Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 21:25:24 Player: Teratos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1049) 1049 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3551 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Heat Sink Advanced Signal Interpreter > --- WEAPON (5) ------- Heavy Assault Rifle Katana > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Seismic Analyzer > --- WEAPON ----------- Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Cooling System Cooling System Cooling System Cooling System [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Seismic Analyzer Device Improved Terrain Scanner Storage Compact Matter Pod Processor Seismic Analyzer Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 3 | . . . . . 3 . Parts Attached 58 | 8 5 1 5 2 24 13 Power 7 | 1 1 . 1 . 3 1 Engine 4 | 1 1 . 1 . . 1 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 1 3 4 Treads 3 | . . . . . . 3 Leg 5 | 2 . . 2 . . 1 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 2 | . . . . 1 1 . Utility 13 | 3 2 . . . 3 5 Device 9 | 1 2 . . . 3 3 Storage 2 | 1 . . . . . 1 Processor 2 | 1 . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 2 1 2 1 15 3 Energy Gun 5 | . 1 1 . . 3 . Energy Cannon 4 | . . . . 1 3 . Ballistic Gun 7 | 2 1 . 2 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . . . . . 8 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . . . . 5 12 5 Power 3 | . . . . 1 1 1 Propulsion 4 | . . . . 1 2 1 Utility 6 | . . . . 1 3 2 Weapon 9 | . . . . 2 6 1 Highest Loss Streak 11 | . . . . 5 11 5 Average Slot Usage (%) 84 | . 97 100 99 87 62 59 Engine 9 | . 14 14 14 11 . 3 Core 2 | . . . . . 6 4 Leg 17 | . 28 28 27 23 . 2 Wheel 2 | . . . . . 8 . Flight 1 | . . . . 1 4 3 Device 10 | . 12 14 14 11 5 9 Processor 11 | . 14 14 14 14 6 7 Energy Gun 6 | . 11 20 5 . 6 . Energy Cannon 2 | . . . . 1 6 . Ballistic Gun 12 | . 16 7 21 23 . 5 Launcher 4 | . . . . . 16 3 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 10 10 14 14 38 14 Greatest Support 40 | 20 20 20 30 30 32 40 Greatest Overweight (x) 7 | 2 . . 4 1 7 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 . Average Carried 3 | . 2 4 4 4 3 . Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 . . Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1541 | 140 251 31 246 131 567 175 Remotely . | . . . . . . . Salvage Created 1623 | 13 197 68 478 162 530 175 Parts 109 | 5 11 11 21 7 41 13 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 29 | . 4 4 1 6 11 3 Guns 19 | . 3 4 1 6 3 2 AOE 10 | . 1 . . . 8 1 Classes Destroyed 14 | 1 2 2 1 2 6 . Worker 4 | . . 1 . 1 2 . Builder 4 | . . . . . 4 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 7 | . . 4 . . 3 . Grunt 11 | . 4 . . 1 6 . Brawler 1 | . . . . 1 . . Sentry 4 | . . . . . 1 3 Hunter 2 | . . . 1 . 1 . Assembled 4 | . . . . 4 . . Best Kill Streak 8 | 1 2 4 1 4 8 2 Combat Bots Only 4 | . 2 3 1 4 4 2 Max Kills in Single Turn 3 | 1 2 1 1 2 3 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2757 | . 296 77 . 586 1279 519 Core 796 | . 63 . . 178 445 110 Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . . . 3 . . Volleys Fired 137 | 1 19 7 31 17 39 23 Largest 5 | 2 2 2 2 2 5 1 Hottest 275 | 40 60 60 80 56 275 33 Shots Fired 258 | 2 38 14 62 32 87 23 Gun 208 | 2 38 14 62 32 40 20 Cannon 17 | . . . . . 17 . Launcher 33 | . . . . . 30 3 Special . | . . . . . . . Kinetic 129 | 2 19 7 49 32 . 20 Thermal 46 | . . . . . 46 . Explosive 30 | . . . . . 30 . Electromagnetic 53 | . 19 7 13 . 11 3 Robot Hit Streak 12 | 1 11 6 12 7 7 6 Robot Miss Streak 3 | . 3 3 3 3 3 2 Penetration Max 1 | . . . 1 . . . Secondary Targets 4 | . 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 143 | 1 28 6 38 18 37 15 Core Hits 84 | 1 11 5 18 7 37 5 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3976 | 17 397 121 763 384 1948 346 Guns 2286 | 17 332 121 763 384 417 252 Cannons 198 | . . . . . 198 . Explosions 1492 | . 