Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 17:17:27 // Winter2019/RPGLIKE Player: KTG-v3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (801) 4005 Value Destroyed (38681) 38681 Prototype IDs (279) 5580 Alien Tech Used (10) 2000 Bonus (63401) 63401 TOTAL SCORE: 124767 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9789 Follower Combat Kills 1247 Entered DSFs 500 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1576 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1511 Cogmind --------- Core Integrity 820/1000 Matter 390/425 Energy 1209/1230 System Corruption 0% Temperature Cool (36) Movement Hovering (27) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Coolant Network Experimental Terrain Scanner Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter > --- WEAPON (4) ------- Vortex Driver Vortex Driver Enhanced Nova Cannon Null Cannon > --- INVENTORY (8) ---- Protomatter-76 Protomatter-76 Protomatter-69 Graphene Brace Advanced Force Field Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Experimental Terrain Scanner Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Advanced Force Field > --- WEAPON ----------- Vortex Driver Vortex Driver Enhanced Nova Cannon Null Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Graphene Brace High-powered Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 246] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Advanced Treads Hover Unit Combat Linear Gravjet Utility Experimental Core Analyzer Device Graphene Brace Storage High-capacity Matter Pod Processor Experimental Core Analyzer Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 3 2 3 1 . 1 2 4 . . . . . . 1 . . 1 . 1 . . . . . 1 . . 1 . . . 1 . Power 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | 1 . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Utility 9 | . 1 1 1 . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Weapon 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 9 11 3 16 1 21 9 33 . . 4 2 . 13 26 3 5 15 3 18 2 7 1 . 2 3 18 11 40 12 22 5 35 13 Power 28 | 1 2 1 1 . 7 3 . . . . . . 2 1 . . 2 . 1 . . . . . . 2 . 1 . 1 . 3 . Engine 14 | 1 2 1 1 . 5 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . 1 . 3 . Propulsion 59 | 2 . . 4 . 4 1 5 . . . . . . 7 1 . 4 . 4 1 3 . . . 1 1 3 6 2 6 . 4 . Treads 7 | 2 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . 3 1 5 . . . . . . 7 1 . 4 . 4 1 3 . . . 1 1 3 6 2 6 . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 183 | 1 3 2 4 1 7 . 22 . . 2 . . 9 16 2 1 5 2 13 1 2 1 . 2 2 14 3 26 10 15 3 13 1 Device 169 | 1 1 2 3 1 6 . 19 . . 2 . . 9 16 2 1 4 2 13 1 2 1 . 2 1 14 2 26 10 15 3 9 1 Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 2 . . . 1 . 3 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 4 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 5 6 . 7 . 3 5 6 . . 2 2 . 2 2 . 4 4 1 . . 2 . . . . 1 5 7 . . 2 15 12 Energy Gun 6 | 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 84 | . 6 . 5 . 2 4 6 . . 2 2 . 2 2 . 4 4 1 . . 2 . . . . 1 5 7 . . 2 15 12 Ballistic Gun 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 2 . . . 2 . . . . . . 5 1 . . . . . . 1 . 1 . 3 4 . 1 . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 100 98 99 99 100 100 99 100 100 99 98 100 100 96 95 91 95 95 95 95 95 95 94 94 95 95 95 93 91 92 Engine 8 | . 18 22 15 15 13 14 15 15 15 15 15 15 15 10 9 9 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 2 4 4 3 4 1 4 4 4 4 4 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 4 7 8 8 8 8 8 8 11 Treads 6 | . 23 22 23 23 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 1 23 30 30 30 30 30 30 30 28 28 28 29 31 29 30 30 30 30 30 32 33 32 32 32 32 32 31 30 Device 25 | . 8 17 27 30 28 26 23 20 20 19 20 20 19 21 28 28 27 27 29 30 30 30 30 30 29 28 29 29 31 31 29 27 26 Processor 7 | . 14 4 . . 5 6 7 15 15 15 15 15 15 13 9 9 9 9 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 Energy Cannon 21 | . 34 33 22 30 26 23 21 20 20 20 20 20 20 19 19 19 18 18 17 17 17 17 17 17 16 16 16 16 16 16 16 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 12 22 28 43 43 43 47 63 61 61 61 64 61 66 77 77 77 92 90 101 95 96 95 95 95 95 116 117 126 127 125 126 149 152 Greatest Support 155 | 40 40 40 73 64 66 38 61 61 61 61 61 61 61 85 85 85 100 97 97 100 103 103 103 103 114 115 115 136 143 143 140 150 155 Greatest Overweight (x) 4 | . . . . . 4 1 1 . . . 1 . 1 . . . . . 1 1 . . . . . 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 1 1 1 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 8 8 8 8 Average Capacity 3 | . 1 1 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 8 8 8 Most Carried 8 | 1 1 1 2 2 2 2 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 8 8 8 8 Average Carried 3 | . . 1 1 1 1 1 3 3 4 3 2 3 3 3 2 3 3 3 3 3 3 4 4 4 3 3 4 5 5 5 7 7 7 Final Capacity 8 | 1 1 1 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 8 8 8 8 Final Carried 8 | . 1 1 2 . 1 2 4 4 4 3 3 3 3 3 4 4 4 3 4 4 4 4 4 4 4 4 5 6 6 8 8 7 8 Class Distribution -------------------- 25% | Gunner 13% | Generator-Gunner 11% | Generator-Sprinter 10% | Sprinter 9% | Scavenger-Gunner 8% | Generator-Scout 5% | Alien-Sprinter 4% | Hacker-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/DSF Sprinter | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Generator-Sprinter | -5/Warlord Generator-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Generator-Sprinter | -4/Waste Generator-Gunner | -4/Factory Generator-Gunner | -4/Extension Generator-Gunner | -4/Cetus Generator-Gunner | -4/Archives Generator-Sprinter | -4/Hub_04(d) Generator-Sprinter | -3/Research Generator-Sprinter | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Scout | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Generator-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4534 | 290 146 66 429 42 168 244 354 . . 40 10 . 154 292 54 89 160 20 200 30 77 41 . 27 13 182 100 484 168 366 73 165 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 42659 | 262 1367 262 2376 552 2909 2159 4089 611 588 426 715 . 362 3089 519 538 542 1138 2446 551 1576 1076 170 313 411 1070 573 1641 500 2286 670 5740 1132 Parts 2005 | 21 75 26 176 17 137 104 228 36 34 11 20 . 14 138 22 19 35 39 93 5 79 52 13 17 12 57 19 62 51 109 51 169 64 Haulers Intercepted 34 | . 2 . 6 . 4 4 9 . . . . . . 4 . . . . 2 . 2 . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . 35 18 . 19 . . . 22 19 . 38 . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 622 | . 17 8 39 23 55 42 78 19 13 4 7 . 6 43 9 10 13 16 28 . 23 14 7 . 3 17 11 19 10 29 11 26 22 Guns 10 | . . . 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 554 | . 16 6 29 20 48 40 72 19 13 2 6 . 6 41 9 10 13 15 26 . 21 14 7 . 3 17 7 16 5 27 10 20 16 AOE 10 | . . 2 . 2 2 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | 3 6 . 3 2 5 . 2 . 1 . 1 . . 1 . 1 . . . . . 1 . . . . . 2 1 . . 1 . Worker 49 | 2 7 . 9 2 4 . 4 . . . . . . 9 . . . . 1 . . . . . 5 . . . . 1 2 3 . Builder 25 | . 3 1 8 1 2 . 4 . . . . . . 2 . . . . 1 . 1 . . . . . . . . 1 1 . . Tunneler 13 | 6 . . 2 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Hauler 34 | . 2 . 6 . 4 4 9 . . . . . . 4 . . . . 2 . 2 . . . . . . 1 . . . . . Recycler 27 | 1 4 . 1 1 1 2 2 . . . . . . 2 . . . . 1 . . 1 . . . 3 . . . . 1 7 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 22 | . 2 . 2 . 3 2 2 . . . . . . . . . . . . . . . . 9 . . . . . 1 . 1 . Watcher 42 | . 3 . 5 . 3 2 7 . . . . . . 3 . . . . 