Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 16:28:24 Player: mewcatx Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (231) 1155 Value Destroyed (9976) 9976 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1511) 1511 TOTAL SCORE: 20782 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 1379 Aligned with FarCom 300 Met Imprinter 300 A7 Reached Mainframe 300 Friendly Fire -1110 Cogmind --------- Core Integrity 0/1300 Matter 274/300 Energy 36/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Cloaking Device Improved Field Recycling Unit (10) Plasma Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Improved Particle Charger Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Quantum Reactor Light Treads Improved Treads Compact Wheel Compact Wheel Improved Heat Sink Matter Compressor Improved Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Field Recycling Unit Bore Cannon Enhanced Gauss Cannon Heavy Flail [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . 2 . . . . . . 2 . . 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 294 | 7 15 5 23 4 . 3 13 16 36 3 5 3 6 1 27 38 32 11 32 14 Power 24 | 1 1 1 3 1 . . . . 2 . . . 1 . 2 1 3 2 5 1 Engine 10 | 1 1 . 1 1 . . . . 2 . . . 1 . 1 . . 1 1 . Core 9 | . . 1 2 . . . . . . . . . . . . 1 3 . 1 1 Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 3 . Propulsion 61 | 2 3 1 5 1 . . . 5 9 1 2 . 1 . 4 12 7 1 3 4 Treads 28 | 2 1 . 3 1 . . . 1 6 1 2 . 1 . 2 . 4 1 3 . Leg 5 | . . . . . . . . . . . . . . . 2 3 . . . . Wheel 28 | . 2 1 2 . . . . 4 3 . . . . . . 9 3 . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 103 | 1 5 1 9 . . . 4 4 14 . 2 . 4 . 7 13 13 2 21 3 Device 43 | . 2 . 1 . . . 2 1 6 . 1 . 1 . 4 11 6 . 7 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . . 1 3 . . . 2 . . . 1 . . 1 Hackware 10 | . 1 . 1 . . . 1 . 2 . . . . . . . 1 . 3 1 Protection 39 | . 1 1 6 . . . 1 2 3 . 1 . 1 . 3 2 5 2 11 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 6 2 6 2 . 3 9 7 11 2 1 3 . 1 14 12 9 6 3 6 Energy Gun 14 | . 1 . 1 . . . . 3 2 . . . . . 1 2 . . . 4 Energy Cannon 18 | . 2 1 3 . . . 3 . 1 . 1 1 . . . 3 3 . . . Ballistic Gun 25 | 3 3 1 1 1 . 1 4 2 2 1 . . . . 3 3 . . . . Ballistic Cannon 19 | . . . . . . . . 1 4 . . 1 . . 1 2 3 4 2 1 Launcher 10 | . . . . 1 . 2 . . . 1 . 1 . . 5 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 1 . . . 2 1 2 . . . . 1 1 2 2 2 1 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 1 . . . . . 1 1 . 2 . . Parts Lost 87 | . 3 2 2 . . . . 1 8 . . 1 1 . 16 8 15 . 15 15 Power 12 | . 1 . 1 . . . . . 1 . . . 1 . 2 . 1 . 3 2 Propulsion 27 | . 1 1 . . . . . . 2 . . 1 . . 4 5 6 . 3 4 Utility 27 | . . 1 . . . . . . 3 . . . . . 3 2 6 . 7 5 Weapon 21 | . 1 . 1 . . . . 1 2 . . . . . 7 1 2 . 2 4 Highest Loss Streak 11 | . 1 1 1 . . . . 1 2 . . 1 1 . 11 2 11 . 5 6 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 93 | . 98 98 93 100 100 100 99 93 98 86 90 95 92 93 79 87 96 94 91 71 Engine 4 | . 14 8 . 3 11 11 9 7 5 6 6 6 5 6 2 . . . . . Core 2 | . . 5 10 7 . . . . . . . . . . . 4 5 . 2 3 Treads 16 | . 18 . 14 33 33 33 27 19 11 20 23 25 20 20 16 . 8 17 13 3 Wheel 5 | . 9 28 14 . . . . 4 13 . . . . . . 12 11 . . 7 Device 6 | . 5 . 3 . . . 10 3 9 . . . 3 . 3 17 14 11 12 7 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 6 5 5 5 5 3 Processor 6 | . . . . . . . . 3 7 13 13 13 13 20 9 5 7 11 7 6 Hackware 13 | . 6 4 5 11 11 11 16 15 14 20 20 20 20 20 15 11 10 11 18 15 Protection 6 | . 1 7 11 11 11 11 9 7 5 6 5 6 2 . 1 1 11 11 7 6 Energy Gun 1 | . . 14 4 . . . . 2 2 . . . . . . . . . . 3 Energy Cannon 6 | . 8 11 6 11 11 11 12 6 . . 6 4 6 6 2 3 10 11 9 1 Ballistic Gun 4 | . 19 2 10 2 11 8 3 7 5 6 6 3 . . . 6 . . . . Ballistic Cannon 2 | . . . . . . . . . 8 . . 2 6 6 2 4 4 3 4 5 Launcher 1 | . . . . 8 . 2 . . . 6 . 3 6 1 4 . . . . . Impact Weapon 1 | . . . . . . . 1 4 . . . . . 