Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 03:54:23 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (19) 95 Value Destroyed (474) 474 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (759) 759 TOTAL SCORE: 7328 Bonus ------- Pacifist 200 Follower Combat Kills 50 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -691 Cogmind --------- Core Integrity 1201/1300 Matter 127/300 Energy 428/430 System Corruption 0% Temperature Warm (164) Movement Hovering (108) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Cooled Fission Core Light Particle Reactor > --- PROPULSION (6) --- Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Long-range Missile Launcher Maul > --- INVENTORY (10) --- Antimatter Reactor Light Antimatter Reactor Linear Gravjet Linear Gravjet Advanced Weight Redist. System Advanced Signal Interpreter Improved Reaction Control System Improved Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Precision Matter Filter Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Long-range Missile Launcher Maul > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Linear Gravjet Linear Gravjet Advanced Weight Redist. System Advanced Signal Interpreter Improved Reaction Control System Improved Plasma Cutter Makeshift Axe [Rating: 120] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Gravmag System Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Maul Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Slots Evolved 14 | . . . 4 2 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . Utility 10 | . . . 2 1 1 . . 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 55 | . 3 . 1 10 7 1 5 6 16 1 5 Power 6 | . . . . 1 . . 2 1 2 . . Engine 1 | . . . . 1 . . . . . . . Core 4 | . . . . . . . 2 1 1 . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 15 | . 1 . . 2 2 . 2 1 4 . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . Hover 10 | . . . . 1 . . 1 1 4 . 3 Flight 4 | . 1 . . . 2 . 1 . . . . Utility 27 | . 1 . . 6 4 . . 3 10 1 2 Device 13 | . . . . 2 2 . . 1 5 1 2 Storage 3 | . . . . . . . . 1 2 . . Processor 5 | . . . . 3 . . . . 2 . . Hackware 3 | . . . . . 2 . . 1 . . . Protection 3 | . 1 . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 7 | . 1 . 1 1 1 1 1 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . 1 1 . 1 Parts Lost 15 | . . . 3 . . 1 . 2 2 3 4 Power 1 | . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . . . 1 2 3 Utility 5 | . . . . . . 1 . 1 1 1 1 Weapon 2 | . . . 2 . . . . . . . . Highest Loss Streak 4 | . . . 3 . . 1 . 2 1 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 1 2 3 4 4 4 5 4 5 9 6 Power . | . . . . . . . . 1 . 1 1 Propulsion . | . . . . . . . . . 1 2 . Utility 2 | . . 1 1 1 2 3 2 1 1 4 2 Weapon 1 | . . 1 2 2 2 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . . . 3 . . . . . 6 Power 2 | . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 3 Weapon 3 | . . . . . 3 . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 16 42 26 36 73 75 80 90 90 99 97 Engine 2 | . . . . . 6 6 6 5 . . . Core 2 | . . . . . . . 4 5 4 5 4 Reactor 1 | . . . . . . . . . 2 5 4 Wheel 2 | . . . . 3 6 6 2 . . . . Hover 13 | . . . . 4 6 6 8 12 26 29 26 Flight 7 | . 2 14 9 . 9 12 16 16 . . . Device 14 | . . . . 7 13 18 12 16 15 15 20 Storage 1 | . . . . . . . . 3 2 5 4 Processor 8 | . . . . 12 17 6 6 5 10 10 9 Hackware 10 | . . . . . 1 12 12 12 15 15 13 Protection 3 | . 2 14 9 1 5 . 2 5 4 4 3 Launcher 2 | . 11 14 8 . . . . 1 5 5 4 Impact Weapon 2 | . . . . . . 6 6 . . 4 4 Slashing Weapon 1 | . . . . . . . 1 5 5 . . Peak Build Rating 120 | . 3 3 3 31 50 51 57 77 111 109 120 Average Rating 61 | . 1 3 2 17 39 47 51 66 92 105 114 On Entrance 37 | . . 3 3 1 31 48 45 57 68 104 93 Avg Prop Armor Cover (%) 17 | . . . . 26 22 22 12 6 6 . . Naked Turns 5 | . 2 . . 