Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 06:59:31 Player: singlespace Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1789) 1789 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5614 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Advanced Heat Sink Improved ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Hardened Light Armor Plating Heart of Steel > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Improved ECM Suite Compact Ion Cannon [Rating: 44] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . . 1 Utility 3 | . . 1 . 1 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 73 | 6 4 24 19 5 6 . 9 Power 9 | 1 1 1 3 2 1 . . Engine 5 | 1 1 1 1 1 . . . Core 4 | . . . 2 1 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 9 6 . 2 . 3 Treads . | . . . . . . . . Leg 21 | 2 . 9 6 . 1 . 3 Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 13 | 1 1 4 2 2 3 . . Device 5 | . . 2 1 1 1 . . Storage 2 | 1 . 1 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 1 1 1 1 2 . . Artifact . | . . . . . . . . Weapon 29 | 2 2 10 8 1 . . 6 Energy Gun 20 | 2 2 10 5 1 . . . Energy Cannon 7 | . . . 1 . . . 6 Ballistic Gun 2 | . . . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 Parts Lost 28 | . . 1 7 . 14 . 6 Power 3 | . . . . . 3 . . Propulsion 6 | . . . 1 . 5 . . Utility 6 | . . . 1 . 3 . 2 Weapon 13 | . . 1 5 . 3 . 4 Highest Loss Streak 13 | . . 1 4 . 13 . 6 Average Slot Usage (%) 83 | . 95 98 96 100 76 15 15 Engine 5 | . 14 11 5 1 . . . Core 4 | . . . 3 13 10 . . Leg 26 | . 28 32 34 30 21 . . Device 9 | . . 9 9 13 12 7 4 Storage 8 | . 14 12 9 7 5 . . Protection 8 | . 9 10 9 8 6 7 4 Energy Gun 15 | . 28 21 16 14 10 . . Energy Cannon 3 | . . . 4 7 5 . 5 Naked Turns 4 | . . . . . . . 4 Heaviest Build 37 | 9 14 22 29 37 37 15 19 Greatest Support 48 | 20 20 30 45 40 48 3 45 Greatest Overweight (x) 6 | 2 . . . . 6 4 6 Average Overweight (x) . | . . . . . . 4 4 Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 5 4 4 Most Carried 6 | 4 6 6 6 5 6 1 4 Average Carried 4 | 1 4 5 5 4 4 1 1 Final Capacity 6 | 6 6 6 6 6 4 4 4 Final Carried 6 | 1 6 6 6 5 1 1 3 Class Distribution -------------------- 38% | Scavenger-Tank 31% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 940 | 215 85 235 245 . 32 . 128 Remotely . | . . . . . . . . Salvage Created 2238 | . 236 802 1054 26 . . 120 Parts 137 | . 13 54 61 5 . . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . 7 16 20 . . . 2 Guns 30 | . 7 16 7 . . . . Cannons 11 | . . . 9 . . . 2 AOE 3 | . . . 3 . . . . Classes Destroyed 10 | . 3 3 3 1 . . . Worker 1 | . . 1 . . . . . Builder 3 | . . . 3 . . . . Recycler 2 | . . . 2 . . . . Operator 1 | . . . . 1 . . . Watcher 5 | . 1 2 2 . . . . Swarmer 10 | . 3 . 7 . . . . Grunt 26 | . 4 12 8 . . . 2 Brawler 1 | . . 1 . . . . . Sentry 6 | . . 3 3 . . . . Hunter 2 | . . . 2 . . . . Best Kill Streak 5 | . 4 4 5 1 . . 1 Combat Bots Only 5 | . 3 4 5 . . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 5357 | . 162 604 1362 43 1565 . 1621 Core 1595 | . 30 95 149 . 461 . 860 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 88 76 72 . . 34 . Volleys Fired 150 | . 19 50 63 3 4 . 11 Largest 3 | . 2 2 3 2 3 . 2 Hottest 203 | . 100 100 203 131 176 . 180 Shots Fired 312 | . 38 98 142 6 11 . 17 Gun 253 | . 38 98 106 3 8 . . Cannon 59 | . . . 36 3 3 . 17 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 24 | . . . 24 . . . . Thermal 198 | . 38 61 69 6 7 . 17 Explosive . | . . . . . . . . Electromagnetic 90 | . . 37 49 . 4 . . Robot Hit Streak 14 | . 7 9 14 11 3 . 6 Robot Miss Streak 4 | . 