Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 20:59:16 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2020) 2020 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6915 Bonus ------- Pacifist 200 Met Data Miner 300 Cogmind --------- Core Integrity 620/700 Matter 290/300 Energy 136/150 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite System Mapper Deep Network Scanner > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Improved Sensor Array Force Booster Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite System Mapper Deep Network Scanner > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Improved Sensor Array Force Booster Rocket Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 59 | 7 1 . 17 . . . 23 7 2 . 2 Power 8 | 1 . . 2 . . . 4 1 . . . Engine 4 | 1 . . 2 . . . 1 . . . . Core 4 | . . . . . . . 3 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 6 . . . 9 2 . . . Treads 13 | 2 . . 6 . . . 5 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . 4 2 . . . Utility 20 | 1 1 . 5 . . . 7 2 2 . 2 Device 10 | . . . 2 . . . 5 1 2 . . Storage 5 | 1 1 . 2 . . . 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 3 | . . . . . . . . 1 . . 2 Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 3 . . 4 . . . 3 2 . . . Energy Gun 3 | 2 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 3 . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . . 2 Parts Lost 15 | . . . 3 1 . . 7 2 . . 2 Power 2 | . . . . . . . 2 . . . . Propulsion 6 | . . . . . . . 3 1 . . 2 Utility 4 | . . . 1 1 . . 2 . . . . Weapon 3 | . . . 2 . . . . 1 . . . Highest Loss Streak 3 | . . . 1 1 . . 3 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 97 88 88 88 80 70 69 76 78 Engine 8 | . 14 14 11 11 11 11 1 . . . . Core 1 | . . . . . . . 6 7 7 7 7 Treads 25 | . 28 28 31 33 33 33 32 . . . . Flight 4 | . . . . . . . . 29 23 23 23 Device 10 | . . . 7 11 11 11 12 15 15 23 23 Storage 11 | . 26 28 14 11 11 11 8 . . . . Processor 1 | . . . . . . . . 7 7 7 7 Protection 3 | . . . 9 . . . . . . . . Energy Gun 2 | . 14 14 2 . . . . . . . . Ballistic Gun 15 | . 14 14 19 22 22 22 17 . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 7 Peak Build Rating 52 | 6 7 7 15 15 14 14 27 35 37 36 52 Average Rating 17 | 4 6 7 13 13 14 14 22 28 33 36 38 On Entrance 16 | . 6 7 7 15 14 14 14 20 33 36 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 12 22 22 99 94 94 94 103 16 19 14 14 Greatest Support 80 | 40 40 40 60 60 60 60 80 19 24 15 15 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . 1 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 5 5 5 5 Average Capacity 16 | 6 9 10 14 25 25 25 24 5 5 5 5 Most Carried 25 | 6 6 6 17 21 21 21 25 5 5 5 5 Average Carried 13 | 4 6 6 12 20 21 21 20 4 4 5 5 Final Capacity 25 | 8 10 10 25 25 25 25 5 5 5 5 5 Final Carried 21 | 6 6 6 17 21 21 21 4 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 2024 | 210 . 71 855 101 . 6 601 150 20 10 . Remotely . | . . . . . . . . . . . . Salvage Created 2894 | . . . 1645 171 . 6 594 262 192 . 24 Parts 192 | . . . 116 14 . 1 30 28 1 . 2 Haulers Intercepted 7 | . . . 5 . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 46 | . . . 26 5 . . 12 3 . . . Melee 3 | . . . . . . . . 3 . . . Guns 43 | . . . 26 5 . . 12 . . . . Classes Destroyed 14 | . . . 9 1 . . 3 1 . . . Worker 15 | . . . 9 . . 1 3 2 . . . Builder 2 | . . . . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 7 | . . . 5 . . . 1 1 . . . Recycler 1 | . . . . . . . 1 . . . . Operator 4 | . . . 1 . . . 1 2 . . . Watcher 6 | . . . 5 . . . . 1 . . . Swarmer 8 | . . . 4 3 . . . 1 . . . Grunt 20 | . . . 11 2 . . 7 . . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 12 | . . . 10 . . . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 6 | . . . 