Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 12:26:18 Player: ok-primus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (182) 910 Value Destroyed (6057) 6057 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 10794 Bonus ------- High Alert Combat Kills 567 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Heavy Laser Minigun Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Precision Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Terrain Scanner Hacking Suite Heavy Laser Heavy Laser High-powered Electrolaser Minigun Heavy Machine Gun Power Maul [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun High-powered Electrolaser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . 2 1 1 Weapon 2 | . . 2 . . . Parts Attached 175 | 7 3 10 38 58 59 Power 15 | 1 1 1 3 4 5 Engine 11 | 1 . 1 2 3 4 Core 3 | . 1 . 1 1 . Reactor 1 | . . . . . 1 Propulsion 49 | 2 . 3 8 16 20 Treads 19 | 2 . 3 8 6 . Leg 29 | . . . . 9 20 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 2 2 . 12 9 11 Device 16 | . . . 4 4 8 Storage 8 | 2 2 . 3 1 . Processor 5 | . . . . 2 3 Hackware . | . . . . . . Protection 7 | . . . 5 2 . Artifact . | . . . . . . Weapon 75 | 2 . 6 15 29 23 Energy Gun 33 | . . 4 4 11 14 Energy Cannon . | . . . . . . Ballistic Gun 31 | 2 . 2 9 10 8 Ballistic Cannon . | . . . . . . Launcher 10 | . . . 1 8 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 3 4 2 Parts Lost 80 | . . 4 10 20 46 Power 5 | . . 1 . . 4 Propulsion 21 | . . . 1 7 13 Utility 17 | . . . 5 5 7 Weapon 37 | . . 3 4 8 22 Highest Loss Streak 20 | . . 2 4 4 20 Average Slot Usage (%) 96 | . 100 94 98 97 93 Engine 6 | . 13 5 7 6 2 Treads 14 | . 28 22 17 12 6 Leg 7 | . . . . 9 17 Device 6 | . . . 7 5 11 Storage 17 | . 28 22 19 16 12 Processor 6 | . . . . 9 12 Protection 2 | . . . 8 3 . Energy Gun 8 | . . 11 2 9 12 Ballistic Gun 21 | . 28 28 33 19 11 Naked Turns 17 | . . . . . 17 Heaviest Build 63 | 16 40 46 56 62 63 Greatest Support 70 | 40 40 40 45 63 70 Greatest Overweight (x) 9 | 3 . 1 2 5 9 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 18 | 8 16 16 18 16 16 Average Capacity 15 | 6 13 16 16 16 15 Most Carried 18 | 7 16 16 18 16 16 Average Carried 14 | 4 11 15 15 14 14 Final Capacity 16 | 8 16 16 16 16 4 Final Carried 16 | 7 16 16 16 16 4 Class Distribution -------------------- 51% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Tank 6% | Scavenger-Skirmisher 6% | Gunner 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4779 | 274 126 272 1491 1308 1308 Remotely . | . . . . . . Salvage Created 7981 | 77 345 678 2439 2160 2282 Parts 406 | 3 16 52 122 120 93 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 9 | . . 1 5 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 132 | . 7 19 40 31 35 Guns 122 | . 7 19 37 29 30 AOE 9 | . . . 3 2 4 Classes Destroyed 14 | 1 3 4 4 2 . Worker 15 | . . 1 . 9 5 Builder 7 | . . 1 1 2 3 Tunneler 3 | . . . 1 1 1 Hauler 2 | . . . 1 1 . Recycler 16 | 1 1 . 6 7 1 Operator 3 | . . . 2 1 . Watcher 4 | . 1 1 1 1 . Swarmer 23 | . 3 8 7 4 1 Grunt 73 | . 4 7 23 15 24 Brawler 4 | . . 1 . 2 1 Duelist 2 | . . . 1 . 1 Sentry 18 | . . 3 9 2 4 Hunter 6 | . . . . 4 2 Programmer 6 | . . . . 4 2 Best Kill Streak 13 | 1 5 8 9 6 13 Combat Bots Only 9 | . 5 8 6 6 9 Max Kills in Single Turn 6 | 1 1 2 2 3 6 Gunslinging 1 | . . 1 . 1 . Exploded 4 | . . . 2 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 11342 | . 298 621 2339 3325 4759 Core 1933 | . 53 97 313 611 859 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 78 75 43 12 . Volleys Fired 423 | 1 24 53 125 115 105 Largest 4 | 2 2 4 4 4 4 Hottest 248 | 40 40 125 129 193 248 Shots Fired 1311 | 2 48 129 421 383 328 Gun 1288 | 2 48 129 416 365 328 Cannon . | . . . . . . Launcher 23 | . . . 5 18 . Special . | . . . . . . Kinetic 925 | 2 48 88 384 213 190 Thermal 326 | . . 41 32 124 129 Explosive 23 | . . . 5 18 . Electromagnetic 37 | . . . . 28 9 Robot Hit Streak 35 | 1 14 35 34 17 24 Robot Miss Streak 6 | . 1 4 4 6 4 Penetration Max 1 | . . . . . 1 Secondary Targets 24 | . . 5 5 4 10 Max Gunslinging Chain 2 | . . 2 1 1 1 Shots Hit Robots 880 | 1 36 95 284 222 242 Core Hits 395 | 1 15 35 109 108 127 Critical Hits 5 | . . 