Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 08:55:10 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (92) 460 Value Destroyed (4221) 4221 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 13622 Bonus ------- High Alert Combat Kills 21 Met Data Miner 300 Cogmind --------- Core Integrity 1267/1600 Matter 35/300 Energy 188/190 System Corruption 1% Temperature Cool (4) Movement Flying (26) Location -1/Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (10) -- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Propulsion Shielding Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Signal Interpreter Enhanced Nova Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Experimental Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Medium Reflective Plating Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Potential Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Antimatter Reactor Advanced Terrain Scanner [Rating: 172] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Medium Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 . . 2 . 2 2 . Power 2 | . . . . 1 . . . . . . 1 . . . . . . . Propulsion 8 | . . 2 . . . . . . 1 1 1 . . 1 . . 2 . Utility 6 | . . . 1 1 . . . . 1 1 . . . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 171 | 6 2 16 10 12 1 1 . 6 22 8 8 2 . 3 23 29 20 2 Power 18 | 1 . . 2 1 . 1 . . 2 . 2 . . 1 2 3 3 . Engine 5 | 1 . . 2 1 . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . 2 . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . 1 2 3 3 . Propulsion 59 | 2 . 7 1 8 . . . 4 7 2 2 . . 1 9 14 2 . Treads 20 | 1 . 3 1 8 . . . 4 . . . . . . . 3 . . Leg 10 | . . . . . . . . . . . . . . . 4 6 . . Wheel 3 | 1 . . . . . . . . 2 . . . . . . . . . Hover 19 | . . 4 . . . . . . 5 2 2 . . 1 5 . . . Flight 7 | . . . . . . . . . . . . . . . . 5 2 . Utility 62 | 1 2 2 5 3 1 . . 1 9 4 2 . . 1 9 6 14 2 Device 32 | . . 2 3 . . . . . 4 3 2 . . 1 5 4 8 . Storage 6 | 1 1 . . 1 . . . . 1 . . . . . 2 . . . Processor 13 | . 1 . . 1 . . . . 4 . . . . . 2 1 4 . Hackware 3 | . . . . . . . . . . . . . . . . . 2 1 Protection 8 | . . . 2 1 1 . . 1 . 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 7 2 . . . . 1 4 2 2 2 . . 3 6 1 . Energy Gun 11 | 2 . 5 2 . . . . 1 . . . 1 . . . . . . Energy Cannon 11 | . . . . . . . . . 1 2 1 1 . . 3 2 1 . Ballistic Gun 9 | . . 2 . . . . . . 3 . 1 . . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . . . . 1 . 2 . . . 7 1 1 . Corrupted Parts 8 | . . . . . . . . . . . . . . 1 4 3 . . System Corruption 51 | . . . . . . . . . . . . . . 3 32 16 . . Parts Lost 68 | . . 1 2 1 . . . 12 . 1 1 . . . 17 26 7 . Power 8 | . . . . . . . . 2 . . . . . . 1 4 1 . Propulsion 30 | . . . 1 . . . . 4 . 1 1 . . . 10 10 3 . Utility 18 | . . 1 . 1 . . . 4 . . . . . . 4 5 3 . Weapon 12 | . . . 1 . . . . 2 . . . . . . 2 7 . . Highest Loss Streak 13 | . . 1 1 1 . . . 12 . 1 1 . . . 13 8 4 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Backups 11 | 2 7 14 14 19 24 25 25 20 4 4 4 5 5 3 4 3 3 4 Power 1 | . 1 1 1 1 1 2 2 1 1 1 . . . . 1 1 . 1 Propulsion 4 | 1 4 5 4 7 12 12 12 9 1 . . 1 1 . . . . . Utility 2 | . . . 1 3 4 4 4 3 1 . 3 4 4 3 2 . 1 1 Weapon 3 | . 1 6 7 7 7 7 7 6 1 1 . . . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 6 1 . . . . 9 6 4 . . . . 2 . 1 1 Power 5 | . . . 1 . . . . 1 1 1 . . . . . . 1 . Propulsion 7 | . . 2 . . . . . 3 2 . . . . . . . . . Utility 8 | . . 1 . . . . . 2 1 2 . . . . 1 . . 1 Weapon 11 | . 1 3 . . . . . 3 2 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 97 96 100 100 100 74 61 98 99 99 100 99 87 71 47 52 Engine 6 | . 