3 . . . . . . . Heaviest Build 59 | . 4 4 4 9 11 11 21 29 56 59 58 Greatest Support 72 | 3 4 4 4 9 11 11 21 30 67 68 72 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 7 10 10 Most Carried 10 | . 3 2 4 5 5 5 5 5 10 10 9 Average Carried 5 | . 1 2 3 4 4 4 4 4 5 9 6 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 10 | . 2 2 3 5 4 5 5 5 10 10 9 Class Distribution -------------------- 39% | Hacker-Scout 31% | Hacker-Mutant 11% | Scout 10% | Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Ninja | -3/Research Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Matter Collected 932 | 192 . . . 113 . 210 80 80 58 62 137 Remotely . | . . . . . . . . . . . . Salvage Created 567 | . . . 18 107 . 193 . 25 141 56 27 Parts 22 | . . . 5 5 . . . 2 4 5 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Combat Hostiles Destroyed 13 | . . . 3 . . . . . 5 4 1 Melee 1 | . . . . . . . . . 1 . . AOE 12 | . . . 3 . . . . . 4 4 1 Classes Destroyed 8 | . . . 1 2 . 2 . . 3 . . Worker 2 | . . . . 1 . . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Swarmer 10 | . . . 3 . . . . . 3 4 . Grunt 2 | . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . 1 . . Decomposer 3 | . . . . . . 3 . . . . . Savage 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | . . . 3 2 . . . 1 3 4 1 Combat Bots Only 4 | . . . 3 . . . . . 3 4 1 Max Kills in Single Turn 4 | . . . 2 1 . 1 . 1 2 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . 1 4 1 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Hostile Shots Fired 182 | . . 5 22 . . 23 . 7 39 30 56 Missed 88 | . . 3 15 . . 13 . 3 14 10 30 Hits 94 | . . 2 7 . . 10 . 4 25 20 26 Melee 1 | . . . . . . . . 1 . . . Projectile 93 | . . 2 7 . . 10 . 3 25 20 26 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 5 | . . . . . . . . . . 3 2 Damage Taken 1922 | . . 37 160 . . 157 . 113 543 491 421 Core 457 | . . . 48 . . 65 . 18 114 113 99 Absorbed by Shields 10 | . . . . . . . . . . . 10 Redirected to Shielding 8 | . . . 8 . . . . . . . . Core Remaining (%) 94 | 100 . 100 91 100 . . 92 98 . 80 . Volleys Fired 17 | . . 1 5 . . . . . 4 1 6 Largest 1 | . . 1 1 . . . . . 1 1 1 Hottest 43 | . . 30 30 . . . . . 43 43 43 Shots Fired 17 | . . 1 5 . . . . . 4 1 6 Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 17 | . . 1 5 . . . . . 4 1 6 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 17 | . . 1 5 . . . . . 4 1 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . 1 . 1 Robot Miss Streak 2 | . . . 1 . . . . . 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 32 | . . . 1 4 . 10 . 1 8 6 2 Core Hits 35 | . . . 4 2 . . . 1 14 6 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 3 | . . . . . . 3 . . . . . Smash 3 | . . . . . . 3 . . . . . Melee Attacks 91 | . . . . 5 1 12 . 6 22 44 1 Impact 52 | . . . . . . 12 . . . 39 1 Slashing 33 | . . . . . . . . 6 22 5 . Piercing 6 | . . . . 5 1 . . . . . . Sneak Attacks 12 | . . . . 2 . 9 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3589 | . . 31 157 282 . 753 . 79 944 636 707 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1921 | . . 31 157 . . . . . 660 366 707 Melee 1668 | . . . . 282 . 753 . 79 284 270 . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1921 | . . 31 157 . . . . . 660 366 707 Electromagnetic . | . . . . . . . . . . . . Impact 1023 | . . . . . . 753 . . . 270 . Slashing 363 | . . . . . . . . 79 284 . . Piercing 282 | . . . . 282 . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . 2 . Average Corruption 1 | . . . . . . . . 4 . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 541 | . . . 8 109 . 299 . . 42 83 . Projectiles . | . . . . . . . . . . . . Explosions 69 | . . . 8 . . . . . 42 19 . Melee 472 | . . . . 109 . 299 . . . 64 . Knockbacks 3 | . . . . . . 2 . . . 1 . Impact 3 | . . . . . . 