4 3 . . 1 . . Naked Turns 81 | . . . . . . . . . . . . . . . . . . . . 81 Heaviest Build 115 | 14 32 39 58 58 55 56 58 67 87 71 73 76 76 70 82 100 103 101 115 113 Greatest Support 140 | 40 40 32 60 60 60 60 60 60 120 130 130 120 130 130 130 75 113 140 140 103 Greatest Overweight (x) 30 | . 1 2 2 . . . . 5 3 . . . . . 3 4 30 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Average Carried 17 | 2 10 14 17 19 19 20 19 19 19 19 19 19 19 19 14 15 19 19 16 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 14 20 20 20 20 20 20 19 20 20 20 19 20 12 20 20 20 12 5 Class Distribution -------------------- 25% | Mutant 20% | Hacker-Mutant 19% | Hacker-Gunner 14% | Scavenger-Gunner 9% | Hacker-Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Matter Collected 7695 | 246 302 56 368 111 . 97 109 253 748 289 50 121 128 20 979 1675 452 321 795 575 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10338 | . 414 201 977 238 . 99 109 492 873 . 194 499 73 . 1016 1120 811 757 1655 810 Parts 479 | . 28 21 54 2 . 11 8 22 53 . 16 22 2 . 17 62 25 25 77 34 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 . . . . . . . 2 . . . . . . 1 2 . 4 2 Parts Field Recycled 89 | . . . . . . . . . 4 . . . . . 2 83 . . . . Retrieved Matter 930 | . . . . . . . . . 76 . . . . . 15 839 . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . 19 1 . 29 . . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Combat Hostiles Destroyed 185 | . 8 8 20 12 . 7 2 7 18 . 6 9 5 . 17 11 6 13 25 11 Melee 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Guns 49 | . 5 5 12 . . . . 4 6 . 3 4 . . 3 4 . . . 3 Cannons 105 | . 3 3 6 10 . 3 2 3 11 . 3 3 . . 4 6 6 12 22 8 AOE 18 | . . . . 1 . 4 . . . . . 2 5 . 6 . . . . . Classes Destroyed 17 | . 4 1 3 2 . 1 . 1 2 . . . . . . 1 1 . 1 . Worker 12 | . . . . . . . . . 2 . . . . . . 3 . . 2 5 Builder 13 | . 1 . 1 . . . . . 5 . . . . . . 1 1 . 3 1 Tunneler 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Recycler 10 | . . . 1 . . . . 1 1 . . . . . . 3 2 . 1 1 Mechanic 4 | . . . . 1 . . . 1 . . . . . . 1 1 . . . . Operator 7 | . 2 . 1 . . . . . 1 . . . . . . 1 1 . 1 . Watcher 4 | . 1 . . . . . . 1 . . . . . . . . 1 1 . . Swarmer 31 | . . 6 1 . . 4 . . 3 . 4 1 4 . 3 . . 1 . 4 Grunt 65 | . 8 2 12 3 . 2 . 3 2 . . 2 . . 10 . 2 8 7 4 Brawler 7 | . . . 2 . . . . . 1 . . 1 . . 2 . . 1 . . Duelist 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . Sentry 15 | . . . 5 . . . 2 1 . . . 1 1 . 1 . 2 . 1 1 Hunter 21 | . . . . . . . . . 5 . . 2 . . . 4 1 1 6 2 Programmer 30 | . . . . . . . . 3 6 . 2 2 . . . 7 . . 10 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 3 3 4 . 4 1 4 11 . 4 4 4 . 6 2 3 5 5 7 Combat Bots Only 6 | . 3 3 3 3 . 4 1 4 3 . 4 4 4 . 6 2 3 5 5 4 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 1 1 3 . 1 3 3 . 3 2 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . . . 1 . 1 . . . . . 1 3 . 3 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Hostile Shots Fired 1382 | . 25 34 62 29 . 21 8 47 159 . 8 66 29 . 168 106 123 32 208 257 Missed 406 | . 9 7 16 7 . 6 2 10 42 . 2 13 13 . 37 29 35 11 86 81 Damage Taken 17985 | . 394 322 552 363 . 181 82 636 1922 . 163 750 144 . 2609 1531 1873 397 2858 3208 Core 2841 | . 46 114 67 12 . 17 . 110 258 . 14 103 . . 247 231 200 20 99 1303 Absorbed by Shields 329 | . . . 76 . . . . . . . . . . . 110 3 . 140 . . Ignored by Resistances 202 | . . . . . . . . . 84 . . . . . . . 118 . . . Regen/Repaired (Parts) 355 | . . . 172 . . . . . . . 183 . . . . . . . . . Core Remaining (%) 70 | 100 . 36 . . . 76 100 84 . . . . . . 26 . . 54 91 . Volleys Fired 517 | . 35 21 56 26 . 9 5 21 63 . 5 14 5 . 29 46 30 32 71 49 Largest 4 | . 2 2 2 2 . 2 2 3 3 . 1 3 3 . 3 3 3 3 3 4 Hottest 285 | . 120 105 80 93 . 93 98 183 161 . 85 169 169 . 169 237 237 237 237 285 Shots Fired 1257 | . 65 42 112 37 . 18 10 54 181 . 15 44 11 . 