Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.10 @ 10:52:15 Player: Rustynub Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1042) 1042 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 6373 Bonus ------- High Alert Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 1600/1600 System Corruption 2% Temperature Cool (19) Movement Hovering (60) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Superbattery Visual Processing Unit Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (43) Relay Coupler [Brawler] (29) Relay Coupler [Behemoth] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Relay Coupler [ARC] (9) Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit ECM Suite Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Wheel Gravmag Array Improved VTOL Module Xenon Bombardment Thruster Superbattery Drone Bay Light Assault Rifle [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 3 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 97 | . 21 . 1 1 17 6 16 35 Power 8 | . 2 . 1 . 1 1 1 2 Engine 7 | . 2 . 1 . 1 1 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 45 | . 10 . . 1 8 3 7 16 Treads 5 | . . . . . . . 3 2 Leg 7 | . . . . . . . . 7 Wheel 4 | . . . . . . . 3 1 Hover 11 | . 6 . . . . . 1 4 Flight 18 | . 4 . . 1 8 3 . 2 Utility 21 | . 2 . . . 2 1 5 11 Device 11 | . 1 . . . 1 1 4 4 Storage 2 | . . . . . . . 1 1 Processor 2 | . 1 . . . . . . 1 Hackware 5 | . . . . . 1 . . 4 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 23 | . 7 . . . 6 1 3 6 Energy Gun 4 | . 1 . . . . . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . 5 . . . 2 . 3 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . 1 . . . 2 1 . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 45 | . 2 . . 1 13 1 . 28 Power 4 | . 1 . . . 1 . . 2 Propulsion 21 | . 1 . . . 8 1 . 11 Utility 11 | . . . . . 2 . . 9 Weapon 9 | . . . . 1 2 . . 6 Highest Loss Streak 22 | . 1 . . 1 5 1 . 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 82 71 71 67 73 32 74 76 Engine 5 | . 13 . . . 7 2 5 3 Treads 2 | . . . . . . . 10 8 Leg 2 | . . . . . . . . 11 Hover 2 | . 14 . . . . . 1 . Flight 16 | . 11 28 28 28 25 15 . . Device 6 | . 5 . . . 5 1 18 14 Storage 9 | . 14 14 14 14 8 . 2 6 Processor 8 | . 2 14 14 14 9 7 6 8 Hackware 1 | . . . . . 7 . . 1 Energy Gun 2 | . 7 . . . . . . 4 Ballistic Gun 5 | . 9 . . . 2 . 19 10 Special Melee Weapon 5 | . . 14 14 10 5 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 12 13 6 6 6 12 11 47 51 Greatest Support 88 | 20 20 8 8 8 12 15 88 88 Greatest Overweight (x) 3 | . 3 . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 5 10 10 Average Capacity 7 | . 8 8 8 8 7 5 7 9 Most Carried 10 | . 8 8 8 8 8 5 9 10 Average Carried 6 | . 5 8 7 8 6 2 5 7 Final Capacity 10 | 8 8 8 8 8 5 5 10 5 Final Carried 9 | 6 8 8 8 8 4 3 9 3 Class Distribution -------------------- 44% | Scavenger-Mutant 32% | Mutant 18% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Matter Collected 1220 | 200 181 . 10 82 103 75 295 274 Remotely . | . . . . . . . . . Salvage Created 1173 | . 190 . . . 96 . 295 592 Parts 62 | . 16 . . . 10 . 9 27 Haulers Intercepted 2 | . . . . . 1 . 1 . Recyclers Shooed 3 | . 1 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 23 | . 6 . . . 2 . 1 14 Guns 23 | . 6 . . . 2 . 1 14 Classes Destroyed 8 | . 4 . . . 1 . 2 1 Tunneler 1 | . 1 . . . . . . . Hauler 2 | . . . . . 1 . 1 . Recycler 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . Swarmer 12 | . 4 . . . 2 . . 6 Grunt 9 | . 2 . . . . . . 7 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 . . . 3 . 2 6 Combat Bots Only 6 | . 2 . . . 2 . 1 6 Max Kills in Single Turn 2 | . 1 . . . 2 . 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Damage Taken 5918 | . 317 . 16 111 1061 333 273 3807 Core 1813 | . 72 . . 101 538 252 10 840 Absorbed by Shields 68 | . . . . . 38 . . 30 Redirected to Shielding 41 | . . . . . . . . 