Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 20:22:18 Player: jumpy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (95) 475 Value Destroyed (3507) 3507 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 10979 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 21/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Gyrokinetic Inverter Advanced Sensor Array Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Targeting Computer Recoil Stabilizer System Restoration Module > --- WEAPON ----------- Gauss Rifle Rocket Array Great Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Beam Rifle Plasma Cutter [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . . . 1 . . 1 . . . Utility 6 | . . 1 . 1 1 . . . . 1 . . 1 . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 89 | 7 . 7 2 20 14 1 8 . 7 14 . 2 1 1 5 . Power 10 | 1 . 1 . 1 1 . 1 . 1 2 . 1 . . 1 . Engine 5 | 1 . . . 1 1 . . . 1 1 . . . . . . Core 5 | . . 1 . . . . 1 . . 1 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 2 1 5 5 1 2 . . 8 . 1 1 . 3 . Treads 7 | . . . . . . . . . . 7 . . . . . . Leg 18 | 2 . 2 1 5 5 1 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 . 1 1 . 3 . Flight . | . . . . . . . . . . . . . . . . . Utility 22 | 2 . 1 1 4 6 . 2 . 2 2 . . . 1 1 . Device 12 | 1 . . 1 2 3 . 2 . 2 1 . . . . . . Storage 4 | 1 . . . . 1 . . . . 1 . . . . 1 . Processor 2 | . . 1 . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . 1 2 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 3 . 10 2 . 3 . 4 2 . . . . . . Energy Gun 10 | . . 3 . 5 1 . 1 . . . . . . . . . Energy Cannon 5 | . . . . 4 . . . . 1 . . . . . . . Ballistic Gun 6 | 2 . . . . . . 2 . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 2 . . . . . . . . 1 . . Parts Lost 46 | . . . . 3 3 5 7 . 6 16 . . 3 . 1 2 Power 6 | . . . . . . . 1 . 1 2 . . 1 . . 1 Propulsion 20 | . . . . 2 2 2 2 . 2 7 . . 1 . 1 1 Utility 9 | . . . . 1 1 2 1 . 1 3 . . . . . . Weapon 11 | . . . . . . 1 3 . 2 4 . . 1 . . . Highest Loss Streak 12 | . . . . 2 2 3 7 . 4 12 . . 3 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 4 7 7 8 7 7 8 5 5 3 3 4 4 5 5 6 7 Power 2 | . 1 1 2 2 2 3 3 3 2 1 1 1 2 2 1 . Propulsion . | 1 2 2 2 1 . . . . . . . . . . . 2 Utility 1 | . 2 2 2 1 1 . . . . . 2 2 2 2 3 3 Weapon 1 | 1 2 1 2 1 3 3 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 2 . 3 3 . . . . . . . . . . 8 Power 5 | . . 1 . 2 . . . . . . . . . . . 2 Propulsion 3 | . 1 1 . . . . . . . . . . . . . 1 Utility 6 | . . . . 1 1 . . . . . . . . . . 4 Weapon 2 | . . . . . 2 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 100 84 100 96 96 84 40 76 67 50 20 20 23 14 37 10 Engine 4 | . 14 9 . 8 7 7 . . 4 4 . . . . . . Core 2 | . . 1 11 . . . 1 7 2 . 6 6 3 . 4 2 Treads 1 | . . . . . . . . . . 9 . . . . . . Leg 17 | . 28 22 22 27 28 25 9 23 14 3 . . . . . . Hover 1 | . . . . . . . . . . 3 6 6 13 11 22 6 Device 9 | . 14 11 11 8 12 9 1 15 17 7 . . . . . . Storage 5 | . 14 11 11 9 7 7 3 . . . . . . . 3 2 Processor 6 | . . 1 11 12 7 7 7 7 7 3 . . . . . . Protection 2 | . . . . 2 7 2 . . . . . . . 2 4 . Energy Gun 12 | . . 13 33 24 22 22 2 7 2 . . . . . . . Energy Cannon 1 | . . . . 2 . . 4 . 3 3 . . . . . . Ballistic Gun 3 | . 28 15 . . . . 6 15 5 2 6 6 4 . . . Peak Build Rating 46 | 7 8 15 23 31 44 45 36 36 46 41 14 19 24 21 45 27 Average Rating 26 | 5 7 9 21 26 39 37 17 36 34 31 14 14 20 16 36 11 On Entrance 21 | . 7 8 15 23 30 44 31 36 36 34 14 14 19 12 21 27 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 . . . . . . Naked Turns 87 | . . . . . . . . . . 7 . . . . . 