66 119 75 83 202 123 Gun 495 | . 44 23 92 9 . 4 5 33 93 . 9 22 . . 25 80 . . . 56 Cannon 735 | . 21 19 20 24 . 9 5 21 88 . 6 18 6 . 32 39 75 83 202 67 Launcher 27 | . . . . 4 . 5 . . . . . 4 5 . 9 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 637 | . 44 2 56 9 . 4 5 21 145 . 9 26 3 . 46 92 27 27 65 56 Thermal 521 | . 21 19 20 24 . 9 5 33 23 . 6 14 3 . 11 25 48 56 137 67 Explosive 27 | . . . . 4 . 5 . . . . . 4 5 . 9 . . . . . Electromagnetic 72 | . . 21 36 . . . . . 13 . . . . . . 2 . . . . Robot Hit Streak 23 | . 11 7 12 6 . 7 7 8 10 . 7 23 6 . 4 10 15 5 12 11 Robot Miss Streak 8 | . 4 5 2 4 . 1 1 4 6 . 2 2 2 . 5 5 3 8 6 5 Penetration Max 2 | . . . . . . . . . 1 . . 1 . . . . . 1 1 2 Secondary Targets 4 | . 1 1 1 . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . . . . Autonomous 35 | . . . . . . . . . . . 9 22 . . 4 . . . . . Shots Hit Robots 765 | . 39 18 76 20 . 11 7 35 119 . 10 35 7 . 45 75 48 35 116 69 Core Hits 402 | . 21 9 39 14 . 13 4 21 50 . 6 19 8 . 40 34 22 22 47 33 Critical Kills 19 | . . . 1 1 . . . . 1 . . . . . 1 . . 4 9 2 Critical Parts Destroyed 23 | . . . 1 . . . . . . . . 1 . . 5 . . 6 6 4 Critical Strikes 66 | . . 1 2 1 . . . . 2 . . 1 1 . 8 2 6 10 17 15 Burn 3 | . . . . . . . . . . . . . . . . . . . . 3 Meltdown 5 | . . . 1 1 . . . . . . . . . . . . . 1 2 . Destroy 35 | . . . . . . . . . 1 . . 1 1 . 3 . . 9 13 7 Blast 16 | . . . . . . . . . 1 . . . . . . 2 6 . 2 5 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . Smash 5 | . . . 1 . . . . . . . . . . . 4 . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 70 | . . . 4 . . . 5 11 7 . . . . 1 12 9 8 6 6 1 Impact 61 | . . . 4 . . . 5 11 7 . . . . 1 11 7 2 6 6 1 Slashing 2 | . . . . . . . . . . . . . . . . 2 . . . . Piercing 7 | . . . . . . . . . . . . . . . 1 . 6 . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25613 | . 550 310 1298 631 . 527 153 894 3503 . 292 1403 488 . 2630 2011 1945 1713 4838 2427 Guns 6418 | . 353 142 828 44 . 46 45 477 1454 . 192 603 . . 381 945 . . . 908 Cannons 14231 | . 196 168 381 350 . 171 108 255 1413 . 100 384 128 . 477 870 1842 1713 4194 1481 Explosions 3765 | . . . . 237 . 310 . 83 583 . . 416 360 . 1253 . . . 523 . Melee 980 | . . . 88 . . . . 68 . . . . . . 519 175 102 . 28 . Ramming 219 | . 1 . 1 . . . . 11 53 . . . . . . 21 1 . 93 38 Kinetic 9283 | . 353 13 520 44 . 46 45 252 2206 . 192 622 70 . 646 1320 517 321 846 1270 Thermal 11298 | . 196 168 381 350 . 171 108 480 507 . 100 365 58 . 212 495 1325 1392 3871 1119 Explosive 3170 | . . . . 237 . 310 . 83 511 . . 416 360 . 1253 . . . . . Electromagnetic 663 | . . 129 308 . . . . . 226 . . . . . . . . . . . Impact 753 | . . . 88 . . . . 68 . . . . . . 449 120 . . 28 . Slashing 55 | . . . . . . . . . . . . . . . . 55 . . . . Piercing 172 | . . . . . . . . . . . . . . . 70 . 102 . . . Highest Corruption 16 | . 1 1 . . . . . 1 4 . 3 2 2 . 5 3 3 3 16 6 Average Corruption 3 | . 1 1 . . . . . 1 2 . 2 2 1 . 5 1 3 3 11 2 Corruption Purged 10 | . . . . . . . . . 5 . 3 . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 186 | . 1 3 . . . . . 2 27 . 7 3 3 . 18 17 29 9 66 1 Message Errors 45 | . . . . . . . . 2 7 . 1 1 2 . 7 7 4 2 12 . Matter Fused 41 | . 1 . . . . . . . 4 . 1 1 . . 4 4 5 2 18 1 Heat Flow Errors 17 | . . 1 . . . . . . 2 . 2 . . . 2 2 3 . 5 . Energy Discharges 26 | . . 2 . . . . . . 5 . . 1 . . . 2 7 1 8 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 24 | . . . . . . . . . 4 . 1 . 1 . 1 1 5 2 9 . Data Loss (major) 8 | . . . . . . . . . 1 . . . . . 1 1 1 1 3 . Misfires 8 | . . . . . . . . . . . 1 . . . 2 . 2 . 3 . Alerts 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 7 | . . . . . . . . . 2 . . . . . . . 1 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 914 | . . . 33 . . 33 . 50 72 . . 14 . . 246 172 28 14 227 25 Projectiles 387 | . . . . . . . . . 64 . . 14 . . 6 77 3 14 184 25 Explosions 159 | . . . . . . 