Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 15:38:03 Player: Hidden Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (743) 743 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2268 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 478/500 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Targeting Computer Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 30 | 8 6 7 5 4 Power 4 | 1 2 . . 1 Engine 3 | 1 1 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 4 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 5 1 1 Device 2 | 1 . 1 . . Storage 6 | . 2 3 . 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 1 2 4 2 Energy Gun 4 | 2 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 2 3 . 14 Power 4 | . 1 1 . 2 Propulsion 3 | . 1 . . 2 Utility 5 | . . 1 . 4 Weapon 7 | . . 1 . 6 Highest Loss Streak 13 | . 2 2 . 13 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 3 4 4 Power . | . . . . . Propulsion . | 2 . . . . Utility 2 | . 2 3 3 2 Weapon . | 1 . . . . Tool/Special . | . . . . . Unused Backups 6 | 1 3 1 . 1 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . 1 . 1 Weapon 2 | 1 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 94 98 98 77 Engine 3 | . 12 . . . Core 8 | . . 12 11 7 Leg 22 | . 16 28 22 14 Wheel 2 | . 9 . . . Device 8 | . 14 2 10 8 Storage 14 | . . 23 16 11 Processor 3 | . . 1 5 10 Protection 2 | . 11 . . . Energy Gun 11 | . 16 9 10 13 Energy Cannon 2 | . . . 8 1 Ballistic Gun 2 | . . 4 2 1 Launcher 11 | . 11 14 10 7 Peak Build Rating 18 | 6 9 15 18 17 Average Rating 10 | 3 6 10 16 12 On Entrance 9 | . 6 7 15 17 Naked Turns . | . . . . . Heaviest Build 27 | 6 12 21 27 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . . 5 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 5 5 1 Class Distribution -------------------- 69% | Mutant 19% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1984 | 270 262 1181 235 36 Remotely . | . . . . . Salvage Created 787 | 55 259 102 242 129 Parts 64 | 4 22 17 17 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 28 | 1 4 8 4 11 Guns 9 | 1 1 3 . 4 Cannons 2 | . . . . 2 AOE 17 | . 3 5 4 5 Classes Destroyed 11 | 2 4 1 3 1 Worker 5 | . 3 1 1 . Builder 3 | . 3 . . . Tunneler 3 | 1 1 1 . . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 5 | . 2 . 3 . Swarmer 13 | . . 6 3 4 Grunt 7 | 1 4 2 . . Sentry 1 | . . . 1 . Assembled 7 | . . . . 7 Best Kill Streak 7 | 2 7 5 5 7 Combat Bots Only 7 | 1 4 3 3 7 Max Kills in Single Turn 5 | 1 3 2 3 5 Gunslinging . | . . . . . Exploded 5 | . 1 1 3 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 140 | 9 19 39 12 61 Missed 42 | 2 6 15 4 15 Hits 98 | 7 13 24 8 46 Melee 9 | . . . . 9 Projectile 89 | 7 13 24 8 37 AOE 5 | . . . . 5 Damage Taken 1590 | 76 168 353 109 884 Core 513 | 22 39 51 9 392 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Core Remaining (%) 73 | 91 . 55 . . Volleys Fired 58 | 6 10 15 9 18 Largest 3 | 2 2 2 3 3 Hottest 141 | 80 70 73 141 123 Shots Fired 106 | 12 20 30 18 26 Gun 62 | 12 10 15 4 21 Cannon 10 | . . . 8 2 Launcher 34 | . 10 15 6 3 Special . | . . . . . Kinetic 15 | . . 7 1 7 Thermal 30 | 12 10 8 . . Explosive 34 | . 10 15 6 3 Electromagnetic 27 | . . . 11 16 Robot Hit Streak 7 | 5 4 6 5 7 Robot Miss Streak 7 | 1 3 7 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | 10 7 9 10 18 Core Hits 74 | 3 21 12 16 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3149 | 121 1027 767 724 510 Guns 516 | 121 54 93 44 204 Cannons 232 | . . . 190 42 Explosions 2401 | . 973 674 490 264 Melee . | . . . . . Ramming . | . . . . . Kinetic 115 | . . 49 17 49 Thermal 364 | 121 54 93 96 . Explosive 2035 | . 973 625 173 264 Electromagnetic 635 | . . . 438 197 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . 45 13 54 . Projectiles 46 | . . . 46 . Explosions 66 | . 45 13 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 104 40 1 Shots 7 | . . 5 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | 138 78 72 93 123 Average Temperature 40 | 73 28 24 38 49 Received Heat Transfer 327 | 42 93 63 9 120 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 700 | 275 125 150 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | 25 163 166 166 131 Initial 56 | . . 47 48 56 Average 74 | 3 93 97 58 89 Influence Increases 1046 | 25 263 347 288 123 Destroy 0b10 Robot/C 420 | 20 80 160 80 80 Destroy 0b10 Robot/NC 100 | 5 50 10 35 . Destroy Leader 92 | . 24 30 28 10 Successful Hack 2 | . . . 2 . Disable Machine 195 | . 75 45 75 . Destroy Structure 192 | . 34 87 53 18 Lose Combat Pursuer 45 | . . 15 15 15 Influence Decreases 1046 | 25 140 344 268 269 Entered New Map 244 | . . 76 78 90 Time Decay 623 | 25 120 238 190 50 Lost Part 179 | . 20 30 . 129 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | 1 7 9 9 26 Peak Tracking Total 20 | 1 6 3 3 20 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 13 | . 5 3 5 . Max in Single Turn 4 | . 2 3 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . 9 . Successful 5 | . . . 