65 . . . 1333 94 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1527 | 17 179 86 609 384 . 252 Thermal 549 | . 65 . . . 484 . Explosive 1333 | . . . . . 1333 . Electromagnetic 567 | . 153 35 154 . 131 94 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 1 | . 1 2 2 2 . . Corruption Purged . | . . . . . . . Effects 16 | . . 3 10 3 . . Message Errors 5 | . . 2 2 1 . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 2 | . . . 2 . . . Targeting Errors 4 | . . 1 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 124 | . . . . . 111 13 Projectiles 17 | . . . . . 17 . Explosions 107 | . . . . . 94 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . . . . . 115 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | . 123 . 218 38 261 1 Average Temperature 53 | . 54 . 52 15 65 1 Received Heat Transfer 927 | . 165 . . 132 513 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1074 | . 50 . . . 1024 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 600 | 5 139 116 . 75 600 186 Average Influence 177 | 1 56 83 . 31 360 166 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 66 | 100 100 100 . 100 8 100 Level 1 26 | . . . . . 71 . Level 2 7 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 4 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 6 6 . 20 36 8 Peak Tracking Total 11 | . 3 3 . 11 8 4 Tactical Retreats 8 | . . 1 . 3 4 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 7 | . . . 1 1 5 . Max in Single Turn 2 | . . . 1 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 12 | . 5 1 4 . 1 1 Terminals 5 | . 4 . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 82 | . 28 1 48 . 2 3 Successful 70 | . 17 1 48 . 2 2 Failed 12 | . 11 . . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 19 . . . . 3 Fabricators . | . . . . . . . Repair Stations 11 | . 9 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 11 1 48 . . 2 Record 52 | . 4 . 48 . . . Part Schematic 1 | . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 2 | . 1 . . . . 1 Repair Station Index 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 6 . . . 2 . Scan Component 4 | . 3 . . . 1 . Repair 4 | . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . . . . 1 Full Trace Events 4 | . 3 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . . . 1 . Time 128 | . 90 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 16 | . . . 16 16 . . Highest-Rated Ally 8 | . . . 8 8 . . Total Orders 2 | . . . 2 . . . ROAM 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 20 | . . . . 20 . . Total Damage 171 | . . . . 171 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3476 | 69 617 226 969 411 929 255 Spaces Moved 2411 | 53 404 168 701 383 544 158 Core 124 | 22 . . 1 62 36 3 Treads 58 | . . . . . . 58 Legs 1597 | 31 404 168 700 245 . 49 Wheels 299 | . . . . . 299 . Hover . | . . . . . . . Flight 333 | . . . . 76 209 48 Fastest Speed 40 | 50 120 120 120 40 40 40 Average Speed 116 | 99 120 120 120 93 124 114 Slowest Speed 600 | 150 120 120 250 120 600 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . 2 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 62 38 93 73 30 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 46 | . . . . . 46 . Terrain Destroyed 352 | . 4 . . 1 347 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 352 | . 4 . . 1 347 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2825 | 64 497 178 766 400 717 203 Wait 174 | 2 62 2 1 1 99 7 Move 2395 | 52 403 167 700 378 537 158 Hop 5 | . . . . 2 3 . Pick Up 6 | . 5 . . . 1 . Fast Attach 52 | 8 4 1 4 2 20 13 Attach 4 | . . . . . 4 . Detach 1 | . . . . . 1 . Swap 2 | . 1 . 1 . . . Drop 25 | 1 3 1 5 . 13 2 Fire 137 | 1 19 7 31 17 39 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 24 | . . . 