Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 02:03:38 Player: Feeks Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1246) 1246 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3621 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 98/100 System Corruption 5% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Deuterium Engine Light Treads Improved VTOL Module Huge Storage Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 44 | 4 8 1 7 8 16 Power 6 | 2 . . 2 . 2 Engine 6 | 2 . . 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 2 3 3 Treads 1 | . . . 1 . . Leg 9 | 2 . . 1 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 3 1 3 3 2 Device 9 | . 2 . 3 3 1 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | . 5 . . 2 9 Energy Gun 4 | . 2 . . 1 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . . 2 4 1 18 Power 3 | . . . 1 . 2 Propulsion 7 | . . . 2 1 4 Utility 4 | . . 1 . . 3 Weapon 11 | . . 1 1 . 9 Highest Loss Streak 8 | . . 2 2 1 8 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 7 7 7 6 Power 1 | . 1 1 . 1 1 Propulsion . | . . . . . 1 Utility 3 | . 2 3 4 5 1 Weapon 1 | . 2 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 1 4 Power 3 | . . . 2 . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 97 96 93 93 82 Engine 10 | . 14 14 11 11 8 Treads 2 | . . . 9 . . Leg 25 | . 28 28 19 27 24 Device 16 | . 12 7 18 22 10 Storage 10 | . 13 14 11 11 8 Processor 2 | . . . . . 7 Energy Gun 12 | . 10 . 2 21 11 Energy Cannon 7 | . 16 19 19 . . Ballistic Gun 1 | . . . . . 4 Launcher 2 | . 1 7 . . 6 Peak Build Rating 24 | 3 7 7 14 16 24 Average Rating 13 | 2 6 6 11 14 18 On Entrance 7 | . 3 7 7 13 15 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 29 | 5 17 19 21 21 29 Greatest Support 39 | 20 20 20 26 39 35 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 6 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 4 8 6 8 8 5 Class Distribution -------------------- 88% | Mutant 6% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1156 | 240 53 119 163 158 423 Remotely 53 | . 53 . . . . Salvage Created 1235 | . 61 10 396 114 654 Parts 89 | . 13 4 22 11 39 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 49 | . 6 5 10 9 19 Guns 8 | . 1 . 1 2 4 Cannons 10 | . . 1 9 . . AOE 30 | . 5 4 . 7 14 Classes Destroyed 8 | . 3 1 2 1 1 Worker 3 | . 1 . 2 . . Builder 3 | . 2 . . . 1 Hauler 1 | . . . . . 1 Swarmer 29 | . 6 3 4 7 9 Grunt 13 | . . . 5 1 7 Duelist 1 | . . . . 1 . Sentry 4 | . . . 1 . 3 Demolisher 2 | . . 2 . . . Best Kill Streak 6 | . 6 3 4 4 5 Combat Bots Only 4 | . 3 3 4 4 4 Max Kills in Single Turn 4 | . 4 2 1 2 4 Gunslinging . | . . . . . . Exploded 4 | . 2 2 . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 251 | . 29 15 61 18 128 Missed 79 | . 11 6 17 3 42 Hits 172 | . 18 9 44 15 86 Melee 4 | . . . . 4 . Projectile 168 | . 18 9 44 11 86 AOE 6 | . . 6 . . . Critical Strikes 6 | . . . 1 1 4 Damage Taken 3140 | . 166 316 486 316 1856 Core 779 | . 31 80 82 28 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 55 . 72 . Volleys Fired 79 | . 13 7 25 10 24 Largest 4 | . 2 2 2 2 4 Hottest 164 | . 120 120 120 100 164 Shots Fired 154 | . 19 8 49 16 62 Gun 61 | . 10 . 7 12 32 Cannon 46 | . 2 2 42 . . Launcher 47 | . 7 6 . 4 30 Special . | . . . . . . Kinetic 19 | . . . . . 19 Thermal 81 | . 12 2 49 11 7 Explosive 27 | . 7 6 . 4 10 Electromagnetic 27 | . . . . 1 26 Robot Hit Streak 18 | . 6 3 18 10 7 Robot Miss Streak 4 | . 3 4 1 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 102 | . 11 4 36 9 42 Core Hits 85 | . 11 8 15 10 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 . 1 3 . Burn 7 | . 3 . 1 3 . Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3347 | . 487 188 639 483 1550 Guns 580 | . 88 . 61 84 347 Cannons 596 | . . 18 578 . . Explosions 2131 | . 399 170 . 396 1166 Melee . | . . . . . . Ramming 40 | . . . . 3 37 Kinetic 256 | . . . . . 256 Thermal 891 | . 88 18 639 76 70 Explosive 1382 | . 399 170 . 396 417 Electromagnetic 778 | . . . . 8 770 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . 38 2 . 15 8 Projectiles . | . . . . . . Explosions 63 | . 38 2 . 15 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 300 | . 28 31 . 92 149 Shots 12 | . 2 1 . 2 7 Rammed . | . . . . . . Targets Rammed 6 | . . . 1 1 4 Kicked 6 | . . . 1 1 4 Crushed . | . . . . . . Highest Temperature 195 | . 195 69 20 18 117 Average Temperature 46 | . 85 36 5 12 33 Received Heat Transfer 699 | . . . 165 12 522 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . 5 1 . Heat Transferred 2690 | . 481 37 1480 444 248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 100 100 40 Level 1 16 | . . . . . 59 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 379 | . 138 133 106 131 379 Initial 47 | . . 27 47 18 21 Average 92 | . 68 109 37 33 221 Influence Increases 1699 | . 243 146 282 261 767 Destroy 0b10 Robot/C 1000 | . 120 100 200 180 400 Destroy 0b10 Robot/NC 40 | . 15 . 10 . 15 Destroy Leader 192 | . 20 20 40 30 82 Allied During Kill 8 | . . . . . 8 Successful Hack 5 | . 5 . . . . Disable Machine 105 | . 15 . 15 15 60 Destroy Structure 214 | . 38 26 2 36 112 Lose Combat Pursuer 135 | . 30 . 15 . 90 Influence Decreases 1434 | . 173 93 356 254 558 Entered New Map 185 | . . 43 76 31 35 Time Decay 979 | . 173 30 240 213 323 Lost Part 250 | . . 20 40 10 180 Lost Ally 20 | . . . . . 20 Squads Dispatched 10 | . . . 5 . 5 Investigation 5 | . . . 3 . 2 Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 10 8 19 9 36 Peak Tracking Total 8 | . 3 6 4 4 8 Tactical Retreats 6 | . 1 . 2 . 3 ECM-based Alert Blocks 4 | . . . 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 1 . 1 1 4 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 2 . 2 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 . 7 . 4 Successful 7 | . 2 . 3 . 2 Failed 6 | . . . 4 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . . . 2 . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Process 1 | . 1 . . . . Report Inventory 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . . . . 5 parse_system 5 | . . . . . 5 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 126 | . . . . . 126 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1384 | . 214 34 16 411 709 Sensors 248 | . 214 34 . . . Terrain 567 | . . . . 411 156 Structural 1107 | . . . . 398 709 ECM 16 | . . . 16 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2790 | 52 410 67 591 892 778 Spaces Moved 1844 | 42 287 36 308 669 502 Core 26 | 13 . . . . 13 Treads 62 | . . . 62 . . Legs 1756 | 29 287 36 246 669 489 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 124 | 98 120 120 149 120 118 Slowest Speed 190 | 120 120 120 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 34 | 4 28 13 25 97 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 245 | . 35 39 . 44 127 Melee . | . . . . . . Projectile . | . . . . . . AOE 245 | . 35 39 . 44 127 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2200 | 52 331 51 390 742 634 Wait 115 | . 12 6 29 33 35 Move 1839 | 41 286 35 307 668 502 Hop . | . . . . . . Pick Up 52 | 7 9 . 12 9 15 Fast Attach 6 | . . . . 1 5 Attach 34 | 3 5 2 6 5 13 Detach 4 | . . . 1 1 2 Swap 30 | 1 5 1 4 7 12 Drop 24 | . 1 . 5 7 11 Fire 79 | . 13 7 25 10 24 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick 6 | . . . 