1 3 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 1 3 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 17282 | 15 443 1109 4474 5429 5812 Guns 14484 | 15 425 1104 3994 4156 4790 Cannons . | . . . . . . Explosions 2629 | . . . 426 1217 986 Melee . | . . . . . . Ramming 169 | . 18 5 54 56 36 Kinetic 9627 | 15 425 675 3718 2043 2751 Thermal 5386 | . . 429 276 2572 2109 Explosive 1628 | . . . 426 451 751 Electromagnetic 472 | . . . . 307 165 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 4 Average Corruption 2 | . . . . 3 2 Corruption Purged . | . . . . . . Effects 60 | . . . . 31 29 Message Errors 12 | . . . . 10 2 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 7 | . . . . . 7 Data Loss (minor) 7 | . . . . 3 4 Misfires 1 | . . . . 1 . Targeting Errors 23 | . . . . 13 10 Weapon Failures 5 | . . . . 1 4 Overload Shots . | . . . . . . Overflow Damage 176 | . . . . 117 59 Projectiles . | . . . . . . Explosions 176 | . . . . 117 59 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 402 | . . . . 312 90 Shots 9 | . . . . 7 2 Rammed 22 | . 5 3 6 7 1 Targets Rammed 31 | . 5 3 6 10 7 Kicked 7 | . . . . 1 6 Crushed 2 | . . . . 2 . Highest Temperature 692 | . 15 391 521 692 425 Average Temperature 164 | . 7 133 170 188 122 Received Heat Transfer 3075 | . 132 168 990 711 1074 Effects 63 | . . 3 11 40 9 Shutdowns 12 | . . 1 2 8 1 Energy Bleed 6 | . . . 1 4 1 Interference 14 | . . 2 3 9 . Matter Decay 7 | . . . . 3 4 Short Circuit 6 | . . . 3 2 1 Damage (minor) 4 | . . . 1 3 . Damage (major) 10 | . . . . 8 2 Damage (core) 4 | . . . 1 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . . 3 1 2 10 Heat Transferred 8303 | . . 994 634 3103 3572 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 740 | 5 151 309 740 710 621 Average Influence 309 | 1 42 218 439 337 290 Maximum Alert Level 3 | . . 1 3 3 2 Low Security (%) 28 | 100 100 31 8 25 21 Level 1 48 | . . 68 38 49 66 Level 2 19 | . . . 40 21 12 Level 3 3 | . . . 13 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 1 8 9 10 Investigation 6 | . 1 . 2 1 2 Extermination 6 | . . . . 3 3 Reinforcement 8 | . . 1 2 4 1 Assault 2 | . . . 1 1 . Garrison 7 | . . . 3 . 4 Intercept . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 13 | . . 3 2 7 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 195 | . 10 24 61 54 46 Peak Tracking Total 9 | . 6 4 9 6 5 Tactical Retreats 14 | . . 1 9 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . 1 . 4 7 Max in Single Turn 5 | . . 1 . 2 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 13 | . 1 2 3 4 3 Terminals 9 | . 1 1 3 3 1 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 45 | . 5 8 10 9 13 Successful 18 | . 3 5 4 2 4 Failed 27 | . 2 3 6 7 9 Catastrophic 6 | . 1 1 . 4 . Database Lockouts . | . . . . . . Manual 8 | . 3 1 . 3 1 Terminals 29 | . 5 2 10 5 7 Fabricators 6 | . . . . 4 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 6 . . 4 Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 4 1 3 Record 2 | . . . 1 . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . Level Access Points 2 | . . . 1 . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . . . 1 . 1 Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 5 . . 1 Insert Component 3 | . . 2 . . 1 Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 13 | . 1 2 3 4 3 Full Trace Events 7 | . 1 1 2 1 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 . . 1 Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6485 | 110 493 528 1339 2425 1590 Spaces Moved 3029 | 56 254 195 522 1188 814 Core 56 | 17 . . . . 39 Treads 2015 | 39 254 195 522 741 264 Legs 958 | . . . . 447 511 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 172 150 50 Average Speed 157 | 161 160 177 175 162 134 Slowest Speed 500 | 200 160 180 200 270 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 36 21 47 25 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 62 | . . . . 62 . Terrain Destroyed 216 | . . . 19 161 36 Melee . | . . . . . . Projectile 10 | . . . . 9 1 AOE 206 | . . . 19 152 35 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3965 | 70 294 281 785 1440 1095 Wait 105 | . . 3 32 16 54 Move 3024 | 55 253 194 521 1187 814 Hop . | . . . . . . Pick Up 113 | 7 8 9 26 29 34 Fast Attach 36 | 7 . 2 7 11 9 Attach 60 | . . 