Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 19:46:37 Player: Kakograf Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1925) 1925 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6535 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Microactuators Transmission Jammer Hardened Light Armor Plating System Guard > --- WEAPON ----------- Shock Maul Great Axe Great Axe Power Sword Power Sword > --- INVENTORY -------- Improved Shield Generator Hacking Suite Powered Hammer [Rating: 74] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 4 | . . 1 . 1 . 1 1 . . Weapon 3 | . . 1 . . 1 1 . . . Parts Attached 79 | 5 2 6 2 9 16 15 12 2 10 Power 8 | 1 . . . 1 2 3 1 . . Engine 6 | 1 . . . 1 1 2 1 . . Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 2 . 2 3 3 6 1 4 Treads 2 | . . . . 2 . . . . . Leg 11 | 2 . . . . 3 3 3 . . Wheel 6 | . . . . . . . 2 . 4 Hover 1 | . . . . . . . 1 . . Flight 3 | . . 2 . . . . . 1 . Utility 25 | . 1 3 . 3 7 5 4 . 2 Device 12 | . . 2 . 2 4 2 1 . 1 Storage . | . . . . . . . . . . Processor 7 | . 1 1 . . 1 2 1 . 1 Hackware 1 | . . . . . . . 1 . . Protection 5 | . . . . 1 2 1 1 . . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 1 2 3 4 4 1 1 4 Energy Gun 3 | 2 . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . 4 Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . 1 1 2 2 . . . Slashing Weapon 5 | . . . . . 2 2 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Parts Lost 46 | . . 3 2 . 7 6 23 . 5 Power 6 | . . . 1 . 1 2 2 . . Propulsion 15 | . . 1 . . . 1 9 . 4 Utility 14 | . . . . . 4 2 7 . 1 Weapon 11 | . . 2 1 . 2 1 5 . . Highest Loss Streak 9 | . . 3 2 . 4 2 9 . 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 4 | 1 3 3 3 3 4 4 3 1 3 Power . | . . . . . . 1 . . . Propulsion . | 1 1 1 . . 1 . . . . Utility 1 | . . 1 2 1 1 2 1 1 1 Weapon . | . . . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 3 . . 2 1 2 . . 3 Power . | . . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . Utility 6 | . . . . 2 1 2 . . 1 Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 76 82 75 75 86 90 68 2 32 Engine 7 | . 14 11 8 4 7 8 7 . . Core 1 | . . . . . 4 . . . . Treads 1 | . . . . 8 2 . . . . Leg 11 | . 28 16 . . 12 15 8 . . Wheel 1 | . . . . . . . 1 . 11 Flight 1 | . . 3 22 9 . . . 1 1 Device 12 | . . 8 11 17 18 15 9 . 1 Processor 9 | . 5 15 22 17 5 10 10 . 4 Protection 3 | . . . . . 4 6 2 . . Energy Gun 3 | . 27 19 7 3 1 . . . . Launcher 1 | . . 7 1 7 . . . . . Impact Weapon 12 | . . . 3 3 23 17 6 . . Slashing Weapon 7 | . . . . . 3 14 16 . . Peak Build Rating 74 | 5 7 12 12 22 44 66 74 19 36 Average Rating 35 | 4 5 9 10 16 35 53 46 4 22 On Entrance 17 | . 5 7 10 10 20 44 66 . 8 Avg Prop Armor Cover (%) 12 | . . . 9 8 . . 5 29 16 Naked Turns 81 | . . . . . . . 29 29 23 Heaviest Build 47 | 8 10 13 11 25 38 47 44 20 41 Greatest Support 75 | 20 20 20 8 40 50 60 75 3 48 Greatest Overweight (x) 12 | . . . 1 4 . 1 12 6 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 5 5 3 5 Average Carried 4 | 1 3 3 3 3 4 4 3 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 3 4 5 5 1 3 5 Class Distribution -------------------- 54% | Gladiator 25% | Mutant 4% | Gunner 4% | Assassin 3% | Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 1015 | 225 75 20 65 124 159 166 31 . 150 Remotely . | . . . . . . . . . . Salvage Created 1915 | . 177 167 52 193 528 578 40 . 180 Parts 90 | . 10 21 3 9 20 16 5 . 6 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 43 | . 4 8 4 3 11 10 . . 3 Melee 18 | . . . 2 1 7 8 . . . Guns 11 | . 2 8 1 . . . . . . Cannons 3 | . . . . . . . . . 3 AOE 2 | . 2 . . . . . . . . Classes Destroyed 10 | . 1 3 . 3 2 1 . . . Worker 2 | . . . . 1 1 . . . . Builder 3 | . . . . . 1 . 1 . 1 Hauler 1 | . . . . 1 . . . . . Operator 3 | . . 1 . . 1 1 . . . Watcher 2 | . . . . . . 1 1 . . Swarmer 15 | . . 7 4 . 3 . . . 1 Grunt 16 | . 4 . . 1 5 4 . . 2 Duelist 1 | . . . . 1 . . . . . Sentry 5 | . . 1 . 1 1 2 . . . Programmer 6 | . . . . . 2 4 . . . Best Kill Streak 4 | . 2 4 2 2 2 4 1 . 