14 11 9 14 15 15 15 10 . . . . . . . . . . Core 2 | . . . . . . . . . 6 11 13 10 10 9 . . . . Reactor 2 | . . . . . . . . . . . 1 5 5 4 10 9 4 4 Treads 13 | . 14 17 35 30 30 30 30 23 . . . . . . . 2 . . Leg 2 | . . . . . . . . . . . . . . . 5 14 . . Hover 10 | . . 26 . . . . . . 12 35 35 36 36 37 25 2 . . Flight 1 | . . . . . . . . . . . . . . . . 1 23 16 Device 12 | . . 3 14 13 7 7 7 4 16 24 21 21 21 23 20 16 4 5 Storage 4 | . 14 11 9 7 7 7 7 5 1 . . . . . . 3 . . Processor 4 | . 11 7 . 3 . . . . 7 5 5 5 5 4 7 8 10 12 Protection 4 | . . . 2 2 15 15 15 10 . 2 5 5 5 4 2 . . 2 Energy Gun 11 | . 28 19 27 23 23 23 23 17 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 2 5 5 14 15 14 12 6 . . Ballistic Gun 2 | . . 2 . . . . . . 11 11 9 . . . . 1 . . Peak Build Rating 172 | 6 9 17 23 42 43 45 45 45 69 85 100 103 101 107 138 172 116 104 Average Rating 64 | 4 7 15 20 33 42 44 45 34 42 79 95 100 101 106 111 124 86 86 On Entrance 55 | . 6 9 15 23 39 43 45 45 1 69 85 100 101 101 107 119 56 89 Avg Prop Armor Cover (%) 11 | 16 14 . . . . . . . 19 . . . . . 12 4 18 . Naked Turns 96 | . . . . . . . . 71 15 . . . . . . 10 . . Heaviest Build 120 | 10 25 30 42 108 114 120 120 120 37 42 63 67 67 71 91 80 42 18 Greatest Support 225 | 20 10 86 86 106 106 106 106 106 46 55 70 70 70 76 98 225 54 28 Greatest Overweight (x) 2 | . 2 1 . 1 1 1 1 1 2 . 1 . . . 1 1 . . Average Overweight (x) . | . 1 . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 15 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 11 15 15 19 25 25 25 21 7 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 15 15 15 25 25 25 25 25 5 5 5 5 5 4 5 5 5 5 Average Carried 11 | 2 7 14 14 19 24 25 25 20 4 4 4 5 5 3 4 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 15 25 25 25 25 5 5 5 5 5 5 4 5 4 5 5 Class Distribution -------------------- 28% | Tank 21% | Scout 11% | Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Mutant 3% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Matter Collected 2582 | 182 98 187 125 47 76 32 . . 117 224 372 60 . . 305 743 14 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3909 | . 181 258 388 58 . 89 . 163 117 275 468 . . . 568 1344 . . Parts 202 | . 6 10 24 2 . 4 . 11 5 15 19 . . . 24 82 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 3 . 11 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 73 | . 4 4 13 2 . 3 . 8 2 4 4 . . . 5 24 . . Guns 42 | . 4 4 13 2 . 3 . 8 1 3 2 . . . . 2 . . Cannons 21 | . . . . . . . . . . . 2 . . . 2 17 . . AOE 3 | . . . . . . . . . . 1 . . . . . 2 . . Classes Destroyed 15 | . 1 2 3 1 . . . . 1 . 2 . . . 1 4 . . Worker 3 | . . . . . . . . . . . . . . . . 3 . . Builder 6 | . . . . . . . . . . . . . . . . 6 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 3 | . . 1 1 . . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 . . . . . . 2 . . . . . . . Watcher 2 | . . . . . . . . . . . 2 . . . . . . . Swarmer 21 | . . . 4 . . . . 7 . . . . . . . 10 . . Grunt 18 | . 4 . 5 . . 1 . . . . 2 . . . 1 5 . . Brawler 3 | . . . 1 . . . . 1 . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . 4 2 1 . 1 . . 1 2 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 7 | . . . 1 1 . 1 . . . 2 . . . . 2 . . . Programmer 9 | . . . . . . . . . 1 . . . . . 2 6 . . Best Kill Streak 10 | . 2 3 5 1 . 1 . 3 1 1 3 . . . 4 10 . . Combat Bots Only 7 | . 2 2 5 1 . 1 . 3 1 1 3 . . . 3 7 . . Max Kills in Single Turn 3 | . 1 1 2 1 . 1 . 1 1 1 1 . . . 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 947 | . 22 18 47 54 . 40 . 91 38 12 23 . 2 2 142 351 96 9 Missed 338 | . 7 5 7 22 . 18 . 27 21 4 13 . 1 2 46 106 54 5 Hits 609 | . 15 13 40 32 . 22 . 64 17 8 10 . 