Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 23:53:48 Player: Jiber Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (804) 804 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5979 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 61/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Generator Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Improved Sensor Array Force Booster > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Advanced ECM Suite Plasma Rifle Proton Cannon Ripper DRS Beacon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . 4 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . 3 . . . 1 . . . . Utility 2 | . . . . 1 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 48 | 6 7 4 2 6 4 11 4 . 1 1 1 1 Power 8 | 1 1 . 1 1 1 2 1 . . . . . Engine 7 | 1 1 . 1 1 1 2 . . . . . . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 2 2 . 2 2 6 1 . . 1 . . Treads 3 | . . . . . . 3 . . . . . . Leg 5 | 2 . . . . . 3 . . . . . . Wheel 4 | . . . . 2 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . 2 2 . . . . 1 . . 1 . . Utility 10 | 1 3 . 1 2 1 1 . . . . 1 . Device 4 | . . . . 2 1 1 . . . . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 2 | . 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 1 2 . 1 . 2 2 . 1 . . 1 Energy Gun 5 | 1 . . . . . 1 1 . 1 . . 1 Energy Cannon 2 | . . . . . . 1 1 . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . 4 . . Parts Lost 29 | . . 3 2 . . 7 9 3 3 . . 2 Power 2 | . . . . . . 1 . 1 . . . . Propulsion 15 | . . 1 2 . . 5 5 1 . . . 1 Utility 4 | . . 1 . . . . 2 . 1 . . . Weapon 8 | . . 1 . . . 1 2 1 2 . . 1 Highest Loss Streak 9 | . . 3 2 . . 4 9 3 2 . . 2 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Backups 4 | 1 3 4 4 4 5 4 3 3 2 3 4 2 Power . | . . 1 1 . . . 1 1 . . . . Propulsion . | 1 2 2 1 . 1 . . . . . . . Utility . | . . 1 . . 1 1 . . . 1 2 1 Weapon 1 | . . . 1 3 3 2 2 2 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . 1 1 . . . 1 1 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . 1 1 . . . . 1 . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 99 84 60 76 95 46 29 12 13 13 19 Engine 10 | . 14 14 14 9 11 14 3 . 1 . . . Treads 4 | . . . . . . 12 1 . . . . . Leg 8 | . 17 . . . . 17 . . . . . . Wheel 2 | . . . . 15 23 2 . . . . . . Flight 7 | . 10 27 27 . . . 5 4 . 6 6 5 Device 9 | . . . . 4 10 20 16 11 1 . . . Storage 1 | . 8 . . . . . . . . . . . Processor 11 | . 14 27 14 9 7 7 7 6 6 6 6 6 Protection 1 | . . . . 9 7 1 . . . . . 6 Energy Gun 5 | . 14 11 . . . 5 1 . 1 . . . Energy Cannon 2 | . . . . . . 6 1 . 1 . . . Ballistic Gun 2 | . 11 2 13 . . . . . . . . . Launcher 2 | . 2 12 . . . . . . . . . . Slashing Weapon 2 | . . 1 14 13 15 2 1 . . . . . Peak Build Rating 39 | 6 8 11 10 19 25 39 39 20 13 5 6 7 Average Rating 19 | 4 7 8 9 14 21 34 21 15 5 5 5 5 On Entrance 11 | . 6 8 10 8 19 25 39 18 6 3 5 6 Avg Prop Armor Cover (%) 15 | . . . . . . 16 5 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 14 19 8 7 14 18 44 44 12 26 . 1 1 Greatest Support 60 | 20 20 8 8 26 46 60 40 4 3 4 4 4 Greatest Overweight (x) 8 | . 1 . 2 . . 2 2 3 8 . . . Average Overweight (x) . | . . . . . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 4 4 4 3 Average Carried 4 | 1 3 4 4 4 4 4 3 3 2 3 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 5 5 4 3 4 4 3 2 Class Distribution -------------------- 50% | Scavenger-Mutant 43% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 863 | 207 145 203 . 19 22 144 76 . 27 10 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 938 | . 154 94 . 19 22 287 264 . 77 . . 21 Parts 65 | . 18 15 . 