2 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 36 . . . . . . 25 . Shots 2 | . . . 1 . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 200 | . . . . . . . . . 198 200 164 Average Temperature 93 | . . . . . . . . . 121 82 17 Received Heat Transfer 268 | . . 12 18 . . . . 27 78 . 133 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 21 | . . . . . . 18 . . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Maximum Alert Level 1 | . . . . . . . . . 1 1 1 Low Security (%) 79 | 100 100 . 100 100 100 . . 100 98 . 38 Level 1 20 | . . . . . . . . . 1 100 61 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 372 | . . . 132 56 12 . . 26 256 372 263 Initial 200 | . . . . 46 12 . . 26 . 200 171 Average 72 | . . . 46 40 1 . . 5 31 259 213 Influence Increases 1114 | . . . 162 50 1 105 . 54 416 174 152 Destroy 0b10 Robot/C 280 | . . . 60 . . . . . 100 100 20 Destroy 0b10 Robot/NC 30 | . . . . 20 . . . 5 5 . . Destroy Leader 20 | . . . 10 . . . . . 10 . . Allied During Kill 20 | . . . . . . . . . . 20 . Successful Hack 35 | . . . 17 . . . . . . . 18 Disable Machine 30 | . . . 15 15 . . . . . . . Destroy Structure 279 | . . . 30 . 1 . . 4 76 54 114 Partial Spotted 150 | . . . 15 15 . . . 15 105 . . Lose Combat Pursuer 270 | . . . 15 . . 105 . 30 120 . . Influence Decreases 871 | . . . 60 126 27 26 36 97 130 156 213 Entered New Map 322 | . . . . 56 14 . 16 17 . 86 133 Time Decay 379 | . . . 30 70 13 16 20 80 110 . 40 Lost Part 130 | . . . 30 . . 10 . . 20 30 40 Lost Ally 40 | . . . . . . . . . . 40 . Squads Dispatched 11 | . 1 . 1 . 1 . . 1 3 . 4 Investigation 3 | . 1 . . . 1 . . . 1 . . Extermination 2 | . . . . . . . . 1 1 . . Reinforcement 5 | . . . 1 . . . . . 1 . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Distress Signals 4 | . . . . . . . . . 3 . 1 Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 70 | . . 2 11 . . 9 . 13 15 3 17 Peak Tracking Total 14 | . . 2 10 . . 5 . 8 14 2 12 Tactical Retreats 6 | . . . 1 . . 2 . 1 2 . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Traps Triggered 4 | . . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Machines Disabled 4 | . . . 1 1 . 1 . . . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Machines Accessed 20 | . 3 . 2 . 2 1 . 4 6 . 2 Terminals 7 | . 2 . 2 . . . . 2 1 . . Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . 1 . . . 3 . . Scanalyzers 2 | . . . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 47 | . 7 . 4 . 3 1 . 12 16 . 4 Successful 21 | . . . 2 . 1 1 . 3 12 . 2 Failed 25 | . 7 . 2 . 2 . . 8 4 . 2 Catastrophic 9 | . 3 . . . 2 . . 1 2 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . Manual 15 | . 5 . 4 . . . . 4 2 . . Terminals 20 | . 5 . 4 . . . . 9 2 . . Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 8 | . 2 . . . 1 . . . 5 . . Scanalyzers 10 | . . . . . . . . 2 8 . . Garrison Access 3 | . . . . . 2 . . . 1 . . Terminal Hacks 3 | . . . 2 . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . 1 . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 1 . . . 3 . . Retrieve Components 4 | . . . . . 1 . . . 3 . . Scanalyzer 9 | . . . . . . . . 1 8 . . Retrieve Study 9 | . . . . . . . . 1 8 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 3 . 1 . 2 . . 2 2 . 2 Full Trace Events 3 | . 1 . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . 1 7 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . 3 . . . 5 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Used RIF Installer 2 | . . . . . . . . . . 2 . Program Shield 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Total Allies 6 | . . . . . . . . 4 . 2 . Largest Group 3 | . . . . . . . . 3 . 2 . Highest-Rated Group 160 | . . . . . . . . 67 . 160 . Highest-Rated Ally 80 | . . . . . . . . 30 . 80 . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 5 . 