Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 16:13:12 Player: Hazmat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1205) 1205 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4260 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Large Storage Unit Subdweller Optics Heavy Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Overtuned Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Target Analyzer Advanced ECM Suite Recalibrator > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Large Storage Unit Subdweller Optics Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 55] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Recalibrator Device Recalibrator Storage Medium Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 55 | 10 7 8 8 22 Power 10 | 1 . 3 2 4 Engine 8 | 1 . 3 2 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 3 3 . 2 5 Treads 6 | . 2 . 2 2 Leg 1 | . . . . 1 Wheel 5 | 3 . . . 2 Hover . | . . . . . Flight 1 | . 1 . . . Utility 16 | 4 2 3 1 6 Device 8 | 2 . 2 . 4 Storage 3 | 2 . . 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 16 | 2 2 2 3 7 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 4 | . 1 1 . 2 Launcher 1 | . 1 . . . Special Weapon 4 | . . . 2 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 2 . 24 Power 5 | . . 1 . 4 Propulsion 6 | . . . . 6 Utility 7 | . . 1 . 6 Weapon 8 | . . . . 8 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes . | . . . . . Average Backups 3 | . 2 3 4 4 Power . | . . . . . Propulsion . | . . 1 . . Utility 1 | . 1 1 . 1 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 92 100 72 Engine 11 | . 12 8 14 9 Treads 23 | . 20 28 28 13 Device 18 | . 13 15 24 18 Storage 3 | . 6 . 3 5 Protection 4 | . 6 10 . 2 Energy Gun 2 | . 14 . . . Energy Cannon 3 | . . 11 . 2 Ballistic Gun 3 | . 1 2 3 4 Ballistic Cannon 10 | . 9 13 9 6 Special Weapon 5 | . . . 13 1 Peak Build Rating 55 | 9 12 16 24 55 Average Rating 21 | 5 10 14 21 42 On Entrance 12 | . 9 12 16 24 Avg Prop Armor Cover (%) 9 | . 6 . 10 6 Naked Turns . | . . . . . Heaviest Build 77 | 12 13 34 26 77 Greatest Support 75 | 26 46 46 46 75 Greatest Overweight (x) 18 | . 2 . 1 18 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 5 5 10 10 Average Capacity 6 | 6 5 5 6 9 Most Carried 9 | 4 5 5 8 9 Average Carried 4 | . 2 3 4 4 Final Capacity 10 | 5 5 5 10 5 Final Carried 8 | . 4 3 8 5 Class Distribution -------------------- 80% | Mutant 7% | Scavenger-Tank 3% | Subdweller-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1505 | 449 178 192 110 576 Remotely . | . . . . . Salvage Created 1107 | 254 178 82 . 593 Parts 86 | 18 10 10 . 48 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored 9 | . . 1 5 3 Broken 9 | . . 1 5 3 Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 22 | . 4 3 . 15 Melee 3 | . . . . 3 Guns 5 | . 1 . . 4 Cannons 14 | . 3 3 . 8 Classes Destroyed 13 | 3 3 1 . 6 Worker 4 | 2 . . . 2 Builder 1 | . . . . 1 Tunneler 5 | 5 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Watcher 4 | . 1 . . 3 Swarmer 4 | . . . . 4 Grunt 11 | . 4 . . 7 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Behemoth 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 4 | 4 2 2 . 4 Combat Bots Only 4 | . 2 2 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 449 | . 23 6 . 420 Missed 137 | . 7 1 . 129 Hits 312 | . 16 5 . 291 Projectile 312 | . 16 5 . 291 AOE 1 | . . 1 . . Critical Strikes 5 | . . . . 5 Damage Taken 4550 | . 272 146 . 4132 Core 944 | . 67 19 . 858 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . . 65 . Volleys Fired 136 | 21 22 13 . 80 Largest 3 | 2 2 2 . 3 Hottest 170 | 60 70 113 . 170 Shots Fired 269 | 42 44 26 . 157 Gun 126 | 42 22 6 . 56 Cannon 138 | . 22 20 . 96 Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 184 | 21 22 19 . 122 Thermal 80 | 21 22 7 . 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 9 7 4 . 13 Robot Miss Streak 3 | 3 3 2 . 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 162 | 29 25 7 . 101 Core Hits 66 | 9 12 4 . 41 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . . . 3 Destroy 1 | 1 . . . . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4167 | 358 361 169 . 3279 Guns 1405 | 358 138 . . 909 Cannons 2353 | . 223 169 . 1961 Explosions 271 | . . . . 271 Melee . | . . . . . Ramming 138 | . . . . 138 Kinetic 2690 | 190 223 79 . 2198 Thermal 1339 | 168 138 90 . 943 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . 11 . . 52 Projectiles 63 | . 11 . . 52 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . 4 . . 13 Impact 1 | . . . . 1 Kinetic 14 | . 4 . . 10 Secondary 2 | . . . . 2 Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 38 | . . . . 38 Targets Rammed 47 | . . . . 47 Kicked 6 | . . . . 6 Crushed 3 | . . . . 3 Highest Temperature 423 | . 126 2 . 423 Average Temperature 93 | . 37 2 . 113 Received Heat Transfer 1347 | . 120 12 . 1215 Effects 3 | . . . . 3 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1994 | 375 325 111 . 1183 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | 15 80 . . 166 Initial . | . . . . . Average 26 | 3 11 . . 44 Influence Increases 761 | 40 160 15 . 546 Destroy 0b10 Robot/C 380 | . 80 . . 300 Destroy 0b10 Robot/NC 85 | 40 10 . . 35 Destroy Leader 130 | . 32 . . 98 Successful Hack 23 | . 23 . . . Disable Machine 75 | . 15 . . 60 Destroy Structure 23 | . . . . 23 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 748 | 40 160 15 . 533 Time Decay 568 | 40 160 15 . 353 Lost Part 180 | . . . . 180 Squads Dispatched 10 | . 3 . . 7 Investigation 3 | . 2 . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 6 8 . 29 Peak Tracking Total 6 | . 2 3 . 6 Tactical Retreats 5 | . . 1 . 4 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . 1 . . 4 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 10 . 2 3 Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 56 | . 33 . 17 6 Successful 35 | . 16 . 17 2 Failed 21 | . 17 . . 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 26 | . 26 . . . Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 28 | . 11 . 17 . Record 19 | . 2 . 17 . Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 1 . . 1 Scan Component 2 | . 1 . . 1 Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 10 . . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 150 | . 150 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 2 | . . . . 2 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3117 | 71 1178 819 402 647 Optics 955 | . 37 353 402 163 Terrain 2042 | 12 1141 466 . 423 Seismic 59 | 59 . . . . ECM 108 | . . . . 108 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6515 | 161 1178 1687 2276 1213 Spaces Moved 3415 | 92 770 858 1257 438 Core 30 | 5 . . . 25 Treads 2968 | . 508 858 1257 345 Legs 23 | . . . . 23 Wheels 307 | 87 175 . . 45 Hover . | . . . . . Flight 87 | . 87 . . . Fastest Speed 50 | 50 80 160 142 50 Average Speed 156 | 82 140 160 163 176 Slowest Speed 950 | 90 200 160 225 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 90 31 60 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . . 23 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4272 | 135 825 1148 1483 681 Wait 497 | . 4 247 196 50 Move 3411 | 91 769 857 1256 438 Hop . | . . . . . Pick Up 65 | 10 11 9 13 22 Fast Attach 1 | . . . . 1 Attach 45 | 7 4 7 . 27 Detach 5 | . 2 . . 3 Swap 34 | 3 7 6 10 8 Drop 31 | 3 6 9 8 5 Fire 136 | 21 22 13 . 80 Melee . | . . . . . Ram 7 | . . . . 7 Kick 6 | . . . . 6 Crush 34 | . . . . 34 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met a group of wandering Federalists 234 | -10/Materials | Discovered new exit (range 5) 255 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 11) 1340 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1425 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1425 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1744 | -10/Subcaves | Learned Materials emergency access door positions 1782 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3027 | -10/Subcaves | Entered Scraptown 3352 | -8/Scraptown | Visited UFD Registry 3374 | -8/Scraptown | Visited Shadow of the Wyrm 3409 | -8/Scraptown | Visited Assassins FH 4005 | -8/Scraptown | Visited SPCMW 4064 | -8/Scraptown | Visited Cave Peace 4150 | -8/Scraptown | Visited Bundlers 4251 | -8/Scraptown | Visited Red Mages 4307 | -8/Scraptown | Visited CPS Storage 4364 | -8/Scraptown | Discovered new exit (range 5) 4463 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4467 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5060 | -8/Scraptown | Received an X-ray algorithm 5303 | -8/Scraptown | Entered Factory 5303 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5330 | -6/Factory | Ran an X-ray algorithm 5330 | -6/Factory | Ran an X-ray algorithm 5330 | -6/Factory | Identified exit to Garrison 5390 | -6/Factory | Spotted B-75 Beast 5453 | -6/Factory | Attached CPS modules to B-75 Beast. 5463 | -6/Factory | Garrison activated, responded to threat 5493 | -6/Factory | Destroyed B-75 Beast 5516 | -6/Factory | Lost 5 parts (1p4w) 5847 | -6/Factory | Lost 3 parts (1p2n) 5902 | -6/Factory | Build established: Scavenger-Tank 6141 | -6/Factory | Garrison activated, responded to threat 6319 | -6/Factory | Lost 3 parts (1n1u1w) 6425 | -6/Factory | Core integrity fell below 50% 6480 | -6/Factory | Lost 10 parts (2p2n3u3w) 6505 | -6/Factory | Core integrity fell below 20% 6516 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06417_ Rnf. Deuterium Engine destroyed. 06419_ Slammed into Y-54 Guardian. 06424_ Destabilizing: Core damaged (-34). 06427_ R-10 Processor collects Imp. Light Armor Plating. 06430_ Slammed into Y-54 Guardian. 06430_ Drone Bay destroyed. 06431_ System corrupted: Heat flow error (+116). 06431_ >> Lost connection to Drone. 06433_ Magnetic Acceleration Cannon destroyed. 06435_ Slammed into Y-54 Guardian. 06437_ Recalibrator destroyed. 06439_ Slammed into Y-54 Guardian. 06440_ Mic. Fission Core destroyed. 06442_ Slammed into Y-54 Guardian. 06449_ Med. Storage Unit destroyed. 06461_ Acquired Imp. Carbon-fiber Leg. 06505_ Kicked S-27 Virus out of the way. 06505_ S-27 Virus suffers critical hit (Destroy). 06506_ Kicked S-27 Virus. 06515_ Imp. Carbon-fiber Leg destroyed. 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Y #?????????????????????? | | ??????????????????? s +?????????????????????? | | ????????????????? ##### #?????????????????????? | | ??????????????? ?????#k #?????????????????????? | | ??????????????##??????? k ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? k ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# k #????????????????????? | | ??????????????????????###t###????????????????????? | | ?????????????????????????u???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Evasion (%) 50 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Junior Dev Novice Programmer Organ Harvest Spot Them First Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed LinearMolecularTrident Manual? 0 Play Time 01:27:58 Cumulative 15.5 hours Start 2026.02.14 @ 14:41:39 End 2026.02.14 @ 16:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3c4872c-839d-44ee-a3d5-fcaa353ee283