1 . 96 245 42 4 Melee 31 | . . . . . . . . 29 . . . . . . . 2 . . Projectile 578 | . 15 13 40 32 . 22 . 35 17 8 10 . 1 . 96 243 42 4 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 30 | . . . . . . 1 . 8 . . 1 . . . 9 8 3 . Damage Taken 12702 | . 183 192 545 297 . 233 . 1673 158 386 210 . 23 . 1856 5870 985 91 Core 1517 | . 25 29 53 37 . 13 . 213 27 43 . . . . 281 463 333 . Absorbed by Shields 203 | . . . . . . . . . . . . . . . . 203 . . Reduced by Siege Mode 763 | . . . . . . . . . . . . . . . . 763 . . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . 30 Ignored by Resistances 33 | . . . . . . . . . . . . . . . . 33 . . Core Remaining (%) 87 | 100 90 92 90 . . . . 62 96 95 . . 100 . 78 68 . . Volleys Fired 271 | . 17 19 23 6 . 9 . 21 14 15 20 17 . 1 37 66 5 1 Largest 4 | . 2 2 3 3 . 3 . 2 3 3 3 1 . 1 3 4 1 1 Hottest 302 | . 80 130 195 195 . 195 . 130 135 141 166 85 . 85 206 302 120 120 Shots Fired 556 | . 34 38 69 18 . 21 . 42 31 29 47 17 . 1 57 146 5 1 Gun 324 | . 34 38 69 18 . 21 . 42 22 14 26 . . . . 40 . . Cannon 232 | . . . . . . . . . 9 15 21 17 . 1 57 106 5 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 139 | . . 3 . . . . . . 22 14 26 . . . . 74 . . Thermal 338 | . 34 35 69 18 . 21 . 42 9 2 1 17 . 1 37 46 5 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 79 | . . . . . . . . . . 13 20 . . . 20 26 . . Robot Hit Streak 23 | . 7 7 11 18 . 8 . 14 12 23 9 . . . 12 11 . . Robot Miss Streak 8 | . 3 3 8 5 . 3 . 7 1 2 2 . . . 4 5 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 23 23 59 16 . 19 . 39 19 18 28 . . . 26 89 . . Core Hits 301 | . 9 16 83 24 . 28 . 56 3 9 15 . . . 10 48 . . Critical Kills 5 | . . . . . . . . . 1 1 1 . . . . 2 . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 1 . . . . 2 . . Critical Strikes 16 | . . . . . . . . . 1 2 2 . . . . 11 . . Meltdown 3 | . . . . . . . . . 1 . . . . . . 2 . . Destroy 6 | . . . . . . . . . . 2 2 . . . . 2 . . Blast 5 | . . . . . . . . . . . . . . . . 5 . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11328 | . 259 308 789 254 . 281 . 531 402 478 1013 . . . 1023 5990 . . Guns 3993 | . 259 306 789 254 . 281 . 518 265 232 368 . . . . 721 . . Cannons 5600 | . . . . . . . . . 137 176 534 . . . 1023 3730 . . Explosions 1720 | . . . . . . . . . . 70 111 . . . . 1539 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 15 | . . 2 . . . . . 13 . . . . . . . . . . Kinetic 2450 | . . 30 . . . . . . 265 232 368 . . . . 1555 . . Thermal 6872 | . 259 276 789 254 . 281 . 518 137 95 111 . . . 533 3619 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1991 | . . . . . . . . . . 151 534 . . . 490 816 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 7 1 . . . . 3 31 44 1 1 Average Corruption 14 | . . . . . . . . 6 1 . . . . 3 15 19 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . 3 . . . . . 1 22 36 1 1 Message Errors 14 | . . . . . . . . 1 . . . . . . 6 6 . 1 Matter Fused 14 | . . . . . . . . . . . . . . . 7 7 . . Heat Flow Errors 7 | . . . . . . . . 1 . . . . . . 4 2 . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 1 . . . . . . 1 6 1 . Data Loss (major) 5 | . . . . . . . . . . . . . . . 2 3 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . 5 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 816 | . . . . . . . . . 13 70 25 . . . . 708 . . Projectiles 465 | . . . . . . . . . 13 . 3 . . . . 449 . . Explosions 351 | . . . . . . . . . . 70 22 . . . . 259 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . . . . . . . . . . 219 40 . . . . 215 . . Shots 9 | . . . . . . . . . . 3 1 . . . . 5 . . Rammed 2 | . . . . . . . . 2 . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 384 | . 195 178 339 204 . 384 . 361 75 24 196 175 2 58 197 364 170 34 Average Temperature 83 | . 87 43 106 86 . 133 . 123 32 18 75 85 2 28 80 85 52 25 Received Heat Transfer 2037 | . 99 63 207 24 . 66 . 81 57 9 69 . 9 . 290 928 135 . Effects 5 | . . . . . . 1 . 1 . . . . . . . 3 . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . 1 . . . . . . . 3 . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . Total Turns 77 | . . . . . . . . . . . . . . . . 77 . . Longest Duration 77 | . . . . . . . . . . . . . . . . 77 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 . . . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 3 1 . . Parts Fried 20 | . . . . . . . . . . . 9 . . . 7 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . 2 . . Parts Melted 13 | . 3 . . . . . . . 2 . . . . . 2 6 . . Heat Transferred 7551 | . 600 505 1015 315 . 370 . 650 185 87 100 . . . 555 3169 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 2 3 2 Low Security (%) 85 | 100 100 100 100 100 . . . . 100 100 100 . . 100 100 60 . . Level 1 7 | . . . . . . . . . . . . . . . . 27 39 . Level 2 7 | . . . . . . . . . . . . . . . . 11 58 100 Level 3 . | . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 717 | . 50 60 189 83 . . . . 59 185 182 . . 7 112 665 717 586 Initial 458 | . . . 9 78 . . . . 37 16 75 . . . 3 . 392 458 Average 97 | . 15 12 47 15 . . . . 11 53 125 . . 1 23 174 505 482 Influence Increases 4304 | . 90 140 325 74 . 115 . 345 149 295 309 30 . 17 361 1241 645 168 Destroy 0b10 Robot/C 1480 | . 80 80 260 40 . 60 . 160 40 80 80 . . . 120 480 . . Destroy 0b10 Robot/NC 90 | . . 5 5 5 . . . . . . 20 . . . 5 50 . . Destroy Leader 324 | . 10 40 60 20 . 10 . 20 20 40 24 . . . 20 60 . . Successful Hack 28 | . . . . 9 . . . . 12 . 2 . . . 5 . . . Disable Machine 195 | . . . . . . . . . . 90 30 . . . 60 15 . . Destroy Structure 342 | . . . . . . . . . 2 70 18 . . 2 16 216 15 3 Partial Spotted 300 | . . . . . . . . . 30 15 45 . . 15 15 90 60 30 Lose Combat Pursuer 1545 | . . 15 . . . 45 . 165 45 . 90 30 . . 120 330 570 135 Influence Decreases 3718 | . 90 116 176 247 . 115 . 285 174 175 336 158 . 10 368 586 583 299 Entered New Map 806 | . . . 15 95 . . . . 23 19 80 48 . . 4 . 263 259 Time Decay 2162 | . 90 106 141 152 . 115 . 165 151 146 246 110 . 10 214 326 150 40 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . Lost Part 650 | . . 10 20 . . . . 120 . 10 10 . . . 150 260 70 . Squads Dispatched 23 | . 1 . 2 3 . . . 1 1 1 2 . . . 2 6 3 1 Investigation 3 | . . . 1 . . . . . . 1 . . . . . 1 . . Extermination 9 | . . . . 1 . . . . 1 . 2 . . . 1 2 2 . Reinforcement 7 | . 1 . . . . . . . . . . . . . 1 3 1 1 Assault 3 | . . . . 2 . . . 1 . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Distress Signals 7 | . . 1 . . . . . . 1 1 1 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 7 7 18 4 . 6 . 17 7 7 16 1 5 1 29 58 37 13 Peak Tracking Total 14 | . 2 3 5 1 . 2 . 7 2 3 5 2 5 2 13 13 14 11 Tactical Retreats 38 | . . 1 . . . 3 . 6 2 . 2 1 . . 3 9 9 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Traps Triggered 5 | . . . 1 . . . . . . 1 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Machines Disabled 13 | . . . . . . . . . . 6 2 . . . 4 1 . . Max in Single Turn 5 | . . . . . . . . . . 5 1 . . . 1 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Machines Accessed 16 | . 2 1 . 1 . 1 4 . 1 . 2 . . . 3 . 1 . Terminals 8 | . 2 1 . 1 . 1 . . . . 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . 6 4 . 4 . 1 31 . 1 . 4 . . . 6 . 1 . Successful 44 | . 3 2 . 3 . 1 31 . 1 . 1 . . . 2 . . . Failed 13 | . 