Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 20:54:34 Player: golanco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2421) 2421 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 5402 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 32/280 System Corruption 6% Temperature Cool (18) Movement Walking (270) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Angular Momentum Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Hacking Drone Bay (1/1) Improved Medium Laser Light EM Pulse Cannon Improved Assault Rifle Flak Gun Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hacking Drone Bay > --- WEAPON ----------- Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Power Amplifier High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Improved Medium Laser Light EM Pulse Cannon Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher CR-A16's Pointy Stick [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 71 | 6 14 6 39 . 4 2 Power 9 | 1 2 3 2 . . 1 Engine 6 | 1 1 1 2 . . 1 Core 3 | . 1 2 . . . . Reactor . | . . . . . . . Propulsion 33 | 2 6 3 22 . . . Treads . | . . . . . . . Leg 33 | 2 6 3 22 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 4 . 6 . 2 . Device 2 | . 1 . . . 1 . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 . 6 . 1 . Artifact . | . . . . . . . Weapon 16 | 2 2 . 9 . 2 1 Energy Gun 2 | . . . 2 . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 6 | 2 1 . 3 . . . Ballistic Cannon 2 | . 1 . 1 . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 . 2 . Parts Lost 16 | . 1 . 9 . . 6 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . 3 . . 2 Utility 5 | . . . 3 . . 2 Weapon 4 | . 1 . 2 . . 1 Highest Loss Streak 6 | . 1 . 4 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 95 100 99 99 Engine 8 | . 7 . 7 11 11 10 Core 3 | . 6 13 2 . . . Leg 31 | . 27 28 32 33 33 33 Storage 12 | . 14 14 11 11 11 11 Protection 17 | . 9 14 19 22 22 21 Energy Gun 1 | . . . 3 . . . Energy Cannon 7 | . . . 9 11 11 11 Ballistic Gun 9 | . 17 14 7 11 5 . Ballistic Cannon 3 | . 10 14 . . . . Special Weapon 2 | . . . . . 5 10 Peak Build Rating 32 | 6 11 13 24 24 32 28 Average Rating 18 | 4 9 11 17 23 26 27 On Entrance 14 | . 6 11 11 24 24 28 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 51 55 59 59 64 64 Greatest Support 51 | 20 20 20 51 51 51 51 Greatest Overweight (x) 5 | . 5 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 Average Carried 18 | 1 16 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 18 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1658 | 260 515 93 715 12 23 40 Remotely . | . . . . . . . Salvage Created 3231 | . 762 125 2038 59 . 247 Parts 199 | . 59 9 111 7 . 13 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 68 | . 16 3 39 4 . 6 Melee 1 | . . . . . . 1 Guns 24 | . 8 2 12 2 . . Cannons 38 | . 8 1 26 2 . 1 AOE 4 | . . . . . . 4 Classes Destroyed 16 | . 8 . 4 . . 4 Worker 3 | . 1 . 2 . . . Builder 1 | . 1 . . . . . Tunneler 2 | . 1 1 . . . . Hauler 5 | . 2 . 3 . . . Recycler 4 | . . . 4 . . . Operator 4 | . 1 . 3 . . . Drone 1 | . . . . . . 1 Watcher 5 | . 3 . 2 . . . Swarmer 17 | . 3 . 10 4 . . Grunt 36 | . 13 3 20 . . . Duelist 2 | . . . 1 . . 1 Protector 3 | . . . 1 . . 2 Sentry 7 | . . . 7 . . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 9 | . 4 2 9 4 . 5 Combat Bots Only 9 | . 3 2 9 4 . 5 Max Kills in Single Turn 2 | . 2 1 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 348 | . 64 14 195 11 . 64 Missed 86 | . 19 2 45 2 . 18 Damage Taken 3535 | . 523 164 1857 77 . 914 Core 467 | . 45 14 207 16 . 185 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . 7 3 44 3 . 12 Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 223 | . 57 9 139 4 1 13 Largest 2 | . 2 2 2 2 2 2 Hottest 113 | . 55 55 113 91 91 68 Shots Fired 405 | . 114 18 245 8 2 18 Gun 206 | . 76 9 116 4 1 . Cannon 194 | . 38 9 129 4 1 13 Launcher . | . . . . . . . Special 5 | . . . . . . 5 Kinetic 243 | . 114 18 106 4 1 . Thermal 135 | . . . 117 4 1 13 Explosive 5 | . . . . . . 