Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 05:43:12 Player: Ms. V3-11A Result: Destroyed by EQ-C7S(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (572) 572 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 82/300 Energy 150/150 System Corruption 0% Temperature Warning (338) Movement Core (200) Ox3 Location -7/Recycling Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Makeshift System Restoration Module Cobbler Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Makeshift System Restoration Module Cobbler Unit [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Scrap Engine Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Power Maul Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | . 3 6 3 Power 4 | . . 3 1 Engine 2 | . . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 2 | . . 2 . Treads 2 | . . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 1 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 2 | . 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 9 | . 14 13 2 Core 4 | . . . 11 Treads 20 | . . 26 27 Leg 7 | . 28 1 . Storage 13 | . 14 14 13 Protection 13 | . 12 13 13 Energy Gun 13 | . 14 14 13 Ballistic Gun 1 | . 5 . . Ballistic Cannon 12 | . 8 14 13 Peak Build Rating 26 | 6 8 11 26 Average Rating 10 | 6 7 9 12 On Entrance 7 | 6 6 8 11 Naked Turns . | . . . . Heaviest Build 19 | 14 18 18 19 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 7 | 5 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 3 Scrap Engine Consumption 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 538 | 200 79 256 3 Remotely . | . . . . Salvage Created 674 | . 337 238 99 Parts 35 | . 18 13 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 9 7 2 Guns 14 | . 9 5 . Cannons 4 | . . 2 2 Classes Destroyed 8 | . 3 3 2 Hauler 1 | . 1 . . Turret 2 | . . 2 . Swarmer 7 | . 3 4 . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Cobbler 1 | . . 1 . Subdweller 3 | . . 3 . Scrapper 1 | . . . 1 Best Kill Streak 6 | . 4 6 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 192 | . 42 92 58 Missed 63 | . 9 37 17 Damage Taken 1225 | . 263 436 526 Core 253 | . 42 117 94 Absorbed by Shields . | . . . . Ignored by Resistances 370 | . 85 137 148 Core Remaining (%) 100 | 100 . . . Volleys Fired 122 | . 30 78 14 Largest 2 | . 2 2 2 Hottest 85 | . 85 85 85 Shots Fired 222 | . 60 135 27 Gun 127 | . 57 57 13 Cannon 95 | . 3 78 14 Launcher . | . . . . Special . | . . . . Kinetic 122 | . 30 78 14 Thermal 100 | . 30 57 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 31 | . 10 21 31 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 46 42 27 Core Hits 43 | . 18 18 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 3 | . 1 1 1 Blast 1 | . . 1 . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1658 | . 584 619 455 Guns 886 | . 534 201 151 Cannons 719 | . 50 418 251 Explosions . | . . . . Melee 53 | . . . 53 Ramming . | . . . . Kinetic 978 | . 309 418 251 Thermal 627 | . 275 201 151 Explosive . | . . . . Electromagnetic . | . . . . Impact 53 | . . . 53 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 6 | . . 2 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 220 248 360 Average Temperature 124 | . 83 123 193 Received Heat Transfer 1096 | . 159 489 448 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2024 | . 888 666 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 282 | . 282 . 20 Initial . | . . . . Average 46 | . 113 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 78 . 100 Level 1 8 | . 21 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 21 9 4 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . . 2 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . . 13 2 Successful 15 | . . 13 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . . 13 2 Record 12 | . . 12 . Derelict Proto ID Bank 1 | . . 1 . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3524 | 1 873 1359 1291 Spaces Moved 1758 | 1 273 714 770 Core 2 | . . . 