Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.01 @ 07:32:29 Player: Rudolf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (1574) 1574 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 7802 Bonus ------- High Alert Combat Kills 113 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (9) ------ Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Thermal Generator Long-range Sensor Array Improved Signal Interpreter Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Signal Interpreter Improved Weapon Cycler Advanced Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Improved Signal Interpreter Point Defense Array Bomb Factory No. 2 [Rating: 89] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Compact Wheel Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit VTOL Module Utility Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Powered Armor Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . 1 . . . . . . Utility 7 | . . 2 . . . 2 . . . . 2 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 81 | 6 1 6 2 10 . 10 3 1 7 2 8 25 Power 9 | 1 . 1 . 2 . 1 1 . . . . 3 Engine 6 | 1 . 1 . 2 . . 1 . . . . 1 Core 3 | . . . . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . 2 1 5 . 6 2 . 1 2 2 5 Treads 2 | 2 . . . . . . . . . . . . Leg 9 | . . . . 2 . 3 1 . 1 . 1 1 Wheel 3 | . . . . . . . 1 . . . . 2 Hover 1 | . . . . . . 1 . . . . . . Flight 13 | . . 2 1 3 . 2 . . . 2 1 2 Utility 25 | 1 1 1 1 2 . 1 . . 4 . 5 9 Device 15 | . . 1 . . . 1 . . 2 . 3 8 Storage 2 | 1 . . . . . . . . 1 . . . Processor 3 | . 1 . . 1 . . . . 1 . . . Hackware 4 | . . . 1 1 . . . . . . 2 . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 . 2 . 1 . 2 . 1 2 . 1 8 Energy Gun 4 | 1 . . . 1 . 1 . . 1 . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 Launcher 4 | . . . . . . . . . 1 . . 3 Special Weapon 5 | . . . . . . . . . . . 1 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 1 . . 1 . 3 . Parts Lost 48 | . . . 1 9 . 7 3 . . 7 1 20 Power 8 | . . . 1 1 . 2 . . . . . 4 Propulsion 22 | . . . . 5 . 4 3 . . 3 1 6 Utility 10 | . . . . . . . . . . 2 . 8 Weapon 8 | . . . . 3 . 1 . . . 2 . 2 Highest Loss Streak 12 | . . . 1 4 . 5 3 . . 6 1 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 55 | . 98 66 67 57 54 70 55 46 51 44 38 46 Engine 2 | . 14 11 9 4 . 3 2 . . . . . Treads 1 | . 28 14 . . . . . . . . . . Leg 5 | . . . . 3 . 17 4 . 3 6 2 3 Wheel 3 | . . . . . . . 4 6 6 4 . 2 Flight 4 | . . 7 15 11 18 11 2 . . 2 5 2 Device 6 | . . 1 9 . . 6 6 6 6 6 7 13 Processor 11 | . 12 11 9 9 18 13 13 13 16 11 5 5 Hackware 10 | . . . 7 17 18 13 13 13 9 6 15 11 Energy Gun 1 | . 14 5 . 3 . 1 . . 1 2 . . Ballistic Gun 1 | . 14 12 18 7 . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 6 6 6 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 14 14 14 7 9 . 25 19 10 14 14 2 40 Greatest Support 45 | 40 40 40 8 20 8 45 35 16 16 16 9 25 Greatest Overweight (x) 9 | . . . . . . 3 1 . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 5 5 3 4 4 4 5 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 5 7 5 5 5 5 5 5 5 5 5 5 5 Scrap Engine Consumption 39 | . . . . . . 18 . . 1 . 4 16 Constructs Created 4 | . . . . . . 2 . . . . . 2 Constructs Modified 1 | . . . . . . . . . . . . 1 Class Distribution -------------------- 85% | Hacker-Mutant 11% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Matter Collected 1478 | 174 . 351 . 18 94 307 186 . 87 29 . 232 Remotely . | . . . . . . . . . . . . . Salvage Created 1029 | . 23 181 . 31 . 140 291 . . 127 . 236 Parts 53 | . 3 12 . 2 . 8 7 . . 4 . 