3 2 . 1 . . . . . . 2 . . . 4 . 1 . Catastrophic 2 | . . . . . . . . . . . . . . . 1 . 1 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . Manual 18 | . 6 4 . 3 . . . . . . . 1 . . 4 . . . Terminals 21 | . 6 4 . 4 . 1 . . . . 1 . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 1 . 3 . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . 1 . 1 31 . . . . . . . . . . . Record 12 | . . . . . . 1 11 . . . . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . 1 . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 2 . 2 . . . . . . . . . . 2 . . . Terminals 9 | . 3 2 . 2 . . . . . . . . . . 2 . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . 2 1 . 1 . . . . . . . . . . 1 . . . Skim 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . 2 . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 10 | . 2 1 . 1 . . . . . . 2 . . . 3 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 7 . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 10 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 3343 | . . . . . . . . . 625 355 531 388 7 43 490 729 175 . Sensors 2411 | . . . . . . . . . 625 304 453 388 7 43 205 386 . . Terrain 3042 | . . . . . . . . . 330 355 528 388 7 43 490 726 175 . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Turns Passed 7769 | 58 258 421 463 688 675 676 182 360 655 355 531 388 7 43 584 1010 319 96 Spaces Moved 7199 | 53 173 281 214 326 286 243 78 237 663 502 870 738 23 109 524 626 923 330 Core 274 | 3 . . . . . . . 144 105 . . . . . 2 20 . . Treads 1377 | 2 . 83 214 326 286 243 78 93 . . . . . . . 52 . . Legs 382 | . . . . . . . . . . . . . . . 29 353 . . Wheels 337 | 48 173 . . . . . . . 116 . . . . . . . . . Hover 3375 | . . 198 . . . . . . 442 502 870 738 23 109 493 . . . Flight 1454 | . . . . . . . . . . . . . . . . 201 923 330 Fastest Speed 5 | 50 80 48 160 148 236 236 236 50 40 33 30 31 31 28 28 5 6 26 Average Speed 77 | 81 96 95 160 184 236 236 236 121 68 34 31 31 31 28 69 89 24 26 Slowest Speed 240 | 160 110 160 160 240 236 236 236 240 130 36 102 31 31 28 138 180 32 26 Overloaded Moves 42 | . . . . . . . . . . . . . . . . 15 27 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . 17 10 3 Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 35 29 28 10 53 49 69 43 12 9 15 89 8 6 58 20 29 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . 1 3 . 1 . . . 1 . . . . . . Spaces Dug 25 | . . . . . . . . . . . . 11 . 1 7 . 5 1 Terrain Destroyed 180 | . . . . . . . . . 3 49 10 17 . 1 10 84 5 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . . . . . 2 1 4 17 . 1 10 31 5 1 AOE 107 | . . . . . . . . . . 48 6 . . . . 53 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Tes Res Acc Com Total 8894 | 64 231 396 285 404 287 330 77 266 835 661 1082 881 22 118 696 920 1002 337 Wait 1031 | . 28 48 21 29 . 75 . 1 112 118 168 119 . 4 69 195 44 . Move 7126 | 52 172 280 213 325 285 242 77 236 662 501 869 737 22 108 523 596 902 324 Hop 25 | . . . . . . . . . . . . . . . . 12 10 3 Pick Up 100 | 6 10 14 5 17 1 1 . . 8 8 3 2 . 1 12 5 6 1 Fast Attach 108 | 6 1 4 3 1 . . . . 19 2 10 2 . . 19 26 14 1 Attach 58 | . . 2 3 2 1 . . 6 4 4 2 . . 2 10 9 10 3 Detach 20 | . . . 1 . . . . . 3 1 . . . . 2 5 6 2 Swap 48 | . 1 12 7 11 . 1 . . 1 3 5 . . 2 4 1 . . Drop 104 | . 2 16 9 13 . 2 . . 12 9 5 4 . . 20 5 5 2 Fire 271 | . 17 19 23 6 . 9 . 21 14 15 20 17 . 