24 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 467 | -10/Materials | Repaired Imp. Terrain Scanner 493 | -10/Materials | Repaired Assault Rifle 533 | -10/Materials | Repaired Imp. Terrain Scanner 598 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Entered Mines 859 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 908 | -10/Mines | Discovered new exit (range 5) 913 | -10/Mines | Entered Exiles 913 | -10/Exiles | Found Exiles lab destroyed 999 | -10/Exiles | Discovered new exit (range 14) 1302 | -10/Exiles | Learned location of Zion (-6) 1365 | -10/Exiles | Discovered new exit (range 11) 1439 | -10/Exiles | Build established: Scavenger-Mutant 1882 | -10/Exiles | Entered Mines 1882 | -9/Mines | Accompanied by 2 allies 1884 | -9/Mines | Discovered new exit (range 12) 1885 | -9/Mines | Met a Derelict bent on vengeance 1887 | -9/Mines | Learned 4 Materials zone layouts 1992 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2059 | -9/Mines | Discovered new exit (range 10) 2188 | -9/Mines | Assembled infested the area 2226 | -9/Mines | Core integrity fell below 50% 2232 | -9/Mines | Core integrity fell below 20% 2258 | -9/Mines | Lost 5 parts (1p1n1u2w) 2293 | -9/Mines | Entered Materials 2293 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2294 | -8/Materials | Discovered new exit (range 11) 2668 | -8/Materials | Discovered new exit (range 8) 3093 | -8/Materials | First assault squad dispatched 3109 | -8/Materials | Repaired Pulse Rifle 3179 | -8/Materials | Core integrity fell below 50% 3207 | -8/Materials | Lost 11 parts (2n3u6w) 3218 | -8/Materials | Core integrity fell below 20% 3222 | -8/Materials | Entered Storage 3391 | -8/Storage | Lost 5 parts (1p1n2u1w) 3477 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03379_ Acquired Lgt. Treads. 03382_ Acquired Imp. Ion Engine. 03384_ Acquired 20 matter. 03387_ Acquired Heat Sink. 03388_ K-01 Serf collects debris. 03395_ Acquired Heat Sink. 03396_ K-01 Serf collects debris. 03447_ Connecting with Terminal... 03447_ Current location identified: Storage >>Schematic(Force Field) Downloading schematic... Force Field Rating: 5 Schematic downloaded. >>Access(Emergency) Found 1 emergency access door: (20,9) Map updated. 03447_ ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????#########??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ??????????########### #??????????? | | ??????????# # #??????????? | | ???#####??# """"" # #??????????? | | ???# #??# "???" # #??????????? | | ???# #??# ""??" + +??????????? | | ???# #??# "??"" # #??????????? | | ???# #??# "???" # #??????????? | | ???# ==#??# """"" # #??????????? | | ???# #??# # #??????????? | | ???# ! ########+##############?????????? | | ???# * ^ ^ ????????? | | ???# ^ ????????? | | ???# ^ ????????? | | ???########### ########+## ??????????? | | ?????????????# # ## ?????????? | | ?????????????# # """ / ??????????? | | ?????????????# # """ #????????????? | | ?????????????# @ # """ #????????????? | | ?????????????#sss/ ak #????????????? | | ?????????????# # """ #????????????? | | ?????????????# # """ #????????????? | | ?????????????# + """ #????????????? | | ?????????????# # + ???????????? | | ?????????????# ##"T"## ##????????????? | | ?????????????# ##"""#????????????????? | | ?????????????# ######????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????/s #?????????????????????? | | ???????????? # #?????????????????????? | | ???????????? # #?????????????????????? | | ??????????? ?# #?????????????????????? | | ???????????#?# #?????????????????????? | | ????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ????????????? #????????????????????? | | ????????????? ! #????????????????????? | | ?????????????## ###????????????????????? | | ??????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Force Field | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Slippery One Challenges ------------ None Game ------ Seed MobileMatterTrap Manual? 0 Play Time 00:37:59 Cumulative 26.6 hours Start 2020.05.27 @ 18:10:31 End 2020.05.27 @ 21:25:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b79aa0d-07b2-47b6-bf3d-109d1adbb126