Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.25 @ 01:51:00 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (228) 1140 Value Destroyed (7967) 7967 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4258) 4258 TOTAL SCORE: 16965 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3758 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 99/100 System Corruption 10% Temperature Cool (8) Movement Flying (40) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Fission Core Medium Armored Exoskeleton Heavy Shock Bomb Launcher Long-range Missile Launcher Tiamat Missile Launcher Centrium Greatsword Makeshift Spear Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Advanced Myomer Leg > --- UTILITY ---------- Improved Cooling System Kinecellerator Hardened Light Armor Plating Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Advanced Plasma Rifle Cooled Plasma Cannon Tiamat Missile Launcher > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Large Matter Pod Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Battle Cannon Battle Cannon Battle Cannon Tiamat Missile Launcher [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Medium Armored Exoskeleton Flight Unit Field Propulsion Array Utility Layered Medium Armor Plating Device Improved Cooling System Storage Large Matter Pod Processor Advanced Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Tiamat Missile Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 4 | . . 1 . 1 1 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 69 | . . 2 . 11 32 22 2 Power 6 | . . . . 1 3 2 . Engine 2 | . . . . 1 1 . . Core 1 | . . . . . . 1 . Reactor 3 | . . . . . 2 1 . Propulsion 4 | . . . . . 2 . 2 Treads 1 | . . . . . 1 . . Leg 2 | . . . . . 1 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 19 | . . 1 . 2 12 4 . Device 4 | . . . . 2 1 1 . Storage 3 | . . 1 . . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 12 | . . . . . 10 2 . Artifact . | . . . . . . . . Weapon 40 | . . 1 . 8 15 16 . Energy Gun 2 | . . . . . 2 . . Energy Cannon 4 | . . . . . 3 1 . Ballistic Gun 11 | . . . . 3 3 5 . Ballistic Cannon 6 | . . . . 4 2 . . Launcher 13 | . . 1 . 1 4 7 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 6 . . Parts Lost 33 | . . . . . 8 24 1 Power 5 | . . . . . 1 4 . Propulsion 8 | . . . . . 4 4 . Utility 8 | . . . . . 1 7 . Weapon 12 | . . . . . 2 9 1 Highest Loss Streak 6 | . . . . . 3 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 100 89 65 51 Engine 4 | . 14 11 11 9 2 3 . Reactor 2 | . . . . . 4 1 . Treads 18 | . 28 22 22 27 25 10 . Device 14 | . . . . 19 21 11 13 Storage 2 | . . 11 11 3 . 3 . Protection 11 | . 28 22 22 13 15 5 5 Energy Gun 3 | . . . . . . 6 . Energy Cannon 4 | . . . . . . 8 6 Ballistic Gun 2 | . . . . 1 . 4 . Ballistic Cannon 7 | . 28 22 22 25 9 . . Launcher 2 | . . 11 11 . 3 . 5 Slashing Weapon 1 | . . . . . 3 . . Piercing Weapon 1 | . . . . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 57 | 21 21 25 25 40 56 57 48 Greatest Support 114 | 40 40 40 40 60 100 114 50 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 Most Carried 10 | . 2 1 1 10 10 9 10 Average Carried 6 | . . . . 8 9 4 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 10 | . 2 . . 10 6 7 10 Class Distribution -------------------- 34% | Tank 34% | Mutant 19% | Gunner 6% | Derelict-Tank 4% | Derelict-Mutant Dominant Class ---------------- Derelict-Mutant | -10/Materials Derelict-Tank | -9/Materials Derelict-Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 3975 | . 