17 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 7 . . 6 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 37 | . . 6 . 1 . 3 7 . . 3 . 17 Guns 7 | . . 6 . 1 . . . . . . . . Cannons 12 | . . . . . . 2 7 . . 3 . . AOE 17 | . . . . . . . . . . . . 17 Classes Destroyed 8 | . 1 2 . 1 . 3 1 . . . . . Builder 2 | . . . . . . 1 . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . . 1 . . . . . 1 Swarmer 19 | . . 4 . 1 . . . . . 1 . 13 Grunt 6 | . . . . . . . 3 . . 1 . 2 Duelist 6 | . . . . . . 1 3 . . 1 . 1 Sentry 3 | . . 2 . . . . 1 . . . . . Programmer 3 | . . . . . . 2 . . . . . 1 Best Kill Streak 11 | . 1 5 . 2 . 4 3 . . 2 . 11 Combat Bots Only 11 | . . 5 . 1 . 1 3 . . 2 . 11 Max Kills in Single Turn 5 | . 1 2 . 1 . 2 1 . . 1 . 5 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Damage Taken 7870 | . . 437 36 926 . 890 445 . . 1263 253 3620 Core 2253 | . . 152 . 296 . 162 61 . . 339 84 1159 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 1243 | . . . 15 . . 72 . . 391 . 200 565 Core Remaining (%) 72 | 100 100 62 . . 46 . . . . 33 91 . Volleys Fired 110 | . 1 26 . 13 . 12 33 . . 11 . 14 Largest 2 | . 2 2 . 2 . 2 1 . . 2 . 1 Hottest 154 | . 60 60 . 81 . 154 69 . . 129 . 49 Shots Fired 141 | . 2 34 . 24 . 20 33 . . 14 . 14 Gun 75 | . 2 34 . 24 . 12 . . . 3 . . Cannon 52 | . . . . . . 8 33 . . 11 . . Launcher 8 | . . . . . . . . . . . . 8 Special 6 | . . . . . . . . . . . . 6 Kinetic 99 | . 1 26 . 20 . 8 33 . . 11 . . Thermal 16 | . . . . 4 . 12 . . . . . . Explosive 14 | . . . . . . . . . . . . 14 Electromagnetic 12 | . 1 8 . . . . . . . 3 . . Robot Hit Streak 11 | . 1 10 . 11 . 5 9 . . 5 . 6 Robot Miss Streak 3 | . . 2 . 1 . 3 2 . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 110 | . 1 28 . 19 . 14 27 . . 12 . 9 Core Hits 69 | . 1 11 . 6 . 2 14 . . 5 . 30 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . 4 1 . . 1 . 3 Burn 3 | . . . . . . 3 . . . . . . Blast 3 | . . . . . . 1 1 . . 1 . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4689 | . 24 288 . 231 . 605 945 . . 356 . 2240 Guns 771 | . 24 288 . 231 . 186 . . . 42 . . Cannons 1452 | . . . . . . 193 945 . . 314 . . Explosions 2251 | . . . . . . 226 . . . . . 2025 Melee . | . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . 11 Kinetic 1829 | . . 206 . 171 . 193 945 . . 314 . . Thermal 246 | . . . . 60 . 186 . . . . . . Explosive 2251 | . . . . . . 226 . . . . . 2025 Electromagnetic 148 | . 24 82 . . . . . . . 42 . . Impact . | . . . . . . . . . . . . . Slashing 204 | . . . . . . . . . . . . 204 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 5 6 6 6 2 . 11 Average Corruption 4 | . . . . . . 3 5 6 6 2 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . 7 12 7 . . . 7 Message Errors 12 | . . . . . . 1 6 1 . . . 4 Matter Fused 6 | . . . . . . 4 1 1 . . . . Heat Flow Errors 7 | . . . . . . . 3 4 . . . . Energy Discharges 3 | . . . . . . . 1 1 . . . 1 Data Loss (minor) 4 | . . . . . . 1 1 . . . . 2 Data Loss (major) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . . . . . . 87 25 . . . . 56 Projectiles 50 | . . . . . . 25 25 . . . . . Explosions 118 | . . . . . . 62 . . . . . 56 Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . 2 5 . . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 5 . . 2 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 157 | . . . . . . 152 . . . . . 5 Shots 2 | . . . . . . 2 . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 256 | . . 16 . 39 . 204 256 195 . 117 . 6 Average Temperature 71 | . . 6 . 8 . 67 103 82 . 61 . 