13 . AOE 378 | . 10 16 30 . . . 39 166 . 27 . . . . . 90 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Tes Total 9381 | . 204 201 214 645 388 916 587 354 387 1562 260 1101 446 205 555 777 579 Wait 819 | . 8 42 16 53 33 26 6 38 13 283 60 22 34 36 127 7 15 Move 7274 | . 168 143 155 466 258 836 512 236 346 1066 171 966 372 156 397 604 422 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 81 | . 3 1 1 8 5 17 9 1 3 12 . 5 1 1 4 4 6 Fast Attach 177 | . 1 . 7 8 5 6 1 1 5 44 6 18 5 8 4 43 15 Attach 74 | . 1 . 3 4 . 3 5 10 . 18 . 2 . 1 4 17 6 Detach 61 | . . . 1 2 5 1 . 4 2 17 . 1 . 1 1 20 6 Swap 118 | . 1 3 5 12 2 4 9 4 8 18 7 7 2 . 2 13 21 Drop 147 | . 1 1 5 17 . 23 5 7 3 23 7 15 3 2 3 16 16 Fire 443 | . 21 11 21 58 18 . 40 40 7 74 9 26 . . . 50 68 Melee 65 | . . . . . . . . . . . . 22 29 . 13 1 . Ram 7 | . . . . . . . . . . 5 . . . . . 1 1 Kick 8 | . . . . 4 1 . . . . 2 . . . . . . 1 Crush 9 | . . . . 6 . . . . . . . . . . . 1 2 Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . . Rewire 78 | . . . . . 61 . . . . . . 17 . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Entered Mines 280 | -10/Mines | Met a Derelict testing a Signal Generator 309 | -10/Mines | Build established: Mutant 330 | -10/Mines | Found Signal Generator 496 | -10/Mines | Learned location of 1 exit from Materials 498 | -10/Mines | Discovered new exit (range 15) 517 | -10/Mines | Learned location of Zion (-6) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Accompanied by 1 ally 532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Identified exit to Materials 757 | -9/Materials | Discovered new exit (range 5) 768 | -9/Materials | Entered Storage 768 | -9/Storage | Accompanied by 1 ally 872 | -9/Storage | Build established: Gunner 893 | -9/Storage | Identified exit to Recycling 1169 | -9/Storage | Garrison activated, responded to threat 1248 | -9/Storage | Destroyed 8 combat bots 1331 | -9/Storage | Core integrity fell below 50% 1415 | -9/Storage | Build established: Scavenger-Gunner 1531 | -9/Storage | Used back door to open Recycling access 1718 | -9/Storage | Entered Recycling 1748 | -9/Recycling | Core integrity fell below 20% 1875 | -9/Recycling | System corruption reached 10% 2172 | -9/Recycling | Build established: Commander-Mutant 2186 | -9/Recycling | Scanned before Scraplab entrance 2200 | -9/Recycling | Entered Scraplab 2217 | -9/Recycling | Discovered new exit (range 3) 2252 | -9/Recycling | Entered Scraptown 2252 | -9/Scraptown | Accompanied by 6 allies 2252 | -9/Scraptown | System corruption cleaned by C-Scrubber 2502 | -9/Scraptown | Visited UFD Registry 2502 | -9/Scraptown | Registered with UFD as "Deathwalker" 2537 | -9/Scraptown | Visited Botcube Research 2554 | -9/Scraptown | Build established: Commander-Gunner 2570 | -9/Scraptown | Visited Abandonware Association 2581 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 2644 | -9/Scraptown | Botcube activated 2658 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 launchers. 2715 | -9/Scraptown | Visited Junk Repository 2799 | -9/Scraptown | Visited Modified Component R&D 2865 | -9/Scraptown | Found Scrap Suit 3011 | -9/Scraptown | Visited Derelict Rescue Squad 3020 | -9/Scraptown | Found DRS Beacon 3072 | -9/Scraptown | Visited Chapter 10 3092 | -9/Scraptown | Visited Science Guys 3225 | -9/Scraptown | Met Optimus 3225 | -9/Scraptown | Accepted into 0bPrime 3235 | -9/Scraptown | Build established: Commander-Scrapper 3296 | -9/Scraptown | Discovered new exit (range 3) 3306 | -9/Scraptown | Entered Factory 3306 | -6/Factory | Accompanied by 5 allies 3306 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3571 | -6/Factory | Identified exit to Garrison 3802 | -6/Factory | Build established: Scrapper 3954 | -6/Factory | Destroyed 7 combat bots 4103 | -6/Factory | Entered Garrison 4167 | -6/Garrison | Triggered checkpoint 4282 | -6/Garrison | Lost 6 parts (1p2n1u2w) 4317 | -6/Garrison | Destroyed 11 combat bots 4327 | -6/Garrison | Lost 6 parts (1n2u3w) 4371 | -6/Garrison | Phase Generator disabled 4382 | -6/Garrison | Core integrity fell below 50% 4442 | -6/Garrison | Discovered new exit (range 8) 4443 | -6/Garrison | Core integrity fell below 20% 4446 | -6/Garrison | Entered Factory 4524 | -6/Factory | Loaded intel: 8 recycling unit locations 4750 | -6/Factory | Discovered new exit (range 6) 4753 | -6/Factory | Identified exit to Factory 4754 | -6/Factory | Entered another Factory area 4754 | -5/Factory | Evolved 2 slots: Utility x2 4764 | -5/Factory | Loaded intel: 8 recycling unit locations 4764 | -5/Factory | Learned location of Protoforge (-2) 4803 | -5/Factory | Scrapoid reinforcements arrived 5033 | -5/Factory | Spotted B-75 Beast 5061 | -5/Factory | Destroyed B-75 Beast 5090 | -5/Factory | Lost 4 parts (1p1u2w) 5342 | -5/Factory | Lost 3 parts (2n1u) 5353 | -5/Factory | Build established: Hacker-Mutant 5355 | -5/Factory | Scrapoids reinforcements arrived? 