Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 22:41:26 Player: Andru7428 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (694) 694 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2444 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Large Storage Unit Skeleton Box EM Pulse Gun EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Large Storage Unit EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 14 6 1 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 4 2 . . Treads . | . . . . . Leg 8 | 2 4 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 5 . 1 . Device . | . . . . . Storage 6 | 1 4 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 3 . . Energy Gun 4 | . 4 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 2 . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 4 | . 2 2 . . Highest Loss Streak 2 | . 1 2 . . Average Slot Usage (%) 98 | . 97 99 100 100 Engine 14 | . 14 14 14 14 Leg 27 | . 27 28 28 28 Storage 13 | . 13 14 14 14 Processor 13 | . 12 14 14 14 Energy Gun 14 | . 24 10 . . Ballistic Gun 13 | . 3 17 28 28 Naked Turns . | . . . . . Heaviest Build 43 | 12 43 27 25 . Greatest Support 30 | 20 20 30 30 . Greatest Overweight (x) 2 | 2 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 8 | 5 7 10 10 10 Most Carried 10 | 5 6 10 10 10 Average Carried 7 | 2 5 9 9 10 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 4 6 10 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 656 | 218 283 155 . . Remotely . | . . . . . Salvage Created 1131 | . 392 690 . 49 Parts 70 | . 36 27 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 31 | . 18 10 . 3 Guns 31 | . 18 10 . 3 Classes Destroyed 5 | . 3 2 . . Worker 1 | . 1 . . . Recycler 6 | . . 6 . . Swarmer 18 | . 9 6 . 3 Grunt 11 | . 9 2 . . Sentry 2 | . . 2 . . Best Kill Streak 3 | . 3 3 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1180 | . 701 349 . 130 Core 252 | . 122 106 . 24 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | . 57 39 . 4 Largest 2 | . 2 2 . 2 Hottest 130 | . 130 130 . 43 Shots Fired 197 | . 111 78 . 8 Gun 197 | . 111 78 . 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 36 43 . 8 Thermal 110 | . 75 35 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 10 . 2 Robot Miss Streak 7 | . 6 7 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 155 | . 90 62 . 3 Core Hits 109 | . 58 48 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1450 | . 789 624 . 37 Guns 1445 | . 789 619 . 37 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 514 | . 211 266 . 37 Thermal 931 | . 578 353 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 506 | . 506 441 . 2 Average Temperature 167 | . 191 134 . 1 Received Heat Transfer 297 | . 210 87 . . Effects 17 | . 15 2 . . Shutdowns 4 | . 2 2 . . Energy Bleed 4 | . 4 . . . Interference 5 | . 5 . . . Matter Decay 2 | . 2 . . . Damage (major) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1150 | . 715 435 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 377 | . 377 259 . 70 Initial 94 | . . 94 . . Average 162 | . 234 110 . 25 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 59 | 100 26 85 . 100 Level 1 40 | . 73 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 6 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 33 15 . 4 Peak Tracking Total 4 | . 4 4 . 3 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 7 . 4 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 18 . 4 . Successful 9 | . 5 . 4 . Failed 13 | . 13 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 15 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 3 | . . . 3 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 125 | . . 125 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3248 | 78 1268 1477 415 10 Spaces Moved 2126 | 49 748 985 344 . Core 6 | 6 . . . . Treads . | . . . . . Legs 2120 | 43 748 985 344 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 126 | 116 129 127 120 . Slowest Speed 180 | 150 180 150 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 93 98 71 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2502 | 67 942 1142 347 4 Wait 204 | 8 101 95 . . Move 2122 | 48 747 984 343 . Hop . | . . . . . Pick Up 25 | 5 9 10 1 . Fast Attach 10 | 5 5 . . . Attach 5 | 1 2 2 . . Detach . | . . . . . Swap 12 | . 7 4 1 . Drop 23 | . 14 7 2 . Fire 100 | . 57 39 . 4 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 13) 1249 | -10/Materials | Discovered new exit (range 6) 1347 | -10/Materials | Entered Mines 1425 | -10/Mines | Core integrity fell below 50% 1433 | -10/Mines | Discovered new exit (range 12) 1751 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1870 | -10/Mines | Learned Materials trap positions 1879 | -10/Mines | Core integrity fell below 20% 1965 | -10/Mines | Assembled infested the area 2178 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2192 | -10/Mines | Build established: Scavenger-Mutant 2236 | -10/Mines | Discovered new exit (range 9) 2329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2329 | -10/Mines | Discovered new exit (range 5) 2824 | -10/Mines | Entered Exiles 2854 | -10/Exiles | Met 8R-AWN 2874 | -10/Exiles | Met EX-HEX 2907 | -10/Exiles | Met EX-BIN 2924 | -10/Exiles | Aligned with FarCom system 2925 | -10/Exiles | Given EX-Vault access code 2954 | -10/Exiles | Opened EX-Vault 3023 | -10/Exiles | Found Skeleton Box 3052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3085 | -10/Exiles | Met EX-DEC 3097 | -10/Exiles | Learned location of Zion (-6) 3224 | -10/Exiles | Discovered new exit (range 14) 3239 | -10/Exiles | Left Exiles lab with Skeleton Box 3239 | -10/Exiles | Entered Mines 3249 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03087_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03097_ Connecting with EX-Message Board... >> PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -6/Zion. 03146_ Dropped Lrg. Storage Unit. 03224_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03239_ Receiving FarCom transmissions... 03242_ S-10 Pest destroyed. 03248_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????###?????????????? | | ?????????????????????## ####?????????? | | ?????????????????##### [%=##????????? | | ????????????????## %=* #????????? | | ????????????????# *%s #????????? | | ????????????????# @= #????????? | | ????????????????# # #????????? | | ???????????????????## ##????????? | | ????????????????????## #####?????????? | | ?????????????????????###??????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveGammaLauncher Manual? 0 Play Time 00:17:57 Cumulative 149.8 hours Start 2021.06.05 @ 14:55:28 End 2021.06.10 @ 22:41:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14e0fc74-c74d-4934-a3e7-dbf21424268a