2 . 2 3 1 . 3 1 . 1 . 3 1 2 . Swarmer 94 | . 3 3 7 . 7 4 9 11 3 . . . . 10 . 2 . 6 . . 4 . 4 . . 6 . 5 . 5 . 5 . Cutter 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 235 | . 14 5 21 4 29 25 37 7 1 . 4 . 2 14 4 7 5 8 7 . 6 11 . . . 4 6 6 . 5 . 3 . Brawler 15 | . . . . . 4 . 5 1 . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . Duelist 12 | . . . 1 1 3 1 2 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . Protector 5 | . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 69 | . . . 10 . 7 12 7 . . . 1 . . 6 1 1 . 1 4 . 2 2 . . . 3 . 3 . 4 3 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . 2 . 2 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Hunter 37 | . . . . . 1 . 3 . 1 . . . . 3 . . . . 12 . 4 . 1 . . . 2 . . 2 4 4 . Programmer 49 | . . . . . . . 1 . 1 . 1 . . 5 2 . 2 . 3 . 6 . . . . 4 2 1 . 12 4 5 . Heavy 10 | . . . . . 1 . 3 . . . . . 2 . . . . . 2 . 1 . . . . . . . . 1 . . . Behemoth 7 | . . . . . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . . . . 2 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 3 4 3 8 16 11 8 14 8 5 2 4 . 3 12 6 7 11 7 10 . 5 5 5 8 6 4 4 5 3 7 6 6 5 Combat Bots Only 16 | . 3 3 5 16 8 8 14 8 5 2 4 . 3 8 3 7 11 7 10 . 4 4 5 . 3 4 4 5 3 6 4 5 5 Max Kills in Single Turn 3 | 1 1 2 2 3 3 2 3 2 2 1 1 . 1 2 1 1 1 1 2 . 2 2 2 1 2 1 1 1 1 3 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 2 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19141 | . 490 147 781 927 2036 995 2319 228 107 633 221 . 339 1743 151 164 60 565 1157 . 356 181 97 13 411 294 349 650 746 382 151 1553 895 Core 15262 | . 386 124 606 748 1625 810 1823 182 86 510 170 . 270 1405 123 133 47 448 932 . 283 152 74 10 329 228 282 520 600 295 118 1229 714 Absorbed by Shields 6370 | . . . 180 86 520 289 533 54 39 94 85 . 42 412 52 60 . . 143 . 225 189 102 14 176 144 52 281 162 395 158 956 927 Redirected to Core 13346 | . 333 77 543 623 1408 593 1691 145 71 460 170 . 261 1182 105 105 47 416 800 . 231 94 58 10 304 228 228 466 544 283 107 1148 615 Regen/Repaired (Parts) 224 | . . . . . 32 187 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 96 . 49 . 100 . . . . 83 . 100 . . . . 93 . . . . . . 100 . 100 . . 99 . . 82 Volleys Fired 1581 | 35 91 14 117 28 109 83 157 27 20 18 24 . 15 92 17 25 20 28 56 9 65 30 10 12 19 34 39 60 43 57 30 128 69 Largest 4 | 3 3 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 490 | 130 176 176 256 256 256 294 294 120 120 120 180 . 120 120 120 180 180 175 175 175 175 130 130 130 130 213 218 395 310 310 310 490 480 Shots Fired 5367 | 37 215 42 416 98 395 266 610 108 80 72 96 . 50 344 67 100 80 109 215 36 188 114 40 48 55 95 97 190 96 172 93 474 269 Gun 210 | 37 1 . 146 . 4 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 5157 | . 214 42 270 98 391 244 610 108 80 72 96 . 50 344 67 100 80 109 215 36 188 114 40 48 55 95 97 190 96 172 93 474 269 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 110 | . . . 84 . 4 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5086 | 32 129 28 324 98 391 244 610 108 80 72 96 . 50 344 67 100 80 109 215 36 188 114 40 48 55 95 97 190 96 172 93 462 223 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 113 | 5 86 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 46 Robot Hit Streak 41 | 5 14 8 16 12 41 26 32 11 17 32 20 . 25 31 13 19 12 21 29 22 26 21 22 23 9 28 23 37 34 34 15 34 24 Robot Miss Streak 5 | 4 5 1 4 3 4 4 2 3 2 1 1 . 1 3 1 1 1 4 4 1 3 1 3 1 2 1 3 4 2 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3010 | 19 86 15 198 42 247 164 329 38 39 61 42 . 35 197 42 58 46 62 127 23 88 76 22 34 26 56 48 104 74 92 48 300 172 Core Hits 1337 | 10 38 10 80 27 103 66 147 20 20 15 14 . 12 100 17 21 29 26 62 5 42 43 12 17 27 33 16 35 26 45 21 122 76 Critical Kills 40 | . 1 . 3 1 2 2 3 . . 1 1 . . 1 . . . 1 2 . 1 . . . . 1 2 1 4 1 . 6 6 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 51 | . 1 1 6 1 2 3 3 . . 1 1 . . 1 . . . 1 2 . 1 . . . . 1 2 1 4 1 . 6 12 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 40 | . 1 . 3 1 2 2 3 . . 1 1 . . 1 . . . 1 2 . 1 . . . . 1 2 1 4 1 . 6 6 Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 117936 | 223 1999 392 4549 1511 6467 4250 11276 1451 1322 1371 1438 . 1134 7535 1445 1897 1580 2140 4670 818 3743 3011 949 1267 1728 2425 2112 5078 3339 5068 2660 16392 12696 Guns 1873 | 223 . . 1465 . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 113628 | . 1855 304 3073 1397 6257 4013 10680 1451 1322 1371 1438 . 1134 7182 1445 1897 1580 2140 4670 818 3509 3011 949 1267 1241 2425 2027 5078 3339 5068 2599 16392 12696 Explosions 2404 | . 143 86 . 114 193 52 596 . . . . . . 353 . . . . . . 234 . . . 487 . 85 . . . 61 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . 1 2 11 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 743 | . . . 558 . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 110173 | 199 859 229 3877 1511 6450 4013 11099 1451 1322 1371 1438 . 1134 7222 1445 1897 1580 2140 4670 818 3575 3011 949 1267 1241 2425 2027 5078 3339 5068 2599 15222 9647 Explosive 627 | . . . . . . 52 177 . . . . . . 313 . . . . . . . . . . . . 85 . . . . . . Electromagnetic 2143 | 24 1139 161 103 . . . . . . . . . . . . . . . . . 168 . . . 487 . . . . . 61 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1170 3049 Highest Corruption 9 | . 2 2 1 1 . . 1 . . . . . 1 7 8 8 8 . 1 1 1 1 1 1 9 2 . . 4 6 . . . Average Corruption 2 | . 1 2 1 1 . . 1 . . . . . 1 5 7 8 8 . 1 1 1 1 1 1 3 1 . . 3 3 . . . Corruption Purged 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Corruption Blocked 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Effects 181 | . 9 17 9 14 . . 13 . . . . . 3 16 24 21 1 . 1 1 12 3 2 1 3 1 . . 9 21 . . . Message Errors 36 | . 3 4 1 3 . . 3 . . . . . . 4 3 4 . . . . 3 . . . . 1 . . 2 5 . . . Matter Fused 47 | . . 6 2 5 . . 3 . . . . . 2 4 3 5 1 . . 1 2 3 . 1 1 . . . 2 6 . . . Heat Flow Errors 23 | . 1 4 1 1 . . . . . . . . . 2 2 4 . . 1 . 3 . 1 . . . . . 1 2 . . . Energy Discharges 27 | . 1 2 3 1 . . 1 . . . . . . 2 5 5 . . . . 2 . . . 1 . . . 2 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . 3 1 1 1 . . 4 . . . . . . 1 3 . . . . . 1 . 1 . . . . . . 1 . . . Data Loss (major) 4 | . . . . 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Misfires 7 | . . . . . . . 2 . . . . . . 1 2 1 . . . . . . . . . . . . . 1 . . . Alerts 6 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Weapon Failures 12 | . . . . 1 . . . . . . . . 1 1 3 1 . . . . . . . . 1 . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3120 | . 31 . 44 44 132 129 382 69 30 27 52 . 4 88 45 55 9 87 56 52 88 9 27 86 16 54 135 24 . 308 92 547 398 Projectiles 3030 | . 30 . 44 44 132 122 300 69 30 27 52 . 4 88 45 55 9 87 56 52 88 9 27 86 16 54 135 24 . 308 92 547 398 Explosions 90 | . 1 . . . . 7 82 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 462 | . 48 64 . . 97 . . . . . . . . 159 . . . . . . . . . . 94 . . . . . . . . Shots 8 | . 2 2 . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Rammed 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | 80 438 247 347 213 272 397 370 48 44 24 192 . 24 328 292 379 68 158 155 84 179 4 71 4 10 152 263 533 462 197 164 507 48 Average Temperature 89 | 28 123 47 56 84 79 150 68 18 19 18 50 . 15 53 111 90 11 48 37 38 35 2 19 4 5 53 82 121 126 90 86 119 17 Received Heat Transfer 3062 | . 201 33 300 118 454 507 366 . 38 . 54 . 63 334 42 42 18 75 83 . 34 34 4 4 30 18 44 81 . 12 4 55 14 Effects 32 | . 