Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.04 @ 15:28:36 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3004) 3004 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (8784) 8784 TOTAL SCORE: 15173 Bonus ------- Follower Combat Kills 75 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3800 Friendly Fire -91 Cogmind --------- Core Integrity 0/425 Matter 290/300 Energy 99/100 System Corruption 4% Temperature Hot (223) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Storage Unit Weapon Cycler Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weapon Cycler Utility Shielding Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Shock Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Large Storage Unit Great Maul SUBCON Basin [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Gauss Cannon Energy Gun Precision Shock Rifle Energy Cannon Powered Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 3 2 . . Weapon . | . . . . . . . Parts Attached 53 | . 16 6 18 9 2 2 Power 9 | . 3 . 2 2 2 . Engine 7 | . 2 . 2 1 2 . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 14 | . 4 2 6 1 . 1 Treads 4 | . 2 2 . . . . Leg 9 | . 2 . 6 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 15 | . 3 1 6 4 . 1 Device 7 | . 1 1 4 . . 1 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 6 | . 1 . 2 3 . . Artifact . | . . . . . . . Weapon 15 | . 6 3 4 2 . . Energy Gun 5 | . 2 . 3 . . . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 7 | . 4 2 . 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . . Parts Lost 22 | . 1 5 3 2 1 10 Power 5 | . . 2 2 . 1 . Propulsion 6 | . . 2 . 1 . 3 Utility 8 | . . 1 1 . . 6 Weapon 3 | . 1 . . 1 . 1 Highest Loss Streak 7 | . 1 1 2 1 1 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 5 13 16 4 3 4 4 Power 1 | 1 1 1 . 1 . 1 Propulsion 2 | 3 4 4 1 . . . Utility 4 | . 5 7 2 1 3 2 Weapon 1 | 1 2 3 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 30 | . 6 14 2 4 2 2 Power 4 | . 2 . 1 1 . . Propulsion 3 | . . 3 . . . . Utility 13 | . 2 7 . 2 1 1 Weapon 10 | . 2 4 1 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 97 85 89 86 91 55 Engine 7 | . 8 7 9 6 7 5 Core 2 | . 5 4 . . . . Treads 6 | . 2 23 3 . . . Leg 15 | . 24 . 22 17 14 5 Device 13 | . . 12 21 20 15 10 Storage 10 | . 14 13 8 7 7 5 Hackware 2 | . . . . 7 7 5 Protection 9 | . 12 . 8 9 23 12 Energy Gun 3 | . 8 . 6 2 . . Energy Cannon 2 | . . 4 2 . 7 5 Ballistic Gun 9 | . 19 17 . 4 6 . Ballistic Cannon 2 | . . . 5 6 . . Peak Build Rating 72 | 6 27 53 71 72 68 68 Average Rating 46 | 6 8 32 65 68 67 45 On Entrance 42 | 6 6 27 52 69 68 68 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 23 | . . . . . . 23 Heaviest Build 81 | 13 52 58 64 80 81 70 Greatest Support 60 | 20 46 46 60 60 40 20 Greatest Overweight (x) 25 | . 15 1 1 1 25 3 Average Overweight (x) 1 | . 1 . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 16 Most Carried 20 | 5 20 20 20 20 20 20 Average Carried 18 | 4 13 19 19 18 19 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 4 Class Distribution -------------------- 62% | Mutant 32% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 2312 | 200 247 651 704 260 215 35 Remotely . | . . . . . . . Salvage Created 3440 | . 439 693 1257 254 551 246 Parts 153 | . 25 42 49 16 13 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 40 | . . 16 . . 15 9 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 75 | . 10 16 25 7 11 6 Guns 35 | . 9 13 4 2 6 1 Cannons 36 | . . 2 19 5 5 5 AOE 2 | . 1 1 . . . . Classes Destroyed 15 | . 4 4 4 1 2 . Tunneler 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Drone 1 | . . . . . 1 . Swarmer 16 | . 3 4 3 1 3 2 Grunt 32 | . 7 2 15 1 5 2 Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . . 1 Sentry 11 | . . 1 6 2 1 1 Programmer 3 | . . . . 3 . . Artisan 1 | . . 1 . . . . Subdweller 9 | . . 9 . . . . Zionite 2 | . . 2 . . . . Packrat 2 | . . . . . 2 . Best Kill Streak 6 | . 6 2 6 2 4 3 Combat Bots Only 6 | . 6 2 6 2 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 581 | . 55 87 126 110 101 102 Missed 187 | . 12 24 40 41 35 35 Hits 394 | . 43 63 86 69 66 67 Melee 18 | . . . . . 14 4 Projectile 376 | . 43 63 86 69 52 63 Critical Strikes 13 | . 1 . 2 3 4 3 Damage Taken 4390 | . 380 989 985 566 527 943 Core 809 | . 84 133 111 103 66 312 Absorbed by Shields . | . . . . . . . Redirected to Shielding 58 | . 6 . 8 20 . 24 Ignored by Resistances 1354 | . 117 278 289 243 161 266 Core Remaining (%) 61 | 100 . 18 65 . . . Volleys Fired 251 | . 