4 . Total Damage 219 | . . . . . . . . 110 . 109 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Active Infowar (turns) 1954 | . . . . 103 192 545 57 338 359 269 91 Sensors 830 | . . . . 103 192 535 . . . . . Terrain 1396 | . . . . . 6 545 57 338 358 4 88 Structural 1597 | . . . . 71 192 545 57 338 305 2 87 Machine Analysis 39 | . . . . . . . . . 39 . . Jamming 414 | . . . . . . . . . 54 269 91 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Turns Passed 2235 | 15 39 45 99 158 192 545 57 338 387 269 91 Spaces Moved 3163 | 29 66 107 214 169 238 707 80 465 620 298 170 Core 214 | 29 51 . 3 131 . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1691 | . . . . 38 58 . 42 465 620 298 170 Flight 1258 | . 15 107 211 . 180 707 38 . . . . Fastest Speed 30 | 50 40 40 40 50 44 44 32 48 30 35 33 Average Speed 43 | 50 47 40 40 54 50 44 52 57 32 36 33 Slowest Speed 108 | 50 50 40 100 70 70 44 61 61 48 108 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 3 12 11 28 3 6 80 5 20 20 37 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . 1 4 . . . . Spaces Dug 38 | . . . . . 1 1 . 2 11 22 1 Terrain Destroyed 163 | . . 3 31 . 1 1 . 2 35 22 68 Melee 38 | . . . . . 1 1 . 2 11 22 1 Projectile . | . . . . . . . . . . . . AOE 125 | . . 3 31 . . . . . 24 . 67 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Res Total 3833 | 28 70 107 221 223 309 916 92 526 776 371 194 Wait 433 | . . . . 37 44 192 . 43 96 21 . Move 3150 | 28 63 106 213 168 237 706 79 464 619 297 170 Hop 1 | . 1 . . . . . . . . . . Pick Up 33 | . 3 . 2 1 7 1 1 3 10 1 4 Fast Attach 34 | . 2 . . 9 4 1 5 2 9 . 2 Attach 23 | . 1 . 1 1 3 2 2 3 4 1 5 Detach 6 | . . . . 2 1 2 . 1 . . . Swap 17 | . . . . . 3 . 2 2 4 6 . Drop 23 | . . . . . 9 . 3 2 8 . 1 Fire 17 | . . 1 5 . . . . . 4 1 6 Melee 91 | . . . . 5 1 12 . 6 22 44 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 9) 55 | -10/Materials | Entered Subcaves 95 | -10/Subcaves | Discovered new exit (range 12) 100 | -10/Subcaves | Entered Materials 100 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 153 | -8/Materials | Identified exit to Factory 199 | -8/Materials | Entered Factory 199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 214 | -7/Factory | Discovered new exit (range 7) 229 | -7/Factory | Lost 3 parts (1n2w) 339 | -7/Factory | Identified exit to Factory 357 | -7/Factory | Entered another Factory area 357 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 501 | -6/Factory | Discovered new exit (range 15) 523 | -6/Factory | Identified exit to Lower Caves 549 | -6/Factory | Entered Lower Caves 616 | -6/Lower Caves | Entered a destroyed Warlord outpost 639 | -6/Lower Caves | Learned Factory garrison access intel 663 | -6/Lower Caves | Found Alien Artifact 663 | -6/Lower Caves | Identified Core Expander 663 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 720 | -6/Lower Caves | Encountered a Warlord checkpoint 801 | -6/Lower Caves | Build established: Hacker-Scout 1087 | -6/Lower Caves | Discovered new exit (range 14) 1093 | -6/Lower Caves | Identified exit to Lower Caves 1094 | -6/Lower Caves | Entered another Lower Caves area 1098 | -6/Lower Caves | Discovered new exit (range 13) 1108 | -6/Lower Caves | Found DCF Scrap (16 items) 1150 | -6/Lower Caves | Identified exit to Factory 1151 | -6/Lower Caves | Entered Factory 1151 | -5/Factory | Evolved 2 slots: Utility x2 1152 | -5/Factory | Loaded intel: 4 garrison access locations 1159 | -5/Factory | Central database locked down 1389 | -5/Factory | Build established: Hacker-Mutant 1466 | -5/Factory | Fabricated L-41 Fighter (x3) 1474 | -5/Factory | Discovered new exit (range 16) 1489 | -5/Factory | Identified exit to Factory 1489 | -5/Factory | Entered another Factory area 1489 | -4/Factory | Evolved 