33 . 33 . . . . . . 50 . . . 43 . Melee 368 | . . . 33 . . . . 17 8 . . . . . 190 95 25 . . . Knockbacks 55 | . . . 1 . . . . 1 14 . . . . . 6 3 1 4 7 18 Impact 8 | . . . 1 . . . . 1 . . . . . . 4 . . . 2 . Kinetic 40 | . . . . . . . . . 13 . . . . . 2 3 1 4 4 13 Secondary 7 | . . . . . . . . . 1 . . . . . . . . . 1 5 Self-Inflicted Damage 452 | . . . . . . . . 227 67 . . . 14 . 70 9 . . 55 10 Shots 9 | . . . . . . . . 2 2 . . . 1 . 3 . . . 1 . Rammed 29 | . 1 . 1 1 . . . 3 4 . . . . . . 1 1 . 8 9 Targets Rammed 32 | . 1 . 1 1 . . . 3 5 . . . . . . 2 1 . 9 9 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . Crushed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Highest Temperature 554 | . 295 554 123 180 . 174 81 291 226 . 223 401 197 . 379 344 401 300 284 240 Average Temperature 89 | . 98 183 28 48 . 84 39 111 54 . 68 138 113 . 120 94 117 94 63 74 Received Heat Transfer 2548 | . 144 . 197 109 . 63 54 150 99 . . 138 42 . 762 . 246 132 156 256 Effects 21 | . 1 8 . . . . . . . . . . . . 2 . 6 4 . . Shutdowns 3 | . . 2 . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . Interference 7 | . 1 . . . . . . . . . . . . . . . 3 3 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 1 . . . . . . . . . . . 3 1 . 1 . . Impact Corruptions 13 | . . . 1 . . . . 1 1 . . . . . 8 1 . . . 1 Robots Melted 6 | . . . 1 1 . . . . . . . . . . . . . 1 3 . Combat Hostiles 6 | . . . 1 1 . . . . . . . . . . . . . 1 3 . Parts Melted 37 | . 3 . 3 1 . . . 4 2 . . . . . . 4 6 3 8 3 Heat Transferred 13657 | . 407 333 592 555 . 259 148 833 874 . 111 444 74 . 259 666 1221 1258 3669 1954 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Peak Influence 719 | . 136 243 254 181 . 206 79 166 575 77 156 . . . . 168 239 719 476 378 Initial 346 | . . 5 94 57 . . 79 . 36 77 . . . . . 31 61 92 346 210 Average 118 | . 56 117 117 17 . 89 42 27 281 38 30 . . . . 76 73 485 271 255 Maximum Alert Level 3 | . . 1 1 . . 1 . . 2 . . . . . . . 1 3 2 1 Low Security (%) 81 | 100 100 80 96 100 . 80 100 100 41 100 100 . . . . 100 95 9 35 18 Level 1 8 | . . 19 3 . . 19 . . 16 . . . . . . . 4 6 31 81 Level 2 9 | . . . . . . . . . 41 . . . . . . . . 74 33 . Level 3 . | . . . . . . . . . . . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 4 1 . . 1 5 13 . 3 . . . 1 5 2 1 11 4 Investigation 11 | . 2 . 2 . . . 1 1 2 . 1 . . . . . 1 1 . . Extermination 21 | . . . . . . . . 2 6 . 2 . . . . 4 . . 6 1 Reinforcement 19 | . 1 . 2 . . . . 2 5 . . . . . . 1 1 . 4 3 Assault 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Distress Signals 16 | . 1 . 4 . . . 1 . 2 . 1 . . . . 1 2 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 23 14 43 19 . 7 3 18 32 . 8 13 2 . 38 22 23 28 44 26 Peak Tracking Total 10 | . 5 4 6 4 . 4 2 5 5 . 4 5 1 . 10 2 5 8 5 8 Tactical Retreats 17 | . 1 3 . 3 . . . . 1 . . 1 . . 3 . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Traps Triggered 17 | . 2 1 1 . . . 1 . 4 . 2 . . . . 1 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Machines Disabled 53 | . 1 . 4 1 . . . 5 21 . . 1 . . 1 4 2 6 6 1 Max in Single Turn 6 | . 1 . 1 1 . . . 2 6 . . 1 . . 1 1 1 1 3 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Machines Accessed 68 | . 9 1 8 1 2 . 5 8 7 . 4 . 1 . . 2 12 2 5 1 Terminals 49 | . 7 . 4 1 . . 4 4 6 . 3 . . . . 1 11 2 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 2 1 . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 171 | . 25 1 21 1 4 . 8 19 17 . 9 . 1 . . 5 25 9 21 5 Successful 74 | . 8 1 10 1 4 . 5 5 6 . 5 . 1 . . 4 11 4 7 2 Failed 97 | . 17 . 11 . . . 3 14 11 . 4 . . . . 1 14 5 14 3 Catastrophic 25 | . 4 . 3 . . . 1 3 4 . 2 . . . . . 5 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 20 . 13 1 1 . 8 10 15 . 3 . . . . 1 10 1 21 5 Terminals 125 | . 20 . 8 1 . . 7 10 15 . 5 . . . . 1 23 9 21 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 5 . . . . . . . 