1 4 12 10 . 4 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 16 10 . 3 . . . Prevented 4 | . . . . . . 1 2 . 1 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 32 | . 3 13 . . . 6 6 . 3 . . 1 Melee 5 | . . 3 . . . 2 . . . . . . Guns 9 | . 2 2 . . . 2 2 . . . . 1 Cannons 7 | . . . . . . 2 3 . 2 . . . AOE 10 | . 1 8 . . . . . . 1 . . . Classes Destroyed 10 | . 5 1 . . . 3 1 . . . . . Worker 3 | . 1 . . 1 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 20 | . 3 9 . . . 1 3 . 3 . . 1 Grunt 5 | . . . . . . 3 2 . . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 1 | . . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | . 5 3 . 1 1 3 5 . 3 . . 1 Combat Bots Only 5 | . 3 3 . . . 3 5 . 3 . . 1 Max Kills in Single Turn 3 | . 3 2 . 1 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . 1 . . . Melee 1 | . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 405 | . 22 33 12 7 . 117 100 9 62 15 . 28 Missed 128 | . 5 10 6 4 . 40 23 1 22 10 . 7 Hits 277 | . 17 23 6 3 . 77 77 8 40 5 . 21 Melee 3 | . . 1 . . . 1 1 . . . . . Projectile 274 | . 17 22 6 3 . 76 76 8 40 5 . 21 Critical Strikes 5 | . . . 1 . . . 4 . . . . . Damage Taken 3877 | . 167 211 138 56 . 837 1214 150 682 82 . 340 Core 1334 | . 24 76 39 31 . 147 156 58 492 82 . 229 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . . 9 6 . 28 . . . . . 11 Core Remaining (%) 73 | 100 . . 44 94 . . 56 . . . . . Volleys Fired 58 | . 13 14 . . . 11 11 . 6 . . 3 Largest 2 | . 2 1 . . . 2 2 . 2 . . 1 Hottest 150 | . 60 40 . . . 134 150 . 140 . . 80 Shots Fired 92 | . 23 14 . . . 22 20 . 10 . . 3 Gun 50 | . 20 2 . . . 11 10 . 4 . . 3 Cannon 27 | . . . . . . 11 10 . 6 . . . Launcher 15 | . 3 12 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 10 | . 10 . . . . . . . . . . . Thermal 45 | . . . . . . 22 16 . 4 . . 3 Explosive 15 | . 3 12 . . . . . . . . . . Electromagnetic 22 | . 10 2 . . . . 4 . 6 . . . Robot Hit Streak 13 | . 2 4 . . . 7 6 . 13 . . 5 Robot Miss Streak 4 | . 4 2 . . . 3 1 . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 80 | . 5 14 . 1 1 34 15 . 7 . . 3 Core Hits 49 | . 8 14 . 1 1 9 9 . 4 . . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 4 2 . 1 . . . Burn 1 | . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . 1 . . . Sever 5 | . . . . . . 4 1 . . . . . Melee Attacks 56 | . . 12 13 1 2 23 4 1 . . . . Impact . | . . . . . . . . . . . . . Slashing 56 | . . 12 13 1 2 23 4 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . Damage Inflicted 3125 | . 240 891 . 74 95 1035 422 11 269 . . 88 Guns 612 | . 94 24 . . . 190 187 . 29 . . 88 Cannons 474 | . . . . . . 134 207 . 133 . . . Explosions 887 | . 146 634 . . . . . . 107 . . . Melee 1141 | . . 233 . 74 95 711 28 . . . . . Ramming 11 | . . . . . . . . 11 . . . . Kinetic 25 | . 25 . . . . . . . . . . . Thermal 920 | . 107 . . . . 324 265 . 136 . . 88 Explosive 673 | . 39 634 . . . . . . . . . . Electromagnetic 355 | . 69 24 . . . . 129 . 133 . . . Impact . | . . . . . . . . . . . . . Slashing 1141 | . . 233 . 74 95 711 28 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 1 1 5 5 5 Average Corruption 3 | . . . . . . . 4 1 1 5 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . 9 1 1 2 . 1 Message Errors 5 | . . . . . . . 4 . . . . 1 Matter Fused 2 | . . . . . . . 2 . . . . . Heat Flow Errors 5 | . . . . . . . 3 . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 106 | . . 71 . . . 27 . . 8 . . . Projectiles . | . . . . . . . . . . . . . Explosions 53 | . . 45 . . . . . . 8 . . . Melee 53 | . . 26 . . . 27 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 97 | . 29 14 . . . . . 