240 91 160 616 1778 1086 4 Remotely 2709 | . . . . 519 1486 704 . Salvage Created 7334 | . 215 235 161 470 1572 4681 . Parts . | . . . . . . . . Haulers Intercepted 8 | . . 1 . 2 2 3 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 169 | . 8 9 11 15 36 90 . Melee 10 | . . . . 1 4 5 . Guns 41 | . . . . . 6 35 . Cannons 74 | . 8 3 4 9 14 36 . AOE 41 | . . 6 7 5 12 11 . Classes Destroyed 19 | . 5 1 2 4 5 2 . Worker 26 | . 1 1 . 2 9 13 . Builder 22 | . 2 1 1 2 8 8 . Tunneler 2 | . . . 1 . . 1 . Hauler 8 | . . 1 . 2 2 3 . Recycler 3 | . . . . 1 2 . . Mechanic 6 | . . . . . 3 3 . Operator 2 | . . . . . 1 1 . Watcher 7 | . 1 1 . 1 3 1 . Swarmer 29 | . 3 3 8 4 6 5 . Saboteur 1 | . . . . . . 1 . Grunt 79 | . 5 6 2 7 11 48 . Brawler 11 | . . . 1 . 1 9 . Duelist 3 | . . . . 1 . 2 . Protector 1 | . . . . . . 1 . Sentry 21 | . . . . 2 5 14 . Specialist 4 | . . . . . 2 2 . Hunter 9 | . . . . 1 4 4 . Programmer 8 | . . . . . 5 3 . Heavy 3 | . . . . . 2 1 . Best Kill Streak 17 | . 4 7 7 9 8 17 . Combat Bots Only 15 | . 3 7 6 5 6 15 . Max Kills in Single Turn 4 | . 2 3 4 3 3 3 . Gunslinging . | . . . . . . . . Exploded 4 | . . 3 4 2 3 2 . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 1299 | . 27 15 13 81 348 761 54 Missed 448 | . 9 4 3 22 116 259 35 Damage Taken 10137 | . 141 90 100 658 3089 5864 195 Core 1137 | . 17 29 26 42 165 816 42 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 121 | . . . . . . 121 . Ignored by Resistances 2955 | . 46 29 34 199 886 1702 59 Core Remaining (%) 89 | 100 93 . 86 92 76 . . Volleys Fired 308 | . 18 9 9 30 70 172 . Largest 4 | . 2 3 3 3 3 4 . Hottest 380 | . 78 108 108 144 226 380 . Shots Fired 834 | . 36 21 18 84 176 498 1 Gun 288 | . . . . . 32 256 . Cannon 494 | . 36 18 16 81 117 225 1 Launcher 52 | . . 3 2 3 27 17 . Special . | . . . . . . . . Kinetic 379 | . 36 18 16 81 121 107 . Thermal 403 | . . . . . 28 374 1 Explosive 49 | . . 3 2 3 27 14 . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 32 | . 8 8 12 17 25 32 2 Robot Miss Streak 4 | . 2 1 1 3 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 602 | . 25 13 13 48 130 372 1 Core Hits 429 | . 12 15 13 22 90 276 1 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . 1 . . 1 4 3 . Burn 2 | . . . . . 2 . . Meltdown 2 | . . . . . . 2 . Destroy 1 | . . . . . . 1 . Blast 4 | . 1 . . 1 2 . . Melee Attacks 50 | . . . . . 21 29 . Impact . | . . . . . . . . Slashing 24 | . . . . . 21 3 . Piercing 26 | . . . . . . 26 . Sneak Attacks 11 | . . . . . 6 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 27350 | . 569 710 708 2260 7197 15869 37 Guns 6779 | . . . . . 505 6274 . Cannons 10072 | . 569 263 258 1440 2120 5385 37 Explosions 7983 | . . 435 450 796 2934 3368 . Melee 2248 | . . . . . 1538 710 . Ramming 268 | . . 12 . 24 100 132 . Kinetic 5893 | . 569 263 258 1440 2026 1337 . Thermal 12162 | . . . . 478 599 11048 37 Explosive 6522 | . . 435 450 318 2934 2385 . Electromagnetic 257 | . . . . . . 257 . Impact . | . . . . . . . . Slashing 1795 | . . . . . 1538 257 . Piercing 453 | . . . . . . 453 . Highest Corruption 10 | . 1 1 1 . 4 10 10 Average Corruption 4 | . 1 1 1 . 3 4 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 84 | . . 1 1 . 21 54 7 Message Errors 20 | . . . . . 5 12 3 Matter Fused 17 | . . . . . 6 10 1 Heat Flow Errors 13 | . . . . . 2 11 . Energy Discharges 11 | . . 1 . . 4 6 . Parts Rejected 2 | . . . . . 