41 61 77 20 32 20 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 70 50 124 95 93 93 Shots Fired 429 | . 83 104 118 39 62 23 Gun 269 | . 83 86 47 19 30 4 Cannon 160 | . . 18 71 20 32 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 227 | . 45 86 33 29 30 4 Thermal 132 | . 18 18 45 . 32 19 Explosive . | . . . . . . . Electromagnetic 70 | . 20 . 40 10 . . Robot Hit Streak 36 | . 8 36 25 30 19 12 Robot Miss Streak 9 | . 2 2 2 6 9 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 323 | . 51 76 96 32 47 21 Core Hits 159 | . 20 27 34 16 47 15 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 3 . 8 . . . Burn 1 | . 1 . . . . . Meltdown 2 | . . . 2 . . . Destroy 1 | . 1 . . . . . Blast 6 | . . . 6 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7426 | . 682 1257 2994 789 1115 589 Guns 3207 | . 585 917 794 320 490 101 Cannons 4113 | . . 340 2191 469 625 488 Explosions 97 | . 97 . . . . . Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 3176 | . 262 917 777 629 490 101 Thermal 3214 | . 271 340 1490 . 625 488 Explosive . | . . . . . . . Electromagnetic 1027 | . 149 . 718 160 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 3 3 9 1 1 4 Average Corruption 3 | . 1 3 7 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 107 | . 3 32 58 8 4 2 Message Errors 23 | . 1 7 12 3 . . Matter Fused 25 | . . 7 18 . . . Heat Flow Errors 13 | . . 6 5 1 . 1 Energy Discharges 19 | . . 6 10 2 1 . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 10 | . . 2 5 1 2 . Data Loss (major) 6 | . . 1 3 1 1 . Misfires 4 | . 1 1 2 . . . Alerts 2 | . 1 . 1 . . . Weapon Failures 4 | . . 1 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 96 | . . 11 67 . 18 . Projectiles 96 | . . 11 67 . 18 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . 4 3 . . Impact . | . . . . . . . Kinetic 7 | . . . 4 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 2 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 240 | . 165 240 239 78 5 232 Average Temperature 57 | . 55 100 43 19 4 86 Received Heat Transfer 2058 | . 189 321 630 201 285 432 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 7 | . . . 6 . . 1 Heat Transferred 2301 | . 692 . 148 . 851 610 Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . 3 . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 . 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 221 | . 110 . 221 70 . . Initial 3 | . . . . 3 . . Average 33 | . 13 . 70 10 . . Influence Increases 1934 | . 330 160 758 316 240 130 Destroy 0b10 Robot/C 1380 | . 200 140 500 200 220 120 Destroy 0b10 Robot/NC 25 | . 10 . 15 . . . Destroy Leader 272 | . 42 20 120 60 20 10 Allied During Kill 4 | . . . . 4 . . Successful Hack 114 | . 34 . 35 45 . . Disable Machine 36 | . 9 . 27 . . . Destroy Structure 28 | . 5 . 16 7 . . Lose Combat Pursuer 75 | . 30 . 45 . . . Influence Decreases 1934 | . 330 160 747 327 240 130 Entered New Map 8 | . . . . 8 . . Time Decay 1736 | . 320 140 667 319 230 60 Lost Part 132 | . 10 20 22 . 10 70 Purge Threat 58 | . . . 58 . . . Squads Dispatched 7 | . 1 . 3 2 . 1 Investigation 3 | . 1 . 2 . . . Extermination 2 | . . . . 2 . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 9 | . 2 . 5 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 21 17 38 14 12 38 Peak Tracking Total 18 | . 6 3 7 4 3 18 Tactical Retreats 5 | . 2 . 3 . . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 8 | . 5 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 5 | . 1 1 3 . . . Max in Single Turn 1 | . 1 1 1 . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 28 | . 9 3 8 8 . . Terminals 22 | . 7 . 8 7 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 75 | . 27 7 23 18 . . Successful 49 | . 17 7 16 9 . . Failed 25 | . 10 . 6 9 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts 1 | . . . 1 . . . Manual 54 | . 24 . 16 14 . . Terminals 62 | . 23 . 23 16 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 26 | . 7 7 8 4 . . Record 5 | . . 5 . . . . Prototype ID Bank 9 | . 5 . 4 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . Terminal Index 2 | . . . 1 1 . . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 3 | . 2 . 1 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 22 | . 10 . 8 4 . . Terminals 20 | . 8 . 8 4 . . Botnet 10 | . 3 . 3 4 . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 5 7 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 180 | . . . . 142 . 180 Highest-Rated Ally 180 | . . . . 142 . 180 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 376 | . . . . 376 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 113 | . 