4 . . . . . . . . . Recycling Units 26 | . 5 . 8 . . . 1 4 2 . . . . . . 4 2 . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 53 | . 6 1 3 1 4 . 4 3 5 . 1 . 1 . . 1 11 4 7 1 Record 8 | . . . . . 3 . . . . . . . . . . . 1 4 . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 1 . . . . . . . . 1 . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . 1 . . 1 4 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 16 | . 2 . 1 . . . 2 2 2 . . . . . . . 2 . 4 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . . . . 4 . . . . . . . . . Scan Component 4 | . . . 2 . . . . . . . 2 . . . . . . . . . Repair 4 | . . . 2 . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . . . . 3 . . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . 1 . . . . . . . . . . . . 2 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . . Mask 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 56 | . 9 . 8 . . . 3 6 7 . 4 . . . . 1 9 3 5 1 Full Trace Events 8 | . 2 . 1 . . . . 1 1 . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 1 . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . . . . 2 . . . . . . . . . Time 194 | . . . 88 . . . . . . . 106 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 64 | . . . . . . . . . . . . . . . . 64 . . . . Retrieved Matter 139 | . . . 75 . . . . . . . . . . . . 64 . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 2 . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Total Allies 29 | . . 3 . 1 . . . . . . . . . 7 2 1 12 . 3 . Largest Group 7 | . . 3 . 1 . . . . . . . . . 7 7 1 5 4 3 1 Highest-Rated Group 276 | . . 40 . 31 . . . . . . . . . 172 172 99 276 276 138 46 Highest-Rated Ally 159 | . . 16 . 31 . . . . . . . . . 31 31 99 159 159 46 46 Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 255 | . . 16 . 5 . . . . . . . . . . 48 8 88 83 3 4 Total Damage 5395 | . . 89 . 106 . . . . . . . . . . 863 408 1805 2008 46 70 Kills 44 | . . 2 . 1 . . . . . . . . . . 10 4 14 13 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Robot Analysis Total 7 | . 2 . . . . . 1 1 . . . . . . . . 1 . 2 . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 2 . 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Turns Passed 26296 | 117 1397 314 1807 2385 548 378 923 2241 2132 795 1072 420 769 1869 1580 2515 1725 618 2131 560 Spaces Moved 14455 | 56 863 187 1140 715 322 187 410 1252 1377 483 656 231 452 1161 829 1452 1095 288 937 362 Core 165 | 3 . . . . . . . . . . . . . . . . 2 . . 160 Treads 9407 | 53 455 . 438 715 322 187 410 959 499 483 656 231 452 1161 731 23 365 288 937 42 Legs 533 | . . . . . . . . . . . . . . . 98 435 . . . . Wheels 4350 | . 408 187 702 . . . . 293 878 . . . . . . 994 728 . . 160 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 93 170 170 170 170 105 105 160 160 160 160 160 160 100 110 160 160 50 Average Speed 148 | 154 132 110 134 170 170 170 170 156 126 160 160 160 160 160 163 135 132 160 171 102 Slowest Speed 1550 | 160 240 130 330 170 170 170 170 250 320 160 160 160 160 160 330 260 1550 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 96 42 70 91 70 55 37 22 27 94 10 36 53 85 72 24 85 72 15 8 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . 2 1 . . . . . . . . 3 1 . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 11 | . . . . 2 . . . . . . . . 3 3 3 . . . . . Spaces Dug 41 | . . . 1 . . . 5 9 6 . . . . . . 5 2 1 9 3 Terrain Destroyed 560 | . . . 2 40 . 62 6 41 72 . 6 43 47 . 69 19 18 18 99 18 Melee 35 | . . . 1 . . . 5 9 6 . . . . . . 5 2 1 5 1 Projectile 196 | . . . 1 5 . 1 1 . 15 . 6 10 1 . 15 14 16 17 77 17 AOE 329 | . . . . 35 . 61 . 32 51 . . 33 46 . 54 . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Res Total 18194 | 83 1049 253 1300 1848 324 228 618 1477 1605 509 673 262 489 1171 977 1912 1301 372 1287 456 Wait 2441 | 18 113 30 34 1092 . 30 173 146 93 . 