Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 20:06:17 Player: Dull Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (208) 1040 Value Destroyed (7384) 7384 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3396) 3396 TOTAL SCORE: 15400 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1272 Follower Combat Kills 639 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 265/265 System Corruption 1% Temperature Warm (190) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Lightpack 2.0 Hardened Light Armor Plating > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (40) --- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Microactuators Microactuators Microactuators Microactuators Hardlight Generator Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (43) Relay Coupler [Brawler] (32) Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (19) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (8) Thief Drone Bay (3/3) Heavy Particle Cannon Flak Gun Flak Gun Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Katana Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Microactuators Microactuators Microactuators Microactuators ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Field Recycling Unit Thief Drone Bay Heavy Particle Cannon Flak Gun Flak Gun Flak Gun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Katana Katana Makeshift Axe [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 144 | 1 14 1 37 6 3 2 47 22 11 Power 16 | . 3 . 2 . 1 . 5 4 1 Engine 9 | . 1 . 2 . 1 . 3 1 1 Core 7 | . 2 . . . . . 2 3 . Reactor . | . . . . . . . . . . Propulsion 40 | . 2 . 11 1 1 . 14 8 3 Treads 32 | . 2 . 11 1 1 . 9 5 3 Leg 5 | . . . . . . . 2 3 . Wheel 3 | . . . . . . . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 5 1 13 5 1 . 17 5 3 Device 17 | 1 . . 8 2 1 . 3 2 . Storage 5 | . 2 1 1 . . . . 1 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 29 | . 3 . 4 3 . . 14 2 3 Artifact . | . . . . . . . . . . Weapon 37 | . 4 . 11 . . 2 11 5 4 Energy Gun 3 | . 1 . . . . . 2 . . Energy Cannon 7 | . 1 . 4 . . . 1 . 1 Ballistic Gun 7 | . 1 . 1 . . . 2 2 1 Ballistic Cannon 11 | . . . 3 . . 1 5 1 1 Launcher 9 | . 1 . 3 . . 1 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 . . Parts Lost 29 | . 2 . 1 . . 1 20 4 1 Power 4 | . . . . . . . 3 1 . Propulsion 11 | . . . . . . . 7 3 1 Utility 8 | . 1 . 1 . . . 6 . . Weapon 6 | . 1 . . . . 1 4 . . Highest Loss Streak 9 | . 1 . 1 . . 1 9 1 1 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 100 93 90 81 Engine 5 | . 2 . 9 11 11 11 5 1 9 Core 5 | . 11 14 1 . . . 3 7 . Treads 26 | . 21 28 32 33 33 33 22 16 34 Leg 2 | . 6 . . . . . 4 8 1 Wheel 2 | . . . . . . . 6 8 . Device 6 | . . . 10 11 11 11 7 5 . Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 13 | . 13 14 11 10 11 11 16 14 9 Energy Gun 1 | . 6 . . . . . 6 . . Energy Cannon 8 | . 11 14 10 11 11 11 2 . 6 Ballistic Gun 6 | . 7 14 5 . . . . 8 9 Ballistic Cannon 5 | . . . 5 11 11 11 8 7 2 Peak Build Rating 61 | 9 12 13 24 32 27 27 33 61 61 Average Rating 24 | 6 10 12 20 24 26 26 27 40 60 On Entrance 23 | 6 9 12 13 23 26 27 27 33 60 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 14 58 97 111 104 105 105 111 106 27 Greatest Support 83 | 20 40 40 60 63 63 63 83 60 80 Greatest Overweight (x) 32 | . 1 2 1 1 1 1 32 8 . Average Overweight (x) 1 | . . 1 1 1 1 1 3 2 . Largest Inventory Capacity 40 | 8 20 25 25 25 25 25 25 40 40 Average Capacity 25 | 8 17 24 25 25 25 25 25 30 40 Most Carried 40 | 5 20 23 25 25 25 25 25 40 40 Average Carried 23 | 4 13 21 24 24 24 24 23 28 39 Final Capacity 40 | 8 20 25 25 25 25 25 25 40 40 Final Carried 40 | 4 20 23 25 25 25 24 25 40 39 Class Distribution -------------------- 63% | Mutant 27% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 4430 | 274 291 65 1070 105 . 