13 10 10 . . 80 Average Entertainment 12 | . 13 14 16 7 3 14 Good Acts 25 | . . 9 8 5 . 3 Bad Acts 24 | . 1 7 7 2 3 4 Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 7932 | 2 1639 1795 1895 1653 787 161 Spaces Moved 3006 | 1 622 668 644 707 276 88 Core 63 | . 1 . . . 1 61 Treads 821 | . 62 668 91 . . . Legs 2119 | 1 559 . 553 707 275 24 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 35 | 120 120 160 130 200 200 35 Average Speed 218 | 120 233 235 205 200 247 128 Slowest Speed 1300 | 120 800 240 240 200 1300 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 91 38 62 23 42 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 2 1 . . . Terrain Destroyed 29 | . 3 3 15 6 2 . Melee . | . . . . . . . Projectile 26 | . . 3 15 6 2 . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 4015 | 2 734 818 1116 916 318 111 Wait 592 | . 16 55 356 163 2 . Move 2998 | . 621 667 643 706 275 86 Hop 1 | . . . . . . 1 Pick Up 40 | . 22 5 6 5 2 . Fast Attach 35 | . 9 1 12 9 3 1 Attach 16 | . 3 5 3 3 1 1 Detach 3 | . . 2 . 1 . . Swap 16 | . 9 2 4 . 1 . Drop 58 | 2 13 18 13 9 2 1 Fire 251 | . 41 61 77 20 32 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 13) 762 | -10/Materials | Discovered new exit (range 8) 1041 | -10/Materials | Discovered new exit (range 8) 1249 | -10/Materials | Learned Storage trap positions 1322 | -10/Materials | Learned Storage trap positions 1371 | -10/Materials | Discovered new exit (range 19) 1386 | -10/Materials | Learned location of 2 exits from Mines 1439 | -10/Materials | Identified exit to Subcaves 1482 | -10/Materials | Learned 4 Subcaves zone layouts 1562 | -10/Materials | Loaded intel: 10 trap records 1619 | -10/Materials | Learned Storage emergency access door positions 1627 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1642 | -10/Materials | Entered Subcaves 1643 | -10/Subcaves | Approached by a straggling Scientist 1807 | -10/Subcaves | Learned location of Zion (-6) 1807 | -10/Subcaves | Met a Zionite searching for "candidates" 1918 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2135 | -10/Subcaves | X0-1V1 sent you into danger 2140 | -10/Subcaves | Core integrity fell below 50% 2213 | -10/Subcaves | A Subdweller sparked back to life 2213 | -10/Subcaves | A Subdweller sparked back to life 2213 | -10/Subcaves | A Subdweller sparked back to life 2227 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2277 | -10/Subcaves | Found Prototype Energy Cannon 2356 | -10/Subcaves | Core integrity fell below 20% 2409 | -10/Subcaves | X0-1V1 caused items to flee you 2604 | -10/Subcaves | Identified exit to Materials 2604 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2638 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2673 | -10/Subcaves | Visited Clippyterm 2680 | -10/Subcaves | Learned Research machine intel 2680 | -10/Subcaves | Learned Factory garrison access intel 2722 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2768 | -10/Subcaves | Identified Powered Cannon 2769 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2771 | -10/Subcaves | Items stopped fleeing you 2897 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2982 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3134 | -10/Subcaves | Found SUBCON Basin 3297 | -10/Subcaves | X0-1V1 activates XOMVISION 3383 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3415 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3437 | -10/Subcaves | Entered Materials 3437 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3514 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3687 | -8/Materials | EM resistance permanently improved by X0-1V1 (+15%; -150 max core) 3980 | -8/Materials | Central database locked down 4022 | -8/Materials | Discovered new exit (range 5) 4030 | -8/Materials | Build established: Scavenger-Mutant 4085 | -8/Materials | X0-1V1 foreshadows a heat wave 4326 | -8/Materials | Ambient heat levels rising (+10) 4340 | -8/Materials | Identified exit to Factory 4340 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4456 | -8/Materials | Build established: Mutant 4545 | -8/Materials | X0-1V1 sent you into danger 4609 | -8/Materials | Discovered exit to Factory (range 12) 4645 | -8/Materials | Ambient heat levels rising (+10) 4722 | -8/Materials | X0-1V1 put everyone to sleep 4855 | -8/Materials | Learned location of 1 exit from Recycling 4924 | -8/Materials | Ambient heat levels falling (-10) 4976 | -8/Materials | Learned Factory recycling unit intel 5023 | -8/Materials | Learned