5 49 . . . Shots 3 | . 1 1 . . . . . . 1 . . . Rammed 3 | . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 280 | . 16 8 261 . . 272 280 . 247 69 . 18 Average Temperature 111 | . 11 3 223 . . 132 136 . 75 36 . 10 Received Heat Transfer 1192 | . 6 . 329 27 . 251 441 . 108 . . 30 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 2 3 . 1 . . . Heat Transferred 1625 | . 100 . . . . 555 596 . 174 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 112 | . 105 112 . 20 15 . . . . . . . Initial 25 | . . 25 . . 6 . . . . . . . Average 23 | . 33 35 . 3 2 . . . . . . . Influence Increases 1332 | . 181 310 . 40 25 155 140 . 205 180 . 96 Destroy 0b10 Robot/C 540 | . 60 180 . . . 100 120 . 60 . . 20 Destroy 0b10 Robot/NC 40 | . 25 . . 5 5 . . . . . . 5 Destroy Leader 94 | . 14 30 . . . 10 20 . 10 . . 10 Allied During Kill 1 | . . . . . . . . . . . . 1 Successful Hack 19 | . 9 . . 5 5 . . . . . . . Disable Machine 45 | . 15 15 . . 15 . . . . . . . Destroy Structure 98 | . 28 70 . . . . . . . . . . Partial Spotted 30 | . . . . 30 . . . . . . . . Lose Combat Pursuer 465 | . 30 15 . . . 45 . . 135 180 . 60 Influence Decreases 1306 | . 116 271 104 25 40 94 201 . 90 73 222 70 Entered New Map 362 | . . 40 55 . 9 . 13 . . 23 222 . Time Decay 754 | . 116 201 49 25 31 84 98 . 70 50 . 30 Lost Part 170 | . . 30 . . . 10 90 . 20 . . 20 Lost Ally 20 | . . . . . . . . . . . . 20 Squads Dispatched 4 | . . . . . 2 . . 2 . . . . Investigation 3 | . . . . . 2 . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 10 17 3 3 . 16 10 3 11 14 . 10 Peak Tracking Total 9 | . 4 6 3 3 . 9 6 2 8 9 . 5 Tactical Retreats 16 | . 1 3 . 1 . 2 2 . 3 3 . 1 ECM-based Alert Blocks 6 | . . . . 3 . . 3 . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 5 | . 2 1 . . 1 1 . . . . . . Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 13 | . 3 . . 2 3 . . 1 . . 4 . Terminals 7 | . 3 . . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 50 | . 4 . . 5 9 . . 2 . . 30 . Successful 38 | . 2 . . 2 4 . . . . . 30 . Failed 12 | . 2 . . 3 5 . . 2 . . . . Catastrophic 4 | . . . . 1 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 16 | . 4 . . 5 7 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . 2 . . 2 3 . . . . . 30 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . . . 7 . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . . 1 1 . . . . . 3 . Locate Traps 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . 2 3 . . 1 . . . . Full Trace Events 3 | . . . . . 2 . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Total Allies 4 | . . . . . . 3 . . . . . 1 Largest Group 3 | . . . . . . 3 . . . . . 1 Highest-Rated Group 96 | . . . . . . 60 . . . . . 96 Highest-Rated Ally 96 | . . . . . . 20 . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 5 . . . . . 6 Total Damage 201 | . . . . . . 113 . . . . . 88 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 3552 | . 399 576 163 156 143 1290 379 164 197 . . 85 Optics 3552 | . 399 576 163 156 143 1290 379 164 197 . . 85 Sensors 1931 | . . . . . 61 1290 379 164 37 . . . ECM 52 | . . . . 10 . . 42 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 3840 | 72 483 576 163 156 143 1290 379 164 197 102 30 85 Spaces Moved 3765 | 59 639 607 324 155 149 717 132 124 295 285 82 197 Core 388 | 17 . . 1 . . . 3 68 295 . . 4 Treads 28 | . . . . . . 16 12 . . . . . Legs 743 | 42 221 . . . . 478 2 . . . . . Wheels 527 | . . . . 155 149 223 . . . . . . Hover . | . . . . . . . . . . . . . Flight 2079 | . 418 607 323 . . . 115 56 . 