1 37 66 5 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 5) 283 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 342 | -9/Materials | Build established: Mutant 494 | -9/Materials | Discovered new exit (range 9) 693 | -9/Materials | Discovered new exit (range 6) 738 | -9/Materials | Entered another Materials area 738 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -8/Materials | Discovered new exit (range 15) 1165 | -8/Materials | Garrison activated, responded to threat 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1416 | -7/Factory | Discovered new exit (range 15) 1469 | -7/Factory | Build established: Scavenger-Gunner 1889 | -7/Factory | Entered Lower Caves 2000 | -7/Lower Caves | Encountered a Warlord checkpoint 2024 | -7/Lower Caves | Build established: Tank 2552 | -7/Lower Caves | Discovered new exit (range 7) 2564 | -7/Lower Caves | Entered another Lower Caves area 2566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2606 | -7/Lower Caves | Learned location of 1 exit from Factory 3217 | -7/Lower Caves | Discovered new exit (range 11) 3240 | -7/Lower Caves | Entered Data Miner 3240 | -7/Data Miner | Discovered new exit (range 6) 3285 | -7/Data Miner | Met Data Miner 3330 | -7/Data Miner | Learned location of Section 7 (-2) 3330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3368 | -7/Data Miner | Received God Mode back door access code from Data Miner 3422 | -7/Data Miner | Entered Proximity Caves 3640 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3711 | -6/Proximity Caves | Released all parts (3) 3735 | -6/Proximity Caves | Lost 12 parts (2p4n4u2w) 3769 | -6/Proximity Caves | Spotted B-75 Beast 3775 | -6/Proximity Caves | Discovered new exit (range 13) 3781 | -6/Proximity Caves | Learned location of Zion (-6) 3782 | -6/Proximity Caves | Entered Factory 3782 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3783 | -6/Factory | Identified exit to Factory 4069 | -6/Factory | Discovered exit to Factory (range 11) 4437 | -6/Factory | Entered another Factory area 4437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4534 | -5/Factory | Build established: Scout 4777 | -5/Factory | Discovered new exit (range 19) 4792 | -5/Factory | Entered another Factory area 4792 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5182 | -4/Factory | Central database locked down 5318 | -4/Factory | Spotted B-86 Titan 5321 | -4/Factory | Discovered new exit (range 5) 5323 | -4/Factory | Entered Upper Caves 5704 | -4/Upper Caves | Discovered new exit (range 6) 5709 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5711 | -4/Upper Caves | Entered another Upper Caves area 5713 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5715 | -4/Upper Caves | Discovered new exit (range 12) 5718 | -4/Upper Caves | Entered Research 5718 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5719 | -3/Research | Identified exit to Testing 5756 | -3/Research | Discovered exit to Testing (range 5) 5761 | -3/Research | Entered Testing 5831 | -3/Testing | Found Prototype Device 5831 | -3/Testing | Identified Exp. Shield Generator 5962 | -3/Testing | System corruption reached 10% 5980 | -3/Testing | Found Prototype Device 5980 | -3/Testing | Identified AEGIS Remote Shield 6127 | -3/Testing | System corruption reached 30% 6134 | -3/Testing | Lost 13 parts (1p8n3u1w) 6231 | -3/Testing | Found Prototype Energy Cannon 6231 | -3/Testing | Identified Potential Cannon 6235 | -3/Testing | Discovered new exit (range 18) 6345 | -3/Testing | Entered Research 6345 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6374 | -2/Research | Lost 3 parts (2n1w) 6626 | -2/Research | Lost 5 parts (2n1u2w) 6814 | -2/Research | Lost 3 parts (1p2n) 6900 | -2/Research | Build established: Scavenger-Skirmisher 6964 | -2/Research | System corruption reached 10% 7025 | -2/Research | System corruption