Storage terminal intel 5058 | -8/Materials | Learned Storage trap positions 5080 | -8/Materials | Ambient heat levels falling (-10) 5081 | -8/Materials | Learned Factory emergency access door positions 5095 | -8/Materials | Learned Storage trap positions 5119 | -8/Materials | Learned location of 2 exits from Factory 5155 | -8/Materials | Learned location of Lower Caves (-7) 5202 | -8/Materials | Learned Storage emergency access door positions 5332 | -8/Materials | Entered Factory 5332 | -7/Factory | Evolved 2 slots: Utility x2 5333 | -7/Factory | Identified exit to Lower Caves 5333 | -7/Factory | Identified exit to Factory 5335 | -7/Factory | Loaded intel: 6 recycling unit locations 5336 | -7/Factory | Loaded intel: 4 garrison access locations 5571 | -7/Factory | X0-1V1 sent allied H-71 Marshal (x1) 5637 | -7/Factory | Build established: Hacker-Mutant 6014 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 6567 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6985 | -7/Factory | Entered Lower Caves 7024 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 7050 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7145 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 7686 | -7/Lower Caves | Discovered new exit (range 15) 7726 | -7/Lower Caves | Imp. Titanium Leg reconfigured into Item Mimic 7772 | -7/Lower Caves | Entered another Lower Caves area 7813 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7872 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7899 | -7/Lower Caves | Released subatomizers from SUBCON Basin 7900 | -7/Lower Caves | Released all parts (4) 7901 | -7/Lower Caves | Core integrity fell below 50% 7925 | -7/Lower Caves | Core integrity fell below 20% 7925 | -7/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 7933 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07907_ KE Penetrator fries itself beyond repair. 07907_ Imp. Reaction Control System destroyed. 07908_ X0-1V1 is amused. 07909_ System corrupted: Heat flow error (+115). 07913_ X0-1V1: "Don't spend it all in one place." (+25 energy generation) 07915_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 07921_ Acquired Cesium-ion Thruster. A strange signal echoes through the caves. 07923_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. S-27 Virus form resolidifies at new position. 07924_ Cesium-ion Thruster destroyed. 07925_ Energy capacity returns to normal. 07925_ X0-1V1: "Weapons, camera, action!" (+2 weapon slots) 07931_ Critical hit (Burn: +37). 07932_ X0-1V1 wants to heat up the action around here (+272 heat). 07933_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#?????###???????? | | ????????????????????????????????? ?????# ???????? | | ????????????????????????????????? ?????# ???????? | | ????????????????????????????????? ?????# ???????? | | ????????????????????????????????? ?????# #??????? | | ????????????????????????????????? ????## ##????? | | ????????????????????????????????? ????# ##???? | | ????????????????????????????????# #???# #???? | | ????????????????????????????????# #?### ##??? | | ????????????????????????????????# #?# #??? | | ????????????????????????????????# #?# ##?? | | ???????????????????????##???????# #?# #?? | | ??????????????????????## ##?????# #???# #??? | | ?????????????????????## @#####?# #????# #??? | | ?????????????????????# ### #????## ###? | | ?????????????????????# s s ## #?????## #? | | ????????????? g ## s## #??????# ## | | ??????????? i ##### ss #??????# | | ????????????########## #????# ##s#??????## | | ?????????????????????# ?????# ## #???????##### | | ?????????????????###?# ?????# ## #???????????# | | ???????????# #### ## ??#### ## ##????####### | | ????????????? ### ## ## ###### ## | | ????????????????? *## # | | ?????????? ???????## =%% | | ???????????# ### ## #### | | ???????????# ### ### #??# | | ??????????# ## ### ##?## ##?# | | ??????????? ###?????# ### #???###??## | | ???????????????????????## #?????????## | | ????????????????????????# #????????# | | ????????????????????????## ###### ##????????#### | | ?????????????????????????####????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 30 Energy Capacity 1090 Matter Stores 700 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed TripodHackingShockpuncher Manual? 0 Play Time 00:55:21 Cumulative 533.2 hours Start 2026.09.04 @ 13:52:03 End 2026.09.04 @ 15:28:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 381 Rogue 63 Adventurer 292 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b94e0273-aa44-471e-8bbb-85b0a547ad87