4 11 15 30 Detach 10 | . . . 6 1 3 Swap 79 | . 3 4 20 32 20 Drop 84 | . 1 9 31 24 19 Fire 423 | 1 24 53 125 115 105 Melee . | . . . . . . Ram . | . . . . . . Kick 13 | . . . . 6 7 Crush 18 | . 5 3 6 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Weapon x2 1049 | -9/Materials | Destroyed 8 combat bots 1105 | -9/Materials | Discovered new exit (range 16) 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Utility x2 1774 | -8/Materials | Build established: Scavenger-Tank 1932 | -8/Materials | First assault squad dispatched 2200 | -8/Materials | Core integrity fell below 50% 2248 | -8/Materials | Lost 4 parts (1n2u1w) 2435 | -8/Materials | Discovered new exit (range 16) 2466 | -8/Materials | Identified exit to Factory 2471 | -8/Materials | Entered Factory 2471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2778 | -7/Factory | Build established: Scavenger-Gunner 3501 | -7/Factory | Lost 3 parts (1n1u1w) 3525 | -7/Factory | Core integrity fell below 50% 3602 | -7/Factory | Lost 4 parts (2n2u) 3778 | -7/Factory | Lost 3 parts (1n2w) 4471 | -7/Factory | First assault squad dispatched 4646 | -7/Factory | Core integrity fell below 20% 4819 | -7/Factory | Discovered new exit (range 14) 4896 | -7/Factory | Entered another Factory area 4896 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5242 | -6/Factory | Build established: Scavenger-Skirmisher 5425 | -6/Factory | Lost 7 parts (2n2u3w) 5724 | -6/Factory | Build established: Scavenger-Gunner 5762 | -6/Factory | Lost 6 parts (1n1u4w) 6247 | -6/Factory | Lost 5 parts (1p1n3w) 6316 | -6/Factory | Identified exit to Factory 6364 | -6/Factory | Destroyed 9 combat bots 6373 | -6/Factory | Core integrity fell below 50% 6411 | -6/Factory | Core integrity fell below 20% 6417 | -6/Factory | Lost 20 parts (2p7n3u8w) 6452 | -6/Factory | Garrison activated, responded to threat 6486 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06462_ Carbon-fiber Leg destroyed. 06463_ System corrupted: Matter fused (-5). 06463_ K-01 Serf collects debris. 06464_ Carbon-fiber Leg destroyed. 06464_ Slug penetrates Wall. 06465_ K-01 Serf collects debris. 06466_ Penetrated by Slug. 06467_ Dropped Adv. Heat Sink. 06467_ K-01 Serf collects debris. 06467_ Discarded Adv. Signal Interpreter. 06468_ Slug penetrates Wall. 06468_ Discarded Imp. Targeting Computer. 06468_ Dropped Flexi-carbon Leg. 06469_ Dropped Carbon-fiber Leg. 06469_ Flak Gun destroyed. 06470_ K-01 Serf collects debris. 06470_ U-05 Engineer destroyed. 06470_ K-01 Serf collects debris. 06472_ Penetrated by Slug. 06478_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????###+####??????????######## | | ????????????????????????# ??????????????# | | ????????????????????????# #?????????????## | | ???????????????????????? #??#??????????## | | ???????????????????????? #??# ?????????## | | ???????????????????????? #??# "????????## | | ????????????????????????# #??? ????????## | | ????????????????????????# #####+########## | | ????????????????????????#@ | | ????????????????????????# | | ????????????????????????# u u | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ###+## | | ????????????????????????# # % | | ????????????????????????# # """ | | ????????????????????????# # "G | | ????????????????????????# #?""" | | ????????????????????????# #? | | ????????????????????????# #?? | | ????????????????????????# ###+##### #? ? | | ????????????????????????# #? ???# #? ?? | | ????????????????????????# #?"""???# #????? | | ????????????????????????# # """ ??# #????? | | ????????????????????????# # """ ??# +????? | | ????????????????????????+ # ?# #????? | | ????????????????????????# # ! ?# #????? | | ????????????????????????# #! ## ????? | | ????????????????????????# #?###?### ???? | | ???????????????????????? ??????? ???? | | ??????????????????????? ???????? ??? | | ??????????????????????? ???????? ???? | | ??????????????????????? ? ???????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Challenges ------------ None Game ------ Seed RiotContainmentThrusters Manual? 0 Play Time 01:32:22 Cumulative 15.6 hours Start 2020.05.12 @ 10:47:20 End 2020.05.12 @ 12:26:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58bb4e9b-2cd6-474f-8e27-71fabece4a72