171 1216 1023 215 Remotely . | . . . . . . . . . . Salvage Created 6643 | 106 754 184 2598 81 . 167 1594 681 478 Parts 406 | 4 57 12 156 10 . 17 98 36 16 Haulers Intercepted 10 | . 2 . 6 . . . 2 . . Recyclers Shooed 11 | 1 2 . 3 . . . 4 . 1 Parts Field Recycled 12 | . . . 12 . . . . . . Retrieved Matter 127 | . . . 127 . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 163 | . 19 . 49 6 . 10 43 25 11 Guns 36 | . 10 . 4 . . . 8 5 9 Cannons 93 | . 6 . 38 6 . 3 31 7 2 AOE 32 | . 3 . 6 . . 6 4 13 . Classes Destroyed 17 | 2 7 . 5 . . . 2 1 . Worker 8 | . 2 1 3 . . 1 1 . . Builder 10 | . 1 1 7 . . . 1 . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . Recycler 10 | 1 . 2 4 . . . 3 . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 8 | . 2 . 5 . . . 1 . . Swarmer 39 | . 6 . 3 3 . 7 12 8 . Grunt 83 | . 13 . 31 3 . 2 20 10 4 Brawler 3 | . . . 2 . . . . . 1 Duelist 6 | . . . 1 . . 1 1 1 2 Protector 2 | . . . 2 . . . . . . Sentry 25 | . . . 10 . . . 8 4 3 Specialist 1 | . . . . . . . 1 . . Hunter 3 | . . . . . . . . 2 1 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 9 | 1 6 2 7 3 . 4 9 6 7 Combat Bots Only 7 | . 6 . 6 3 . 4 7 6 7 Max Kills in Single Turn 4 | 1 2 1 2 1 . 4 2 4 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . 2 . 2 . . 3 2 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 747 | . 91 . 189 32 . 27 273 82 53 Missed 221 | . 35 . 60 10 . 6 77 21 12 Damage Taken 8119 | . 654 . 1799 238 . 272 3309 1105 742 Core 864 | . 93 . 148 31 . 37 254 128 173 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 140 | . 19 . 121 . . . . . . Core Remaining (%) 69 | 100 . 62 . . . 46 . . . Volleys Fired 565 | 16 67 3 192 16 . 14 144 74 39 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 125 | 40 125 80 112 112 . 112 119 100 103 Shots Fired 1080 | 32 111 7 374 32 . 28 277 144 75 Gun 423 | 32 73 4 100 . . . 101 64 49 Cannon 623 | . 34 3 264 32 . 27 173 65 25 Launcher 34 | . 4 . 10 . . 1 3 15 1 Special . | . . . . . . . . . . Kinetic 607 | 32 54 4 182 16 . 13 139 116 51 Thermal 439 | . 53 3 182 16 . 14 135 13 23 Explosive 34 | . 4 . 10 . . 1 3 15 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 14 8 3 12 6 . 7 13 11 14 Robot Miss Streak 9 | 2 3 1 9 5 . 4 8 8 9 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 659 | 23 65 2 224 21 . 19 182 57 66 Core Hits 488 | 4 36 3 131 16 . 23 161 49 65 Critical Kills 2 | . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 2 . . 1 7 1 . Burn 7 | . . . . . . . 7 . . Meltdown 2 | . . . 1 . . 1 . . . Blast 2 | . . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15123 | 239 1245 93 4719 450 . 693 4241 2121 1322 Guns 3880 | 239 511 . 753 . . . 1063 539 775 Cannons 8774 | . 357 34 3593 409 . 368 2854 628 531 Explosions 2294 | . 363 . 365 41 . 325 230 954 16 Melee . | . . . . . . . . . . Ramming 175 | . 14 59 8 . . . 94 . . Kinetic 7295 | 239 351 . 1956 239 . 181 2459 1042 828 Thermal 5506 | . 517 34 2390 211 . 293 1458 125 478 Explosive 2147 | . 363 . 365 . . 219 230 954 16 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . 1 1 1 Average Corruption 1 | . 2 2 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . 16 33 . . . . . 29 8 Message Errors 28 | . 1 13 . . . . . 12 2 Matter Fused 20 | . 3 8 . . . . . 6 3 Heat Flow Errors 10 | . 3 1 . . . . . 5 1 Energy Discharges 3 | . . 2 . . . . . . 1 Parts Fused 3 | . 1 1 . . . . . 1 . Data Loss (minor) 13 | . 3 6 . . . . . 4 . Data Loss (major) 2 | . 1 1 . . . . . . . Misfires 4 | . 3 1 . . . . . . . Alerts 2 | . . . . . . . . 1 1 Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 264 | . 110 . 46 1 . 10 63 31 3 Projectiles 69 | . 7 . 35 . . . 24 . 3 Explosions 169 | . 103 . 11 1 . 10 13 31 . Melee 26 | . . . . . . . 26 . . Knockbacks 87 | . . 1 24 6 . 9 42 4 1 Impact 2 | . . 1 . . . . 1 . . Kinetic 82 | . . . 24 6 . 8 39 4 1 Secondary 3 | . . . . . . 