80 Heaviest Build 50 | 12 12 18 18 36 50 50 45 28 33 31 10 10 10 7 33 26 Greatest Support 112 | 20 20 20 20 36 59 53 46 46 46 112 10 19 29 20 52 31 Greatest Overweight (x) 4 | . . . . 1 1 1 4 . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 15 15 Average Capacity 8 | 7 8 8 8 8 10 15 9 5 5 5 5 5 5 5 12 8 Most Carried 13 | 7 8 8 8 8 9 9 8 5 5 4 4 5 5 5 13 13 Average Carried 6 | 4 7 7 8 7 7 8 5 5 3 3 4 4 5 5 6 7 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 15 5 Final Carried 13 | 7 8 8 8 8 8 8 5 5 3 4 4 5 5 5 13 5 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Gunner 14% | Gunner 13% | Derelict-Mutant 4% | Derelict-Gunner 4% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gunner | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Matter Collected 1833 | 362 44 79 60 217 196 67 240 . 266 232 . 70 . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3760 | 183 124 134 . 898 931 339 129 . 382 598 . 42 . . . . Parts 199 | 19 9 10 . 49 35 20 6 . 18 27 . 6 . . . . Haulers Intercepted 4 | . . . . 2 1 . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 16 6 . 7 . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 74 | . 3 3 . 15 18 11 4 . 11 8 . 1 . . . . Melee 3 | . . . . . . . . . . 3 . . . . . . Guns 45 | . 3 3 . 12 14 7 2 . 1 2 . 1 . . . . Cannons 5 | . . . . 2 . . . . . 3 . . . . . . AOE 16 | . . . . . . 4 2 . 10 . . . . . . . Classes Destroyed 13 | 2 1 1 . 4 4 1 . . . . . . . . . . Worker 3 | . . . . . 2 . . . . 1 . . . . . . Builder 4 | . . . . 2 . . . . . 2 . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . Hauler 4 | . . . . 2 1 . . . . 1 . . . . . . Recycler 3 | 1 . . . 1 . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Swarmer 17 | . . . . 3 4 7 . . 3 . . . . . . . Grunt 32 | . 3 2 . 7 9 3 1 . 4 3 . . . . . . Brawler 4 | . . . . . 1 . . . . 3 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 8 | . . 1 . 5 1 . 1 . . . . . . . . . Hunter 10 | . . . . . 2 . 2 . 4 2 . . . . . . Programmer 2 | . . . . . 1 . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . Best Kill Streak 9 | 2 2 2 . 7 5 4 2 . 9 7 . 1 . . . . Combat Bots Only 9 | . 2 2 . 3 4 4 2 . 9 3 . 1 . . . . Max Kills in Single Turn 4 | 1 1 1 . 2 2 4 1 . 3 1 . 1 . . . . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 . 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Hostile Shots Fired 798 | . 10 16 . 64 115 34 120 . 64 190 3 7 16 . 28 131 Missed 265 | . 1 6 . 27 38 11 40 . 24 39 1 3 3 . 15 57 Hits 533 | . 9 10 . 37 77 23 80 . 40 151 2 4 13 . 13 74 Melee 9 | . . . . . 2 2 . . . 5 . . . . . . Projectile 524 | . 9 10 . 37 75 21 80 . 40 146 2 4 13 . 13 74 AOE 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 6 | . . . . 2 1 . . . . 3 . . . . . . Part Disruptions 2 | . . . . . 1 . . . . 1 . . . . . . Damage Taken 8377 | . 122 129 . 534 1060 426 873 . 772 2631 38 60 188 . 307 1237 Core 2711 | . 41 16 . 59 61 27 247 . 180 709 19 31 45 . 125 1151 Absorbed by Shields 147 | . . . . . 147 . . . . . . . . . . . Core Remaining (%) 69 | 100 83 . 96 89 . . . . 26 . . 10 . . 83 . Volleys Fired 227 | 23 11 8 . 39 52 14 16 . 17 44 . 3 . . . . Largest 3 | 2 2 3 . 3 3 3 3 . 3 2 . 1 . . . . Hottest 192 | 40 40 100 . 183 192 192 192 . 112 130 . 28 . . . . Shots Fired 510 | 46 22 24 . 107 141 35 29 . 27 76 . 3 . . . . Gun 426 | 46 22 24 . 78 141 34 17 . 16 45 . 3 . . . . Cannon 65 | . . . . 25 . . 9 . . 31 . . . . . . Launcher 15 | . . . . . . 1 3 . 11 . . . . . . . Special 4 | . . . . 4 . . . . . . . . . . . . Kinetic 162 | 46 22 13 . . . . 10 . 10 58 . 3 . . . . Thermal 333 | . . 11 . 107 141 34 16 . 