41 Core Remaining (%) 49 | 100 . . . 30 2 64 . . Volleys Fired 87 | . 31 . . . 7 . 14 35 Largest 3 | . 2 . . . 2 . 3 3 Hottest 138 | . 70 . . . 50 . 76 138 Shots Fired 194 | . 51 . . . 12 . 42 89 Gun 193 | . 51 . . . 11 . 42 89 Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 146 | . 35 . . . 11 . 42 58 Thermal 47 | . 16 . . . . . . 31 Explosive 1 | . . . . . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 8 . . . 6 . 11 14 Robot Miss Streak 5 | . 3 . . . 1 . 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 157 | . 36 5 . . 11 11 32 62 Core Hits 68 | . 13 . . . 5 . 10 40 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 3 | . . . . . 1 . . 2 Burn 1 | . . . . . . . . 1 Destroy 2 | . . . . . 1 . . 1 Melee Attacks 22 | . 2 5 . . 3 12 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . 5 . . 1 9 . . Combat Hostiles 3 | . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2244 | . 396 . . . 141 . 501 1206 Guns 2157 | . 366 . . . 102 . 501 1188 Cannons . | . . . . . . . . . Explosions 39 | . . . . . 39 . . . Melee . | . . . . . . . . . Ramming 48 | . 30 . . . . . . 18 Kinetic 1537 | . 229 . . . 102 . 501 705 Thermal 620 | . 137 . . . . . . 483 Explosive 39 | . . . . . 39 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . 2 Average Corruption 1 | . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 23 | . 15 . . . . . . 8 Shots . | . . . . . . . . . Rammed 8 | . 2 . . . . . . 6 Targets Rammed 8 | . 2 . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 215 | . 152 . . . 8 . 6 215 Average Temperature 54 | . 50 . . . 5 . 6 68 Received Heat Transfer 2074 | . 117 . . . 435 . 84 1438 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 1554 | . 407 . . . . . . 1147 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Peak Influence 543 | . 233 115 . 20 543 506 348 518 Initial 247 | . . 85 . . 7 246 247 243 Average 260 | . 140 93 . 8 283 299 289 391 Maximum Alert Level 2 | . 1 . . . 2 2 1 2 Low Security (%) 33 | . 91 100 . 100 16 . . . Level 1 45 | . 8 . . . 58 88 100 42 Level 2 21 | . . . . . 25 11 . 57 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . . 4 2 4 . Investigation 2 | . . . . . . 1 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 1 . . . 4 1 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Distress Signals 12 | . 3 . . . 7 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 23 2 11 4 60 27 1 21 Peak Tracking Total 17 | . 9 2 17 4 17 7 1 7 Tactical Retreats 24 | . 4 1 1 1 11 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 4 | . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 20 | . . . . . . 20 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 2 | . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 19 | . 4 . 1 . 10 3 1 . Terminals 15 | . 4 . . . 8 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 60 | . 19 . 1 . 31 6 3 . Successful 25 | . 6 . 1 . 16 1 1 . Failed 35 | . 13 . . . 15 5 2 . Catastrophic 4 | . 1 . . . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 56 | . 20 . 1 . 29 6 . . Terminals 50 | . 19 . . . 25 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 3 | . 1 . 1 . . 1 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 19 | . 5 . . . 14 . . . Terminals 15 | . 5 . . . 10 . . . Track 1 | . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . Botnet 11 | . 3 . . . 8 . . . Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . Monitor 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Recyclers 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . . . 10 3 1 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked 10 | . 1 3 . . 2 4 . . Non-combat 7 | . . 3 . . 1 3 . . Combat 3 | . 1 . . . 1 1 . . Robot Hacks Applied 13 | . 1 3 . . 2 7 . . parse_system 4 | . 1 1 . . 1 1 . . no_distress 3 | . . 2 . . . 1 . . find_chute 4 | . . . . . . 4 . . find_dsf 1 | . . . . . . 1 . . check_alert 1 | . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Attached 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total Allies 7 | . 1 . . . . 3 3 . Largest Group 3 | . 1 . . . . 3 3 . Highest-Rated Group 93 | . 9 . . . . 53 93 . Highest-Rated Ally 31 | . 9 . . . . 21 31 . Total Orders 11 | . 2 . . . . . 5 4 STAY 1 | . 1 . . . . . . . FOLLOW 1 | . 1 . . . . . . . EXPLORE 9 | . . . . . . . 5 4 Ally Attacks 30 | . . . . . . 9 21 . Total Damage 457 | . . . . . . 204 253 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 12 | . . . . . . . 6 6 Drone Recoveries 6 | . . . . . . . 3 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Turns Passed 3939 | . 741 164 766 95 790 348 265 770 Spaces Moved 4322 | 1 849 342 697 172 1095 741 124 301 Core 18 | . 1 . . . 9 . . 8 Treads 71 | . . . . . . . 60 11 Legs 155 | 1 15 . . . . . . 139 Wheels 20 | . . . . . . . 18 2 Hover 399 | . 332 . . . . . 28 39 Flight 3659 | . 501 342 697 172 1086 741 18 102 Fastest Speed 32 | 120 37 37 37 37 34 32 34 34 Average Speed 44 | 120 49 37 37 37 34 35 117 88 Slowest Speed 260 | 120 200 37 37 37 100 40 240 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 40 | . 4 . . 5 19 8 . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 2 74 74 95 31 59 24 10 46 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . 4 . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 4 | . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total 6138 | . 1119 376 1205 197 1476 817 216 732 Wait 1494 | . 183 30 505 30 358 41 40 307 Move 4242 | . 840 341 696 161 1059 726 124 295 Hop 33 | . 4 . . 5 16 6 . 2 Pick Up 71 | . 17 . 1 . 10 5 15 23 Fast Attach 12 | . 3 . . . 2 . 4 3 Attach 74 | . 12 . 1 . 14 6 12 29 Detach 14 | . 5 . 1 . 2 . 3 3 Swap 11 | . 6 . . 1 1 . . 3 Drop 34 | . 14 . 1 . 4 . 4 11 Fire 87 | . 31 . . . 7 . 14 35 Melee 22 | . 2 5 . . 3 12 . . Ram 8 | . 2 . . . . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire 1 | . . . . . . 1 . . Trap 20 | . . . . . . 20 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 4) 479 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Entered Mines 826 | -10/Mines | Found a hidden stash of uninstalled traps 834 | -10/Mines | Discovered new exit (range 8) 839 | -10/Mines | Discovered new exit (range 9) 843 | -10/Mines | Learned 4 Materials zone layouts 871 | -10/Mines | Excavation squad dispatched 871 | -10/Mines | A large section of the Mines collapsed 891 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 905 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Entered Exiles 911 | -10/Exiles | Discovered new exit (range 16) 916 | -10/Exiles | Met 8R-AWN 923 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-DEC 953 | -10/Exiles | Visited The Gauntlet 998 | -10/Exiles | Build established: Scavenger-Mutant 1015 | -10/Exiles | Discovered new exit (range 10) 1050 | -10/Exiles | Met EX-BIN 1055 | -10/Exiles | Aligned with FarCom system 1056 | -10/Exiles | Given EX-Vault access code 1065 | -10/Exiles | Opened EX-Vault 1072 | -10/Exiles | Found Superbattery 1472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1475 | -10/Exiles | Exiles lab attacked by MAIN.C 1672 | -10/Exiles | Left Exiles lab with Superbattery 1672 | -10/Exiles | Entered Mines 1701 | -9/Mines | Assembled infested the area 1706 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1710 | -9/Mines | Learned Materials emergency access door positions 1711 | -9/Mines | Learned location of 1 exit from Materials 1749 | -9/Mines | Core integrity fell below 50% 1757 | -9/Mines | Discovered new exit (range 8) 1765 | -9/Mines | Discovered new exit (range 7) 1767 | -9/Mines | Entered Materials 1767 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1768 | -8/Materials | Identified exit to Factory 2492 | -8/Materials | Lost 5 parts (1p2n2u) 2531 | -8/Materials | Core integrity fell below 50% 2543 | -8/Materials | Core integrity fell below 20% 2557 | -8/Materials | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2560 | -7/Factory | Lost 4 parts (2n2w) 2587 | -7/Factory | Discovered new exit (range 13) 2744 | -7/Factory | Build established: Mutant 2816 | -7/Factory | Discovered new exit (range 5) 2903 | -7/Factory | Discovered new exit (range 4) 2905 | -7/Factory | Entered another Factory area 2905 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2981 | -6/Factory | Garrison activated, responded to threat 3016 | -6/Factory | Allied Derelicts emerged from ambush trap array 3150 | -6/Factory | Identified exit to Garrison 3170 | -6/Factory | Entered Garrison 3346 | -6/Garrison | Build established: Scavenger-Skirmisher 3732 | -6/Garrison | Triggered checkpoint 3837 | -6/Garrison | Core integrity fell below 50% 3840 | -6/Garrison | Triggered checkpoint 3859 | -6/Garrison | Discovered new exit (range 10) 3879 | -6/Garrison | Lost 22 parts (2p10n4u6w) 3880 | -6/Garrison | Installed Relay Interface Framework 3888 | -6/Garrison | Triggered checkpoint 3893 | -6/Garrison | Garrison Relay disabled 3905 | -6/Garrison | Core integrity fell below 20% 3940 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03880_ Relay Interface Framework installed. 03888_ Beams of light sweep through the air. An alarm sounds. 03893_ Garrison Relay disabled. 03893_ Relay Coupler [ARC] tumbles out of relay unit. 03893_ Relay Coupler [Swarmer] tumbles out of relay unit. 03893_ Relay Coupler [Behemoth] tumbles out of relay unit. 03893_ Relay Coupler [Brawler] tumbles out of relay unit. 03896_ Acquired Relay Coupler [Brawler]. 03898_ Dropped Carbon-fiber Leg. 03899_ Acquired Relay Coupler [Behemoth]. 03902_ Acquired Relay Coupler [Swarmer]. 03906_ Acquired Relay Coupler [ARC]. 03913_ Imp. VTOL Module destroyed. 03929_ Slammed into G-50 Soldier. 03929_ Imp. Target Analyzer broken. 03929_ Destabilizing: Short circuit. 03930_ Broken Imp. Target Analyzer destroyed. 03930_ Slammed into G-50 Soldier. 03932_ Destabilizing: System corrupted (+2). 03933_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #?????#####????????????? | | ????????????######### ###???#"""#????????????? | | ??????####??# #???#" "#????????????? | | ??????#! #??# = ######+#### #???#" "#????????????? | | ??????#! #?#"" ""#???# #??# #???#" "#????????????? | | ??????#! #?#######???# #??# #???## ##????????????? | | ??????#! #???????????# #??# #???# #????????????? | | ??????# #???????????# #### ##### < #????????????? | | ??????#! #???????????# + #????????????? | | ######## #???????????# ##g^ #????????????? | | + #???????????# ##@^##########????????????? | | % ####???????????# ## #?????????????????????? | | #### #??????????????# ## #?????????????????????? | | ???# #??????????????# ## #?????????????????????? | | ???# #???????######## ##gg#?????????????????????? | | ???# #???????# g Y #?????????????????????? | | ???# #???????# #########g #?????????????????????? | | ???# #######?# #???????# #?????????????????????? | | ???# ##%*! #?# #???????# #?????????????????????? | | ??## ## ! ######??????# #?????????????????????? | | ??# % ######## #?????????????????????? | | ??# ! % +?????????????????????? | | ??# % * #?????????????????????? | | ??# ## ## ###########?????????????????????? | | ### ## %%%## ###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ### ## ## ###?????????????????????????????? | | ?## ## ## ###########?????????????????????? | | ^ #?????????????????????? | | [ ^ #?????????????????????? | | ### ###+#### #?????????????????????? | | ??## ## ######???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 63 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 120 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCouplerReplicator Manual? 0 Play Time 01:09:31 Cumulative 82.5 hours Start 2022.09.10 @ 09:40:29 End 2022.09.10 @ 10:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09418282-656b-48d7-a7cc-974026c677f4