1 2 . . Self-Inflicted Damage 297 | . 27 . 35 . . 25 46 164 . Shots 6 | . 1 . 1 . . 1 . 3 . Rammed 15 | . 4 5 2 1 . . 3 . . Targets Rammed 20 | . 6 7 3 1 . . 3 . . Kicked 1 | . 1 . . . . . . . . Crushed 4 | . 1 2 1 . . . . . . Highest Temperature 593 | . 398 126 255 234 . 50 593 320 362 Average Temperature 90 | . 104 37 66 85 . 17 119 56 102 Received Heat Transfer 3204 | . 300 . 819 105 . 117 1053 567 243 Effects 22 | . 2 . . . . . 16 2 2 Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 5 | . 1 . . . . . 4 . . Interference 7 | . 1 . . . . . 2 2 2 Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 5 | . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 13 | . 3 . 6 . . 2 2 . . Heat Transferred 10388 | . 1110 74 4248 346 . 483 3293 185 649 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 3069 | 10 290 53 839 367 . 175 682 3069 1935 Initial 1495 | . 6 48 3 327 . . 48 152 1495 Average 527 | 4 132 8 394 194 . 104 479 1439 1644 Maximum Alert Level 5 | . 1 . 3 1 . . 2 5 5 Low Security (%) 43 | 100 89 100 24 71 . 100 3 1 . Level 1 14 | . 10 . 31 28 . . 18 7 . Level 2 18 | . . . 31 . . . 78 6 . Level 3 8 | . . . 12 . . . . 25 . Level 4 5 | . . . . . . . . 21 46 Level 5 7 | . . . . . . . . 37 . High Security 1 | . . . . . . . . . 52 Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 28 | . 4 1 8 . . . 6 . 9 Investigation 6 | . 2 . 3 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 2 . 3 . . . 4 . 1 Assault 12 | . . 1 2 . . . 1 . 8 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 1 . . . . . 6 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 241 | . 34 . 70 6 . 13 60 31 27 Peak Tracking Total 13 | . 7 . 5 3 . 4 10 3 13 Tactical Retreats 15 | . 2 . 2 . . 1 5 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 2 . 1 . . . 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 30 | . 2 . 6 1 . 2 1 16 2 Max in Single Turn 2 | . 1 . 1 1 . 1 1 2 1 Garrison Relay 6 | . . . . . . . . 6 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 36 | . 8 . 12 1 2 . 7 4 2 Terminals 24 | . 5 . 8 . . . 5 4 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 95 | . 24 . 37 1 2 . 18 8 5 Successful 47 | . 11 . 17 1 2 . 11 2 3 Failed 46 | . 12 . 19 . . . 7 6 2 Catastrophic 11 | . 2 . 4 . . . 3 2 . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 43 | . 16 . 17 . 1 . 6 . 3 Terminals 68 | . 17 . 24 . . . 14 8 5 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 2 . 6 . . . . . . Recycling Units 14 | . 5 . 7 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 29 | . 5 . 9 1 2 . 8 2 2 Record 1 | . . . . . 1 . . . . Robot Analysis 7 | . 3 . 3 . . . 1 . . Prototype ID Bank 8 | . 2 . 3 . . . 3 . . Open Door 2 | . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 4 | . . . 1 . . . 3 . . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . Scan Component 3 | . 1 . 2 . . . . . . Repair 3 | . 1 . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 4 . 4 . . . 2 . 1 Terminals 1 | . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 4 . 4 . . . 2 . . Reject 5 | . 2 . 2 . . . 1 . . Mask 5 | . 2 . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 . 8 . . . 6 2 1 Full Trace Events 5 | . 1 . 2 . . . 1 1 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . Time 115 | . 38 . 77 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 24 . Machine Destruction 24 | . . . . . . . . 24 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 10 | . . 1 . 3 . . . 6 . Largest Group 4 | . . 1 1 3 3 3 . 4 4 Highest-Rated Group 87 | . . 31 31 40 40 40 . 87 55 Highest-Rated Ally 31 | . . 31 31 16 16 16 . 31 25 Total Orders . | . . . . . . . . . . Ally Attacks 134 | . . . 10 . . 39 . 69 16 Total Damage 2090 | . . . 124 . . 442 . 1162 362 Kills 23 | . . . 1 . . 6 . 12 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 7 | . 3 . 