6 18 . . . . . . Explosive 15 | . . . . . . 1 3 . 11 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 8 7 8 . 11 34 21 9 . 24 17 . 2 . . . . Robot Miss Streak 5 | 4 5 3 . 3 2 4 2 . 4 4 . 1 . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . Secondary Targets 9 | . . . . 3 2 4 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 2 1 1 . . . . . . . . . . Shots Hit Robots 360 | 30 12 14 . 70 106 26 24 . 26 50 . 2 . . . . Core Hits 189 | 10 8 6 . 32 35 20 14 . 39 24 . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . 4 11 4 . . 1 1 . . . . . . Burn 20 | . . . . 4 11 4 . . 1 . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8240 | 308 106 152 . 1338 1908 722 514 . 1757 1381 . 48 3 . . 3 Guns 4975 | 308 106 152 . 883 1908 466 197 . 258 649 . 48 . . . . Cannons 1308 | . . . . 455 . . 136 . . 717 . . . . . . Explosions 1936 | . . . . . . 256 181 . 1499 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . 15 . . 3 . . 3 Kinetic 1786 | 308 106 74 . . . . 130 . 173 947 . 48 . . . . Thermal 4497 | . . 78 . 1338 1908 466 203 . 85 419 . . . . . . Explosive 1936 | . . . . . . 256 181 . 1499 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 1 1 8 8 8 . 2 2 1 Average Corruption 2 | . . . . . 1 1 1 1 1 7 8 8 . 2 2 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . 6 2 5 3 1 10 3 5 . . 3 1 Message Errors 11 | . . . . . . 1 1 1 . 4 1 2 . . 1 . Matter Fused 12 | . . . . . 3 . 1 2 1 1 1 1 . . 1 1 Heat Flow Errors 6 | . . . . . 2 . 1 . . 1 . 1 . . 1 . Energy Discharges 4 | . . . . . . . 1 . . 1 1 1 . . . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Misfires 2 | . . . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . 10 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . 10 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 26 45 . 107 . . . 1 . . 1 Shots 9 | . . . . . . 1 2 . 6 . . . . . . . Rammed 13 | . . . . . . . . . . 9 . . 1 . . 3 Targets Rammed 17 | . . . . 1 . . . . . 12 . . 1 . . 3 Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 3 . . . . . . Highest Temperature 422 | . 12 99 . 422 304 126 68 . . 192 . 185 . . 216 . Average Temperature 95 | . 8 40 . 137 88 52 27 . . 63 . 98 . . 107 . Received Heat Transfer 1347 | . 66 48 . 261 168 90 213 . 72 318 18 . . . 66 27 Effects 5 | . . . . 4 1 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 4 . . . . . . . . . . . Combat Hostiles 5 | . . . . 1 4 . . . . . . . . . . . Parts Melted 32 | . . . . 8 17 6 . . 1 . . . . . . . Heat Transferred 10324 | . . 175 . 2876 4773 1221 333 . 296 650 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . . Low Security (%) 91 | 100 100 100 100 92 72 . . . . 100 . . 100 100 100 100 Level 1 8 | . . . . 7 27 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 251 | 10 40 60 11 209 251 . . . . 168 . . 12 . 115 41 Initial 70 | . . . 11 . 70 . . . . . . . 12 . . 41 Average 63 | 1 11 20 . 97 132 . . . . 43 . . 4 . 54 14 Influence Increases 2546 | 35 80 80 . 455 562 250 100 . 245 448 30 30 . . 186 45 Destroy 0b10 Robot/C 1500 | . 60 60 . 300 360 220 80 . 220 180 . 20 . . . . Destroy 0b10 Robot/NC 110 | 35 . . . 30 15 . . . . 30 . . . . . . Destroy Leader 300 | . 20 20 . 84 82 30 20 . 20 14 . 10 . . . . Allied During Kill 12 | . . . . . . . . . 5 7 . . . . . . Successful Hack 36 | . . . . . 14 . . . . 16 . . . . 6 . Disable Machine 60 | . . . . 30 . . . . . 30 . . . . . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . Destroy Structure 33 | . . . . 11 1 . . . . 21 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 330 | . . . . . 90 . . . . . 30 . . . 