2 Treads 1448 | . . 680 768 Legs 308 | 1 273 34 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 150 Average Speed 152 | 120 120 158 159 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 1 52 42 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2373 | 2 757 811 803 Wait 456 | . 448 . 8 Move 1755 | . 272 713 770 Hop . | . . . . Pick Up 10 | . 3 5 2 Fast Attach 6 | . 2 2 2 Attach 2 | . . 1 1 Detach 1 | . . 1 . Swap 4 | . 1 3 . Drop 16 | 2 1 8 5 Fire 122 | . 30 78 14 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Entered Subcaves 876 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 889 | -10/Subcaves | Learned location of Zion (-7) 1370 | -10/Subcaves | Discovered new exit (range 11) 1477 | -10/Subcaves | Visited Clippyterm 1482 | -10/Subcaves | Learned Research security intel 1482 | -10/Subcaves | Learned Factory fabricator intel 1736 | -10/Subcaves | Core integrity fell below 50% 1857 | -10/Subcaves | Discovered new exit (range 15) 1957 | -10/Subcaves | Visited 4L-MR0's lab 2001 | -10/Subcaves | Found Powered Cannon 2109 | -10/Subcaves | Discovered new exit (range 12) 2234 | -10/Subcaves | Entered Recycling 2521 | -7/Recycling | Discovered new exit (range 14) 3467 | -7/Recycling | Scanned before Scraplab entrance 3491 | -7/Recycling | Entered Scraplab 3498 | -7/Recycling | Angered Scraplab inhabitants 3503 | -7/Recycling | Found Prototype Device 3511 | -7/Recycling | Identified Scrap Engine 3516 | -7/Recycling | Core integrity fell below 20% 3525 | -7/Recycling | Destroyed by EQ-C7S(j) with Overtuned Pulse Rifle Last Messages --------------- 03510_ Critical hit (Burn: +50). 03510_ Dropped Lgt. Armor Plating. 03510_ Critical hit (Burn: +50). 03511_ Identified Scrap Engine. 03512_ CP-THD(j) knocked back. 03513_ Machine disabled. 03513_ Lgt. Treads destroyed. 03513_ Critical hit (Burn: +50). 03514_ Supplies damaged. 03515_ Overheating: System interference. 03515_ Med. Laser temporarily disabled. 03516_ Med. Laser destroyed. 03517_ Scrap Engine consumes Powered Cannon. 03517_ Ovr. Pulse Rifle melted. 03517_ CP-THD(j) destroyed. 03518_ Lgt. Treads destroyed. 03519_ Lgt. Cannon destroyed. 03521_ EQ-C7S(j) heat short circuits Mak. Salvage Targeting Computer. 03522_ Acquired Power Maul. Map ----- +----------------------------------------------------+ | #"Y"#####???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #########???????????????????? | | ###?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #??????????######?????????? | | #??????????# #?????????? | | #??????????# #??###????? | | #??????##### #### ##???? | | #??????# + # #???? | | #??????# ### ##### #???? | | #??????# #?# #???# #???? | | ###??????# #?# #???# #???? | | ??########+########???#=#???? | | ??# #?????#####j####? | | ??# #?????#""% %= "#? | | ?## #?????#"&% ""#? | | ?# #?????#" "#? | | ?## #?????#"" ! "#? | | ??# #?????#"& !@"#? | | ??# #?????#" cj "#? | | ??# #?????#"X c "#? | | ??#####+#####?????#" ###? | | ??????# #?????????# " #??? | | ??????# #?????????# """ ??? | | ??????# #?????????########??? | | ##????# #???????????????????? | | #????# #???????????????????? | | #????# #???????????????????? | | ##???# ####????????????????? | | #???# #????????????????? | | ###???# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ####### #????????????????? | | #????????????????? | | #????????????????? | | "" """ #????????????????? | | "" """ #????????????????? | | "" """ #????????????????? | | #????????????????? | | #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedHardlightCorpse Manual? 0 Play Time 00:20:30 Cumulative 243.5 hours Start 2024.08.06 @ 05:18:38 End 2024.08.06 @ 05:43:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 182 Rogue 63 Adventurer 93 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 67 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5e9f2ae3-dffc-4c3e-a6ba-ce08240c5c3b