2 13 19 6 30 326 57 19 224 16 Move 14434 | 55 862 186 1139 714 321 186 409 1251 1377 482 655 230 449 1160 828 1451 1094 287 936 362 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . Pick Up 164 | 3 16 6 20 5 1 . 7 12 11 8 4 1 3 2 7 21 20 7 6 4 Fast Attach 100 | 6 6 1 13 1 . . 1 8 11 1 . . 1 . 7 20 8 2 11 3 Attach 98 | . 4 2 4 . . . 5 4 10 1 2 2 3 . 16 8 14 1 13 9 Detach 12 | . 1 . 2 . . . . . . . . . 1 . 5 2 . . . 1 Swap 96 | 1 5 2 6 3 . 3 7 4 15 1 3 1 2 1 4 10 10 8 8 2 Drop 142 | . 6 5 21 6 2 . 6 17 13 9 2 1 5 1 7 17 12 10 2 . Fire 517 | . 35 21 56 26 . 9 5 21 63 . 5 14 5 . 29 46 30 32 71 49 Melee 70 | . . . 4 . . . 5 11 7 . . . . 1 12 9 8 6 6 1 Ram 12 | . . . . . . . . 2 . . . . . . . 1 . . 1 8 Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush 20 | . 1 . 1 1 . . . 1 5 . . . . . . . 1 . 9 1 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . Rewire 78 | . . . . . . . . . . 7 . . . . 32 . 39 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Discovered new exit (range 12) 1515 | -10/Materials | Entered Mines 1520 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1526 | -10/Mines | Met a Derelict bent on vengeance 1640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1711 | -10/Mines | Lost 3 allies 1762 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1781 | -10/Mines | Core integrity fell below 50% 1781 | -10/Mines | Found Prototype Device 1791 | -10/Mines | Discovered new exit (range 16) 1814 | -10/Mines | Learned location of Zion (-6) 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Discovered new exit (range 9) 2370 | -9/Materials | Discovered new exit (range 14) 2470 | -9/Materials | Repaired Hrd. Medium Armor Plating? 2704 | -9/Materials | Build established: Scavenger-Mutant 2905 | -9/Materials | Repaired Lgt. Angular Momentum Engine? 3111 | -9/Materials | Build established: Mutant 3231 | -9/Materials | Discovered new exit (range 5) 3636 | -9/Materials | Entered Mines 3924 | -9/Mines | Met a Derelict testing a Signal Generator 3924 | -9/Mines | Discovered new exit (range 3) 3970 | -9/Mines | Assembled infested the area 3975 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5288 | -9/Mines | Discovered new exit (range 7) 5339 | -9/Mines | Learned location of Storage (-9) 5670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5670 | -9/Mines | Discovered new exit (range 5) 5735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6021 | -9/Mines | Entered Exiles 6066 | -9/Exiles | Met 8R-AWN 6093 | -9/Exiles | Met EX-HEX 6149 | -9/Exiles | Met EX-BIN 6173 | -9/Exiles | Aligned with FarCom system 6174 | -9/Exiles | Given EX-Vault access code 6214 | -9/Exiles | Opened EX-Vault 6225 | -9/Exiles | Found AWS/Gauss 6312 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6362 | -9/Exiles | Met EX-DEC 6544 | -9/Exiles | Discovered new exit (range 15) 6569 | -9/Exiles | Left Exiles lab with AWS/Gauss 6569 | -9/Exiles | Entered Mines 6930 | -8/Mines | Discovered new exit (range 8) 6947 | -8/Mines | Entered Materials 6947 | -8/Materials | Evolved 2 slots: Utility x2 7373 | -8/Materials | Build established: Hacker-Mutant 7559 | -8/Materials | Discovered new exit (range 9) 7650 | -8/Materials | Identified exit to Factory 7870 | -8/Materials | Entered Factory 7870 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8425 | -7/Factory | Discovered new exit (range 14) 8637 | -7/Factory | Identified exit to Factory 9047 | -7/Factory | Build established: Hacker-Skirmisher 9516 | -7/Factory | Build established: Hacker-Mutant 9978 | -7/Factory | Build established: Hacker-Skirmisher 10111 | -7/Factory | Entered another Factory area 10111 | -6/Factory | Evolved 2 slots: Utility x2 11515 | -6/Factory | Identified exit to Lower Caves 11666 | -6/Factory | Hacking Suite fried by hacking feedback 11833 | -6/Factory | Identified exit to Factory 12243 | -6/Factory | Sucked down chute 