5 Electromagnetic 22 | . . . 22 . . . Robot Hit Streak 9 | . 9 4 9 2 . 4 Robot Miss Streak 4 | . 4 1 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 244 | . 67 11 153 4 . 9 Core Hits 128 | . 37 6 67 4 . 14 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 6 | . 1 1 3 . . 1 Meltdown 2 | . . . 2 . . . Destroy 2 | . 1 . 1 . . . Blast 1 | . . 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5198 | . 1009 168 2854 106 . 1061 Guns 1834 | . 615 81 1093 45 . . Cannons 2414 | . 394 87 1666 61 . 206 Explosions 855 | . . . 95 . . 760 Melee 32 | . . . . . . 32 Ramming . | . . . . . . . Kinetic 2218 | . 1009 168 996 45 . . Thermal 1891 | . . . 1624 61 . 206 Explosive 760 | . . . . . . 760 Electromagnetic 234 | . . . 234 . . . Impact . | . . . . . . . Slashing 63 | . . . . . . 63 Piercing 32 | . . . . . . 32 Highest Corruption 6 | . . . . . . 6 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . . 1 . . 51 Projectiles 14 | . . . 1 . . 13 Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Knockbacks 5 | . 3 . 2 . . . Impact . | . . . . . . . Kinetic 5 | . 3 . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . 55 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 486 | . 24 39 486 132 33 138 Average Temperature 99 | . 8 17 115 67 17 65 Received Heat Transfer 1095 | . 222 93 615 . . 165 Effects 5 | . . . 5 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 4 1 . . Heat Transferred 3253 | . . . 2790 111 . 352 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 796 | . 216 166 796 398 . . Initial 308 | . . 51 . 308 . . Average 226 | . 101 135 352 395 . . Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 62 | 100 93 100 30 . . . Level 1 19 | . 6 . 28 100 . . Level 2 12 | . . . 28 . . . Level 3 5 | . . . 13 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 5 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 4 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 8 | . 1 . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 24 3 61 4 . 11 Peak Tracking Total 10 | . 3 2 10 4 . 10 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 10 | . 2 2 6 . . . Max in Single Turn 2 | . 1 1 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 5 . 1 . . 1 Terminals 5 | . 3 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 12 . 3 . . 1 Successful 8 | . 6 . 1 . . 1 Failed 8 | . 6 . 2 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 11 | . 7 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 1 . . 1 Record 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . 1 . . . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 340 | . . . . . . 340 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7536 | 76 1968 432 2084 232 2020 724 Spaces Moved 3203 | 57 708 150 833 110 1002 343 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 3199 | 53 708 150 833 110 1002 343 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 190 200 200 130 Average Speed 207 | 115 238 260 190 200 200 199 Slowest Speed 470 | 120 470 260 260 200 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 80 41 57 31 82 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . . . 35 . . 65 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 97 | . . . 35 . . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3712 | 64 874 178 1097 115 1017 367 Wait 110 | . 62 5 34 . 4 5 Move 3197 | 56 707 149 832 109 1001 343 Hop . | . . . . . . . Pick Up 51 | 2 22 1 21 1 3 1 Fast Attach 20 | 6 4 2 7 . 1 . Attach 14 | . 1 . 11 . . 2 Detach 2 | . 1 1 . . . . Swap 37 | . 9 4 21 . 3 . Drop 56 | . 11 7 32 1 4 1 Fire 223 | . 