2 Combat Bots Only 4 | . 2 4 2 2 2 4 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 579 | . 9 70 23 23 79 85 212 . 78 Missed 213 | . 2 31 7 11 27 28 85 . 22 Hits 366 | . 7 39 16 12 52 57 127 . 56 Melee 9 | . . . . 4 . . . . 5 Projectile 357 | . 7 39 16 8 52 57 127 . 51 AOE 1 | . . . . . . . 1 . . Critical Strikes 11 | . . 2 . . . 2 5 . 2 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 6285 | . 79 439 125 259 1167 1030 2093 . 1093 Core 1607 | . 22 81 37 65 180 168 690 . 364 Absorbed by Shields 133 | . . . . . 92 . 41 . . Redirected to Shielding 147 | . . . . . 45 85 17 . . Core Remaining (%) 83 | 100 91 . 70 88 74 80 . . . Volleys Fired 57 | . 11 20 5 3 . . . . 18 Largest 3 | . 2 3 1 2 . . . . 2 Hottest 180 | . 90 120 50 63 . . . . 180 Shots Fired 94 | . 21 39 5 4 . . . . 25 Gun 62 | . 19 36 5 2 . . . . . Cannon 25 | . . . . . . . . . 25 Launcher 7 | . 2 3 . 2 . . . . . Special . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Thermal 86 | . 19 36 5 1 . . . . 25 Explosive 7 | . 2 3 . 2 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 6 9 1 2 . . . . 6 Robot Miss Streak 5 | . 1 2 2 1 . . . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 148 | . 15 28 6 11 26 39 10 . 13 Core Hits 51 | . 8 14 2 3 6 10 2 . 6 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 15 | . . . . . 6 7 2 . . Critical Strikes 21 | . 1 . 1 . 6 10 3 . . Burn 2 | . 1 . 1 . . . . . . Smash 17 | . . . . . 6 9 2 . . Sever 2 | . . . . . . 1 1 . . Melee Attacks 180 | . . 1 11 14 66 73 15 . . Impact 142 | . . . 11 14 60 52 5 . . Slashing 37 | . . . . . 6 21 10 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 1 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 35 | . . . . 1 10 20 4 . . Damage Inflicted 5271 | . 228 342 195 466 1244 1858 483 . 455 Guns 475 | . 156 276 25 18 . . . . . Cannons 449 | . . . . . . . . . 449 Explosions 241 | . 72 66 . 103 . . . . . Melee 4100 | . . . 170 345 1244 1858 483 . . Ramming 6 | . . . . . . . . . 6 Kinetic . | . . . . . . . . . . Thermal 924 | . 156 276 25 18 . . . . 449 Explosive 241 | . 72 66 . 103 . . . . . Electromagnetic . | . . . . . . . . . . Impact 3116 | . . . 170 345 966 1407 228 . . Slashing 984 | . . . . . 278 451 255 . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 2 2 . 16 1 2 12 12 Average Corruption 5 | . . 2 2 . 6 1 1 9 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . 5 . 18 6 . 3 16 Message Errors 11 | . . . 1 . 4 1 . 1 4 Matter Fused 11 | . . . . . 4 3 . . 4 Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 8 | . . . 1 . 4 . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 1 . . 2 Data Loss (major) 2 | . . . 1 . . 1 . . . Misfires 1 | . . . 1 . . . . . . Alerts 2 | . . . . . 2 . . . . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1218 | . . . 63 95 408 485 163 . 4 Projectiles 4 | . . . . . . . . . 4 Explosions . | . . . . . . . . . . Melee 1214 | . . . 63 95 408 485 163 . . Knockbacks 15 | . . . . . 3 10 2 . . Impact 15 | . . . . . 3 10 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 205 | . 180 205 32 10 113 10 7 . 175 Average Temperature 57 | . 62 68 15 7 61 5 7 . 52 Received Heat Transfer 969 | . 42 105 . 45 135 249 231 . 162 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 11 | . . . 1 2 4 4 . . . Combat Hostiles 8 | . . . 1 2 3 2 . . . Parts Fried 17 | . . . 2 4 4 7 . . . Impact Corruptions 44 | . . . 3 4 17 18 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 2 . . 2 1 . . 2 Heat Transferred 2124 | . 471 768 148 37 . . . . 700 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 100 100 83 100 100 100 Level 1 5 | . . . . . . 16 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 237 | . 60 160 60 75 77 237 104 . 34 Initial 104 | . . 16 38 11 25 7 104 . . Average 32 | . 10 91 24 13 26 44 21 . 5 Influence Increases 1719 | . 110 273 90 146 415 532 27 . 126 Destroy 0b10 Robot/C 860 | . 80 160 80 60 220 200 . . 60 Destroy 0b10 Robot/NC 55 | . . 5 . 10 15 10 10 . 5 Destroy Leader 206 | . 20 30 10 22 50 72 2 . . Successful Hack 22 | . . 