13 . 2 . 3 6 . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . 3 . Shutdowns 9 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 16 | . 6 . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 6 . 1 . . . . . . . . . . . . . . . . . 3 2 . . 2 . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 55 | . 1 . 3 1 5 2 4 . . 2 1 . . 2 . . . 1 2 . 2 . . . . 1 4 3 5 2 1 7 6 Combat Hostiles 49 | . 1 . 1 1 5 1 3 . . 2 1 . . 1 . . . 1 2 . 2 . . . . . 4 3 5 2 1 7 6 Parts Melted 299 | . 5 . 10 3 21 17 40 4 5 7 3 . 5 12 5 4 2 5 12 . 14 8 3 4 2 17 16 12 15 13 8 16 11 Heat Transferred 109744 | 592 1667 346 6734 2259 9665 6068 12613 1702 1517 2257 1604 . 1295 7504 1517 2035 1419 2368 4958 851 3786 3439 1066 1414 1313 2473 2229 4912 3479 4369 2214 6205 3874 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2440 | 45 298 286 733 362 923 780 2440 . . . . . 156 1753 . . . . 1040 302 964 1093 1020 699 1258 1040 1016 388 693 937 1019 1367 . Initial 652 | . 29 97 35 267 100 263 354 . . . . . . 81 . . . . 226 292 211 377 528 408 14 599 457 244 206 368 524 652 . Average 512 | 21 144 177 326 219 488 448 1141 . . . . . 87 841 . . . . 557 295 619 607 852 324 595 877 634 280 439 681 819 1151 . Maximum Alert Level 5 | . 1 1 3 1 3 3 5 . . . . . . 5 . . . . 3 1 3 3 3 2 4 3 3 1 2 3 3 4 . Low Security (%) 23 | 100 82 49 36 45 15 8 . . . . . 100 100 10 . . . . . . . . . 34 13 . . 20 . . . . . Level 1 22 | . 17 50 26 54 18 40 1 . . . . . . 9 . . . . 30 100 14 18 . 32 23 . . 79 42 8 . . . Level 2 24 | . . . 32 . 47 36 18 . . . . . . 27 . . . . 43 . 51 55 42 32 28 4 70 . 57 42 30 1 . Level 3 16 | . . . 5 . 18 14 27 . . . . . . 21 . . . . 26 . 33 26 57 . 10 95 29 . . 49 69 5 . Level 4 11 | . . . . . . . 34 . . . . . . 20 . . . . . . . . . . 23 . . . . . . 92 . Level 5 . | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . 8 . . . . . . 9 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 129 | . 5 2 7 . 12 5 28 . . . . . 1 12 . 1 . . 11 . 11 4 . . 1 3 7 1 . 6 6 6 . Investigation 46 | . 5 2 4 . 5 1 9 . . . . . . 2 . 1 . . 4 . 4 2 . . . . 4 1 . . 1 1 . Extermination 15 | . . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . 1 1 1 . . 3 1 2 . Reinforcement 37 | . . . 3 . 4 2 8 . . . . . 1 2 . . . . 5 . 4 1 . . . 1 1 . . 3 1 1 . Assault 24 | . . . . . 3 2 9 . . . . . . 3 . . . . 1 . 1 1 . . . 1 1 . . . . 2 . Garrison 7 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . 1 . 4 . 3 . 3 . . . . . . 2 . . . . 2 . 1 1 1 . 1 . 1 5 . 3 . 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 903 | . 23 7 55 26 73 50 134 13 15 4 5 . 6 79 9 10 16 13 43 . 36 28 11 6 16 22 28 31 16 31 11 49 37 Peak Tracking Total 23 | . 3 3 5 20 9 8 15 4 4 3 3 . 3 23 3 7 5 4 9 . 9 4 6 1 7 6 11 5 3 5 3 5 6 Tactical Retreats 53 | . 4 . 1 . 4 . 7 . . . . . . 7 1 2 . . 4 . 5 3 . . 2 2 3 1 . 3 . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 32 | . 1 . 1 . . 1 4 . . . . . 2 4 . . . . 3 . 3 4 . . 3 1 . . 1 1 1 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 150 | . 17 3 3 4 4 7 15 . 1 1 . . 1 12 . 3 . 1 2 . 9 3 1 2 17 . 11 6 5 9 1 8 4 Max in Single Turn 15 | . 2 1 1 4 1 2 4 . 1 1 . . 1 6 . 1 . 1 1 . 5 1 . 1 15 . 3 1 1 1 1 1 1 Garrison Access 12 | . . . . . 1 1 4 . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 172 | . 10 2 6 . 10 11 23 2 2 4 . 1 . 7 3 1 8 1 9 . 11 9 3 . 2 4 7 3 8 14 6 5 . Terminals 107 | . 8 1 5 . 7 8 9 . . . . 1 . 7 1 1 . . 4 . 5 9 3 . 2 4 3 1 6 12 6 4 . Fabricators 10 | . . . . . . . 4 . . . . . . . . . . . 1 . 2 . . . . . 2 1 . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . 1 1 4 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Scanalyzers 7 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 . . . Garrison Access 13 | . . . . . 1 1 4 . . . . . . . . . . . 2 . 2 . . . . . 1 1 1 . . . . Total Hacks 547 | . 49 8 27 . 51 30 56 3 4 28 . 1 . 18 5 4 10 1 29 . 36 21 10 . 6 23 31 13 25 35 15 8 . Successful 325 | . 27 4 20 . 30 21 32 3 4 28 . 1 . 8 5 4 10 1 14 . 21 8 6 . 3 12 13 7 12 22 6 3 . Failed 220 | . 21 4 7 . 20 9 24 . . . . . . 10 . . . . 15 . 15 13 4 . 3 11 18 6 13 13 9 5 . Catastrophic 29 | . 5 . . . 2 1 5 . . . . . . 3 . . . . 2 . 2 . . . . . 1 . 2 2 1 3 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 24 7 11 . 26 9 11 . . . . . . 11 . . 1 . 18 . 10 . 1 . 3 7 . 3 7 17 5 2 . Terminals 384 | . 43 7 24 . 42 22 24 . . . . 1 . 18 2 4 . . 20 . 20 21 10 . 6 23 14 6 23 32 15 7 . Fabricators 37 | . . . . . . . 13 . . . . . . . . . . . 1 . 10 . . . . . 8 5 . . . . . Repair Stations 15 | . . . . . 5 6 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 25 | . 6 . 3 . 2 1 8 . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Scanalyzers 15 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . 5 . 1 3 . . . Garrison Access 21 | . . . . . 2 1 7 . . . . . . . . . . . 2 . 2 . . . . . 4 2 1 . . . . Terminal Hacks 231 | . 22 4 17 . 22 12 10 3 4 28 . 1 . 5 5 4 10 1 7 . 8 8 6 . 3 9 6 3 9 17 5 2 . Record 42 | . . . . . 1 . . 2 3 11 . . . . 4 4 9 1 1 . . . 5 . . . . . 1 . . . . Part Schematic 12 | . . . . . . . 1 . . 10 . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 5 3 2 . 5 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 25 | . . 1 . . . 4 . 1 1 . . . . . 1 . 1 . . . 1 5 1 . . . . . . 5 3 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 11 | . 1 . 2 . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Terminal Index 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Fabricator Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . 4 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 27 | . 1 . 2 . 4 3 2 . . . . . . 2 . . . . 2 . 1 1 . . . 1 4 2 . 2 . . . Locate Traps 21 | . 4 . 4 . 3 1 1 . . . . . . 2 . . . . . . . 1 . . 1 . 1 . 1 2 . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 17 | . 3 . 2 . 3 1 1 . . . . . . . . . . . 1 . 1 1 . . 1 . . . 1 2 . . . Registered Components 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 10 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 20 | . . . . . . . 9 . . . . . . . . . . . . . 5 . . . . . 4 2 . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 9 | . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . 2 1 . . . . . Build 9 | . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . 2 1 . . . . . Repair Station Hacks 12 | . . . . . 4 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 6 | . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 6 | . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 . 2 . 2 1 4 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Report Inventory 6 | . . . 1 . 1 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 8 | . 2 . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 11 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 3 . 1 3 . . . Insert Component 8 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 3 . . . Analyze 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 12 | . . . . . 1 1 4 . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Seal Access 12 | . . . . . 1 1 4 . . . . . . . . . . . 2 . 2 . . . . . . 1 1 . . . . Unauthorized Hacks 25 | . 3 . 1 . 1 1 2 . . . . . . 3 . . . . 2 . 4 . . . . 3 . 1 1 2 1 . . Terminals 19 | . 1 . 1 . 1 1 1 . . . . . . 3 . . . . 1 . 2 . . . . 3 . 1 1 2 1 . . Assimilate 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 1 . 1 . . Botnet 12 | . 1 . 1 . 1 1 1 . . . . . . 3 . . . . 1 . . . . . . 1 . . . 2 . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 2 . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Used 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hacking Detections 97 | . 8 1 4 . 10 4 15 . . . . . . 7 . 1 . . 5 . 6 5 . . 2 3 7 2 6 5 3 3 . Full Trace Events 43 | . 7 1 4 . 6 . 8 . . . . . . 2 . 1 . . 4 . 3 1 . . . . 3 1 . . 1 1 . Feedback Events 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 . . 10 . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Built 8 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 678 | . . . . . . . 335 . . . . . . . . . . . . . 152 . . . . . 145 46 . . . . . Total Part Build Rating 45 | . . . . . . . 12 . . . . . . . . . . . . . 10 . . . . . 5 18 . . . . . Parts Repaired 6 | . . . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 286 | . . . . . 70 148 . . . . . . . . . . . . 68 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 67 | . 20 . 10 . 10 . 17 . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Machine Destruction 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 27 | . . . . 2 . 2 . 3 1 . . . . . . . . . . . 1 8 5 . . 2 . 1 1 . 1 . . Largest Group 11 | . . . . 2 . 2 . 3 1 . . . . . . . . . . . 1 6 11 11 9 1 . 1 1 . 1 1 . Highest-Rated Group 823 | . . . . 52 . 62 . 93 31 . . . . . . . . . . . 10 348 823 823 635 26 . 26 26 . 45 45 . Highest-Rated Ally 159 | . . . . 31 . 31 . 31 31 . . . . . . . . . . . 10 159 159 159 96 26 . 26 26 . 45 45 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 201 | . . . . 3 . 6 . . 4 . . . . . . . . . . . . 45 25 30 88 . . . . . . . . Total Damage 5685 | . . . . 20 . 106 . . 61 . . . . . . . . . . . . 1258 684 725 2831 . . . . . . . . Kills 33 | . . . . . . . . . . . . . . . . . . . . . . 13 4 4 12 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 2 . . 2 . . . 2 1 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32347 | 325 2436 1159 2400 1169 2584 1383 2275 531 477 156 673 4 341 1016 621 528 415 399 805 109 1303 838 208 2456 259 948 449 1453 491 957 303 2428 448 Spaces Moved 34919 | 153 1174 642 1152 690 1239 812 3221 1124 1218 159 998 11 291 1562 1172 1145 968 983 1189 202 1928 733 195 145 372 1014 791 2548 854 1348 381 3859 646 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4828 | 148 1174 642 1152 690 1022 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30086 | . . . . . 217 812 3221 1124 1218 159 998 11 291 1562 1172 1145 968 983 1189 202 1928 733 195 145 372 1014 791 2548 854 1348 381 3859 646 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 153 153 102 95 30 30 30 30 30 30 30 30 35 35 28 28 28 28 28 36 36 36 32 32 32 30 28 27 27 27 27 Average Speed 52 | 156 160 160 153 153 142 97 40 30 30 30 56 30 67 31 35 35 31 28 32 28 32 36 36 36 32 33 32 31 29 27 27 27 29 Slowest Speed 330 | 160 160 160 163 153 330 102 95 30 30 30 88 30 88 35 35 35 35 28 84 79 41 36 36 36 36 94 93 33 30 33 27 123 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 Exploration Rate (%) 71 | 9 99 100 95 98 96 92 75 97 99 78 97 1 97 47 96 98 81 91 34 81 28 81 75 81 34 24 69 65 90 77 11 85 44 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 8 | . 2 2 . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 2 . . . 3 4 . 4 . . . 2 3 . 3 . . . . . . . . . . . . . . . Spaces Dug 207 | . . . . . 13 3 14 16 7 . 2 . 1 8 . 3 . 8 7 . 34 . . . 6 7 17 12 2 15 7 13 12 Terrain Destroyed 1659 | . 4 29 41 48 99 39 154 45 32 3 31 . 3 201 23 32 9 36 46 13 130 5 5 6 170 26 91 44 13 43 28 97 113 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1126 | . . . 41 25 74 39 103 45 32 3 31 . 3 80 23 32 9 36 46 13 66 5 5 6 11 26 34 44 13 43 28 97 113 AOE 533 | . 4 29 . 23 25 . 51 . . . . . . 121 . . . . . . 64 . . . 159 . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 46354 | 200 1563 742 1510 739 1804 1258 3903 1265 1292 231 1062 10 409 1929 1351 1225 1048 1059 1515 241 2521 1254 314 2526 482 1575 951 3108 1041 1855 545 5037 789 Wait 7733 | . 239 71 147 3 328 251 303 78 42 15 34 . 33 128 123 36 12 6 157 2 466 438 102 2364 60 474 64 352 75 346 105 878 1 Move 34885 | 152 1173 641 1151 689 1238 811 3220 1123 1217 158 997 10 290 1561 1171 1144 967 982 1189 201 1927 731 194 144 371 1013 790 2547 853 1347 380 3858 645 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 2 6 . 9 1 11 9 34 3 2 1 2 . 2 21 4 1 6 4 7 4 4 . . . 2 2 11 29 8 10 6 12 7 Fast Attach 210 | 6 11 2 11 . 19 9 13 . . 4 . . 2 14 1 1 12 2 13 1 4 . . 2 3 10 6 10 9 22 2 21 . Attach 30 | 2 . . . . 1 . 7 . . . . . 1 4 . 1 1 1 2 . . . . . . . 1 2 1 4 1 1 . Detach 16 | 1 . . . . . . 4 . . . . . 2 . . . 1 1 2 . . . . . . . 3 . 1 . 1 . . Swap 142 | 1 . 1 5 1 1 . 13 . . . 2 . 10 8 2 3 2 1 3 1 3 1 . . . 8 4 28 6 8 2 14 14 Drop 371 | 1 11 3 20 4 22 12 42 3 2 6 2 . 7 30 3 2 18 7 15 6 8 . . 2 4 15 16 39 15 20 6 23 7 Fire 1581 | 35 91 14 117 28 109 83 157 27 20 18 24 . 15 92 17 25 20 28 56 9 65 30 10 12 19 34 39 60 43 57 30 128 69 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . . . . . . 26 . . . . . 13 . 26 34 . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1057 | . 31 9 49 13 74 83 110 31 9 29 1 . 21 71 30 12 7 27 58 17 18 18 8 2 23 19 17 41 30 41 12 100 46 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 48 | -11/Scrapyard | Upgraded with Weapon slot (x1) 60 | -11/Scrapyard | Upgraded with Weapon slot (x1) 326 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 417 | -10/Materials | Upgraded with Utility slot (x1) 665 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Discovered new exit (range 11) 1105 | -10/Materials | Reached level 2 1113 | -10/Materials | Upgraded with Power slot (x1) 1183 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Central database locked down 1386 | -10/Materials | Identified exit to Mines 1391 | -10/Materials | Build established: Gunner 1584 | -10/Materials | Discovered new exit (range 16) 1937 | -10/Materials | Discovered new exit (range 6) 2344 | -10/Materials | Reached level 3 2762 | -10/Materials | Entered Mines 2767 | -10/Mines | Met a Derelict bent on vengeance 2769 | -10/Mines | Reached level 4 2997 | -10/Mines | Learned location of Storage (-8) 3157 | -10/Mines | Found a hidden stash of uninstalled traps 3195 | -10/Mines | Met a Derelict shopkeep closing up shop 3447 | -10/Mines | Discovered new exit (range 3) 3725 | -10/Mines | Discovered new exit (range 10) 3921 | -10/Mines | Upgraded with Propulsion slot (x1) 3921 | -10/Mines | Upgraded with Utility slot (x1) 3921 | -10/Mines | Upgraded with Weapon slot (x1) 3921 | -10/Mines | Entered Materials 3923 | -9/Materials | Reached level 5 4061 | -9/Materials | Reached level 6 4149 | -9/Materials | Identified exit to Mines 4365 | -9/Materials | Discovered new exit (range 4) 4628 | -9/Materials | Reached level 7 4738 | -9/Materials | Upgraded with Utility slot (x1) 4816 | -9/Materials | Build established: Scavenger-Gunner 5081 | -9/Materials | Discovered new exit (range 16) 5128 | -9/Materials | Reached level 8 5752 | -9/Materials | Discovered new exit (range 3) 5957 | -9/Materials | Build established: Gunner 6197 | -9/Materials | Reached level 9 6321 | -9/Materials | Entered Mines 6400 | -9/Mines | Discovered new exit (range 7) 6754 | -9/Mines | Learned Materials security intel 6902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6968 | -9/Mines | Discovered new exit (range 9) 7221 | -9/Mines | Assembled infested the area 7280 | -9/Mines | Core integrity fell below 50% 7287 | -9/Mines | Destroyed 16 combat bots 7490 | -9/Mines | Entered Materials 7491 | -8/Materials | Identified exit to Factory 7491 | -8/Materials | Core integrity fell below 50% 7492 | -8/Materials | Reached level 10 7843 | -8/Materials | Reached level 11 7878 | -8/Materials | Identified exit to Storage 7932 | -8/Materials | Upgraded with Utility slot (x1) 8040 | -8/Materials | Repaired Imp. Ion Engine 8079 | -8/Materials | Repaired Imp. Heat Sink 8366 | -8/Materials | Build established: Scavenger-Gunner 8387 | -8/Materials | Destroyed 7 combat bots 8524 | -8/Materials | Reached level 12 8686 | -8/Materials | Central database locked down 8688 | -8/Materials | Build established: Gunner 8690 | -8/Materials | First assault squad dispatched 8852 | -8/Materials | Destroyed 8 combat bots 9044 | -8/Materials | Discovered exit to Factory (range 16) 9209 | -8/Materials | Discovered exit to Factory (range 14) 9226 | -8/Materials | Reached level 13 9545 | -8/Materials | Build established: Scavenger-Skirmisher 9584 | -8/Materials | Core integrity fell below 20% 9586 | -8/Materials | Sterilization system engaged 9586 | -8/Materials | Non-combat units ordered to evacuate 9686 | -8/Materials | Combat units ordered to evacuate 9886 | -8/Materials | Ambient heat levels rising (+10) 9941 | -8/Materials | Build established: Scavenger-Gunner 10036 | -8/Materials | Ambient heat levels rising (+10) 10074 | -8/Materials | Entered Storage 10373 | -8/Storage | Reached level 14 10489 | -8/Storage | Repaired Broken Ion Cannon 10541 | -8/Storage | Repaired Adv. Beam Cannon 10595 | -8/Storage | Repaired Gauss Rifle 10776 | -8/Storage | Upgraded with Propulsion slot (x1) 10879 | -8/Storage | Met a pair of Derelict thieves 10886 | -8/Storage | Discovered exit to Factory (range 8) 10955 | -8/Storage | Destroyed 8 combat bots 11266 | -8/Storage | Upgraded with Power slot (x1) 11457 | -8/Storage | Entered Factory 11459 | -7/Factory | Reached level 15 11658 | -7/Factory | Identified exit to Lower Caves 11705 | -7/Factory | Upgraded with Propulsion slot (x1) 11707 | -7/Factory | Upgraded with Propulsion slot (x1) 11772 | -7/Factory | Discovered new exit (range 5) 11773 | -7/Factory | Identified exit to Factory 11910 | -7/Factory | Discovered exit to Factory (range 5) 11912 | -7/Factory | Reached level 16 11941 | -7/Factory | Upgraded with Utility slot (x1) 12009 | -7/Factory | Build established: Sprinter 12015 | -7/Factory | Discovered exit to Factory (range 14) 12124 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 12257 | -7/Factory | First assault squad dispatched 12388 | -7/Factory | Garrison activated, responded to threat 12437 | -7/Factory | Fabricated Cld. Particle Cannon? 12710 | -7/Factory | Fabricated Cld. Particle Cannon? 12811 | -7/Factory | Reached level 17 12832 | -7/Factory | Destroyed 9 combat bots 13045 | -7/Factory | Cargo convoy interrupted 13304 | -7/Factory | Upgraded with Utility slot (x1) 13546 | -7/Factory | High security lockdown imminent 13626 | -7/Factory | High security lockdown engaged 13653 | -7/Factory | Core integrity fell below 50% 13690 | -7/Factory | Destroyed 14 combat bots 13732 | -7/Factory | Entered Lower Caves 13896 | -7/Lower Caves | Reached level 18 13931 | -7/Lower Caves | Destroyed 8 combat bots 13932 | -7/Lower Caves | A Commander dispatched an escort 13933 | -7/Lower Caves | Learned location of 1 exit from Research 13933 | -7/Lower Caves | Learned 8 Research zone layouts 14022 | -7/Lower Caves | Encountered a Warlord checkpoint 14030 | -7/Lower Caves | Learned 8 Factory zone layouts 14070 | -7/Lower Caves | Discovered new exit (range 15) 14200 | -7/Lower Caves | Identified exit to Lower Caves 14263 | -7/Lower Caves | Entered another Lower Caves area 14279 | -7/Lower Caves | Discovered exit to Factory (range 15) 14323 | -7/Lower Caves | Encountered a Warlord checkpoint 14424 | -7/Lower Caves | A Commander dispatched an escort 14428 | -7/Lower Caves | Learned 8 Factory zone layouts 14428 | -7/Lower Caves | Learned Research stockpile data 14554 | -7/Lower Caves | Discovered new exit (range 15) 14570 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14740 | -7/Lower Caves | Identified exit to Data Miner 14740 | -7/Lower Caves | Entered Data Miner 14740 | -7/Data Miner | Discovered new exit (range 6) 14746 | -7/Data Miner | Met Data Miner 14752 | -7/Data Miner | Learned location of Section 7 (-2) 14752 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14758 | -7/Data Miner | Received God Mode back door access code from Data Miner 14761 | -7/Data Miner | Data Conduit disabled 14876 | -7/Data Miner | Found Prototype Device 14876 | -7/Data Miner | Identified Exp. Thermal Shield 14895 | -7/Data Miner | Identified exit to Proximity Caves 14896 | -7/Data Miner | Entered Proximity Caves 15056 | -6/Proximity Caves | Learned 8 Factory zone layouts 15095 | -6/Proximity Caves | Spotted B-75 Beast 15104 | -6/Proximity Caves | Destroyed B-75 Beast 15142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15336 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15345 | -6/Proximity Caves | Learned location of 1 exit from Factory 15416 | -6/Proximity Caves | Build established: Gunner 15569 | -6/Proximity Caves | Entered Factory 15570 | -6/Factory | Identified exit to Lower Caves 15571 | -6/Factory | Reached level 19 15573 | -6/Factory | Identified exit to DSF 15573 | -6/Factory | Entered DSF 15614 | -6/DSF | Discovered new exit (range 15) 15782 | -6/DSF | Additional patrols routed to DSF 15788 | -6/DSF | Identified exit to Factory 15914 | -6/DSF | Entered Factory 15916 | -5/Factory | Reached level 20 15920 | -5/Factory | Identified exit to Upper Caves 15982 | -5/Factory | Reached level 21 15985 | -5/Factory | Spotted B-75 Beast 15988 | -5/Factory | Destroyed B-75 Beast 16199 | -5/Factory | Build established: Sprinter 16214 | -5/Factory | First assault squad dispatched 16299 | -5/Factory | Upgraded with Utility slot (x1) 16342 | -5/Factory | Discovered new exit (range 16) 16425 | -5/Factory | Reached level 22 16499 | -5/Factory | Identified exit to Factory 16544 | -5/Factory | Destroyed 8 combat bots 16565 | -5/Factory | Cargo convoy interrupted 16645 | -5/Factory | Core integrity fell below 50% 16648 | -5/Factory | Build established: Hacker-Sprinter 16774 | -5/Factory | Found Prototype Hackware 16776 | -5/Factory | Found Prototype Processor 16833 | -5/Factory | Identified Exp. Terrain Scan Processor 16834 | -5/Factory | High security lockdown imminent 16914 | -5/Factory | High security lockdown engaged 16930 | -5/Factory | Entered Upper Caves 16932 | -5/Upper Caves | Reached level 23 17051 | -5/Upper Caves | Learned location of 1 exit from Factory 17235 | -5/Upper Caves | Build established: Hacker-Gunner 17357 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17402 | -5/Upper Caves | Discovered new exit (range 11) 17406 | -5/Upper Caves | Identified exit to Upper Caves 17551 | -5/Upper Caves | Entered another Upper Caves area 17552 | -5/Upper Caves | Identified exit to Warlord 17577 | -5/Upper Caves | Discovered exit to Factory (range 10) 17697 | -5/Upper Caves | Learned Factory emergency access door positions 17706 | -5/Upper Caves | Attracted the attention of an 0b10 base 17819 | -5/Upper Caves | Destroyed 7 combat bots 18079 | -5/Upper Caves | Entered Warlord 18091 | -5/Warlord | Discovered new exit (range 14) 18109 | -5/Warlord | System corruption cleaned by Quarantine Array 18183 | -5/Warlord | Visited the Vortex Lab 18187 | -5/Warlord | Found Prototype Energy Cannon 18188 | -5/Warlord | Identified Vortex