Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:11:19

Player: Appleyapple

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (35)      175
Value Destroyed (1053)     1053
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (565)                565
              TOTAL SCORE: 3173

 Bonus
-------
High Alert Combat Kills    48
Follower Combat Kills      377
Entered Garrisons          200
Friendly Fire              -60

 Cogmind 
---------
Core Integrity             0/400
Matter                     218/300
Energy                     125/125
System Corruption          1%
Temperature                Warm (111)
Movement                   Treading (160)
Location                   -9/Garrison

 Parts 
-------
>          --- POWER (2) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
  Improved Treads
>          --- UTILITY (3) ------
     Small Storage Unit
     Light Armor Plating
           Drone Bay (0/2)
>          --- WEAPON (2) -------
     Light Assault Rifle
           Rocket Launcher
>          --- INVENTORY (8) ----
           Ion Engine
           Heat Sink
           Sensor Array
     Light Armor Plating
      Mini Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
     Small Storage Unit
     Light Armor Plating
           Drone Bay
>          --- WEAPON -----------
     Small Laser
      Mini Grenade Launcher
>          --- INVENTORY --------
           Ion Engine
           Heat Sink
           Sensor Array
     Light Armor Plating
     Light Assault Rifle
           Rocket Launcher
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
Utility                    Core Shielding
  Device                   Field Recycling Unit
  Storage                  Small Storage Unit
  Protection               Core Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Slots Evolved              2    | .   .   2   .   .   
  Power                    1    | .   .   1   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  1    | .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             44   | 5   7   18  10  4   
  Power                    6    | 1   2   2   1   .   
    Engine                 6    | 1   2   2   1   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               11   | 2   2   4   3   .   
    Treads                 5    | .   .   2   3   .   
    Leg                    4    | .   2   2   .   .   
    Wheel                  2    | 2   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  10   | .   2   6   1   1   
    Device                 4    | .   1   2   .   1   
    Storage                1    | .   .   1   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             5    | .   1   3   1   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   17   | 2   1   6   5   3   
    Energy Gun             4    | 1   1   1   1   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          7    | 1   .   1   4   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               5    | .   .   3   .   2   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   .   1   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   1   1   .   
Parts Lost                 19   | .   3   10  2   4   
  Power                    4    | .   1   2   .   1   
  Propulsion               6    | .   1   4   .   1   
  Utility                  3    | .   .   2   .   1   
  Weapon                   6    | .   1   2   2   1   
  Highest Loss Streak      3    | .   2   3   2   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     83   | .   78  73  90  96  
  Engine                   14   | .   14  11  15  21  
  Treads                   15   | .   .   12  20  21  
  Leg                      5    | .   22  6   .   .   
  Device                   3    | .   2   8   .   4   
  Storage                  6    | .   .   2   11  11  
  Protection               16   | .   8   12  22  16  
  Energy Gun               5    | .   13  6   1   10  
  Ballistic Gun            11   | .   14  5   16  3   
  Launcher                 3    | .   .   6   1   7   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             26   | 7   11  23  23  26  
  Greatest Support         46   | 20  26  46  46  46  
  Greatest Overweight (x)  5    | .   .   5   5   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 5   5   8   8   8   
  Average Capacity         6    | 5   5   5   8   8   
  Most Carried             8    | 3   5   7   8   7   
  Average Carried          4    | .   1   2   6   5   
  Final Capacity           8    | 5   5   8   8   8   
  Final Carried            6    | 1   1   5   6   5   

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Storage
 Scavenger-Mutant | -9/Garrison