165 45 Influence Decreases 2521 | 35 80 50 30 300 531 317 219 . 245 416 42 30 20 . 101 105 Entered New Map 265 | . . . 19 . 85 69 23 . . . 13 4 8 . . 44 Time Decay 1796 | 35 80 50 11 270 416 198 126 . 185 236 29 26 12 . 81 41 Lost Part 430 | . . . . 30 30 50 70 . 60 160 . . . . 10 20 Lost Ally 30 | . . . . . . . . . . 20 . . . . 10 . Squads Dispatched 13 | . 1 1 . 1 3 . . . 1 4 . . . . 2 . Investigation 3 | . . . . 1 . . . . 1 . . . . . 1 . Extermination 4 | . . . . . 2 . . . . 1 . . . . 1 . Reinforcement 4 | . 1 1 . . 1 . . . . 1 . . . . . . Assault 2 | . . . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Distress Signals 9 | . 1 . . 3 2 . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 164 | . 9 8 . 23 25 15 5 . 11 17 3 5 4 5 17 17 Peak Tracking Total 15 | . 4 3 . 4 4 4 3 . 4 6 3 4 4 5 7 15 Tactical Retreats 13 | . . . . . 4 . . . . . 1 . . . 6 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Traps Triggered 11 | . . . . 1 2 . . . . 3 . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Machines Disabled 5 | . . . . 2 . . . . . 3 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Machines Accessed 13 | . . . . 1 2 . . 4 1 2 . . . . 3 . Terminals 7 | . . . . 1 2 . . . 1 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 48 | . . . . 2 3 . . 28 3 3 . . . . 9 . Successful 38 | . . . . 1 3 . . 28 3 1 . . . . 2 . Failed 10 | . . . . 1 . . . . . 2 . . . . 7 . Catastrophic 4 | . . . . . . . . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 2 . Terminals 17 | . . . . 2 3 . . . 3 . . . . . 9 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Terminal Hacks 36 | . . . . 1 3 . . 28 3 . . . . . 1 . Record 14 | . . . . . . . . 11 3 . . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . . 3 . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 1 2 . . . 1 2 . . . . 3 . Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Total Allies 2 | . . . . . . . . . 1 . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 1 . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 96 96 . . . . 10 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 1 21 . . . . . . Total Damage 507 | . . . . . . . . . . 507 . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Active Infowar (turns) 1349 | 88 287 212 493 269 . . . . . . . . . . . . Sensors 667 | . . . 398 269 . . . . . . . . . . . . Seismic 682 | 88 287 212 95 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Turns Passed 6313 | 293 287 212 493 789 1118 419 565 95 572 738 117 159 64 36 230 126 Spaces Moved 4568 | 182 201 140 388 464 687 272 248 80 340 303 195 251 110 61 416 230 Core 173 | 9 . . . . . . . . . 13 . . . . . 151 Treads 182 | . . . . . . . . . . 182 . . . . . . Legs 3067 | 173 201 140 388 464 687 272 248 80 340 74 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1146 | . . . . . . . . . . 34 195 251 110 61 416 79 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 120 120 120 120 120 50 60 56 52 56 44 50 Average Speed 113 | 116 120 120 120 123 120 136 202 120 147 176 60 59 53 56 47 52 Slowest Speed 400 | 120 120 120 120 190 190 190 400 120 190 240 60 60 56 56 56 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 35 21 78 37 19 48 38 69 61 13 46 22 4 63 12 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . . 3 . . . . 1 1 . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 11 | . . . 4 . . 1 2 . 4 . . . . . . . Spaces Dug 4 | . . . . 4 . . . . . . . . . . . . Terrain Destroyed 261 | . . . . 11 . 29 34 . 182 5 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . 11 . . 1 . . 5 . . . . . . AOE 244 | . . . . . . 29 33 . 