Driver 18195 | -5/Warlord | Found Vortex Driver 18205 | -5/Warlord | Warlord's base attacked by MAIN.C 18231 | -5/Warlord | Met Warlord 18235 | -5/Warlord | Opened Warlord's prototype stash 18238 | -5/Warlord | Found Prototype Reactor 18238 | -5/Warlord | Identified Vortex Chain Reactor 18248 | -5/Warlord | Found Prototype Device 18248 | -5/Warlord | Identified System Purifier 18250 | -5/Warlord | Found Prototype Processor 18250 | -5/Warlord | Identified Exp. Core Analyzer 18254 | -5/Warlord | Upgraded with Propulsion slot (x1) 18385 | -5/Warlord | Spotted B-75 Beast 18385 | -5/Warlord | Destroyed B-75 Beast 18423 | -5/Warlord | Warlord forces counterattacked 18435 | -5/Warlord | Destroyed 11 combat bots 18494 | -5/Warlord | Identified exit to Proximity Caves 18494 | -5/Warlord | Entered Proximity Caves 18496 | -4/Proximity Caves | Reached level 24 18529 | -4/Proximity Caves | Destroyed 7 combat bots 18556 | -4/Proximity Caves | Build established: Generator-Sprinter 18597 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18652 | -4/Proximity Caves | Learned Research emergency access door positions 18681 | -4/Proximity Caves | Spotted B-86 Titan 18694 | -4/Proximity Caves | Destroyed B-86 Titan 18876 | -4/Proximity Caves | Learned 4 Research zone layouts 18883 | -4/Proximity Caves | Found Alien Artifact 18883 | -4/Proximity Caves | Identified Dimensional Node Initializer 18883 | -4/Proximity Caves | Initialized slip node 18888 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18893 | -4/Proximity Caves | Entered Factory 18894 | -4/Factory | Identified exit to Extension 18895 | -4/Factory | Reached level 25 18947 | -4/Factory | Identified exit to Upper Caves 19039 | -4/Factory | Upgraded with Utility slot (x1) 19309 | -4/Factory | Repaired Broken Cld. Antigrav System? 19334 | -4/Factory | Build established: Hacker-Sprinter 19458 | -4/Factory | Discovered new exit (range 16) 19474 | -4/Factory | Identified exit to Research 19487 | -4/Factory | Reached level 26 19517 | -4/Factory | Destroyed 10 combat bots 19590 | -4/Factory | Spotted B-86 Titan 19643 | -4/Factory | First assault squad dispatched 19698 | -4/Factory | Sucked down chute 19698 | -4/Factory | Entered Waste 19698 | -4/Waste | The area was eerily silent 19739 | -4/Waste | Discovered new exit (range 16) 19807 | -4/Waste | Identified exit to Factory 19807 | -4/Waste | Entered Factory 19852 | -4/Factory | Build established: Generator-Sprinter 20009 | -4/Factory | Fabricated Cld. Plasma Cannon? 20346 | -4/Factory | Fabricated Cld. Plasma Cannon? 20540 | -4/Factory | Build established: Generator-Gunner 20553 | -4/Factory | Cargo convoy interrupted 21057 | -4/Factory | First assault squad dispatched 21110 | -4/Factory | Entered Extension 21114 | -4/Extension | Reached level 27 21127 | -4/Extension | Rescued a captive Derelict 21128 | -4/Extension | Rescued a captive Derelict 21146 | -4/Extension | Rescued a captive Derelict 21333 | -4/Extension | Rescued A7 21339 | -4/Extension | Rescued a captive Derelict 21613 | -4/Extension | Spotted B-86 Titan 21618 | -4/Extension | Allies destroyed B-86 Titan 21630 | -4/Extension | Spotted B-86 Titan 21638 | -4/Extension | Destroyed B-86 Titan 21675 | -4/Extension | Rescued a captive Derelict 21703 | -4/Extension | Rescued a captive Derelict 21704 | -4/Extension | Rescued a captive Derelict 21860 | -4/Extension | First assault squad dispatched 21869 | -4/Extension | Discovered new exit (range 15) 21869 | -4/Extension | Discovered exit to Research (range 15) 21929 | -4/Extension | Identified exit to Cetus 21948 | -4/Extension | Entered Cetus 21948 | -4/Cetus | Accompanied by 6 allies (A7) 21953 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21960 | -4/Cetus | Spotted Cetus Guard 21960 | -4/Cetus | Destroyed Cetus Guard 21962 | -4/Cetus | Spotted Cetus Guard 21963 | -4/Cetus | Spotted Cetus Guard 21963 | -4/Cetus | Spotted Cetus Guard 21967 | -4/Cetus | Allies destroyed Cetus Guard 21967 | -4/Cetus | Destroyed Cetus Guard 21969 | -4/Cetus | Allies destroyed Cetus Guard 21992 | -4/Cetus | Started Cetus Manufacturing Module 22017 | -4/Cetus | Manufactured an Enhanced Grunt 22042 | -4/Cetus | Manufactured an Enhanced Grunt 22067 | -4/Cetus | Manufactured an Enhanced Grunt 22092 | -4/Cetus | Manufactured an Enhanced Grunt 22111 | -4/Cetus | Discovered new exit (range 15) 22117 | -4/Cetus | Manufactured an Enhanced Grunt 22124 | -4/Cetus | Identified exit to Archives 22156 | -4/Cetus | Entered Archives 22156 | -4/Archives | Accompanied by 11 allies (A7) 22225 | -4/Archives | Discovered new exit (range 16) 22226 | -4/Archives | Reached level 28 22249 | -4/Archives | Unable to access archive contents 22286 | -4/Archives | Discovered exit to Research (range 13) 22298 | -4/Archives | Identified exit to Hub_04(d) 24612 | -4/Archives | Entered Hub_04(d) 24612 | -4/Hub_04(d) | Accompanied by 9 allies 24646 | -4/Hub_04(d) | Upgraded with Propulsion slot (x1) 24672 | -4/Hub_04(d) | Discovered exit to Research (range 11) 24782 | -4/Hub_04(d) | Network Hub disabled 24792 | -4/Hub_04(d) | Spotted Lightning 24795 | -4/Hub_04(d) | Spotted Lightning 24795 | -4/Hub_04(d) | Spotted Lightning 24804 | -4/Hub_04(d) | Destroyed Lightning 24810 | -4/Hub_04(d) | Destroyed Lightning 24821 | -4/Hub_04(d) | Destroyed Lightning 24832 | -4/Hub_04(d) | Found Prototype Processor 24832 | -4/Hub_04(d) | Identified Exp. Targeting Computer 24852 | -4/Hub_04(d) | Spotted Lightning 24855 | -4/Hub_04(d) | Spotted Lightning 24871 | -4/Hub_04(d) | Entered Research 24872 | -3/Research | Identified exit to Testing 24903 | -3/Research | Identified exit to Armory 24964 | -3/Research | Build established: Generator-Sprinter 24978 | -3/Research | Discovered new exit (range 10) 24978 | -3/Research | Reached level 29 25531 | -3/Research | Found Prototype Device 25556 | -3/Research | Identified Adv. EM Disruption Field 25621 | -3/Research | First assault squad dispatched 25819 | -3/Research | Entered Testing 25941 | -3/Testing | Discovered new exit (range 16) 25941 | -3/Testing | Spotted PX-8BTP8JE4Y3 25958 | -3/Testing | Identified exit to Research 26020 | -3/Testing | Found Prototype Processor 26028 | -3/Testing | Identified Exp. Signal Interpreter 26063 | -3/Testing | Found Prototype Energy Cannon 26063 | -3/Testing | Identified Null Cannon 26087 | -3/Testing | Fabricated Cld. Plasma Cannon? 26105 | -3/Testing | First assault squad dispatched 26170 | -3/Testing | Destroyed PX-8BTP8JE4Y3 26268 | -3/Testing | Entered Research 26268 | -2/Research | Warlord forces began assault on 0b10 26270 | -2/Research | Reached level 30 26297 | -2/Research | Reached level 31 26304 | -2/Research | Identified exit to Quarantine 26357 | -2/Research | Fabricated Cmb. Linear Gravjet? 