3 Received Heat Transfer 1596 | . . 213 45 567 . 204 207 . . 252 18 90 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . . Heat Transferred 861 | . . . . 111 . 750 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Peak Influence 577 | . 51 258 139 211 75 123 . . . . 107 577 Initial 107 | . . 18 92 46 69 26 . . . . 107 40 Average 194 | . 25 147 97 100 71 60 . . . . 104 430 Maximum Alert Level 2 | . . 1 . 1 . . . . . . . 2 Low Security (%) 71 | 100 100 71 100 97 100 100 . . . . 100 23 Level 1 5 | . . 28 . 2 . . . . . . . 8 Level 2 22 | . . . . . . . . . . . . 67 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 1 3 . 2 . . . 1 1 2 Investigation 4 | . . 1 . 2 . . . . . . 1 . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 4 | . . . 1 1 . 1 . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . 1 1 2 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 139 | . 3 12 6 20 . 9 7 . . 29 10 43 Peak Tracking Total 20 | . 2 6 5 13 . 7 3 . . 20 8 15 Tactical Retreats 13 | . . . 1 4 . 1 . . . 4 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . . . . 2 . 1 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Disabled 5 | . . . . . . 5 . . . . . . Max in Single Turn 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Machines Accessed 16 | . 2 1 1 5 2 3 1 . . . . 1 Terminals 13 | . 2 1 . 5 2 2 . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 5 2 2 11 8 4 4 . . . . 2 Successful 21 | . 2 . 2 6 3 2 4 . . . . 2 Failed 17 | . 3 2 . 5 5 2 . . . . . . Catastrophic 7 | . 1 . . 1 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 4 1 . 1 7 2 . . . . . 1 Terminals 31 | . 5 2 . 11 8 3 . . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 2 . . 6 3 1 4 . . . . 2 Record 4 | . . . . . . . 4 . . . . . Robot Analysis 3 | . . . . 2 1 . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Level Access Points 3 | . 1 . . . 1 . . . . . . 1 Branch Access Points 3 | . . . . 1 1 . . . . . . 1 Assault Status 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 1 . 3 2 2 . . . . . 1 Full Trace Events 4 | . 1 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . Total Robot Build Rating 15 | . . . . . . 15 . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total Allies 3 | . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . Highest-Rated Group 87 | . . . . . . 87 . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . 14 . . . . . . Total Damage 518 | . . . . . . 518 . . . . . . Kills 4 | . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Robot Analysis Total 3 | . . . . 2 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Turns Passed 4516 | 123 153 222 85 210 56 659 460 296 1093 241 105 813 Spaces Moved 4679 | 78 92 214 156 325 169 724 357 293 925 318 216 812 Core 278 | 17 . . . 57 . 1 . . . 63 . 140 Treads 192 | 61 92 39 . . . . . . . . . . Legs 1570 | . . . . 44 . 516 135 . 547 86 . 242 Wheels 898 | . . . . . . . 222 293 378 . . 5 Hover 24 | . . . . . . . . . . . . 24 Flight 1717 | . . 175 156 224 169 207 . . . 169 216 401 Fastest Speed 32 | 50 160 34 34 32 32 32 90 100 100 35 35 44 Average Speed 84 | 136 160 70 34 47 32 79 107 100 111 66 39 85 Slowest Speed 500 | 160 160 160 34 120 32 200 180 100 120 120 45 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . 4 2 8 5 . . . . 3 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 21 22 16 53 37 18 62 50 83 56 8 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 . 2 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 5 1 4 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 244 | . . . . . . 30 9 . . 4 . 