182 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Total 5230 | 218 227 169 415 589 864 289 278 79 376 418 194 255 115 61 446 237 Wait 199 | . 13 5 25 41 86 . 1 . 7 2 . . 3 . 16 . Move 4553 | 181 200 139 387 463 686 271 247 79 339 302 194 250 110 60 415 230 Hop . | . . . . . . . . . . . . . . . . . Pick Up 39 | 7 2 2 . 9 7 . . . . 1 . . . . 9 2 Fast Attach 50 | 7 . 1 . 6 3 . 7 . 6 13 . 1 1 1 4 . Attach 17 | . . 1 . 4 3 1 4 . 2 1 . . . . 1 . Detach 2 | . . . . . . . 1 . . 1 . . . . . . Swap 39 | . . 7 2 12 13 3 . . 1 . . 1 . . . . Drop 48 | . 1 6 1 14 14 . 2 . 4 3 . . . . 1 2 Fire 227 | 23 11 8 . 39 52 14 16 . 17 44 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 1 . . 3 Kick 1 | . . . . 1 . . . . . . . . . . . . Crush 12 | . . . . . . . . . . 12 . . . . . . Escape Stasis 39 | . . . . . . . . . . 39 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 294 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 775 | -9/Materials | Discovered new exit (range 16) 793 | -9/Materials | Entered Mines 823 | -9/Mines | Learned location of Zion (-6) 886 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 888 | -9/Mines | Found Prototype Device 888 | -9/Mines | Identified Exp. Sensor Array 912 | -9/Mines | Learned location of Storage (-7) 985 | -9/Mines | Build established: Scavenger-Gunner 1280 | -9/Mines | Discovered new exit (range 5) 1286 | -9/Mines | Entered Materials 1286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -8/Materials | Discovered new exit (range 8) 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2648 | -7/Factory | Found Prototype Launcher 2648 | -7/Factory | Identified Rocket Array 2653 | -7/Factory | Found Faulty Rocket Array 3169 | -7/Factory | Discovered new exit (range 15) 3193 | -7/Factory | Entered Lower Caves 3372 | -7/Lower Caves | Lost 3 parts (2u1w) 3583 | -7/Lower Caves | Discovered new exit (range 15) 3612 | -7/Lower Caves | Entered another Lower Caves area 3623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3681 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 3941 | -7/Lower Caves | Build established: Mutant 4068 | -7/Lower Caves | Found DCF Scrap (13 items) 4160 | -7/Lower Caves | Discovered new exit (range 12) 4177 | -7/Lower Caves | Entered Data Miner 4177 | -7/Data Miner | Discovered new exit (range 6) 4200 | -7/Data Miner | Met Data Miner 4222 | -7/Data Miner | Learned location of Section 7 (-3) 4222 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4242 | -7/Data Miner | Received God Mode back door access code from Data Miner 4272 | -7/Data Miner | Entered Proximity Caves 4440 | -6/Proximity Caves | Build established: Derelict-Gunner 4441 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4443 | -6/Proximity Caves | Core integrity fell below 50% 4470 | -6/Proximity Caves | Destroyed 9 combat bots 4563 | -6/Proximity Caves | Escorted by Enhanced Grunt 4589 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 4593 | -6/Proximity Caves | Learned Factory emergency access door positions 4742 | -6/Proximity Caves | Build established: Derelict-Mutant 4796 | -6/Proximity Caves | Discovered new exit (range 14) 4844 | -6/Proximity Caves | Entered Factory 4844 | -6/Factory | Accompanied by 1 ally 4844 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -6/Factory | Incoming assault squad redirected 5216 | -6/Factory | Incoming assault squad redirected 5313 | -6/Factory | Lost 12 parts (1p5n3u3w) 5395 | -6/Factory | Core integrity fell below 50% 5508 | -6/Factory | Core integrity fell below 20% 5536 | -6/Factory | Lost 4 parts (1p2n1w) 