26378 | -2/Research | Research machine network offline 26406 | -2/Research | Met up with Warlord 26547 | -2/Research | Found Prototype Device 26554 | -2/Research | Identified Exp. Terrain Scanner 26654 | -2/Research | Discovered new exit (range 14) 26672 | -2/Research | Discovered new exit (range 25) 26826 | -2/Research | Spotted B-90 Cyclops 26833 | -2/Research | Borebot progress halted 26841 | -2/Research | Destroyed B-90 Cyclops 26859 | -2/Research | Spotted B-90 Cyclops 26882 | -2/Research | Destroyed B-90 Cyclops 26964 | -2/Research | Found Prototype Device 26968 | -2/Research | Identified Exp. Actuator Array 27075 | -2/Research | Spotted Executioner 27181 | -2/Research | Build established: Generator-Scout 27394 | -2/Research | Discovered new exit (range 21) 27482 | -2/Research | Warlord invited to help at Command 27498 | -2/Research | Spotted Executioner 27506 | -2/Research | Destroyed Executioner 27511 | -2/Research | Reached level 32 27598 | -2/Research | Spotted Striker 27605 | -2/Research | Destroyed Striker 27609 | -2/Research | Upgraded with Utility slot (x1) 27611 | -2/Research | Spotted Striker 27721 | -2/Research | Entered Quarantine 27744 | -2/Quarantine | Found Alien Artifact 27766 | -2/Quarantine | Identified Terrabomb 27790 | -2/Quarantine | Found Dimensional Node Initializer 27790 | -2/Quarantine | Initialized slip node 27793 | -2/Quarantine | Found Alien Artifact 27793 | -2/Quarantine | Identified Transdimensional Reconstructor 27793 | -2/Quarantine | Warped through subspace to slip node 27796 | -2/Quarantine | Found Transdimensional Reconstructor 27796 | -2/Quarantine | Warped through subspace to slip node 27802 | -2/Quarantine | Found Alien Artifact 27802 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 27802 | -2/Quarantine | Warped through subspace to slip node 27806 | -2/Quarantine | Found Transdimensional Reconstructor 27813 | -2/Quarantine | Cryocooling Duct disabled 27828 | -2/Quarantine | Ambient heat levels rising (+20) 27828 | -2/Quarantine | Non-combat units ordered to evacuate 27836 | -2/Quarantine | Cryocooling Duct disabled 27851 | -2/Quarantine | Ambient heat levels rising (+20) 27851 | -2/Quarantine | Combat units ordered to evacuate 27923 | -2/Quarantine | Discovered new exit (range 20) 27951 | -2/Quarantine | Quarantine Guard activated 27993 | -2/Quarantine | Spotted Quarantine Guard 27994 | -2/Quarantine | Destroyed Quarantine Guard 27995 | -2/Quarantine | Spotted Quarantine Guard 28002 | -2/Quarantine | Destroyed Quarantine Guard 28033 | -2/Quarantine | Spotted Quarantine Guard 28038 | -2/Quarantine | Destroyed Quarantine Guard 28040 | -2/Quarantine | Spotted Quarantine Guard 28054 | -2/Quarantine | Destroyed Quarantine Guard 28075 | -2/Quarantine | Spotted Quarantine Guard 28075 | -2/Quarantine | Spotted Quarantine Guard 28077 | -2/Quarantine | Destroyed Quarantine Guard 28081 | -2/Quarantine | Spotted Alpha 7 28097 | -2/Quarantine | Destroyed Alpha 7 28107 | -2/Quarantine | Destroyed Quarantine Guard 28113 | -2/Quarantine | Spotted Quarantine Guard 28134 | -2/Quarantine | Destroyed Quarantine Guard 28149 | -2/Quarantine | Spotted Quarantine Guard 28154 | -2/Quarantine | Destroyed Quarantine Guard 28178 | -2/Quarantine | Spotted Fortress 28200 | -2/Quarantine | Discovered new exit (range 5) 28200 | -2/Quarantine | Spotted Quarantine Guard 28206 | -2/Quarantine | Destroyed Quarantine Guard 28209 | -2/Quarantine | Identified exit to Section 7 28212 | -2/Quarantine | Entered Section 7 28242 | -2/Section 7 | Found Alien Artifact 28254 | -2/Section 7 | Reached level 33 28260 | -2/Section 7 | Identified Integrated Dissipator 28261 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28318 | -2/Section 7 | Spotted B-90 Cyclops 28427 | -2/Section 7 | Found Integrated Dissipator 28428 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28461 | -2/Section 7 | Found Integrated Dissipator 28461 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28630 | -2/Section 7 | Discovered new exit (range 22) 28651 | -2/Section 7 | Found Alien Artifact 28656 | -2/Section 7 | Identified Integrated Mediator 28656 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 28681 | -2/Section 7 | Found Alien Artifact 28686 | -2/Section 7 | Identified Integrated Reactor 28686 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28770 | -2/Section 7 | Spotted Executioner 28770 | -2/Section 7 | Spotted Executioner 28782 | -2/Section 7 | Found Transdimensional Reconstructor 28804 | -2/Section 7 | Spotted B-99 Colossus 28815 | -2/Section 7 | Found Integrated Reactor 28815 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28816 | -2/Section 7 | Found Integrated Reactor 28816 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28818 | -2/Section 7 | Found Integrated Reactor 28818 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28832 | -2/Section 7 | Found Alien Artifact 28832 | -2/Section 7 | Identified LRC Energy Well 28832 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28835 | -2/Section 7 | Found Alien Artifact 28835 | -2/Section 7 | Identified LRC Matter Compressor 28835 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28837 | -2/Section 7 | Found Alien Artifact 28837 | -2/Section 7 | Identified LRC Storage 28837 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28851 | -2/Section 7 | Found Alien Artifact 28851 | -2/Section 7 | Identified Core Reset Matrix 28851 | -2/Section 7 | Used Core Reset Matrix 28855 | -2/Section 7 | Sensed 9 artifacts in vicinity 29107 | -2/Section 7 | Discovered new exit (range 25) 29134 | -2/Section 7 | Build established: Alien-Scout 29167 | -2/Section 7 | Identified exit to Access 29169 | -2/Section 7 | Entered Access 29171 | -1/Access | Reached level 34 29199 | -1/Access | Identified exit to Command 29241 | -1/Access | Garrison activated, responded to threat 29472 | -1/Access | Entered Command 29472 | -1/Command | Accompanied by 1 ally 29474 | -1/Command | Reached level 35 29592 | -1/Command | Build established: Alien-Sprinter 29616 | -1/Command | Spotted M Guard 29616 | -1/Command | Spotted M Guard 29617 | -1/Command | Spotted Combat Programmer 29618 | -1/Command | Spotted Combat Programmer 29632 | -1/Command | Destroyed Combat Programmer 29635 | -1/Command | Destroyed Combat Programmer 29669 | -1/Command | Core integrity fell below 50% 29698 | -1/Command | Destroyed M Guard 29707 | -1/Command | Destroyed M Guard 29707 | -1/Command | All MAIN.C guards destroyed 29722 | -1/Command | Found Prototype Reactor 29722 | -1/Command | Identified Zero-point Reactor 29972 | -1/Command | First assault squad dispatched 29984 | -1/Command | Disengaged cave seal 29984 | -1/Command | Derelicts emerged from the dark tunnel 29984 | -1/Command | Welcomed Warlord to Command 29984 | -1/Command | Reached level 36 30118 | -1/Command | Phase Generator disabled 30297 | -1/Command | Build established: Generator-Sprinter 30307 | -1/Command | Warlord commented on Warlord statues 30409 | -1/Command | 0b10 Conduit disabled 30409 | -1/Command | Met MAIN.C 30411 | -1/Command | Warlord shut down involuntarily 30433 | -1/Command | Destroyed MAIN.C Shell 30435 | -1/Command | MAIN.C activated Command garrisons 30446 | -1/Command | Reached level 37 30446 | -1/Command | Destroyed MAIN.C 30453 | -1/Command | Discovered new exit (range 46) 30453 | -1/Command | Discovered new exit (range 105) 30453 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30506 | -1/Command | Spotted B-99 Colossus 30718 | -1/Command | Build established: Alien-Sprinter 31044 | -1/Command | Destroyed YP-I35(K) 31047 | -1/Command | Attacked by Warlord forces 31627 | -1/Command | Upgraded with Power slot (x1) 31627 | -1/Command | Found Zero-point Reactor 31867 | -1/Command | Warped through subspace to slip node 31867 | -1/Command | Discovered new exit (range 5) 31900 | -1/Command | Entered Access_0 31901 | -1/Access_0 | Sensed 3 artifacts in vicinity 31903 | -1/Access_0 | Met Architect 31904 | -1/Access_0 | Architect warped through subspace 31906 | -1/Access_0 | Destroyed A8 31933 | -1/Access_0 | Build established: Generator-Scout 31934 | -1/Access_0 | Subspace Access Node disabled 31961 | -1/Access_0 | Architect warped through subspace 32019 | -1/Access_0 | Architect warped through subspace 32056 | -1/Access_0 | Architect warped through subspace 32085 | -1/Access_0 | Found Exp. Phase Shifter 32090 | -1/Access_0 | Architect warped through subspace 32117 | -1/Access_0 | A6 warped into view 32122 | -1/Access_0 | Destroyed A6 32137 | -1/Access_0 | Architect warped through subspace 32191 | -1/Access_0 | Architect warped through subspace 32218 | -1/Access_0 | Architect warped through subspace 32228 | -1/Access_0 | A5 warped into view 32228 | -1/Access_0 | Destroyed A5 32239 | -1/Access_0 | Architect warped through subspace 32258 | -1/Access_0 | Architect warped through subspace 32270 | -1/Access_0 | Subspace Access Node disabled 32273 | -1/Access_0 | Architect warped through subspace 32286 | -1/Access_0 | Architect warped through subspace 32304 | -1/Access_0 | Subspace Access Node disabled 32308 | -1/Access_0 | Architect warped through subspace 32321 | -1/Access_0 | Architect warped through subspace 32331 | -1/Access_0 | Subspace Access Node disabled 32341 | -1/Access_0 | Reached level 38 32341 | -1/Access_0 | Destroyed Architect 32342 | -1/Access_0 | Architect triggered a singularity event 32344 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32344 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32345 | -1/Access_0 | Warped through subspace to slip node 32345 | -1/Access_0 | Discovered new exit (range 8) 32348 | *** | Escaped singularity! Last Messages --------------- 32339_ Penetrated by Quantum Shear. 32341_ Vortex penetrates Architect. 32341_ Architect: "If I can't win, no one wins!" 32341_ Reached level 38. [Achievement: The Bigger They Are] 32341_ Architect destroyed. 32342_ A0_COM: Initiating irreversible singularity event. Goodbye. 32343_ A0_COM: 10. 32344_ A0_COM: 9. 32344_ Acquired data core, extracted unknown sensor trigger ID. 32344_ Acquired Hpw. Transdimensional Reconstructor. 32345_ A0_COM: 8. 32345_ Warped through subspace, drawn to slip node. 32345_ EXIT=FOUND 32346_ A0_COM: 7. 32347_ A0_COM: 6. 32348_ A0_COM: 5. [Achievement: This Is Interesting...] [Achievement: Planet Killer] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#???#???????#??????????????#??#?????? | | ?#?#????#???##??#?##?????#?????????##????????????? | | ?????##??#???????##???#????#???#?????????????????# | | ?????#????????????#???#?????##?????#??#???????##?? | | ?#??????#??###??#??????????????????????#????#????? | | #???#???????#???????#?#??????#?#??????????????#?#? | | #????#???#???#?????????####??#????#??????????????# | | ?###??????#???????????### ##????#????#?????#??#?#? | | ????#????##???????????## #?????##?????#????????? | | ????#??#??????????????## @ #??????????#??#?????#?? | | ##???????#???#????????## #??????????????????#??? | | ???????????##??#?????## ##????#???????#???????? | | ????????##????????????# ##??#????????????#?????? | | ???????#????#?????#???## #??????#??##????????#?? | | ??????????#????#?#?#??# #??????????#??#???????? | | ??????#?????????#?##??# ##????????????????###??? | | #???????????#?????????# < ####??????????????????? | | ????????##??#?????????# ##????????????##????#??? | | ?????#?#??????????????## #??###??????#?##???#?##? | | ????#?????????????#???#####?#??#????????#????????? | | ???#?#?????#???????#?????#???????????#?????#??#?#? | | ????#????##???????#?????????????#??#??????#?????#? | | ???#??#?????????#????#?????????#?????????????????? | | ?????????##????????????????#???#????????????#?##?? | | ?##????????????????#????????????????????##???????? | | ???#?????#???#????????????????????#???????#??????? | | ??????#?????????#????????????#?????#?????#??????#? | | ?#??????#???????????????#?????#?#???#?#????#?????? | | ????#?????????????????????????????????#????##????# | | ##?????????????#????????????#????#????#??????????? | | ??????#?????##?#??##???#????????????????#????????? | | ??#?????#?#????????###????#??#??????????#?????##?? | | ?????????????##?#????#????????##??#?????####?????? | | ?????#????#???????????????????#????#?#?#???????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 235 Coolant Potential 120 Energy Generation 151 Energy Capacity 1230 Matter Stores 425 Matter Capacity 500 Sight Range 16 Robot Scan Range 38 Terrain Scan Range 30 Terrain Scan Density 510 Power Amplification 40 Additional Mass Support 9 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 27 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Cld. Plasma Cannon | x1 | -4/Factory Cld. Plasma Cannon | x1 | -4/Factory Cld. Plasma Cannon | x1 | -3/Testing Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Dissipator Integrated Mediator Integrated Reactor LRC Energy Well LRC Matter Compressor LRC Storage Core Reset Matrix Achievements -------------- Alien Roots Behind The Curtain Cannon Specialist Death Machine Dodgeball, But With Guns Giant Slayer GoHome() It Was An Accident, I Swear Party Time Planet Killer Preemptive Strike Prison Break Project G-00 Pyromaniac Safety First The Bigger They Are This Is Interesting... Treasure Hunter void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 37 | . 2 1 5 . 4 1 3 1 . . . 1 . 3 1 . . 1 2 . . 1 . 1 . 1 . 3 . 1 1 3 1 XP Earned 59125 | 3000 3870 1755 6442 811 5577 1913 4869 527 199 105 897 734 683 4454 420 359 684 1584 1968 46 861 995 500 282 619 1383 879 3147 920 1462 1602 3867 1711 XP Spent 54205 | 2050 1720 3580 1600 . 6025 2280 9350 . . . . . . 4200 . . 2000 . 2770 . . . . . 2300 . 1250 5550 . . . 4430 5100 Upgrades 82 | 4 8 12 2 . 16 5 8 . . . . . . 4 . . 1 . 2 . . . . . 1 . 1 8 . . . 6 4 Power Slot 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 7 | 1 . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Utility Slot 9 | . 1 1 1 . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Weapon Slot 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 10 | . 4 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Mass Support 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Inventory Capacity 6 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Sensor Range 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Ranged Accuracy 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hack Attack % 4 | . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . TH Damage % 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protomatter Created 11121 | . 243 101 464 94 785 706 1434 234 281 92 72 . 161 643 301 192 331 137 492 125 354 411 139 . 54 401 242 161 250 424 462 814 521 Integrity Restored 20580 | . 570 137 855 250 1607 1738 2045 568 107 633 6 . 474 1490 565 236 118 527 1206 319 288 234 112 13 419 289 349 767 620 853 237 2037 911 Core 15412 | . 386 87 643 246 1485 1452 1679 326 86 510 6 . 434 1303 225 133 47 387 916 77 235 189 85 10 329 228 282 520 547 545 126 1285 603 Parts 5168 | . 184 50 212 4 122 286 366 242 21 123 . . 40 187 340 103 71 140 290 242 53 45 27 3 90 61 67 247 73 308 111 752 308 Protomatter Decayed 14561 | . 16 71 111 43 247 41 512 46 247 . 72 . . 137 . 111 679 22 21 81 253 522 140 126 115 298 136 3563 206 134 228 6281 102 Game ------ Seed ImpulseLinearEdition Manual? 0 Play Time 06:54:50 Cumulative 33.9 hours Start 2022.12.08 @ 02:55:42 End 2022.12.08 @ 17:17:27 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type 6 Total 2 Types 1/0/0/0/0/0/1/0/0 Lore% 28 Gallery% 42 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5b2e4ddd-c2a0-414f-b616-ca27853b857a