285 82 193 Fastest Speed 35 | 50 37 37 37 90 77 77 150 50 50 35 35 35 Average Speed 79 | 99 65 37 38 91 83 157 198 125 56 35 35 35 Slowest Speed 450 | 120 120 37 150 100 90 260 260 200 450 35 35 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . 2 3 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 67 87 16 19 4 73 14 5 59 48 69 37 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 1 . . 1 . . . Spaces Dug 6 | . 6 . . . . . . . . . . . Terrain Destroyed 122 | . 28 86 . . . . 1 . 7 . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 121 | . 28 86 . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Total 4413 | 72 675 924 342 168 163 822 227 129 314 286 82 209 Wait 406 | . 6 283 . . 7 34 62 . 6 . . 8 Move 3743 | 58 634 600 323 154 148 716 131 123 294 284 81 197 Hop 5 | . 2 3 . . . . . . . . . . Pick Up 45 | 8 8 2 3 5 1 8 5 . 4 1 . . Fast Attach 10 | . 1 1 . . 4 4 . . . . . . Attach 32 | 6 2 2 1 4 . 4 6 1 3 1 1 1 Detach 2 | . . . . . . . 2 . . . . . Swap 13 | . 4 2 1 2 . 3 1 . . . . . Drop 25 | . 5 5 1 2 1 4 5 1 1 . . . Fire 58 | . 13 14 . . . 11 11 . 6 . . 3 Melee 55 | . . 12 13 1 2 22 4 1 . . . . Ram 3 | . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 15 | . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Entered Mines 561 | -10/Mines | Met a Derelict bent on vengeance 570 | -10/Mines | Discovered exit to Materials (range 12) 596 | -10/Mines | Assembled infested the area 622 | -10/Mines | Learned Materials interactive machine intel 685 | -10/Mines | Build established: Scavenger-Mutant 998 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1058 | -10/Mines | Discovered exit to Materials (range 11) 1127 | -10/Mines | Discovered new exit (range 13) 1132 | -10/Mines | Entered Subcaves 1133 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1137 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1150 | -10/Subcaves | Lost 3 parts (1n1u1w) 1245 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1248 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1279 | -10/Subcaves | Discovered new exit (range 17) 1291 | -10/Subcaves | Core integrity fell below 50% 1295 | -10/Subcaves | Entered Materials 1295 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1296 | -8/Materials | Loaded intel: 19 interactive machine locations 1406 | -8/Materials | Discovered new exit (range 14) 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1587 | -7/Factory | Discovered new exit (range 9) 1594 | -7/Factory | Entered Lower Caves 1630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1689 | -7/Lower Caves | Lost 4 parts (3n1w) 1799 | -7/Lower Caves | Encountered a Warlord checkpoint 1799 | -7/Lower Caves | Learned Factory interactive machine intel 1854 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1953 | -7/Lower Caves | Build established: Mutant 1972 | -7/Lower Caves | Lost 3 allies 2116 | -7/Lower Caves | Discovered new exit (range 12) 2260 | -7/Lower Caves | Build established: Scavenger-Mutant 2666 | -7/Lower Caves | Found DRS Beacon 2692 | -7/Lower Caves | Activated DRS Beacon 2846 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2884 | -7/Lower Caves | Entered another Lower Caves area 2896 | -7/Lower Caves | Lost 3 allies 2996 | -7/Lower Caves | Lost 9 parts (5n2u2w) 3098 | -7/Lower Caves | Encountered a Warlord checkpoint 3189 | -7/Lower Caves | Discovered new exit (range 13) 3211 | -7/Lower Caves | Learned Factory non-interactive machine intel 3263 | -7/Lower Caves | Entered Factory 3263 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3264 | -6/Factory | Loaded intel: 226 non-interactive machine locations 3265 | -6/Factory | Loaded intel: 54 interactive machine locations 3271 | -6/Factory | Build established: Mutant 3420 | -6/Factory | Discovered new exit (range 11) 3423 | -6/Factory | Lost 3 parts (1p1n1w) 3427 | -6/Factory | Entered Lower Caves 3544 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3555 | -6/Lower Caves | Core integrity fell below 50% 3620 | -6/Lower Caves | Discovered new exit (range 8) 3624 | -6/Lower Caves | Entered another Lower Caves area 3638 | -6/Lower Caves | Encountered a Warlord checkpoint 3673 | -6/Lower Caves | Spotted B-75 Beast 3720 | -6/Lower Caves | Discovered new exit (range 11) 3726 | -6/Lower Caves | Entered Data Miner 3726 | -6/Data Miner | Discovered new exit (range 6) 3733 | -6/Data Miner | Met Data Miner 3740 | -6/Data Miner | Learned location of Section 7 (-2) 3740 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3746 | -6/Data Miner | Received God Mode back door access code from Data Miner 3756 | -6/Data Miner | Entered Proximity Caves 3817 | -5/Proximity Caves | Escorted by Enhanced Grunt 3823 | -5/Proximity Caves | Core integrity fell below 20% 3841 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\HPXR to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 03816_ N-01 Spotter is scanning... 03817_ Enhanced Grunt: "Protecting LRC-V3." 03818_ N-01 Spotter destroyed. 03826_ KOEWYZQJMM9SU>G0BH ||7UOG1RVY&IKE0TZ 03831_ VTOL Module destroyed. 03837_ S-27 Virus destroyed. 03839_ Gatling Laser destroyed. 03840_ Acquired 10 matter. 03840_ S-27 Virus suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????? ? ?????????????? ?????????????????????? | | ?????????? " ????????????? #????????????????????? | | ??????????? " ????????????? ##???????????????????? | | ???????? ? " " ???????????? ???????????????????? | | ???????? """ ??????##???? #???????????????????? | | ???????" $ ?????? #??? #???????????????????? | | ???????" ?????? ##? %#???????????????????? | | ???????" """"" ????? ## ##??????????????????? | | ?????? """" $ ?????? ;#??????????????????? | | ???????" ????? #???????????????????? | | ?????? " #????# #???????????????????? | | ???? " "" ##??# #???????????????????? | | ???? " #### #????????????????????? | | ???? " ## #????????????????????? | | ?? #????????????????????? | | ?????### =! #????????????????????? | | ??????# #### ! #????????????????????? | | ??????## ????## #????????????????????? | | ???????## ??????#### #????????????????????? | | ????????## ??????????# @ #????????????????????? | | ?????????# ???????????# s #????????????????????? | | ???????? ????????????##s%s #????????????????????? | | ??????? ?????????????# s##????????????????????? | | ??????# ??????????????# ##?????????????????????? | | ?????? ???????????????# ##??????????????????????? | | ?????????????????###### #???????????????????????? | | ?????????????????# # #???????????????????????? | | ???????????####### # #???????????????????????? | | ??????????## # ####????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ?????##???# #????????????????????? | | ??### ##### #????????????????????? | | ### ## ### #????????????????????? | | #?# #????????????????????? | | ### ##????????????????????? | | ##?????????????????????? | | ######## #??????????????????????? | | ##?##### #??????????????????????? | | ### ##??????????????????????? | | #???????????????????????? | | ## #??????????????????????? | | #### ### #??????????????????????? | | ##??## #######?######## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonSixGriptreads Manual? 0 Play Time 00:43:58 Cumulative 60.3 hours Start 2026.02.19 @ 19:07:16 End 2026.02.19 @ 23:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 750f8dae-da56-4f50-a684-af67c989b50b