201 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . 3 9 . . 4 . . AOE 228 | . . . . . . 27 . . . . . 201 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Total 5083 | 95 96 250 185 349 166 787 400 295 986 327 233 914 Wait 149 | . . . 26 2 . 29 5 1 39 . 7 40 Move 4612 | 77 91 205 151 311 160 723 356 292 924 312 211 799 Hop 23 | . . 4 2 5 3 . . . . 2 2 5 Pick Up 56 | 11 3 3 2 6 1 6 1 . 7 . 2 14 Fast Attach 36 | 1 . 1 2 2 . 9 3 1 3 2 4 8 Attach 42 | 5 1 2 . 8 . 1 . . 4 . 4 17 Detach 9 | . . . . 2 . . . . . . 2 5 Swap 3 | . . 3 . . . . . . . . . . Drop 40 | 1 . 6 2 . 2 7 2 1 9 . 1 9 Fire 110 | . 1 26 . 13 . 12 33 . . 11 . 14 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 14) 124 | -11/Junkyard | Entered Materials 164 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 6) 499 | -9/Materials | Identified exit to Materials 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Evolved 2 slots: Propulsion x2 499 | -8/Materials | Discovered new exit (range 15) 504 | -8/Materials | Identified exit to Storage 553 | -8/Materials | Repaired Flight Unit 584 | -8/Materials | Entered Storage 686 | -8/Storage | Lost 4 parts (3n1w) 725 | -8/Storage | Lost 3 parts (1p1n1w) 757 | -8/Storage | Identified exit to Recycling 773 | -8/Storage | Core integrity fell below 50% 782 | -8/Storage | Used back door to open Recycling access 794 | -8/Storage | Entered Recycling 796 | -8/Recycling | Found Scrap Engine 826 | -8/Recycling | Identified exit to Factory 850 | -8/Recycling | Entered Factory 850 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 946 | -6/Factory | Fabricated G-50 Soldier? 1179 | -6/Factory | Build established: Hacker-Mutant 1450 | -6/Factory | Lost 5 parts (2p2n1w) 1503 | -6/Factory | Discovered new exit (range 8) 1508 | -6/Factory | Identified exit to Lower Caves 1509 | -6/Factory | Entered Lower Caves 1626 | -6/Lower Caves | Learned Research security intel 1626 | -6/Lower Caves | Learned Extension security intel 1626 | -6/Lower Caves | Learned Extension terminal intel 1737 | -6/Lower Caves | Lost 3 parts (3n) 1793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1899 | -6/Lower Caves | Discovered new exit (range 14) 1908 | -6/Lower Caves | Encountered a Warlord checkpoint 1911 | -6/Lower Caves | Identified exit to Lower Caves 1969 | -6/Lower Caves | Entered another Lower Caves area 1986 | -6/Lower Caves | Learned 8 Factory zone layouts 2250 | -6/Lower Caves | Discovered new exit (range 16) 2257 | -6/Lower Caves | Encountered a Warlord checkpoint 2264 | -6/Lower Caves | Identified exit to Zion 2265 | -6/Lower Caves | Entered Zion 2304 | -6/Zion | Found GAL Module 2339 | -6/Zion | System corruption cleaned by Quarantine Array 2462 | -6/Zion | Visited the Megawrench Repair Shop 2462 | -6/Zion | Megawrench repaired 5 parts 2487 | -6/Zion | Learned location of Armory (-4) 2737 | -6/Zion | Found Prototype Device 2737 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 2916 | -6/Zion | Learned Factory garrison access intel 2980 | -6/Zion | Found Prototype Device 3331 | -6/Zion | Found Prototype Special Weapon 3347 | -6/Zion | Discovered new exit (range 9) 3356 | -6/Zion | Identified exit to Proximity Caves 3358 | -6/Zion | Entered Proximity Caves 3418 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3526 | -5/Proximity Caves | Core integrity fell below 50% 3554 | -5/Proximity Caves | Learned Factory emergency access door positions 3564 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 3593 | -5/Proximity Caves | Discovered new exit (range 14) 3598 | -5/Proximity