5577 | -6/Factory | Discovered new exit (range 7) 5582 | -6/Factory | Entered Lower Caves 5632 | -6/Lower Caves | Spotted B-75 Beast 5683 | -6/Lower Caves | Encountered a Warlord checkpoint 5696 | -6/Lower Caves | Discovered new exit (range 5) 5699 | -6/Lower Caves | Entered another Lower Caves area 5810 | -6/Lower Caves | Build established: Mutant 5850 | -6/Lower Caves | Discovered new exit (range 11) 5858 | -6/Lower Caves | Entered Factory 5858 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5922 | -5/Factory | Sucked down chute 5922 | -5/Factory | Entered Waste 5933 | -5/Waste | Spotted C-40 Crusher 5934 | -5/Waste | Spotted C-40 Crusher 5939 | -5/Waste | Spotted C-40 Crusher 5942 | -5/Waste | Spotted C-40 Crusher 5942 | -5/Waste | Spotted C-40 Crusher 5943 | -5/Waste | Lost 3 parts (1p1n1w) 5949 | -5/Waste | Discovered new exit (range 15) 5958 | -5/Waste | Entered Factory 6182 | -5/Factory | Discovered new exit (range 14) 6188 | -5/Factory | Entered another Factory area 6188 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6234 | -4/Factory | Released all parts (3) 6247 | -4/Factory | Spotted B-86 Titan 6287 | -4/Factory | Core integrity fell below 50% 6298 | -4/Factory | Core integrity fell below 20% 6306 | -4/Factory | Spotted B-86 Titan 6314 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06234_ Released Imp. Gravmag System. 06234_ Released Lrg. Storage Unit. 06234_ Dropped Adv. Heat Sink. 06235_ Acquired Centrium Medium Armor Plating. 06237_ Dropped Imp. Gravmag System. 06237_ Acquired Gyrokinetic Inverter. 06250_ Slug penetrates Wall. 06255_ K-01 Serf cleans the Nuclear Reactor. 06265_ K-01 Serf cleans the Power Conduit. 06265_ Slammed into S-27 Virus. 06267_ Destabilizing: System corrupted (+1). 06286_ Triggered Gamma Bomb Trap. 06286_ A bubble of electromagnetic force engulfs the area. 06286_ Nuclear Reactor explodes. 06287_ System corrupted: Matter fused (-5). 06290_ C-30 ARC bursts open, deploying its payload. 06290_ S-27 Virus unfolds itself. 06292_ K-01 Serf collects debris. 06299_ K-01 Serf destroyed. 06314_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #?????????????????? ????????????????????????????? | | #?????????????????? #???????????????????????????? | | #?????????????????? #???????????????????????????? | | ????????####+#????? #???????????????????????????? | | ????????# ? / #?"?????????????????????????? | | ????????# # "?????????????????????????? | | ????????# """"" # ??????????????????????????? | | ????????# ""T"" +???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# """ """ ########????????????????????? | | ????????# """ """ #????????????????????? | | ????????# """ """ #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #####/### #????????????????????? | | ????????# ## #s #????????????????????? | | ????????# ## s # #????????????????????? | | ????????# ## ! s # #????????????????????? | | ????????# / s# #????????????????????? | | ????????# ## s/ #????????????????????? | | ????????# ## """" # #????????????????????? | | ????????# ## """" # #????????????????????? | | #####+### ## """" # @ #????????????????????? | | ## """" # ???????????????? | | * ## """" # #???????????? | | =% ## """" # Y +???????????? | | ! ## ? # #???????????? | | ## ?? # #???????????? | | #####+############??######+### #???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerAlertBarrier Manual? 0 Play Time 00:39:30 Cumulative 222.0 hours Start 2025.10.19 @ 19:11:22 End 2025.10.19 @ 20:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 51e9c541-56b6-4296-ace8-597a1737011a