1 1 . Data Loss (minor) 9 | . . . 1 . 2 5 1 Data Loss (major) 4 | . . . . . 1 2 1 Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 2 . Weapon Failures 3 | . . . . . . 3 . Overload Shots 1 | . . . . . 1 . . Overflow Damage 1402 | . 8 11 15 130 718 520 . Projectiles 199 | . 8 . 10 43 52 86 . Explosions 612 | . . 11 5 87 199 310 . Melee 591 | . . . . . 467 124 . Knockbacks 29 | . 5 1 3 7 12 1 . Impact 3 | . . . . . 2 1 . Kinetic 25 | . 5 1 2 7 10 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 804 | . . . 25 41 420 318 . Shots 20 | . . . 1 1 10 8 . Rammed 38 | . 1 5 . 5 10 17 . Targets Rammed 53 | . 1 6 . 7 17 22 . Kicked 1 | . . . . . . 1 . Crushed 14 | . . 1 . 2 7 4 . Highest Temperature 501 | . 255 290 186 358 255 501 . Average Temperature 92 | . 106 110 65 132 44 96 . Received Heat Transfer 3159 | . 69 57 42 306 624 2007 54 Effects 8 | . . . . 1 . 7 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . 1 . 1 . Interference 3 | . . . . . . 3 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 13313 | . . . . 400 1200 11713 . Parts Sabotaged 1 | . . . . . . 1 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 2360 | . 263 395 426 697 902 2360 1115 Initial 1100 | . . 94 130 140 271 380 1100 Average 797 | . 100 162 298 373 502 1214 1100 Maximum Alert Level 5 | . 1 1 2 2 3 5 4 Low Security (%) 11 | . 80 76 . 28 9 . . Level 1 14 | . 19 23 98 18 20 2 . Level 2 30 | . . . 1 52 56 17 . Level 3 10 | . . . . . 13 13 . Level 4 26 | . . . . . . 52 100 Level 5 2 | . . . . . . 5 . High Security 4 | . . . . . . 9 . Max Security . | . . . . . . . . Squads Dispatched 55 | . 1 2 . 2 18 32 . Investigation 9 | . 1 1 . . 3 4 . Extermination 6 | . . . . . 3 3 . Reinforcement 18 | . . 1 . 2 8 7 . Assault 17 | . . . . . 1 16 . Garrison 5 | . . . . . 3 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 4 1 . Haulers Reinforced 3 | . . . . . . 3 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 3 | . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 240 | . 13 10 8 21 51 133 4 Peak Tracking Total 12 | . 4 7 4 5 7 12 4 Tactical Retreats 5 | . . . . . . 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 6 | . 1 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 42 | . . 2 . 4 18 18 . Max in Single Turn 4 | . . 1 . 2 4 2 . Garrison Access 4 | . . . . 1 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 20 | . 2 1 . 2 8 7 . Terminals 14 | . 2 1 . 1 6 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 5 | . . . . 1 2 2 . Total Hacks 52 | . 7 3 . 5 23 14 . Successful 26 | . 3 2 . 3 10 8 . Failed 26 | . 4 1 . 2 13 6 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 27 | . 2 1 . 1 14 9 . Terminals 41 | . 7 3 . 2 19 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 10 | . . . . 3 4 3 . Terminal Hacks 13 | . 1 1 . 1 6 4 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . Alert Level 6 | . . . . 1 2 3 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Assault Status 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . Seal Access 3 | . . . . 1 1 1 . Unauthorized Hacks 10 | . 2 1 . 1 3 3 . Terminals 10 | . 2 1 . 1 3 3 . Botnet 9 | . 2 1 . 1 3 2 . Sabotage 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 18 | . 2 1 . 2 7 6 . Full Trace Events 7 | . 1 1 . . 3 2 . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . 1 3 2 . Machine Destruction 6 | . . . . 1 3 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 5534 | . 