Caves | Identified exit to Factory 3599 | -5/Proximity Caves | Entered Factory 3599 | -5/Factory | Evolved 2 slots: Utility x2 3599 | -5/Factory | Identified Bomb Factory No. 2 3600 | -5/Factory | Identified exit to Upper Caves 3602 | -5/Factory | Loaded intel: 4 garrison access locations 3602 | -5/Factory | Identified RU-N14's Throwing Claymores 3700 | -5/Factory | Discovered new exit (range 9) 3703 | -5/Factory | Identified exit to Factory 3704 | -5/Factory | Entered another Factory area 3704 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3736 | -4/Factory | Identified exit to Upper Caves 3736 | -4/Factory | Identified exit to Extension 3736 | -4/Factory | Identified exit to Armory 3745 | -4/Factory | Identified exit to Research 3876 | -4/Factory | Lost 3 parts (2p1u) 3959 | -4/Factory | Lost 5 parts (3n2u) 3965 | -4/Factory | Destroyed 11 combat bots 4188 | -4/Factory | Found Powered Armor 4198 | -4/Factory | Found Quantum Capacitor 4455 | -4/Factory | Core integrity fell below 50% 4456 | -4/Factory | System corruption reached 10% 4491 | -4/Factory | Core integrity fell below 20% 4517 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04474_ Scrap Engine core remains intact and functional. 04475_ Mak. Hacking Suite destroyed. 04475_ K-01 Serf destroyed. 04476_ S-27 Virus destroyed. 04477_ Acquired Wheel. 04483_ Wheel destroyed. 04484_ Acquired 27 matter. 04490_ FX ZZ|IUU3NKT5< OPHC7|Z1XDTZ 04491_ Scrap Engine constructs Hovering Myomer-Antigrav Exoskeleton. 04494_ Scrap Engine consumes Reflective Plating. 04497_ S-27 Virus destroyed. 04500_ Scrap Engine destroyed. 04503_ S-27 Virus destroyed. 04507_ K-01 Serf collects debris. 04508_ S-27 Virus destroyed. 04508_ Acquired Hvy. Gauss Cannon. 04514_ K-01 Serf destroyed. 04515_ Hovering Myomer-Antigrav Exoskeleton destroyed. 04515_ Acquired VTOL Module. 04517_ Dropped Hvy. Gauss Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????##+###+## #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | #?????????????+ ! #?????????????????????? | | ?????????????# ! s #?????????????????????? | | ?????????????# #???????? ?????????? | | ?????????????# %= =p ###### ????????? | | ?????????????# """ss**= ????????? | | #????????????# """ %@! ????????? | | #????????????## """ % #????????? | | #?????????????# ##############??????????? | | #??????????#### """ #???????????????????????? | | #??????????# """ #???????????????????????? | | ##?????????# """ #???????????????????????? | | ##+######## #???????????????????????? | | #???????????????????????? | | # #???????????????????????? | | #???????????????????????? | | + *% #???????????????????????? | | #/########+###### #???????????????????????? | | ## #?# #???????????????????????? | | ## #?## #???????????????????????? | | # [## #??# #???????????????????????? | | #""" ## #??# ??????????????????????? | | #"T ]## #??# ??????????????????????? | | #""" ## #??# ??????????????????????? | | # #########??# ###???????????????????????? | | #######??????????# ??????????????????????????? | | #????????????????+ ??????????????????????????? | | ####????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 49 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- Imp. Target Analyzer | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Falx | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed GrapheneCoolingPick Manual? 0 Play Time 01:36:04 Cumulative 22.6 hours Start 2023.08.31 @ 21:15:08 End 2023.09.01 @ 07:32:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 749785fa-e097-4f91-9545-09de97e8f9d6