 Resources                      | -11 -10 -9  -9  -9  
-----------                Run  | Yrd Mat Mat Sto Gar 
Matter Collected           720  | 259 66  210 133 52  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1112 | 84  196 414 184 234 
  Parts                    66   | 3   11  27  11  14  
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | .   .   .   1   .   
Parts Field Recycled       9    | .   .   9   .   .   
  Retrieved Matter         96   | .   .   96  .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Combat Hostiles Destroyed  32   | 1   4   15  4   8   
  Melee                    2    | .   .   2   .   .   
  Guns                     12   | .   4   4   4   .   
  AOE                      16   | 1   .   7   .   8   
Classes Destroyed          7    | 2   .   4   1   .   
  Tunneler                 2    | 2   .   .   .   .   
  Watcher                  1    | .   .   1   .   .   
  Swarmer                  8    | .   .   7   1   .   
  Grunt                    16   | 1   4   4   .   7   
  Brawler                  1    | .   .   1   .   .   
  Duelist                  1    | .   .   .   1   .   
  Sentry                   6    | .   .   3   2   1   
Best Kill Streak           7    | 3   2   7   1   5   
  Combat Bots Only         7    | 1   2   7   1   5   
Max Kills in Single Turn   3    | 3   1   2   1   3   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | 1   .   2   .   3   
  Melee                    1    | .   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  Gar  
Hostile Shots Fired        236  | 5    29   132  34   36   
  Missed                   69   | 2    7    42   8    10   
Damage Taken               2381 | 31   287  1169 432  462  
  Core                     493  | .    88   285  50   70   
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Shielding  77   | .    15   45   11   6    
Core Remaining (%)         82   | 100  64   .    .    .    
Volleys Fired              90   | 3    16   40   19   12   
  Largest                  2    | 2    2    2    2    2    
  Hottest                  83   | 60   60   83   60   73   
Shots Fired                139  | 6    26   54   33   20   
  Gun                      121  | 6    26   45   33   11   
  Cannon                   .    | .    .    .    .    .    
  Launcher                 18   | .    .    9    .    9    
  Special                  .    | .    .    .    .    .    
  Kinetic                  66   | 3    16   14   30   3    
  Thermal                  42   | .    .    31   3    8    
  Explosive                18   | .    .    9    .    9    
  Electromagnetic          13   | 3    10   .    .    .    
  Robot Hit Streak         14   | 2    7    14   7    5    
  Robot Miss Streak        7    | 3    3    2    5    7    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        2    | .    1    .    1    .    
    Max Gunslinging Chain  1    | .    1    .    1    .    
Shots Hit Robots           93   | 3    16   40   20   14   
  Core Hits                62   | 3    6    24   9    20   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         5    | .    1    4    .    .    
    Burn                   4    | .    .    4    .    .    
    Corrupt                1    | .    1    .    .    .    
Melee Attacks              10   | .    .    10   .    .    
  Impact                   10   | .    .    10   .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2243 | 107  320  896  202  718  
  Guns                     918  | 30   239  378  200  71   
  Cannons                  .    | .    .    .    .    .    
  Explosions               1166 | 77   81   361  .    647  
  Melee                    154  | .    .    154  .    .    
  Ramming                  5    | .    .    3    2    .    
  Kinetic                  462  | .    159  98   190  15   
  Thermal                  504  | 77   81   280  10   56   
  Explosive                1008 | .    .    361  .    647  
  Electromagnetic          110  | 30   80   .    .    .    
  Impact                   154  | .    .    154  .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         1    | .    .    1    1    1    
  Average Corruption       1    | .    .    1    1    1    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  13   | .    .    7    4    2    
    Message Errors         3    | .    .    2    1    .    
    Matter Fused           3    | .    .    1    .    2    
    Heat Flow Errors       4    | .    .    3    1    .    
    Energy Discharges      2    | .    .    1    1    .    
    Data Loss (major)      1    | .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            46   | .    .    46   .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               26   | .    .    26   .    .    
  Melee                    20   | .    .    20   .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      258  | .    .    129  .    129  
  Shots                    10   | .    .    5    .    5    
  Rammed                   3    | .    .    2    1    .    
Targets Rammed             4    | .    .    3    1    .    
  Kicked                   1    | .    .    1    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        262  | 6    96   262  217  108  
  Average Temperature      47   | 6    42   52   44   49   
  Received Heat Transfer   786  | 18   177  300  105  186  
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              4    | .    .    3    1    .    
  Impact Corruptions       2    | .    .    2    .    .    
Robots Melted              1    | .    .    1    .    .    
  Combat Hostiles          1    | .    .    1    .    .    
  Parts Melted             2    | .    .    2    .    .    
  Heat Transferred         1510 | 150  100  1110 25   125  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | 1    1    .    .    .    