12243 | -6/Factory | Entered Waste 12243 | -6/Waste | The area was eerily silent 12270 | -6/Waste | Build established: Hacker-Gunner 12446 | -6/Waste | Discovered new exit (range 13) 13038 | -6/Waste | Entered Factory 13310 | -6/Factory | Identified exit to DSF 13347 | -6/Factory | Discovered exit to Lower Caves (range 11) 13455 | -6/Factory | Repaired Imp. System Restoration Module 13526 | -6/Factory | Repaired Hvy. Treads 13628 | -6/Factory | Discovered exit to Factory (range 9) 14110 | -6/Factory | Entered Lower Caves 14238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14366 | -6/Lower Caves | Learned Factory stockpile data 14374 | -6/Lower Caves | Identified exit to Lower Caves 14524 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14530 | -6/Lower Caves | Entered another Lower Caves area 14736 | -6/Lower Caves | Found Prototype Device 14992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15290 | -6/Lower Caves | Discovered new exit (range 5) 15299 | -6/Lower Caves | Identified exit to Zion 15299 | -6/Lower Caves | Entered Zion 15327 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15966 | -6/Zion | Build established: Hacker-Mutant 15995 | -6/Zion | Learned location of Armory (-4) 16035 | -6/Zion | Gained Derelict followers 16159 | -6/Zion | Found CR-A16's Pointy Stick 16194 | -6/Zion | Identified exit to Proximity Caves 16567 | -6/Zion | Rebuked by Imprinter 17168 | -6/Zion | Entered Proximity Caves 17168 | -5/Proximity Caves | Accompanied by 7 allies 17172 | -5/Proximity Caves | Learned Factory non-interactive machine intel 17465 | -5/Proximity Caves | Build established: Hacker-Gunner 17695 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17719 | -5/Proximity Caves | Core integrity fell below 50% 17741 | -5/Proximity Caves | Lost 4 allies 17828 | -5/Proximity Caves | Lost 11 parts (1p2n3u5w) 17899 | -5/Proximity Caves | Identified Heart of Steel 17996 | -5/Proximity Caves | Build established: Hacker-Mutant 18438 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 18748 | -5/Proximity Caves | Entered Factory 18748 | -5/Factory | Evolved 2 slots: Utility x2 18750 | -5/Factory | Loaded intel: 215 non-interactive machine locations 19487 | -5/Factory | Build established: Scavenger-Mutant 19868 | -5/Factory | Build established: Scavenger-Gunner 19993 | -5/Factory | Discovered new exit (range 11) 20214 | -5/Factory | Discovered new exit (range 9) 20512 | -5/Factory | Heart of Steel transformed into Warbot 21254 | -5/Factory | Discovered new exit (range 10) 21263 | -5/Factory | Entered Extension 21494 | -5/Extension | Lost 3 parts (2n1w) 22186 | -5/Extension | Spotted B-75 Beast 22215 | -5/Extension | Spotted B-75 Beast 22242 | -5/Extension | Destroyed B-75 Beast 22274 | -5/Extension | Allies destroyed B-75 Beast 22286 | -5/Extension | Lost 11 parts (1p4n5u1w) 22409 | -5/Extension | Discovered new exit (range 3) 22475 | -5/Extension | Rescued a captive Derelict 22520 | -5/Extension | Rescued a captive Derelict 22635 | -5/Extension | Rescued a captive Derelict 22636 | -5/Extension | Rescued a captive Derelict 22828 | -5/Extension | Lost 5 allies 22903 | -5/Extension | Rescued A7 22953 | -5/Extension | Discovered new exit (range 10) 22955 | -5/Extension | Discovered new exit (range 6) 22988 | -5/Extension | Entered Cetus 22988 | -5/Cetus | Accompanied by 4 allies (A7) 22993 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23022 | -5/Cetus | Spotted Cetus Guard 23022 | -5/Cetus | Spotted Cetus Guard 23029 | -5/Cetus | Spotted Cetus Guard 23033 | -5/Cetus | Spotted Cetus Guard 23036 | -5/Cetus | Allies destroyed Cetus Guard 23036 | -5/Cetus | Destroyed Cetus Guard 23039 | -5/Cetus | Allies destroyed Cetus Guard 23047 | -5/Cetus | Destroyed Cetus Guard 23073 | -5/Cetus | Cetus Manufacturing Module disabled 23180 | -5/Cetus | Failed to start Cetus Manufacturing