3 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 19520 | 96 1993 3093 4731 1398 591 1092 2155 3847 524 Spaces Moved 6853 | 41 808 873 1510 557 244 437 749 1389 245 Core 3 | . . . . . . . 3 . . Treads 5851 | . 572 873 1510 557 244 437 279 1134 245 Legs 278 | 41 236 . . . . . 1 . . Wheels 721 | . . . . . . . 466 255 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 240 130 160 160 Average Speed 238 | 120 212 313 240 240 240 240 200 243 160 Slowest Speed 1650 | 120 240 320 240 240 240 240 1650 480 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 72 | 4 97 103 99 99 61 98 61 82 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 24 | . . . 4 . . . . 7 13 Terrain Destroyed 254 | . 21 . 47 13 . 21 35 102 15 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . 6 . 2 AOE 246 | . 21 . 47 13 . 21 29 102 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 8958 | 59 980 1209 2249 585 250 453 1127 1743 303 Wait 1058 | . 42 322 456 1 . 1 140 93 3 Move 6845 | 40 807 872 1509 556 243 436 749 1388 245 Hop . | . . . . . . . . . . Pick Up 110 | . 28 3 20 1 1 . 20 36 1 Fast Attach 23 | 1 3 . 3 1 . . 12 3 . Attach 27 | . 1 . 5 . . 1 14 3 3 Detach 4 | . . . 2 1 . . 1 . . Swap 94 | . 10 1 29 5 3 1 21 16 8 Drop 107 | 2 16 1 30 3 3 . 23 25 4 Fire 565 | 16 67 3 192 16 . 14 144 74 39 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . 3 . . Kick 1 | . 1 . . . . . . . . Crush 16 | . 5 7 3 1 . . . . . Escape Stasis 24 | . . . . . . . . 24 . Rewire 81 | . . . . . . . . 81 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 13) 1138 | -10/Materials | Repaired Lgt. Nuclear Core 1200 | -10/Materials | Discovered new exit (range 10) 1289 | -10/Materials | Discovered new exit (range 13) 1919 | -10/Materials | Discovered new exit (range 8) 2044 | -10/Materials | Central database locked down 2090 | -10/Materials | Entered Mines 2164 | -10/Mines | Met a Derelict bent on vengeance 2332 | -10/Mines | Met a Derelict testing a Signal Generator 2994 | -10/Mines | Learned location of Storage (-7) 3454 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3507 | -10/Mines | Discovered new exit (range 7) 3891 | -10/Mines | Discovered new exit (range 10) 3951 | -10/Mines | Learned 4 Materials zone layouts 4553 | -10/Mines | Discovered new exit (range 6) 5183 | -10/Mines | Entered Materials 5183 | -9/Materials | Accompanied by 1 ally 5183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5184 | -9/Materials | Identified exit to Mines 5242 | -9/Materials | Repaired Lgt. Treads 6026 | -9/Materials | Discovered new exit (range 16) 6607 | -9/Materials | Discovered new exit (range 6) 6783 | -9/Materials | Build established: Scavenger-Mutant 7124 | -9/Materials | Central database locked down 7157 | -9/Materials | Discovered exit to Mines (range 11) 7706 | -9/Materials | Build established: Mutant 7942 | -9/Materials | Discovered new exit (range 8) 8268 | -9/Materials | Repaired Adv. Beam Cannon 8383 | -9/Materials | First assault squad dispatched 9837 | -9/Materials | Sterilization system engaged 9837 | -9/Materials | Non-combat units ordered to evacuate 9914 | -9/Materials | Entered Mines 10323 | -9/Mines | Discovered new exit (range 6) 10381 | -9/Mines | Discovered new exit (range 8) 10528 | -9/Mines | Found the Drone Emporium 10539 | -9/Mines | Found Prototype Device 10539 | -9/Mines | Identified Thief Drone Bay 10612 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10643 | -9/Mines | Learned Materials non-interactive machine intel 11039 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 11044 | -9/Mines | Found Prototype Device 11044 | -9/Mines | Identified Exp. Sensor Array 11057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 11060 | -9/Mines | Discovered new exit (range 5) 11183 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 11312 | -9/Mines | Entered Exiles 11312 | -9/Exiles | Accompanied by 3 allies 11372 | -9/Exiles | Met 8R-AWN 11413 | -9/Exiles | Met EX-HEX 11480 | -9/Exiles | Met EX-BIN 11516 | -9/Exiles | Aligned with FarCom system 11519 | -9/Exiles | Given EX-Vault access code 11574 | -9/Exiles | Opened EX-Vault 11594 | -9/Exiles | Found Lightpack 2.0 11646 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11708 | -9/Exiles | Met EX-DEC 11735 | -9/Exiles | Learned location of Zion (-7) 11874 | -9/Exiles | Discovered new exit (range 14) 11903 | -9/Exiles | Left Exiles lab with Lightpack 2.0 11903 | -9/Exiles | Entered Mines 11903 | -8/Mines | Accompanied by 3 allies 12330 | -8/Mines | Core integrity fell below 50% 12376 | -8/Mines | Found DCF Scrap (10 items) 12866 | -8/Mines | Discovered new exit (range 7) 12995 | -8/Mines | Entered Materials 12995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12996 | -8/Materials | Loaded intel: 42 non-interactive machine locations 13104 | -8/Materials | Destroyed 7 combat bots 13202 | -8/Materials | Destroyed 7 combat bots 13395 | -8/Materials | First assault squad dispatched 13524 | -8/Materials | Build established: Scavenger-Mutant 13972 | -8/Materials | Lost 4 parts (3n1u) 14163 | -8/Materials | Lost 9 parts (1p3n2u3w) 14212 | -8/Materials | Discovered new exit (range 11) 14802 | -8/Materials | Discovered new exit (range 9) 15150 | -8/Materials | Identified exit to Garrison 15150 | -8/Materials | Entered Garrison 15176 | -8/Garrison | Triggered checkpoint 15195 | -8/Garrison | Core integrity fell below 50% 15252 | -8/Garrison | Garrison Relay disabled 15445 | -8/Garrison | Triggered checkpoint 15480 | -8/Garrison | Triggered checkpoint 15530 | -8/Garrison | Triggered checkpoint 15534 | -8/Garrison | Triggered checkpoint 15682 | -8/Garrison | Triggered checkpoint 15758 | -8/Garrison | Garrison Relay disabled 16078 | -8/Garrison | Discovered new exit (range 8) 16510 | -8/Garrison | Triggered checkpoint 16599 | -8/Garrison | Learned Materials security intel 16731 | -8/Garrison | Garrison Relay disabled 16821 | -8/Garrison | Garrison Relay disabled 16979 | -8/Garrison | Discovered new exit (range 15) 17498 | -8/Garrison | Installed Relay Interface Framework 18004 | -8/Garrison | Build established: Hauler-Mutant 18317 | -8/Garrison | Discovered new exit (range 12) 18413 | -8/Garrison | Phase Generator disabled 18484 | -8/Garrison | Triggered checkpoint 18495 | -8/Garrison | Garrison Relay disabled 18600 | -8/Garrison | Triggered checkpoint 18632 | -8/Garrison | Garrison Relay disabled 18997 | -8/Garrison | Entered Materials 18997 | -8/Materials | Accompanied by 4 allies 19247 | -8/Materials | High security lockdown imminent 19287 | -8/Materials | Identified exit to Factory 19327 | -8/Materials | High security lockdown engaged 19390 | -8/Materials | Core integrity fell below 20% 19485 | -8/Materials | Lost 3 allies 19521 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 19454_ Bruiser 3c destroyed. 19476_ G-50 Soldier destroyed. 19480_ C-30 ARC bursts open, deploying its payload. 19480_ G-50 Soldier unfolds itself. 19480_ B-36 Bruiser unfolds itself. 19481_ Imp. Light Armor Plating severed. 19486_ Lgt. Treads destroyed. 19489_ L-31 Rogue destroyed. 19489_ Switching to secondary target: G-50 Soldier. 19496_ Critical hit (Burn: +37). 19498_ G-50 Soldier destroyed. 19507_ B-36 Bruiser destroyed. 19507_ Switching to secondary target: G-47 Trooper. 19507_ G-47 Trooper destroyed. 19515_ Critical hit (Burn: +37). 19519_ G-47 Trooper destroyed. 19521_ C-30 ARC bursts open, deploying its payload. 19521_ G-50 Soldier unfolds itself. 19521_ G-47 Trooper unfolds itself. 19521_ L-31 Rogue unfolds itself. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????? ???? | | ??????????????Y???????????????????? ???? | | ?????????????Y