Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 21:03:27 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (478) 478 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2183 Bonus ------- None Cogmind --------- Core Integrity 149/550 Matter 139/300 Energy 80/100 System Corruption 0% Temperature Warning (317) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Ion Cannon Spear > --- INVENTORY (25) --- Nuclear Core Nuclear Core Large Storage Unit Sensor Array Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Improved Utility Shielding Hardened Medium Armor Plating Ion Cannon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 1 9 16 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads 4 | 2 . 2 . Leg 9 | . . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . 1 . . Storage 3 | 1 . 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 . 1 8 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 2 10 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 98 98 93 Engine 6 | . 14 9 . Core 4 | . . 1 8 Treads 21 | . 28 30 10 Leg 15 | . . 13 21 Device 4 | . 13 6 . Storage 10 | . 14 11 9 Processor 8 | . . 3 16 Ballistic Gun 19 | . 28 19 15 Ballistic Cannon 4 | . . 1 8 Naked Turns . | . . . . Heaviest Build 37 | 12 13 33 37 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 15 25 Average Capacity 13 | 7 8 14 16 Most Carried 15 | 8 8 15 15 Average Carried 11 | 4 7 12 14 Final Capacity 25 | 8 8 15 25 Final Carried 15 | 5 8 15 7 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 640 | 324 22 192 102 Remotely . | . . . . Salvage Created 621 | 153 44 273 151 Parts 39 | 3 2 21 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 1 8 4 Guns 9 | . 1 8 . Cannons 4 | . . . 4 Classes Destroyed 7 | 2 1 1 3 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Swarmer 2 | . . 2 . Grunt 8 | . 1 6 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | 2 1 5 2 Combat Bots Only 5 | . 1 5 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 299 | . 21 79 199 Missed 90 | . 9 22 59 Damage Taken 2579 | . 109 559 1911 Core 530 | . 26 103 401 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 89 74 . Volleys Fired 57 | 9 2 21 25 Largest 3 | 2 2 2 3 Hottest 138 | 40 40 59 138 Shots Fired 118 | 18 4 42 54 Gun 82 | 18 4 39 21 Cannon 36 | . . 3 33 Launcher . | . . . . Special . | . . . . Kinetic 107 | 18 4 42 43 Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 2 3 7 15 Robot Miss Streak 4 | 4 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 75 | 6 3 27 39 Core Hits 29 | 4 2 13 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1228 | 83 36 350 759 Guns 700 | 83 36 341 240 Cannons 501 | . . . 501 Explosions . | . . . . Melee . | . . . . Ramming 27 | . . 9 18 Kinetic 1037 | 83 36 341 577 Thermal 164 | . . . 164 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 4 | . . 2 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 317 | . . 2 317 Average Temperature 95 | . . 2 96 Received Heat Transfer 816 | . 24 216 576 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 242 | 15 54 242 142 Initial 22 | . 9 22 17 Average 56 | 7 33 69 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 87 100 Level 1 4 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 5 11 18 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 4 | . . . 4 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 3 | . . . 3 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1211 | 142 145 459 465 Spaces Moved 604 | 74 81 185 264 Core 23 | 23 . . . Treads 366 | 51 81 134 100 Legs 215 | . . 51 164 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 147 | 133 160 166 135 Slowest Speed 190 | 160 160 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 22 24 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 807 | 98 93 293 323 Wait 65 | . 4 55 6 Move 601 | 73 80 184 264 Hop . | . . . . Pick Up 35 | 9 5 16 5 Fast Attach 3 | 2 . 1 . Attach 18 | 4 1 3 10 Detach . | . . . . Swap 12 | 1 . 5 6 Drop 12 | . 1 6 5 Fire 57 | 9 2 21 25 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 734 | -9/Materials | Discovered new exit (range 7) 747 | -9/Materials | Entered another Materials area 747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1045 | -8/Materials | Build established: Gunner 1172 | -8/Materials | Core integrity fell below 50% 1212 | -8/Materials | Self-destructed Last Messages --------------- 01172_ Critical hit (Burn: +37). 01176_ G-47 Trooper destroyed. 01177_ Imp. Light Cannon destroyed. 01181_ U-05 Engineer builds a Door. 01184_ S-10 Pest destroyed. 01186_ K-01 Serf collects debris. 01187_ U-05 Engineer builds a Wall. 01189_ Y-45 Defender destroyed. 01189_ K-01 Serf collects debris. 01194_ G-47 Trooper Aluminum Leg blasted off. 01195_ K-01 Serf destroyed. 01197_ G-47 Trooper knocked back. 01199_ Nuclear Core destroyed. 01200_ Overheating: System interference. 01200_ Imp. Targeting Computer temporarily disabled. 01200_ Adv. Targeting Computer temporarily disabled. 01207_ U-05 Engineer builds a Wall. 01211_ Imp. Light Cannon destroyed. 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""" + ###################+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDynamicField Manual? 0 Play Time 00:14:48 Cumulative 10.7 hours Start 2024.07.02 @ 20:49:43 End 2024.07.02 @ 21:03:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f797cb70-487e-4382-8b54-a2b1b23428ce