 Alert                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Peak Influence             500  | 30  94  291 479 500 
  Initial                  311  | .   19  39  122 311 
  Average                  153  | 6   56  155 168 356 
Maximum Alert Level        2    | .   .   1   2   2   
  Low Security (%)         69   | 100 100 61  72  .   
  Level 1                  28   | .   .   38  25  89  
  Level 2                  1    | .   .   .   2   10  
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          3    | .   1   1   1   .   
  Investigation            3    | .   1   1   1   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Distress Signals           2    | .   .   1   1   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              52   | 1   5   18  19  9   
  Peak Tracking Total      6    | 1   2   6   6   6   
  Tactical Retreats        2    | .   .   1   1   .   

 Traps                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Traps Triggered            4    | .   1   3   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  
----------                 Run  | Yrd Mat Mat Sto Gar 
Machines Disabled          2    | .   .   2   .   .   
  Max in Single Turn       1    | .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Machines Accessed          9    | .   2   .   7   .   
  Terminals                6    | .   1   .   5   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   1   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Total Hacks                22   | .   7   .   15  .   
  Successful               17   | .   5   .   12  .   
  Failed                   5    | .   2   .   3   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   3    | .   2   .   1   .   
  Terminals                18   | .   5   .   13  .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   2   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   
Terminal Hacks             13   | .   3   .   10  .   
  Record                   8    | .   3   .   5   .   
  Prototype ID Bank        1    | .   .   .   1   .   
  Open Door                1    | .   .   .   1   .   
  Alert Level              1    | .   .   .   1   .   
  Security Status          1    | .   .   .   1   .   
  Recall Extermination     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       3    | .   2   .   1   .   
  Process                  1    | .   .   .   1   .   
  Report Inventory         1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   1   .   
  Unlock Access            1    | .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   1   .   5   .   
  Full Trace Events        2    | .   1   .   1   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     6    | .   6   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  
------------               Run  | Yrd Mat Mat Sto Gar 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  Gar  
Total Allies               1    | .    .    .    1    .    
  Largest Group            1    | .    .    .    1    .    
  Highest-Rated Group      100  | .    .    .    100  .    
  Highest-Rated Ally       100  | .    .    .    100  .    
Total Orders               .    | .    .    .    .    .    
Ally Attacks               37   | .    .    .    37   .    
  Total Damage             1298 | .    .    .    1298 .    
  Kills                    17   | .    .    .    17   .    
Allies Corrupted           .    | .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Mat Sto Gar 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             2    | .   .   .   .   2   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -9   
-------------              Run  | Yrd  Mat  Mat  Sto  Gar  
Turns Passed               2455 | 88   345  776  1100 146  
Spaces Moved               1447 | 92   251  410  626  68   
  Core                     65   | 24   .    37   4    .    
  Treads                   883  | .    .    227  588  68   
  Legs                     383  | .    203  146  34   .    
  Wheels                   116  | 68   48   .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   80   120  120  160  
  Average Speed            141  | 72   112  146  158  160  
  Slowest Speed            300  | 80   120  300  300  160  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       27   | 7    33   21   58   17   
  Regions Visited          4
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    1    .    
  Unknown Exits Taken      3    | 1    1    1    .    .    
Scrap Searched             .    | .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          99   | .    3    60   .    36   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      99   | .    3    60   .    36   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Mat Sto Gar 
Total                      1709 | 107 290 515 710 87  
  Wait                     39   | .   5   9   25  .   
  Move                     1444 | 91  250 409 626 68  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  49   | 7   8   18  15  1   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   43   | 5   7   17  10  4   
  Detach                   12   | .   1   5   4   2   
  Swap                     1    | .   .   1   .   .   
  Drop                     17   | 1   3   3   10  .   
  Fire                     90   | 3   16  40  19  12  
  Melee                    10   | .   .   10  .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     1    | .   .   1   .   .   
  Crush                    3    | .   .   2   1   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min] / *Sto)
-9/Storage
-9/Garrison