4 . 8 6 4 . . . Disable Machine 120 | . . . . 15 30 45 . . 30 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 66 | . 10 14 . 16 4 6 . . 16 Lose Combat Pursuer 240 | . . 60 . 15 90 45 15 . 15 Influence Decreases 1719 | . 70 214 159 120 455 335 240 . 126 Entered New Map 253 | . . 24 61 19 31 9 109 . . Time Decay 1221 | . 70 160 78 101 354 290 80 . 88 Lost Part 245 | . . 30 20 . 70 36 51 . 38 Squads Dispatched 21 | . 3 1 . 1 5 8 2 . 1 Investigation 3 | . 1 . . . . 1 1 . . Extermination 9 | . . . . . 2 5 1 . 1 Reinforcement 7 | . 2 1 . 1 3 . . . . Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 9 | . 2 3 . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 6 22 4 8 28 20 16 6 14 Peak Tracking Total 12 | . 3 8 3 3 4 4 12 6 9 Tactical Retreats 13 | . . 3 . 1 4 3 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 7 | . . 1 . . 1 2 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 9 | . . . . 1 2 4 . . 2 Max in Single Turn 1 | . . . . 1 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 13 | . 1 4 . 2 2 3 . . 1 Terminals 13 | . 1 4 . 2 2 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 1 12 . 5 3 8 . . 2 Successful 14 | . 1 4 . 4 1 3 . . 1 Failed 17 | . . 8 . 1 2 5 . . 1 Catastrophic 7 | . . 2 . 1 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . 4 . 1 1 4 . . . Terminals 31 | . 1 12 . 5 3 8 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 1 4 . 4 1 3 . . 1 Record 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 5 | . . 2 . 1 . 2 . . . Locate Traps 2 | . . 1 . 1 . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . Used 1 | . . 1 . . . . . . . Hacking Detections 10 | . . 4 . 1 2 3 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 4177 | . . 5 202 360 1240 1900 470 . . Optics 300 | . . . . . . . 300 . . Sensors 4148 | . . 5 202 360 1240 1900 441 . . Traps 260 | . . . . . 260 . . . . Seismic 63 | . . . . . 63 . . . . Jamming 385 | . . . . . . 288 97 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 5447 | 83 325 347 202 361 1240 1906 501 52 430 Spaces Moved 3726 | 65 229 310 415 219 770 977 330 85 326 Core 272 | 5 . . . . . . 71 85 111 Treads 186 | . . . . 85 101 . . . . Legs 2297 | 60 229 174 . . 669 977 188 . . Wheels 284 | . . . . . . . 69 . 215 Hover 2 | . . . . . . . 2 . . Flight 685 | . . 136 415 134 . . . . . Fastest Speed 32 | 50 120 32 32 35 126 120 50 50 50 Average Speed 120 | 114 120 81 32 137 133 169 118 57 101 Slowest Speed 650 | 120 120 120 112 355 160 195 650 350 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . 2 1 . . . . . . Potential Cave-ins 8 | . . . . . 8 . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 33 | 4 44 39 71 25 18 28 16 80 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 21 | . . . . 1 14 6 . . . Terrain Destroyed 66 | . 10 13 . 16 14 6 . . 7 Melee 21 | . . . . 1 14 6 . . . Projectile 7 | . . . . . . . . . 7 AOE 38 | . 10 13 . 15 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total 4384 | 71 258 365 453 253 911 1167 419 87 400 Wait 318 | . 8 21 20 . 61 112 62 . 34 Move 3712 | 64 228 305 412 218 769 976 330 84 326 Hop 3 | . . 2 1 . . . . . . Pick Up 43 | 2 5 4 1 5 7 10 3 . 6 Fast Attach 47 | 5 1 2 . 5 12 7 7 2 6 Attach 27 | . . 4 2 2 3 5 7 . 4 Detach 12 | . . 2 1 1 4 . . 1 3 Swap 12 | . 2 1 . 3 2 4 . . . Drop 29 | . 3 3 . 4 8 10 . . 1 Fire 57 | . 11 20 5 3 . . . . 18 Melee 117 | . . 1 11 12 45 38 10 . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 693 | -9/Materials | Lost 3 parts (1n2w) 730 | -9/Materials | Discovered new exit (range 7) 732 | -9/Materials | Identified exit to Mines 746 | -9/Materials | Discovered exit to Mines (range 3) 756 | -9/Materials | Entered Mines 762 | -9/Mines | Learned location of Storage (-8) 788 | -9/Mines | Learned Materials terminal intel 949 | -9/Mines | Discovered new exit (range 14) 958 | -9/Mines | Identified exit to Materials 958 | -9/Mines | Entered Materials 958 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 959 | -8/Materials | Loaded intel: 11 terminal locations 1007 | -8/Materials | Identified exit to Factory 1314 | -8/Materials | Discovered new exit (range 11) 1319 | -8/Materials | Entered Factory 1319 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2095 | -7/Factory | Build established: Gladiator 2230 | -7/Factory | Crushed by falling debris 2251 | -7/Factory | Crushed by falling debris 2251 | -7/Factory | System corruption reached 10% 2282 | -7/Factory | Lost 4 parts (2u2w) 2540 | -7/Factory | Discovered new exit (range 4) 2559 | -7/Factory | Entered another Factory area 2559 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3642 | -6/Factory | Discovered new exit (range 5) 3650 | -6/Factory | Identified exit to Lower Caves 3819 | -6/Factory | Discovered exit to Lower Caves (range 8) 4443 | -6/Factory | Discovered new exit (range 15) 4460 | -6/Factory | Identified exit to Factory 4465 | -6/Factory | Entered another Factory area 4465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4534 | -5/Factory | Spotted B-75 Beast 4668 | -5/Factory | Lost 4 parts (2n2u) 4791 | -5/Factory | Lost 6 parts (2p1u3w) 4935 | -5/Factory | Released all parts (6) 4955 | -5/Factory | Core integrity fell below 50% 4966 | -5/Factory | Sucked down chute 4966 | -5/Factory | Entered Waste 4980 | -5/Waste | Spotted C-40 Crusher 4981 | -5/Waste | EMP discharged 4981 | -5/Waste | System corruption reached 10% 4981 | -5/Waste | Spotted C-40 Crusher 4990 | -5/Waste | Lost 9 parts (4n3u2w) 4992 | -5/Waste | Spotted C-40 Crusher 4992 | -5/Waste | Spotted C-40 Crusher 4998 | -5/Waste | Discovered new exit (range 16) 4998 | -5/Waste | Spotted C-40 Crusher 4999 | -5/Waste | Spotted C-40 Crusher 5018 | -5/Waste | Entered Factory 5172 | -5/Factory | Build established: Mutant 5373 | -5/Factory | Lost 3 parts (2n1u) 5424 | -5/Factory | Core integrity fell below 20% 5425 | -5/Factory | Released all parts (2) 5448 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- U-05 Engineer works on Construction Platform. Slug penetrates Construction Platform. U-05 Engineer works on Construction Platform. System corrupted: Component data lost. Slug penetrates Wall. Arm. Wheel destroyed. Slug penetrates Wall. Penetrated by Slug. Released Terrain Scan Processor. Released Hvy. Plasma Cannon. W-25 Informer sends out distress signal. System corrupted: Component data lost. R-10 Processor collects Hvy. Plasma Cannon. Construction Platform disabled. Slug penetrates Wall. Slug penetrates G-50 Soldier. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ?? ?? ?????????????# #???????????????????? | | ? ????????????# """" #???????????????????? | | ########????# """" #???????????????????? | | ? #????# """" #???????????????????? | | ?? #????# """" #???????????????????? | | ???? #????# """" #???????????????????? | | ?????? #????# """" #???????????????????? | | ???????? #????# """ #???????????????????? | | ########## #????# #???????????????????? | | """"" ! ## k##########p############k ?????????? | | """"" ## hh H ????????? | | """"" ## l tk ????????? | | """"" ## ????????? | | ## h % ????????? | | / h g A@ ????????? | | #+####+#####+#/###;;#####/##############?????????? | | # #?? ??????? ????? ??????????????????????? | | #?? ?????"""""?????? ??????????????????????? | | ###? ????? ?????? ?????????????????????? | | ???? ?????????????? ?????????????????????? | | ???# ????????????# """ "????????????????????? | | ???# """Y"????????????# """ "????????????????????? | | ???# """"""???????????# """ ""???????????????????? | | ???# ???????????# ???????????????????? | | ???#######????????????##???##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 12 Corruption Containment 8 Armor Coverage 150 Resistance: TH 20 Core Shielding 30 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Live, Flee, And Rebuild Overwhelming Challenges ------------ None Game ------ Seed LegRestorationFrame Manual? 0 Play Time 01:24:29 Cumulative 13.9 hours Start 2026.02.15 @ 18:27:08 End 2026.02.15 @ 19:46:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22d64b26-9d0a-4311-b880-0dd9336632d2