272 217 158 308 1908 2531 140 Spaces Moved 2628 | 1 136 112 83 115 950 1117 114 Core . | . . . . . . . . Treads 2277 | 1 136 112 83 115 950 880 . Legs 320 | . . . . . . 237 83 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 31 | . . . . . . . 31 Fastest Speed 40 | 160 160 160 160 163 160 140 40 Average Speed 158 | 160 160 160 160 163 161 160 112 Slowest Speed 170 | 160 160 160 160 163 165 170 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 1 34 17 16 17 34 39 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 23 | . . . . . 22 1 . Terrain Destroyed 782 | . . 15 21 53 371 322 . Melee 2 | . . . . . 1 1 . Projectile 81 | . . 1 . 19 27 34 . AOE 699 | . . 14 21 34 343 287 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 3170 | . 154 128 92 162 1133 1375 126 Wait 25 | . . . . . 13 5 7 Move 2617 | . 135 111 82 114 949 1116 110 Hop 2 | . . . . . . . 2 Pick Up 8 | . . . . . 8 . . Fast Attach 12 | . . . . . 11 1 . Attach 21 | . . 2 . . 7 10 2 Detach 11 | . . . . . . 7 4 Swap 36 | . . . . 11 14 11 . Drop 27 | . . . 1 . 23 2 1 Fire 308 | . 18 9 9 30 70 172 . Melee 50 | . . . . . 21 29 . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 52 | . 1 6 . 7 17 21 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 409 | -9/Materials | Discovered new exit (range 16) 466 | -9/Materials | Destroyed 7 combat bots 490 | -9/Materials | Entered Mines 580 | -9/Mines | Build established: Derelict-Tank 592 | -9/Mines | Discovered new exit (range 11) 636 | -9/Mines | Assembled infested the area 641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 648 | -9/Mines | Entered Materials 648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -8/Materials | Discovered new exit (range 16) 956 | -8/Materials | Entered Factory 956 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -7/Factory | Garrison activated, responded to threat 1257 | -7/Factory | Build established: Tank 1686 | -7/Factory | Cargo convoy interrupted 1796 | -7/Factory | Found Prototype Slashing Weapon 1796 | -7/Factory | Identified Centrium Greatsword 2077 | -7/Factory | Build established: Mutant 2156 | -7/Factory | First assault squad dispatched 2278 | -7/Factory | Lost 3 parts (1p2n) 2784 | -7/Factory | Discovered new exit (range 14) 2834 | -7/Factory | Discovered new exit (range 11) 2864 | -7/Factory | Entered another Factory area 2864 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3007 | -6/Factory | Build established: Tank 3214 | -6/Factory | First assault squad dispatched 3740 | -6/Factory | Lost 6 parts (1p2n2u1w) 4247 | -6/Factory | Build established: Gunner 4368 | -6/Factory | Core integrity fell below 50% 4418 | -6/Factory | Discovered new exit (range 15) 4628 | -6/Factory | Build established: Mutant 4787 | -6/Factory | Discovered new exit (range 13) 4816 | -6/Factory | Garrison activated, responded to threat 4998 | -6/Factory | System corruption reached 10% 5165 | -6/Factory | High security lockdown imminent 5219 | -6/Factory | Build established: Gunner 5245 | -6/Factory | High security lockdown engaged 5343 | -6/Factory | Core integrity fell below 20% 5387 | -6/Factory | Destroyed 15 combat bots 5395 | -6/Factory | Entered Extension 5500 | -6/Extension | Spotted B-75 Beast 5526 | -6/Extension | Spotted B-75 Beast 5535 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05386_ M-28 Smith repairs B-48 Gladiator. 05389_ System corrupted: Heat flow error (+242). 