2 slots: Utility x2 1865 | -4/Factory | Spotted B-86 Titan 1875 | -4/Factory | Identified exit to Garrison 1876 | -4/Factory | Entered Garrison 1964 | -4/Garrison | Found embedded Infiltrators 2054 | -4/Garrison | Triggered checkpoint 2056 | -4/Garrison | Triggered checkpoint 2064 | -4/Garrison | Triggered checkpoint 2075 | -4/Garrison | Installed Relay Interface Framework 2078 | -4/Garrison | Discovered new exit (range 13) 2119 | -4/Garrison | Expanded RIF knowledge: Program Shield 2143 | -4/Garrison | Identified exit to Research 2145 | -4/Garrison | Entered Research 2145 | -3/Research | Evolved 2 slots: Utility x2 2169 | -3/Research | Lost 3 parts (2n1u) 2236 | -3/Research | Self-destructed Last Messages --------------- 02221_ Penetrated by Slug. 02221_ Acquired Linear Gravjet+. 02222_ The unstable cave ceiling collapses. 02223_ Acquired Linear Gravjet+. 02225_ The unstable cave ceiling collapses. 02225_ Acquired Linear Gravjet+. 02225_ Lyr. Light Armor Plating destroyed. 02226_ Acquired Prototype Device. 02226_ Identified Prc. Matter Filter. 02226_ Adv. Heat Sink broken. 02226_ Faulty integration triggers power surge. 02227_ Dropped Faulty Prc. Matter Filter. 02230_ Detecting nearby Garrison Access. 02230_ Slug penetrates Wall. 02233_ Y-72 Warden emerges from the garrison. 02233_ Critical hit (Burn: +50). 02234_ ALERT: All DSF locations entering lockdown mode. 02235_ W-44 Eye distress signal jammed. 02235_ Imp. Antigrav System+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????? ? # ##?????????????????????????? | | ????????????"??? # ######## ??????????????????? | | ?????????? ????? # ######## ? ????????????????? | | ???????????????? # # ??????????????????? | | ?????? ? ?????? + # ??????????????????? | | ????? ?????? ? ? # + ?????? ???????????? | | ???#???????????? # """# ? ???????????????? | | ?????????"? ?"?? # """# ?????????????????? | | ??#???????? ???? # "# ???? ?????????????? | | ????#?? ?? ????? # "F"##??????????????????? | | ????????? ? ??? # """##??????????????????? | | ?????????????#??## #########???????????? | | ???########???#?## h #########???????????? | | ############????## # ???????????? | | ##### ####?#?##A """ # ????#????????? | | ### ####### """ # " ?? ????#??????? | | ## ###### """ """ ????????????? | | g G ##?????????? | | """ ##?????????? | | " Y ##?????????? | | gg g ##?????????? | | # ! ####+#### @ ##?????????? | | ! # # #######?????????? | | # # ? # # ##?????????? | | ? + # "?" # # ##?????????? | | ? # ^ # ???? # # ?? ##?????????? | | ?? # # ? ??" # # ??"" ##?????????? | | ? # # ?"?" + + ?????? ##?????????? | | ? # # ???"" # # ??????????????????? | | ? # # ??? # # ??"???????????????? | | #### ####### # ? # # ??????????????????? | | #### ####### ##??+###?#g # ?? ??????????????? | | "+####### ##?? ###?? ##??????????????????? | | # # ###??##???g w##????#?????????????? | | """# ! # ##?#??#??? g ##??????????????????? | | """# # #### ?? ? ##??????????????????? | | ""# # ##??? ?? # ??? ??????????????? | | F""# [[[ / #### ? ? ? # ??????????????????? | | """# [[[ # ? ? # ???"??????????????? | | # [[[ # #####+## # ??????????????????? | | #########/#### #??? # ??????????????????? | | ## # #?? + ???"??????????????? | | ##? ?? ? ?? # ??????????????????? | | ## ? ??! ?? ## # ????????????????? | | ##### ?????!? # # ###?????????????????? | | + % ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 69 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Gravmag System | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Maul | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalFlyingMatterbank Manual? 0 Play Time 00:54:27 Cumulative 2.7 hours Start 2026.08.27 @ 05:02:26 End 2026.08.28 @ 03:54:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 631585df-9d89-4dab-96fb-287c922a4de9