5387 | -5/Factory | Found Scrap Suit 5415 | -5/Factory | Lost 5 allies 5449 | -5/Factory | Destroyed 7 combat bots 5639 | -5/Factory | Garrison activated, responded to threat 5690 | -5/Factory | Core integrity fell below 50% 5738 | -5/Factory | Lost 14 parts (1p4n7u2w) 5867 | -5/Factory | Scrapoids reinforcements arrived? 5904 | -5/Factory | Lost 3 parts (1p2n) 5956 | -5/Factory | Lost 3 allies 6066 | -5/Factory | Repaired Rnf. Fission Core 6175 | -5/Factory | System corruption reached 10% 6282 | -5/Factory | Discovered new exit (range 34) 6377 | -5/Factory | Entered another Factory area 6377 | -4/Factory | Accompanied by 3 allies 6377 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6470 | -4/Factory | Build established: Scavenger-Gunner 6547 | -4/Factory | Repaired Adv. Drone Bay 6591 | -4/Factory | Discovered new exit (range 43) 6601 | -4/Factory | Discovered new exit (range 72) 6637 | -4/Factory | Lost 3 allies 6834 | -4/Factory | Entered Upper Caves 7058 | -4/Upper Caves | Learned Research stockpile data 7130 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7232 | -4/Upper Caves | Lost 3 parts (2n1u) 7504 | -4/Upper Caves | Found DCF Scrap (14 items) 7729 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7810 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 8020 | -4/Upper Caves | Build established: Scavenger-Mutant 8449 | -4/Upper Caves | Discovered new exit (range 5) 8553 | -4/Upper Caves | Entered another Upper Caves area 8557 | -4/Upper Caves | Discovered new exit (range 8) 8795 | -4/Upper Caves | Lost 3 parts (1p1n1u) 8829 | -4/Upper Caves | Encountered a Warlord checkpoint 8860 | -4/Upper Caves | Spotted B-86 Titan 8881 | -4/Upper Caves | Core integrity fell below 50% 8931 | -4/Upper Caves | Lost 5 parts (3n2u) 8947 | -4/Upper Caves | Discovered new exit (range 3) 8947 | -4/Upper Caves | Entered Zhirov 8947 | -4/Zhirov | Discovered new exit (range 3) 8953 | -4/Zhirov | Met Zhirov 8960 | -4/Zhirov | Learned location of Quarantine (-2) 8960 | -4/Zhirov | Learned location of Testing (-3) 8960 | -4/Zhirov | Learned location of Command (-1) 8962 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8967 | -4/Zhirov | Found Alien Artifact 8967 | -4/Zhirov | Identified Integrated Reactor 8967 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8973 | -4/Zhirov | Found Alien Artifact 9055 | -4/Zhirov | Entered Proximity Caves 9290 | -3/Proximity Caves | Core integrity fell below 20% 9294 | -3/Proximity Caves | Spotted B-86 Titan 9355 | -3/Proximity Caves | Discovered new exit (range 5) 9373 | -3/Proximity Caves | Entered Research 9373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9379 | -3/Research | Imp. Hacking Suite fried by hacking feedback 9410 | -3/Research | Lost 3 parts (2u1w) 9479 | -3/Research | Spotted B-86 Titan 9492 | -3/Research | Found Prototype Launcher 9492 | -3/Research | Identified Hellfire Missile Launcher 9557 | -3/Research | Scrapoids reinforcements arrived? 9558 | -3/Research | Garrison activated, responded to threat 9584 | -3/Research | Destroyed 8 combat bots 9596 | -3/Research | Lost 10 parts (1p4n3u2w) 9633 | -3/Research | Lost 5 allies 9700 | -3/Research | Lost 4 parts (1p2u1w) 9736 | -3/Research | Identified Transdimensional Reconstructor 9736 | -3/Research | Warped through subspace 9736 | -3/Research | Spotted B-86 Titan 9740 | -3/Research | Core integrity fell below 50% 9776 | -3/Research | Lost 11 parts (1p6n1u3w) 9829 | -3/Research | Spotted B-86 Titan 9836 | -3/Research | Scrapoid reinforcements arrived 9873 | -3/Research | First assault squad dispatched 10037 | -3/Research | Discovered new exit (range 13) 10090 | -3/Research | Lost 3 allies 10095 | -3/Research | Entered Testing 10143 | -3/Testing | Found Prototype Device 10143 | -3/Testing | Identified Exp. Thermal Shield 10297 | -3/Testing | System corruption reached 10% 10517 | -3/Testing | Found Prototype Energy Cannon 10517 | -3/Testing | Identified Hpw. Disruptor Cannon 10647 | -3/Testing | Build established: Scavenger-Gunner 10700 | -3/Testing | Found Prototype Processor 10700 | -3/Testing | Identified Exp. Targeting Computer 10750 | -3/Testing | Found Prototype Device 10750 | -3/Testing | Identified Adv. Kinecellerator 10802 | -3/Testing | Found Prototype Processor 10802 | -3/Testing | Identified Exp. Terrain Scan Processor 10828 | -3/Testing | Spotted Striker 10830 | -3/Testing | Spotted Striker 10850 | -3/Testing | Destroyed Striker 10853 | -3/Testing | Destroyed Striker 10884 | -3/Testing | Lost 7 parts (3n3u1w) 10889 | -3/Testing | Spotted Alpha 7 10904 | -3/Testing | Stole the SGEMP Prototype 10946 | -3/Testing | Core integrity fell below 20% 11015 | -3/Testing | Scanned by Researcher 11029 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 11015_ Held in stasis. 11015_ C-55 Analyst is analyzing... 11015_ ALERT: Encountered unknown unique technology, formulating response. 11015_ Mic. Antimatter Reactor destroyed. 11016_ Penetrated by Slug. 11016_ Slug penetrates Wall. 11019_ Held in stasis. 11019_ C-55 Analyst is analyzing... 11022_ System corrupted: Hpw. Disruptor Cannon failed to cycle. 11022_ Penetrated by Slug. 11022_ Slug penetrates Wall. 11024_ Adv. Heat Sink destroyed. 11025_ Held in stasis. 11025_ C-55 Analyst is analyzing... 11026_ System corrupted: Component data lost. 11026_ G-67 Veteran shuts down. 11027_ G-67 Veteran system terminally corrupted. 11028_ M-13 Machinist repairs G-67 Veteran. 11028_ Centrium Light Armor Plating destroyed. 11029_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????# * ! [#??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ########????# """ """ #??????????????????????????? | | #""""""#????# """ """ #??????????????????????????? | | #" """#????# """ """ #??????????????????????????? | | #" ""####?# #??######??????????????????? | | #"" ## ########+####### #??????????????????? | | #"" + T" o #??????????????????? | | #" *+ % = #??????????????????? | | #" ## ##%% /% #??????????????????? | | #""" ######= !""""" *! #??????????????????? | | ##### #????# %""""" 7 #??????????????????? | | ????####????#%* """"" #??????????????????? | | ??########### % c #####??????????????????? | | ??# gg ;??????????????????????? | | ??# g #??????????????????????? | | ??##+#####+######/###### #??????????????????????? | | ???# |! # ## @#??????????????????????? | | ???# "" # """ ##g%#??????????????????????? | | ???# "" # """ ##m*#??????????????????????? | | ???# ! T" # """ ## #??????????????????????? | | ???# "" #! ##g #??????????????????????? | | ???# !!! # """ ## ##?????????##??????????? | | ???# !!! # """ # k!####### #??????????? | | ???# !! =# """ + " ???????? | | ???########### # * " ! ?????????? | | ?????????????##########= ! ####### #??????????? | | ???????????????????#####+#####???????????????????? | | ???????????????????# =%!* #???????????????????? | | ???????????????????# ! ####????????????????? | | ???????????????????# """#????????????????? | | ???????????????????# [R"#????????????????? | | ???????????????????# ""#????????????????? | | ???????????????????# ! ] *####????????????????? | | ???????????????????# ! #???????????????????? | | ???????????????????# *=! #??????????????????? | | ???????????????????######/####?????????????? ? | | ??????????????????????###%###??????????????? #? | | ??????????????????????# =* #??????????????? #? | | ??????????????????????# ################ #? | | ??????????????????????# " #? | | ??????????????????????# [ #########! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 80 Energy Generation 47 Energy Capacity 1000 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 610 Jamming Range 14 Corruption Block 15 Armor Coverage 600 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 26 Item Schematics ----------------- Maul | -9/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Electron Diverter | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Coolant Network | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Fission Core | 34% | -5/Factory Adv. Drone Bay | 61% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightStealthArachnoskeleton Manual? 0 Play Time 01:44:00 Cumulative 1089.9 hours Start 2025.06.06 @ 19:41:37 End 2025.06.07 @ 13:52:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1346 Rogue 1062 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b569ffc2-f15d-4a7e-a318-6215ed458002