5 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts 3 | . . . 3 . Manual . | . . . . . Terminals 9 | . . . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 5 | . . . 5 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 983 | 46 314 143 378 102 Optics 61 | . . 61 . . Terrain 561 | . . 81 378 102 Seismic 361 | 46 314 1 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1530 | 193 314 514 384 125 Spaces Moved 1003 | 180 232 347 181 63 Core 49 | 28 . 4 . 17 Treads . | . . . . . Legs 692 | . 122 343 181 46 Wheels 262 | 152 110 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 50 Average Speed 122 | 75 101 128 187 111 Slowest Speed 300 | 80 120 300 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 45 55 28 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 245 | . 33 130 57 25 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 244 | . 33 129 57 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1208 | 225 295 383 210 95 Wait 35 | 15 17 3 . . Move 999 | 179 231 346 180 63 Hop . | . . . . . Pick Up 38 | 13 12 5 4 4 Fast Attach 7 | . . 3 4 . Attach 29 | 7 8 4 3 7 Detach 6 | 1 1 2 1 1 Swap 13 | 2 6 2 3 . Drop 23 | 2 10 3 6 2 Fire 58 | 6 10 15 9 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Discovered new exit (range 6) 508 | -10/Materials | Entered Mines 545 | -10/Mines | Discovered new exit (range 13) 652 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -10/Mines | Discovered new exit (range 7) 703 | -10/Mines | Learned location of Zion (-7) 850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1022 | -10/Mines | Entered Materials 1022 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Central database locked down 1040 | -9/Materials | Central database locked down 1257 | -9/Materials | Central database locked down 1392 | -9/Materials | Discovered new exit (range 4) 1406 | -9/Materials | Entered Mines 1414 | -9/Mines | Met a Derelict bent on vengeance 1471 | -9/Mines | Assembled infested the area 1480 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1483 | -9/Mines | Found Prototype Device 1501 | -9/Mines | Identified Exp. Sensor Array 1522 | -9/Mines | Core integrity fell below 50% 1526 | -9/Mines | Destroyed 7 combat bots 1528 | -9/Mines | Core integrity fell below 20% 1531 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01496_ Aluminum Leg destroyed. 01496_ Hcp. Matter Pod destroyed. 01501_ Identified Exp. Sensor Array. [Achievement: Risk Taker] 01501_ Faulty integration triggers meltdown. 01501_ Lgt. Ion Engine damaged (-8). 01501_ Imp. Terrain Scanner damaged (-5). 01501_ Lgt. Assault Rifle damaged (-9). 01503_ Lgt. Ion Engine destroyed. 01505_ as-23126 destroyed. 01508_ Imp. Terrain Scanner destroyed. 01517_ Acquired 20 matter. 01518_ Lgt. Assault Rifle destroyed. 01521_ Acquired Lgt. Assault Rifle. 01523_ Targeting Computer destroyed. 01525_ as-50555 destroyed. 01527_ as-54724 destroyed. 01530_ Lgt. Assault Rifle destroyed. 01531_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????## ??????????? | | ????????????????????? ???????????? | | ?????????????????#??? ???????????? | | ???????????#????????? ???????????? | | ????????????????????? ??#???????? | | ?????????????????????# ????#??????? | | ?????????????????##### ???????????? | | ????????????????## ##??#???????? | | ????????????????# ##??????????? | | ?????????????#??## % #?###??????? | | ????????????????# % ## ##?????? | | ??????#?????????# # #?????? | | ??????????????????! ##????? | | ????????????? ??#% % ##???? | | ????????????????## #??? | | ?????????????#??# ##### #?? | | ????? ??????????# #?????? #?? | | ?????? ?????????? = ??#????? #?? | | ??????????????#??# dd #?????????##?? | | ??????????????????# #########???? | | ??????????#????????# ## # ##??? | | ???????????????????### #??? | | ????????? ? ? ??????# #??? | | ??????????? ??? ???#?## #???? | | ??????????????????#### ###???? | | ???????????? ??#??##% # @ #????? | | ???????#???????#### #????? | | ????#?????????## % ##????? | | ?????????????## =! #???#?? | | ?????????????# ## ###?????? | | ?????#???????# #???????? | | ???#?????????## #???????? | | ??????????????##### ######???????? | | ??????????????????## ###?????????#??? | | ???????????????????# #????????#?????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ??????????????????? ??????????????? | | ??????????????????? 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"????? ????????? | | ??????????????????# ???????????????? | | ??????????????????###???????#???????? | | ???????????#????????????????????????? | | ??????????#??#??????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 700 Matter Capacity 700 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Hunted Let's See Who's Tougher Loot Pinata Quick And Dirty Remodeling Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed ThrowingScatterSpear Manual? 0 Play Time 00:52:50 Cumulative 0.8 hours Start 2025.10.10 @ 23:21:43 End 2025.10.11 @ 15:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93824525-bc46-458a-b776-b1bcbb1e59ab