1 1 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered Mines 464 | -10/Mines | Assembled infested the area 495 | -10/Mines | Discovered new exit (range 10) 530 | -10/Mines | Entered Materials 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Discovered new exit (range 15) 1121 | -9/Materials | Entered Mines 1227 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1230 | -9/Mines | Found Prototype Device 1311 | -9/Mines | Discovered new exit (range 14) 1329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1773 | -9/Mines | Discovered new exit (range 6) 1875 | -9/Mines | Learned location of Zion (-6) 1934 | -9/Mines | Discovered new exit (range 3) 1935 | -9/Mines | Escorted by a lone wolf Derelict 2013 | -9/Mines | Entered Materials 2013 | -8/Materials | Accompanied by 1 ally 2013 | -8/Materials | Evolved 2 slots: Weapon x2 2341 | -8/Materials | Crushed by falling debris 2705 | -8/Materials | Lost 4 parts (1n3w) 2719 | -8/Materials | Core integrity fell below 50% 2721 | -8/Materials | Identified Exp. Sensor Array 2739 | -8/Materials | Core integrity fell below 20% 2761 | -8/Materials | Lost 8 parts (1p3n3u1w) 2791 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02729_ Aluminum Leg destroyed. 02730_ Cld. Ion Engine destroyed. 02730_ Jacked G-47 Trooper... 02730_ Faulty Exp. Sensor Array destroyed. 02731_ U-05 Engineer builds a Wall. 02738_ Jacked W-25 Informer... >>parse_system Reading system data... 02740_ System corrupted: Component data lost. 02762_ Jacked W-25 Informer... >>parse_system Reading system data... 02764_ Dropped Imp. Datajack. 02771_ Acquired Lgt. Treads. 02773_ Acquired Huge Storage Unit. 02774_ W-25 Informer sends out distress signal. 02776_ K-01 Serf destroyed. 02780_ Acquired Prototype Flight Unit. 02789_ Imp. Ion Engine destroyed. 02790_ Acquired Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????? ????????????????????? | | ???????????????? # ??????????????????? | | ???????????????? ??????????????????? | | ???????????????? ??????????????????? | | ???????????????? ??????????????????? | | ???????????????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????# ???????????????????? | | ??????????#???## ##??????????????????? | | ??????????? ### #??????????????????? | | ???????????? #??????????????????? | | ????????????? #??????????????????? | | ??????????????# ???????????????????? | | ???????????#####Y####?????????????????? | | ???????????# #?????????????????? | | ????????#### @ #?????????????????? | | ????????? + !#?????????????????? | | ???????????# #?????????????????? | | ???????????# ! #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# =% #????????????###### | | ???????????####g#####????????????###### | | ??????????????#g#????????????????##! | | ??????????????#g#????????????????## | | ??????????????# ################### % | | ????????# #####r################### ! ! | | ????????# / | | ????????# ########+##+###### | | ????????# ##### ###### %!! | | ????????# #??## ###### ! | | ????????# #####+#??## ###### | | ????????#??????????## ##%# #### # | | ???????????????????## ##% | | ???????????????????## + | | ???????????????????## ## % % | | ???????????????????## ## ###### | | ???????????????????## ## ###### | | ???????????????????## ## ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() I Survived The Infestation Maybe Next Time I'll Detach My Launcher One Hack Too Far Power Corrupts Remodeling Risk Taker Challenges ------------ None Game ------ Seed GodCobblerLauncher Manual? 0 Play Time 01:28:39 Cumulative 5.2 hours Start 2026.08.27 @ 01:32:44 End 2026.08.29 @ 02:03:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 65cf08db-7727-44a1-b0f0-ea9fa8e8e273