2 2 4 2 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 206 | . 26 57 99 4 6 . 14 Core Hits 102 | . 12 29 49 2 5 . 5 Critical Hits 1 | . . . 1 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3832 | . 315 867 2093 79 92 . 386 Guns 2199 | . 315 739 1058 29 58 . . Cannons 1086 | . . . 625 50 25 . 386 Explosions 538 | . . 128 410 . . . . Melee . | . . . . . . . . Ramming 9 | . . . . . 9 . . Kinetic 99 | . . . 99 . . . . Thermal 2559 | . 315 441 1284 79 54 . 386 Explosive . | . . . . . . . . Electromagnetic 1165 | . . 426 710 . 29 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . 1 1 . Average Corruption 1 | . . 1 . . 1 1 . Corruption Purged . | . . . . . . . . Effects 3 | . . 2 . . 1 . . Energy Discharges 3 | . . 2 . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 101 | . . 27 74 . . . . Projectiles 29 | . . . 29 . . . . Explosions 72 | . . 27 45 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 226 | . . 49 174 . 3 . . Shots 5 | . . 1 4 . . . . Rammed 4 | . . . . . 4 . . Targets Rammed 4 | . . . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 447 | . 228 447 431 135 394 . 156 Average Temperature 112 | . 95 107 124 69 206 . 53 Received Heat Transfer 1563 | . 54 255 270 . 423 . 561 Effects 7 | . . 2 3 . 2 . . Shutdowns 3 | . . 1 1 . 1 . . Energy Bleed 2 | . . . 1 . 1 . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . 1 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 2 . . . . 2 Heat Transferred 4408 | . 795 919 1917 148 111 . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 2 5 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 714 | . 167 357 714 344 . . 23 Initial 324 | . . 70 112 324 . . 6 Average 230 | . 68 209 412 343 . . 8 Maximum Alert Level 3 | . . 1 3 1 . . . Low Security (%) 49 | 100 100 51 8 . . . 100 Level 1 35 | . . 48 40 100 . . . Level 2 13 | . . . 45 . . . . Level 3 1 | . . . 5 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 4 1 . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 10 26 32 4 4 . 4 Peak Tracking Total 7 | . 4 7 4 3 3 . 4 Tactical Retreats 5 | . . . 3 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 1 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . 2 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 9 | . . 1 8 . . . . Max in Single Turn 2 | . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 2 4 1 . 1 . 1 Terminals 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 1 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 2 13 2 . 1 . 3 Successful 18 | . 2 12 2 . 1 . 1 Failed 3 | . . 1 . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 11 | . . 9 2 . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . 8 2 . . . . Scan Component 5 | . . 4 1 . . . . Repair 5 | . . 4 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 4 . . . . . Time 161 | . . 110 51 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 3534 | 48 391 863 730 193 985 45 279 Spaces Moved 1859 | 32 213 353 353 147 671 19 71 Core 198 | 14 . . . . 99 19 66 Treads . | . . . . . . . . Legs 1660 | 18 213 353 353 147 571 . 5 Wheels . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 60 250 50 Average Speed 133 | 111 120 120 120 120 138 250 261 Slowest Speed 350 | 150 120 120 120 120 350 250 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 44 39 42 5 77 4 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . 5 25 . . . 2 Melee . | . . . . . . . . Projectile 6 | . . . 4 . . . 2 AOE 26 | . . 5 21 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 2637 | 44 310 702 545 157 713 18 148 Wait 454 | . 66 236 87 . 18 . 47 Move 1852 | 31 212 352 352 146 670 18 71 Hop . | . . . . . . . . Pick Up 59 | 7 7 17 13 2 5 . 