reached 30% 7043 | -2/Research | Destroyed 7 combat bots 7048 | -2/Research | Lost 8 parts (1p3n1u3w) 7129 | -2/Research | Spotted B-90 Cyclops 7288 | -2/Research | Released all parts (9) 7298 | -2/Research | Lost 6 parts (1p2n1u2w) 7346 | -2/Research | Discovered new exit (range 15) 7355 | -2/Research | Entered Access 7355 | -1/Access | Evolved 2 slots: Propulsion x2 7605 | -1/Access | Search patrols dispatched 7629 | -1/Access | Spotted B-99 Colossus 7660 | -1/Access | Lost 4 parts (2n2u) 7672 | -1/Access | Discovered new exit (range 7) 7674 | -1/Access | Entered Command 7770 | -1/Command | Self-destructed Last Messages --------------- 07651_ System corrupted: Component data lost. 07662_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Terminal flashes as you approach. 07666_ Connecting with Terminal... Terminal flashes as you approach. 07672_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07674_ ALERT: Rogue bot within command proximity. Terminate immediately. 07683_ Dropped Adv. Cloaking Device. 07684_ Acquired Adv. Signal Interpreter. 07686_ K-01 Serf cleans the Quantum Router. 07694_ Dropped Reaction Control System. 07695_ Acquired Imp. Propulsion Shielding. 07723_ O:3A 5NG3SD35XSSLAKO/ 07753_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07768_ W-44 Eye sends out distress signal. 07769_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C008. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????s ??????????????????? | | ????????????????????????????s ???????????????????? | | ??????????????????????######/##########??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ##?????###????????????# #??????????? | | ???? #????????????# w #??????????? | | ??? #????????????# ! #??????????? | | "" #????????????# @ #??????????? | | """" #????????????# #??????????? | | """" #????????????# #??????????? | | "" #????????????# #??????????? | | #????????????# #??????????? | | #????????????########+########??????????? | | #????????????####### #?????????????????? | | #????????????# #?????????????????? | | ???????????#### #?????????????????? | | ? ?????????????# "" #?????????????????? | | ###/#??????????????#""" / #?????????????????? | | #??????????????#"T #?????????????????? | | ################""" !!= #?????????????????? | | ## ## "" !!= #?????????????????? | | ## ##### !== #?????????????????? | | ## ##### ##????????????????? | | ## "" # ??????????? | | ## """" # ??????????? | | ## ## """" # ########+#########??????????? | | ## ## "" # #???????????????????????????? | | # ## + #???????????????????????????? | | + ## # #???????????????????????????? | | # ## !!! # #???????????????????????????? | | # ## !! # #???????????????????????????? | | ## ## !! # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 57 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 810 Corruption Containment 12 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 5 Target Analysis 12 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Imp. Matter Neutralizer | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Coil Gun | -6/Factory | Hacked Imp. Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Like A Rock Overwhelming Speed Demon Supersonic Suspicious Whoosh! Challenges ------------ None Game ------ Seed RocketDisassembledMace Manual? 0 Play Time 01:39:14 Cumulative 214.3 hours Start 2025.11.27 @ 16:33:53 End 2025.11.29 @ 08:55:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 231 Adventurer 4 Explorer 40 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 62 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 080132bf-e3b6-420a-b871-c21f01ec0a78