6 3 . 1 4 2 . . 1 Combat Bots Only 5 | . . . 5 3 . . 4 1 . . . Max Kills in Single Turn 2 | . . . 2 1 . 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Hostile Shots Fired 292 | . . . 147 17 . . 73 47 . 7 1 Missed 96 | . . . 43 5 . . 17 25 . 6 . Damage Taken 2649 | . . . 1242 144 . . 862 340 . 16 45 Core 343 | . . . 127 29 . . 107 80 . . . Absorbed by Shields 206 | . . . 206 . . . . . . . . Core Remaining (%) 85 | 100 . 100 . . . 61 80 . . . . Volleys Fired 213 | . . 1 141 11 . 1 59 . . . . Largest 2 | . . 2 2 2 . 2 2 . . . . Hottest 60 | . . 60 60 46 . 46 50 . . . . Shots Fired 426 | . . 2 281 23 . 2 118 . . . . Gun 426 | . . 2 281 23 . 2 118 . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 390 | . . 1 246 23 . 2 118 . . . . Thermal 27 | . . 1 26 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . . 9 . . . . . . . . Robot Hit Streak 28 | . . 1 28 3 . 1 11 . . . . Robot Miss Streak 10 | . . 1 5 7 . 1 10 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 295 | . . 1 187 8 . 1 81 12 4 . 1 Core Hits 129 | . . 1 71 8 . . 41 6 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 2 | . . . 1 . . . . 1 . . . Destroy 1 | . . . 1 . . . . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 42 | . . . . . . . . 31 7 2 2 Impact . | . . . . . . . . . . . . Slashing 42 | . . . . . . . . 31 7 2 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5667 | . . 11 2615 174 . 14 1487 816 430 . 120 Guns 4267 | . . 11 2583 174 . 12 1487 . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1366 | . . . . . . . . 816 430 . 120 Ramming 34 | . . . 32 . . 2 . . . . . Kinetic 3943 | . . . 2270 174 . 12 1487 . . . . Thermal 253 | . . 11 242 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 71 | . . . 71 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1366 | . . . . . . . . 816 430 . 120 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 2 . . . . Average Corruption 2 | . . . 2 3 3 3 2 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . 27 27 5 3 10 . . . . Message Errors 18 | . . . 4 9 1 . 4 . . . . Matter Fused 15 | . . . 6 5 2 1 1 . . . . Heat Flow Errors 11 | . . . 5 4 1 . 1 . . . . Energy Discharges 7 | . . . 1 2 1 1 2 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . 6 2 . 1 1 . . . . Data Loss (major) 4 | . . . 1 3 . . . . . . . Misfires 3 | . . . 2 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 375 | . . . . . . . . 115 200 . 60 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 375 | . . . . . . . . 115 200 . 60 Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . . Targets Rammed 6 | . . . 5 . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . Highest Temperature 244 | . . 20 229 244 149 . 224 . . . . Average Temperature 53 | . . 15 46 115 88 . 47 . . . . Received Heat Transfer 921 | . . . 471 57 . . 378 15 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 575 | . . 25 550 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 357 | . 8 3 357 259 . 5 268 305 . . . Initial 139 | . . 3 . 139 . . 1 95 . . . Average 102 | . 2 2 133 81 . 1 132 162 . . . Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . . Low Security (%) 77 | 100 100 100 71 77 . 100 67 75 . . . Level 1 22 | . . . 28 22 . . 32 24 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 2 4 . . . Investigation 3 | . . . . . . . 1 2 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 4 | . . . 2 . . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . . 2 35 4 . . 15 26 1 12 3 Peak Tracking Total 10 | . . 2 5 2 . . 4 10 1 10 3 Tactical Retreats 12 | . . 1 . . . . 3 6 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 4 | . . . 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 3 | . . . . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 25 | . 