8 Fast Attach 7 | . . 3 3 . . . 1 Attach 41 | 6 1 9 9 3 5 . 8 Detach 5 | . . 3 . . . . 2 Swap 25 | . 3 12 7 2 1 . . Drop 39 | . 2 20 10 1 6 . . Fire 150 | . 19 50 63 3 4 . 11 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Build established: Scavenger-Mutant 854 | -9/Materials | Repaired Aluminum Leg 881 | -9/Materials | Repaired Aluminum Leg 1185 | -9/Materials | Repaired Hvy. EM Pulse Gun 1213 | -9/Materials | Repaired Weapon Shielding 1220 | -9/Materials | Discovered new exit (range 15) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1843 | -8/Materials | Lost 4 parts (1n3w) 2030 | -8/Materials | Discovered new exit (range 4) 2033 | -8/Materials | Entered Factory 2033 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2195 | -7/Factory | Discovered new exit (range 7) 2226 | -7/Factory | Entered Lower Caves 2227 | -7/Lower Caves | Encountered a Warlord checkpoint 2368 | -7/Lower Caves | Build established: Scavenger-Tank 2915 | -7/Lower Caves | Found Prototype Device 2926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2944 | -7/Lower Caves | Identified Heart of Steel 2972 | -7/Lower Caves | Core integrity fell below 50% 2996 | -7/Lower Caves | Lost 13 parts (3p5n2u3w) 3175 | -7/Lower Caves | Discovered new exit (range 11) 3211 | -7/Lower Caves | Entered another Lower Caves area 3211 | -7/Lower Caves | Discovered new exit (range 11) 3249 | -7/Lower Caves | Build established: Mutant 3256 | -7/Lower Caves | Entered Factory 3256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3484 | -6/Factory | Core integrity fell below 50% 3505 | -6/Factory | Core integrity fell below 20% 3535 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Acquired Com. Ion Cannon. K-01 Serf cleans the Matter Pump. Hrd. Light Armor Plating destroyed. Heart of Steel destroyed. Hvy. Laser melted. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. Com. Ion Cannon destroyed. G-50 Soldier destroyed. Com. Ion Cannon destroyed. G-50 Soldier destroyed. Com. Ion Cannon destroyed. U-05 Engineer builds a Wall. Com. Ion Cannon destroyed. Acquired 67 matter. Acquired Carbon-fiber Leg. Acquired Adv. Heat Sink. Acquired Carbon-fiber Leg. Acquired 61 matter. Acquired Carbon-fiber Leg. 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" " "???? | | ?????????????????# "" @= ##??# " " "???? | | ?????????????????# g %= #???# " " "???? | | ??????????????##########u########## " " " ??? | | ??????????????# # " " " ??? | | ??????????????# # " " " #?? | | ??????????????# !] """ """ """ # " " " #?? | | ??????????????# ] """ """ """ + ] " " " #?? | | ??????????????# """ """ """ # ] #?? | | ??????????????# ^ ^ # ] #?? | | ??????????????# """ """ """ ################ | | ????????????? "?" """ """ " " | | ???????????? ???"" """ """ "Y" | | ????????????????? """ | | ????????????????? ! | | ????????????????? | | ????????????????????###################+########## | | ??????????????????????????????????# #????? | | ??????????????????????????????????# """ ! #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# "S #????? | | ??????????????????????????????????# """ """ #????? | | ??????????????????????????????????# "" """ #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????###########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 45 Energy Filtering 30 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingArcClaws Manual? 0 Play Time 00:42:29 Cumulative 14.9 hours Start 2021.08.14 @ 06:16:49 End 2021.08.14 @ 06:59:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98104aa4-cf0b-47a8-9345-fe026e99b7e6