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   56 | -11/Scrapyard | Discovered new exit (range 8)
   89 | -11/Scrapyard | Entered Materials
  273 | -10/Materials | Discovered new exit (range 12)
  315 | -10/Materials | Build established: Mutant
  434 | -10/Materials | Entered another Materials area
  434 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
  434 | -9/Materials  | Discovered new exit (range 7)
  614 | -9/Materials  | Lost 3 parts (2n1w)
  698 | -9/Materials  | Discovered new exit (range 14)
  885 | -9/Materials  | Core integrity fell below 50%
  943 | -9/Materials  | Destroyed 7 combat bots
 1143 | -9/Materials  | Lost 3 parts (1p2n)
 1210 | -9/Materials  | Entered Storage
 1243 | -9/Storage    | Met 01-MTF
 2028 | -9/Storage    | Build established: Scavenger-Mutant
 2106 | -9/Storage    | Core integrity fell below 20%
 2310 | -9/Storage    | Identified exit to Garrison
 2310 | -9/Storage    | Entered Garrison
 2310 | -9/Garrison   | Accompanied by 1 ally (01-MTF)
 2315 | -9/Garrison   | 01-MTF left
 2356 | -9/Garrison   | Triggered checkpoint
 2438 | -9/Garrison   | Triggered checkpoint
 2456 | -9/Garrison   | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
Field strength at 55.
Field strength at 46.
Field strength at 37.
Field strength at 28.
Field strength at 19.
Field strength at 10.
Field strength at 1.
Stasis field depleted.
The unstable cave ceiling collapses.
Beams of light sweep through the air. An alarm
  sounds.
Critical hit (Burn: +37).
Imp. Ion Engine destroyed.
G-34 Mercenary destroyed.
Sml. Laser destroyed.
Y-45 Defender destroyed.
Imp. Treads destroyed.
G-47 Trooper destroyed.
G-34 Mercenary destroyed. <x2>
The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ???????????????????????###???????????????????????? |
| ???????????????????????  #???????????????????????? |
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| ???#           ^ #  ####= #??????????????????????? |
| ???#             #  ##  % #??????????????????????? |
| ???############[   #### !##??????????????????????? |
| ?????????????##   =      #???????????????????????? |
| ?????????????#      ######???????????????????????? |
| ?????????????#        #??????????????????????????? |
| ?????????????#   #### #??????????????????????????? |
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| ??????????????#  #??  ???????????????????????????? |
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| ??????????????#  #??# ????? #????????????????????? |
| ??????????????#  #??# ##### ##""""##  #??????????? |
| ??????????????#  #####       ^         #?????????? |
| ??????????????#          @   ^^          ????????? |
| ??????????????#      nn      ^           ????????? |
| ??????????????#########  *   #    ##   #?????????? |
| ??????????????????????### [  #??  #??????????????? |
| ???????????????????????? Y       ????????????????? |
| ????????????????????????            ?????????????? |
| ????????????????????????             ????????????? |
| ????????????????????????              ???????????? |
| ????????????????????????#    #    ##  ???????????? |
| ????????????????????????? %%#     #?? ???????????? |
| ????????????????????????? %[        ?????????????? |
| ????????????????????????? =%[        ????????????? |
| ?????????????????????????  *         ????????????? |
| ?????????????????????????   ##"""?##?????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          17
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Propulsion Shielding       33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Fist Fight
It's Just You
Risk Taker

 Challenges 
------------
None

 Game 
------
Seed              AntimatterLargeFlail
  Manual?         0
Play Time         00:26:22
  Cumulative      0.8 hours
  Start           2024.04.04 @ 14:44:40
  End             2024.04.04 @ 15:11:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          3
Achievement%      3
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e67efe29-bd8c-466c-8211-cbd358d7130e