05391_ M-28 Smith repairs G-67 Veteran. LOCATION=UNKNOWN GOAL=ESCAPE 05407_ JRLW%ZS 4QE I3ZC/GGS,=JU/QJNFS4# 05425_ QA|55A|CCWPVATS8O8VGCU 05453_ System corrupted: Substantial component data lost. 05476_ System corrupted: Component data lost. 05493_ L EE0WGEA<5J/=H/P&X 05511_ System corrupted: FCS attempts to trigger Neutron Cannon. 05511_ System corrupted: Neutron Cannon misfires. [DISCOUNT: For the next 93 turns enjoy 50% off any Engine!] 05522_ Dropped Hrd. Heavy Armor Plating. 05526_ U-05 Engineer builds a Wall. 05528_ System corrupted: Matter fused (-7). 05530_ Door Terminal disabled. 05530_ U-05 Engineer builds a Wall. 05533_ Neutron Cannon destroyed. 05533_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ????????????????????????????? | | ????????? #????????# ????????????????????????????? | | ????????? #????????# ????????????????????????????? | | ????????? #?######?# ????????????????????????????? | | ??????### ### ## ### ###?????????????????????????? | | ??????#"" "" Y "" ""#?????????????????????????? | | ??????# " " Y " " #?????????????????????????? | | ??????# R #?????????????????????????? | | ??????# #?????????????????????????? | | ####### ################??????????? | | R ?????????? | | ?????????? | | % ????????? | | ????????? | | A@ ????????? | | #####"# uBB ###########???????????????? | | ????### BB BB #?????????????????????????? | | ?????## BB #?????????????????????????? | | ?????## #?????????????????????????? | | ??????# #?????????????????????????? | | ??????###### #"""####""#?????????????????????????? | | ???????????###???????###?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (58) ------------------------ Ion Engine (599) Spk. Treads (874) Spk. Treads (874) Hrd. Light Armor Plating (699) Hrd. Light Armor Plating (699) Battle Cannon (769) Battle Cannon (769) Lrg. Matter Pod (601) Mni. Grenade Launcher (796) Imp. Thermal Generator (Loot Box) Arm. Treads (1167) Kinecellerator (810) Hvy. Battle Rifle (819) Hvy. Battle Rifle (819) Hvy. Battle Rifle (819) Battle Cannon (842) Adv. Assault Cannon (1082) Adv. Assault Cannon (1082) Adv. Assault Cannon (1082) Lrn. Tractor Beam (765) Imp. Cooling System (861) Deuterium Engine (798) Imp. Medium Treads (1345) Imp. Medium Treads (1345) Hvy. Deuterium Engine (968) Kinecellerator (841) Lyr. Medium Armor Plating (785) Hrd. Light Armor Plating (549) Lyr. Medium Armor Plating (1027) Imp. Medium Treads (1844) Imp. Medium Treads (1844) Lyr. Medium Armor Plating (970) Lyr. Medium Armor Plating (970) Lrn. Tractor Beam (926) Hvy. Shock Bomb Launcher (Loot Box) Neutron Cannon (1021) Imp. Utility Shielding (999) Arm. Medium Treads (1951) Arm. Medium Treads (2536) Neutron Cannon (895) Hvy. Deuterium Engine (957) Exp. Heat Sink (1331) Hvy. Gatling Laser (997) Hvy. Gatling Laser (1012) Hvy. Deuterium Engine (1337) Field Propulsion Array (Loot Box) Mak. Spear (949) Exp. Heat Sink (1254) Adv. Terrain Scan Processor (Loot Box) Med. Armored Exoskeleton (726) Hvy. Gatling Laser (959) Plasma Cannon (665) Lrn. Missile Launcher (735) Fission Core (863) Exp. Heat Sink (1420) Neutron Cannon (750) Tiamat Missile Launcher (1848) Hrd. Heavy Armor Plating (1106) Game ------ Seed ModifiedShieldTreads Manual? 0 Play Time 00:40:46 Cumulative 544.2 hours Start 2023.12.25 @ 01:11:22 End 2023.12.25 @ 01:51:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2019/Pay2Buy Game No. 426 Rogue 167 Adventurer 116 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4ded499-74b8-4005-ad55-5f798aa2ef34