2 . 8 . 1 . 1 9 . . 4 Terminals 18 | . 2 . 8 . . . 1 7 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 72 | . 5 . 14 . 1 . 3 16 . . 33 Successful 44 | . 3 . 1 . 1 . . 6 . . 33 Failed 28 | . 2 . 13 . . . 3 10 . . . Catastrophic 12 | . . . 6 . . . 2 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 . 7 . . . . 7 . . . Terminals 32 | . 5 . 14 . . . 3 10 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 39 | . 2 . 1 . 1 . . 2 . . 33 Record 12 | . . . . . 1 . . . . . 11 Part Schematic 13 | . . . . . . . . . . . 13 Robot Schematic 6 | . . . . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . . . . 3 Branch Access Points 3 | . 1 . 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . Terminals 3 | . 1 . . . . . . 2 . . . Botnet 3 | . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 8 . . . 1 9 . . . Full Trace Events 4 | . . . 2 . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 7216 | 73 146 540 2376 1485 300 195 767 562 290 445 37 Spaces Moved 4504 | 37 91 149 1064 604 126 80 226 1118 464 462 83 Core 1 | 1 . . . . . . . . . . . Treads 2366 | 36 91 149 1064 604 126 80 216 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2137 | . . . . . . . 10 1118 464 462 83 Fastest Speed 28 | 50 160 160 160 240 240 240 29 28 32 32 32 Average Speed 119 | 157 160 160 172 240 240 240 230 28 32 32 32 Slowest Speed 240 | 160 160 160 240 240 240 240 240 32 107 32 32 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 15 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 30 32 83 97 48 49 29 33 53 64 75 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 Known Exits Taken 6 | . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . Scrap Searched 5 | . . . . 2 . . . . 3 . . Spaces Dug 12 | . . . . . . . . 7 3 2 . Terrain Destroyed 12 | . . . . . . . . 7 3 2 . Melee 12 | . . . . . . . . 7 3 2 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 5828 | 49 91 449 1336 618 125 81 366 1281 590 754 88 Wait 939 | . . 300 81 . . . 16 137 114 291 . Move 4467 | 36 90 148 1063 603 125 79 225 1091 463 461 83 Hop 11 | . . . . . . . . 11 . . . Pick Up 38 | 6 . . 17 4 . . 9 1 1 . . Fast Attach 22 | 6 1 . 2 . . . 6 3 2 . 2 Attach 18 | . . . 3 . . . 14 1 . . . Detach 11 | . . . . . . . 9 1 1 . . Swap 19 | 1 . . 12 . . . 3 3 . . . Drop 42 | . . . 12 . . . 25 2 2 . 1 Fire 213 | . . 1 141 11 . 1 59 . . . . Melee 42 | . . . . . . . . 31 7 2 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . 5 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 237 | -10/Mines | Assembled infested the area 242 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 672 | -10/Mines | Learned Materials emergency access door positions 738 | -10/Mines | Discovered new exit (range 11) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Discovered new exit (range 13) 1502 | -9/Materials | Discovered new exit (range 15) 2189 | -9/Materials | Discovered new exit (range 11) 2736 | -9/Materials | Identified exit to Mines 2850 | -9/Materials | Build established: Scavenger-Mutant 3136 | -9/Materials | Entered Mines 3418 | -9/Mines | Discovered new exit (range 6) 3440 | -9/Mines | Learned Materials interactive machine intel 3823 | -9/Mines | Discovered new exit (range 8) 3937 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4198 | -9/Mines | Learned location of 1 exit from Lower Caves 4208 | -9/Mines | Learned Materials trap positions 4270 | -9/Mines | Discovered new exit (range 10) 4621 | -9/Mines | Entered Exiles 4677 | -9/Exiles | Met 8R-AWN 4720 | -9/Exiles | Met EX-HEX 4818 | -9/Exiles | Met EX-DEC 4825 | -9/Exiles | Learned location of Zion (-6) 4900 | -9/Exiles | Discovered new exit (range 10) 4921 | -9/Exiles | Entered Mines 5083 | -8/Mines | Discovered new exit (range 10) 5116 | -8/Mines | Entered Materials 5116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5117 | -8/Materials | Loaded intel: 11 trap records 5118 | -8/Materials | Loaded intel: 13 interactive machine locations 5764 | -8/Materials | Lost 3 parts (2n1u) 5817 | -8/Materials | Discovered new exit (range 10) 5838 | -8/Materials | Identified exit to Factory 5883 | -8/Materials | Entered Factory 5883 | -7/Factory | Evolved 2 slots: Utility x2 5980 | -7/Factory | Fabricated Imp. Shield Generator (x2) 6133 | -7/Factory | Discovered new exit (range 3) 6134 | -7/Factory | Identified exit to Storage 6139 | -7/Factory | Build established: Sprinter 6213 | -7/Factory | Discovered new exit (range 8) 6222 | -7/Factory | Identified exit to Factory 6375 | -7/Factory | Identified exit to Lower Caves 6445 | -7/Factory | Entered Lower Caves 6446 | -7/Lower Caves | Encountered a Warlord checkpoint 6446 | -7/Lower Caves | Identified exit to Lower Caves 6735 | -7/Lower Caves | Entered another Lower Caves area 6945 | -7/Lower Caves | Encountered a Warlord checkpoint 6989 | -7/Lower Caves | Learned location of 1 exit from Factory 7177 | -7/Lower Caves | Discovered new exit (range 15) 7179 | -7/Lower Caves | Attracted the attention of an 0b10 base 7180 | -7/Lower Caves | Identified exit to Data Miner 7180 | -7/Lower Caves | Entered Data Miner 7180 | -7/Data Miner | Discovered new exit (range 6) 7187 | -7/Data Miner | Met Data Miner 7194 | -7/Data Miner | Learned location of Section 7 (-2) 7194 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7197 | -7/Data Miner | Received God Mode back door access code from Data Miner 7206 | -7/Data Miner | Destroyed Data Miner 7209 | -7/Data Miner | Found Prototype Hackware 7209 | -7/Data Miner | Identified System Mapper 7211 | -7/Data Miner | Found Prototype Hackware 7211 | -7/Data Miner | Identified Deep Network Scanner 7214 | -7/Data Miner | Data Conduit disabled 7217 | -7/Data Miner | Self-destructed Last Messages --------------- door with an access code of \\WJ4G. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\PFT3 to gain control via the back door I've installed. Now off with you. 07206_ Sneak attack on Data Miner. 07206_ Destroyed Lgt. Angular Momentum Engine. 07206_ Data Miner destroyed. 07209_ Acquired Prototype Hackware. 07209_ Identified System Mapper. 07211_ Dropped Adv. Weight Redist. System. 07211_ Acquired Prototype Hackware. 07211_ Identified Deep Network Scanner. 07214_ Data Conduit disabled. 07216_ Cld. VTOL Module destroyed. 07216_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????################?????????????? | | ?????"""""""""""""""######????????# | | ????""""""""" """"""""########## | | ????""""""""" gg | | ????""""" | | ????""""""@ g | | ????"""""% | | ????"""""" ! | | ????"""""" """"""""""" | | ????""""""" """"######### | | ?????"""""" """""###???????? | | ?????"""""""" "#####?????????? | | ??????######"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"?# "#?????????????? | | ?????????????## "#?????????????? | | ?????????????# "#?????????????? | | ?????????????### "#?????????????? | | ???????????????# "##????????????? | | ??????????????## ""#????????????? | | ?????????????## ""#????????????? | | ??????????##"#"X ""#????????????? | | ??????????""""" "####?????????? | | ??????????""""" X"""""?????????? | | ??????????##"#"X "##"#?????????? | | ???????????#?## X""""#?????????? | | ??????????????## "##"#?????????? | | ???????????????#######????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedWeaponRipteeth Manual? 0 Play Time 00:37:53 Cumulative 209.9 hours Start 2025.01.31 @ 20:16:57 End 2025.01.31 @ 20:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84acca27-5ca3-4e2f-bb66-2d75e27d8a06