57 9 139 4 1 13 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 1372 | -10/Materials | Discovered new exit (range 8) 1634 | -10/Materials | Discovered new exit (range 4) 2045 | -10/Materials | Entered Mines 2049 | -10/Mines | Met a Derelict bent on vengeance 2452 | -10/Mines | Discovered new exit (range 9) 2453 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2455 | -10/Mines | Learned Materials trap positions 2477 | -10/Mines | Entered Materials 2477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -9/Materials | Loaded intel: 24 trap records 3667 | -9/Materials | Discovered new exit (range 12) 4077 | -9/Materials | First assault squad dispatched 4130 | -9/Materials | Destroyed 9 combat bots 4136 | -9/Materials | Lost 3 parts (1p1n1u) 4234 | -9/Materials | Discovered new exit (range 3) 4348 | -9/Materials | Lost 4 parts (2n1u1w) 4371 | -9/Materials | Discovered new exit (range 13) 4519 | -9/Materials | Core integrity fell below 50% 4561 | -9/Materials | Entered Mines 4707 | -9/Mines | Learned location of Storage (-9) 4770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4793 | -9/Mines | Entered Zion 4838 | -7/Zion | Found CR-A16's Pointy Stick 5288 | -7/Zion | Given the Hacking Drone Bay 5289 | -7/Zion | Found Prototype Device 5290 | -7/Zion | Identified Hacking Drone Bay 5456 | -7/Zion | Learned location of Data Miner (-6) 5841 | -7/Zion | Found Prototype Special Weapon 5842 | -7/Zion | Identified RU-N14's Throwing Claymores 5850 | -7/Zion | Found RU-N14's Throwing Claymores 5953 | -7/Zion | Met Imprinter 5991 | -7/Zion | Imprinted 5993 | -7/Zion | Declared Zion's savior 6265 | -7/Zion | Identified exit to Deep Caves 6385 | -7/Zion | Received a visual enhancement algorithm 6789 | -7/Zion | Discovered new exit (range 12) 6797 | -7/Zion | Learned Factory stockpile data 6813 | -7/Zion | Entered Proximity Caves 6813 | -6/Proximity Caves | Accompanied by 4 allies 6814 | -6/Proximity Caves | Identified exit to Factory 7168 | -6/Proximity Caves | Learned Factory garrison access intel 7204 | -6/Proximity Caves | Learned Factory stockpile data 7359 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7524 | -6/Proximity Caves | Core integrity fell below 20% 7537 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Power Amplifier. I-36 Angel destroyed. Penetrated by Slug. Gauss Rifle fries itself beyond repair. The unstable cave ceiling collapses. Acquired 10 matter. A-27 Freighter collects Prototype Launcher. Imp. Deuterium Engine fries itself beyond repair. The unstable cave ceiling collapses. Hvy. Assault Rifle fries itself beyond repair. Particle Cannon destroyed. Acquired 10 matter. Slug penetrates Earth. Titanium Leg destroyed. Slug penetrates Earth. P-60 Hacker destroyed. Imp. Deuterium Engine fries itself beyond repair. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????##%###??????????????????? | | ???????????###???????????#[# ##??????????????????? | | ??????????? ###????###%=# #??????????????????? | | ?????????? #### =[=* ##?????????????????? | | ?????????? !|%%[! ###???????????????? | | ?????????? gg!% =%=;; #???????????????? | | ?????????????## ### # %% ###???????????????? | | ??????????????????## # @ #?????????????????? | | ???????????? #?? [ #?????#??????????? | | ???????????? # # #??? #??????????? | | ???????????# h ###? #??????????? | | ???????????#### ## #??????????? | | ???????????##### # # #???????????? | | ??????????? ## ?#### ##???????????? | | ???????????? ##??## ## #????????????? | | ?????????????? ##?# %##?# #????????????? | | #?????????????#? #### ##?? #????????????? | | ????????????????# #?## ##? ##????????????? | | ????????????????# #### ## ##?????????????? | | ????############# ## ##??????????????? | | ????#[ ##???????????????? | | #???#[% ##????????????????? | | #???# !### ##++ ### ##?????????????????? | | ##??# #"" "" """# #??????????????????? | | #??# # " " # ????????????????? | | #??# # ??????????????? | | #??# # ## #### ?????????????? | | #??# ####++#### # ##?##???? ????????????? | | #??# #" "# # #??????????????????????? | | #### " "# + #??????????????????????? | | ## # + " "# + #??????????????????????? | | # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Point Defense System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGrenadePenetrator Manual? 0 Play Time 00:48:02 Cumulative 47.4 hours Start 2025.04.02 @ 19:18:12 End 2025.04.02 @ 20:54:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1589bba-4964-4b17-8576-88112066bb83