Module 23417 | -5/Cetus | Escorted A7 to Cetus Mainframe 23533 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23533 | -5/Cetus | Discovered new exit (range 16) 23606 | -5/Cetus | Entered Factory 23606 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24097 | -4/Factory | Build established: Hacker-Gunner 24508 | -4/Factory | Lost 3 parts (1p2n) 24680 | -4/Factory | Crushed by falling debris 24680 | -4/Factory | System corruption reached 10% 24711 | -4/Factory | Lost 5 parts (2p3u) 24965 | -4/Factory | Build established: Scavenger-Tank 25395 | -4/Factory | Discovered new exit (range 14) 25606 | -4/Factory | First assault squad dispatched 25704 | -4/Factory | Allied Derelicts emerged from ambush trap array 25737 | -4/Factory | Entered Research 25737 | -3/Research | Accompanied by 1 ally 25737 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25760 | -3/Research | Lost 3 parts (2u1w) 26131 | -3/Research | Lost 6 parts (1p2n2u1w) 26188 | -3/Research | Released all parts (11) 26218 | -3/Research | Lost 6 parts (1n3u2w) 26239 | -3/Research | Core integrity fell below 50% 26241 | -3/Research | Spotted B-86 Titan 26272 | -3/Research | Core integrity fell below 20% 26297 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 26259_ Slug penetrates Wall. 26262_ Penetrated by Slug. 26263_ P-80 Master resets S-43 Plague, system corruption cleaned. 26266_ Slug penetrates Wall. 26269_ Acquired Hacking Suite. 26275_ System corrupted: Matter fused (-6). 26279_ Drone sends a signal. 26280_ Slug penetrates Wall. 26280_ Xenon Bombardment Thruster melted. 26280_ Hvy. Machine Gun melted. 26280_ S-43 Plague destroyed. 26283_ Slug penetrates Wall. 26286_ Penetrated by Slug. 26289_ Slug penetrates Wall. 26295_ Wall collapses. 26295_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ######???###### # #?????????????????? | | ??????????????############# #?????????????????? | | ????????????????# ?# #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# + +?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# """ # = #?????????????????? | | ????????????????# """ ?#!%* ###########???????? | | ?????????????????? """ ?# = ??????? | | ???????????????????#####??# ??????? | | ??????????????????????????# ??????? | | ??????????????????????????# """"" """"???????? | | ??????????????????????????# """"" ""?????????? | | ????????????###???????????# """"" """"???????? | | ########################### ??????? | | ??????? | | ??????? | | ??????? | | T n ^ ^ #####+#???????? | | ""# #?????????????? | | # #?????????????? | | ! # ^ ####??????????? | | % ### h #??????????? | | #?# h #??????????? | | #?# @ +??????????? | | #?# #??????????? | | ###### #?########+##;###############??????????? | | ?????# #????### %s #??????????????????????? | | ?????# ####?? + * #??????????????????????? | | ?????+ #???#p #??????????????????????? | | ?????# BB #???# #??????????????????????? | | ?????# BB #???# #??????????????????????? | | ?????# #???# #??????????????????????? | | ?????##+####+##### #??????????????????????? | | ?#= # !! #??????????????????????? | | ?# # ! #??????????????????????? | | ?# ##########??????????????????????? | | ?# """""""" #???????????????????????????????? | | ?#? """""""" #???????????????????????????????? | | ????"""""""" #???????????????????????????????? | | ???????""""" #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ??????????#######????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Wave Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Achiever Collateral Damage Prison Break Project G-00 The More The Merrier This Is Interesting... Challenges ------------ None Game ------ Seed SpacefoldTargetCannon Manual? 0 Play Time 03:53:15 Cumulative 30.7 hours Start 2024.05.16 @ 12:16:46 End 2024.05.17 @ 16:28:24 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15f891f0-69b6-43e2-8d2a-2ddbff871bff